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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
The E.S.V. Truck aka (The Bell)
door 76561198022057991
Part of the Fleet of the Big Boy Benny Corp. This Europan Sea Vessel is an Aegis of Durability and Sheer Power. Able to take on Nearly if not All, Missions. A Cargo Bay? Check.. Vip Room? Check.. Observation Deck? Check.. Isolated Captain Quarters? Check.. Security Cam System? Check... Complimentary Snacks and Drinks made by our Finest Chef and Chief.. Big Boy Benny himself? Check.. Check.. and Check. May you Dive Deep.. And come back with the Finest Cuts of Alien, Filet Mignon. (Uses The Multicam System by Captain Eric) After a few Iterations I think I can safely say this is a working sub? This is a bit of a meme between friends and is my first sub. Sidenote - The first comment I got on this sub from an older version of it was, "sheugzstafel" Which is a Nazi Paramilitary organization.. which means basically This was called a Nazi Sub... Nice.
Cork
door 76561198071627966
A scout sub. Equipped with burst-fire coilguns, and a nav-terminal operated railgun. Contains all fabricator-types and bunks to do long-range missions, and a long-range communications setup (which may or may not work; it's weird in multiplayer).
Mako
door 76561198014489374
Der Mako ist ein Kompaktes Angriffs U-boot. 2 jeweils nach Oben und Unten ausgerichtete Gaußguns und eine, mit Brückengesteuerte Feuerfreigabe ausgestattete, nach vorne ausgerichtete Railgun. Zusätzlich besitzt der Mako eine Elektroentladungsspule Bug/Oben zum schutze des Kommandoturms. Viele der an Bord befindlichen Gerätschaften mögen zwar nur eine einfache Verkabelung haben und der Technische Stand ist nicht der Höchste aber dennoch gilt der Mako als sehr Zuverlässig. Ein Nachteil ist zum Beispiel seine eher langsame Tauchgeschwindigkeit von 12 km/h. Diese ist den Kleinen Ballasttanks aufgrund der kompakten Bauweise geschuldet. Länge : 44,10m Höhe 8,80m
Scuffed Supreme Brick
door 76561198094843666
Supreme Brick, what more can I say, it's a slightly OP weapon.... slightly. also textures are kinda scuffed but who cares, it's a supreme brick
Cave Diver
door 76561198024849890
Micro-sub that uses its airlock as a storge room and a ballast. Electrical, oxygen generator, and navigation terminal are enclosed in a small cockpit area, followed by a horizontal docking hatch. This is made to be a minimalist submarine, handy for solo dives where fitting into a tight squeeze might be handy. It has two shuttle batteries connected to the grid, oxygen generator, a speedy engine, and four diving suit lockers. There is also a Fulgurium Pulse Rifle hidden on the craft. In order to use the Cave Diver, suit up and flip both levers in the shuttle: one in the cockpit, and one in the diving chamber. This locks both horizontal doors and opens all vertical doors, flooding the diving chamber and allowing passthrough for vertical descents where the Cave Diver can go no further. While the diving chamber is flooded, all critical components will be protected by the horizontal doors.
PID-Regulator
door 76561198167458529
If you don't know what a PID-Regulator is, this mod is probably not for you. Put the Inputs in the upper left SUB, use the upper left MEM for a static input. Put the K values into the right MEMs, from top to bottom Kp Ki Kd. Output is on the bottom right ADD. For tuning the regulator first set a small Kp and increase it until the regulated value oscyllates around the target. If the Kp already oscyllates around your target tune it down until it doesn't and then go one step back. After that set a small value for Kd and increase it until the oscyllating stops. If it stops right away you also need to turn it down until the oscyllation starts again and then go a step back. Now you will likely see your regulated value above or below your target by a fixed value. Set a very small Ki. Like at most a hundredth of the Kp or Kd. Then tune it up until your regulated value reaches your target sufficiently fast for your application. If your value starts oscyllating you need to increase the Kd until the oscyllation stops. You can also play around with the frequency of the oscyllator a little bit. Higher frequencies result in more predictable and less buggy behaviour of your regulator, yet they are tougher on your computers ressources. I use the regulator for the reactor to prevent overheats or long periods without power. Since the load of the reactor includes the power drawn/provided by the batteries but the power drawn/provided by the batteries depends on the difference between powerproduction and demand large amounts of batteries cause buggy behaviour. I will try to fix this in the future but I am not sure if I it is possible.
H.U.S. Narthex Corvette
door 76561198097818295
A assault corvette for the Church of Husk.
Sirius
door 76561198002170993
A miniaturized attack shuttle favored by Jovian Seperatists for hit-and-run skirmishes. The salvaged O2 filters provide barely enough breathable air, so wearing diving masks while aboard is recommended.
What am I doing -- "WAID"
door 76561198092572861
"Don't mind the wiring, it's all up to code, I swear." Description: The love-child of eccentric entrepreneur Elon Husk, this submarine was designed as a commercial competitor to the government designed scout-class subs. Heavily armed, highly maneuverable, and well-equipped for many situations, this submarine unsurprisingly never found success at the federal level. It is speculated that the Europan government never awarded a contract to produce the submarine en masse because of Husk's alleged connections to the Church of Husk in addition to the fact that Husk's company did not offer enough kickbacks and bribes to local Coalition officials as standard practice requires. The limited number of prototypes produced now find use in private security forces for Husk while others have found their way into separatist hands... In game description: "This refurbished model comes straight from Elon Husk's personal collection. This new and improvised version hasn't caught fire once yet and is a beautiful ship to add to any collection. The WAID type sub features doubly redundant systems, has plenty of guns, and packs quite a punch. This model in particular had an extra window installed for sightseeing tours with the family on weekends. For inquires, call 420-1337. Cash only offers; all sales are final." Features - Boasts 3 coilguns, a railgun, and electric discharge coils. - Good handling characteristics. - Easy to traverse layout. - Big windows for sightseeing (and for those who like living life on the edge). - Redundant electrical systems. - Eco-friendly lights; no power consumption! (The real lights aren't wired properly, so the emergency lights were just brightened a bit) - Dangling wires FAQ: - No I will not fix the wiring - Yes, I am aware most of the wiring doesn't work - The sub has two reactors, either one can power all systems aboard the submarine - The system is not designed for traitor game mode; it's better for just messing around with. - Don't ask me why some of the hallways are too short; I don't know how that happened. - If you have any comments or criticisms, let me know! They will go towards bettering future subs (not this one though; it's a goner) - This is my first workshop item, and I couldn't be less proud. Check out the wrecked version here: https://steamcommunity.com/sharedfiles/filedetails/?id=2312587413 and a much better sub here: https://steamcommunity.com/sharedfiles/filedetails/?id=2317127726 Thanks for stopping by!
Город Томск
door 76561198379498908
Welcome to Tomsk, a small town under the sea with a place for every person! Live in constant fear for the time the Mayor and his boys decide to press the red 'Doomsday' buttons, or when the factory personnel decide to toy with your precious oxygen and power, or when the doctors slip poisons into your medication, and so on. Hide away in your cramped apartment or in the sewers, because there's no way out of this mess.
The Gaea
door 76561198092230742
Another leap in the European Cruiser Initiative's (UCI) desire for a powerful fleet , The Gaea is the newest edition to the desired fleet of the organization. The Gaea is primarily a mining/transport ship, but is more than equipped for combat. Featuring an agricultural center as a way to make money, the Gaea performs salvage, mining, and exploration operations. It uses battery systems to power it's more intense operations, so be sure to keep an eye on them for repairs. The ECI wishes you luck!
QUARTERMASTER
door 76561198109867778
Proteus-QM (codename: "QUARTERMASTER") is a submarine for salvaging and... Nothing more. Yes, that's all. Sound boring, right? No, actually, there is something else: a history of this product. This project was developed by Mograine Design Bureau for needs of one junk recycling company, because junk will not salvage itself - it needs to be picked up and hauled to factory. There was many models of various haulers, submarine cranes, but it was not enough for working far from bases, and especially it was not enough to work in zones of trade routes, where you may find whole mountains of sunken junk. And this is where Bureau are coming in: make something bigger with ability to go far and return, but also don't make it too expensive. Solution was simple and efficient: take some old good Proteus-Remake, replace railcannon with crane, add some space for recovered parts, and voila! Buy QUARTERMASTER now, and tomorrow it will give you every kind of junk that you will ever need!
Multiplexer
door 76561197967575838
I see there is no multiplexer, nor is there a MUX component. I just might not be able to find it. I haven't played with the WiFi component. Anyway I built this one. It does basic channel switching, and is easily expandable if you know how.
NT Emergency Medicine RUS
door 76561198883345703
ХАЛТУРНЕНЬКИЙ перевод NT Emergency Medicine мода для нейротравмы, который я сделал сонным и за минут 20 что-ли чтобы просто глаза не мазолило в игре, а то чё всё на русском, а это нет. Требует NT Emergency Medicine соответственно Если есть ошибки или предложения - напишите, или не пишите и сделайте сами у себя, мне чёт похуй. Переведённый трелло гайд к моду. Грузите выше NT Emergency Medicine мода пожалуйста ради бога умоля ювас Tags: neurotrauma NT emergency medicine ru rus russian localization NT RU русификатор перевод русский язык русский перевод лок локализация нейротравма НТ
Daisy's Patched Smarter Bot AI(自用)
door 76561199876927883
把手铐相关的注释了 解决了安全官不会逮捕的问题
THE PIT
door 76561198994562817
CIVIL-Corp Welcome to Site X4. As one of the most important places in the world, you will be managing the crew of Site X4. Your job is simple: keep the gun pointed down and ACTIVE. If, for any reason, you fail your task, you will be EXCOMMUNICATED. Thank you for reading our guide, and remember: DON’T FAIL YOUR TASK. hello i made this map for a gamemode bet i liked the idea so i thought why not post it on workshop this is a dry map you can use it for any gamemode you want you also can change it as much as you want it might have some problems i didint get to test it much bet if you see any mistakes then tell me in the comments or fix it your self i have no problem with repost the main idea of this dry map is the MASSIVE hole in the middle it has a weapon that is always shoting and if you want to cross you have to risk going under it and falling in (also there is no laser i just used flack cannons)
Battle Dromedary (T3 Camel)
door 76561198051502676
On their way to deeper waters, our group of reckless merchants quickly understood that their transport ship was ill-equipped to survive the Hydrothermal Waste. As outposts grew few and far between, and the call of the Eye became louder, our wannabe explorers desperately pushed their Dromedary beyond its limits: they used all available titanium as makeshift armor, repurposed storage room, redneck engineered a backup battery array and haphazardly tweaked the nuclear reactor. Mod-friendly and AI friendly vanilla sub Notable features compareds to the T2 Dromedary : - Improved pumps, engine and reactor performance (maybe a bit too much? Let me know) - Reinforced top right corner (hump+front ballast wall) - Bottom right coilgun replaced with a Railgun - Backup battery array near the junction boxes - Ammunition storage in the hump - Reactor fuel and battery levels display - Refurbishment of a few rooms (more changes incoming) Image by vivi2.09
Squat Sonar mod
door 76561198101243920
Baroverhaul Immersive Dive Gear Patch Fix
door 76561198892939000
Load order: this fix immersive dive gear baroverhaul A fix for the existing baroverhaul immersive dive gear patch. Makes the job specific suits actually work (MEDS and SPUDS), and overwrites the immersive dive gear exosuit with the baroverhaul exosuit (removes inventory slots, changes recipe, and allows rusted exosuit to be cleaned with ethanol). The original is Baroverhaul Immersive Dive Gear Patch This is just a bug fixed version of that.
N7 Equipment (Personal Use) Neurotrauma patch
door 76561198066990453
Order: 1、Neurotrauma 2、N7Equipment 3、N7Equipment Neurotrauma patch
Torpedo pack[CN/EN}
door 76561199070992431
A truly straight sailing torpedo! Introducing four types of torpedoes, a new navigation terminal, as well as accompanying ammunition loaders and racks, supporting both Chinese and English languages. All torpedoes are equipped with sonar locators, allowing the position of the launched torpedoes to be viewed on the navigation terminal. If the torpedoes fail to engage their targets after traveling a certain distance, they will self-destruct, eliminating the concern that the launched torpedoes will become mines that pose a hazard to one's own submarine. Improved navigation terminal: Based on the original navigation terminal, it has added a dial-type azimuth indicator to facilitate the determination of enemy azimuth. The sonar interface comes with a torpedo pre-aiming line pointing to 3 o'clock, intended to assist in aiming. Furthermore, this navigation terminal has six button interfaces, facilitating the implementation of more functions. Torpedo types: HE torpedo (orange head): The most basic model, equipped with a proximity fuse, a versatile weapon. HEFI torpedo (red head): An enhanced version, it produces a large number of incendiary fragments upon explosion, making it highly effective against groups of monsters. HEAT torpedo (green head): Contact detonation fuse. After detonation, it can penetrate multiple layers of structure and generate fragments each time it penetrates, making it effective against submarines. Nuclear torpedo (blue torpedo): As the name suggests, a torpedo equipped with a nuclear warhead is extremely powerful. Please pay attention to the safe distance for use. How to use: Link the torpedo loader to the depth charge launcher, and the torpedoes will be launched from the corresponding depth charge launcher. mod基于创意工坊项目“G-5”内置文件修改,链接: https://steamcommunity.com/sharedfiles/filedetails/?id=2980531405&searchtext=G5
Paladin
door 76561199199677130
Подлодка на основе U-2. На борту распологаются всё, что может понадобится. Толстая броня, кроме одного места. Широкий спектр вооружения, на носу подлодки могут располагаться большие орудия, особенно рельсотрон, который управляется из капитанской рубки. Подлодка оборудованна исследовательским челноком с тремя магнитными пушками. Обслуживание и полнная укомпликтация этого рыцаря обойдётся в копеечку. Слагают легенды, что этот корабль, выковали в глубинах ада. Обязательно для работы мода подпишитесь на Paladin Shatal, чтобы он появлялся при игре на Paladin. https://steamcommunity.com/sharedfiles/filedetails/?id=3626953095
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