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Mods & plugins voor Barotrauma

82.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Barotrauma mods installeren op je server

Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.

  • Zoek op naam en bekijk populaire Workshop-mods
  • Controleer afhankelijkheden voordat je een campagne start
  • Houd de laadvolgorde op server en clients gelijk
  • Test updates eerst met een back-up van je wereld

Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.

Legasov – Barotrauma Mod

Legasov

door 76561197977804308

Retrofitted from a R-29 class transport, the Legasov is a heavy duty salvage vessel equipped with a diverse array of equipment including a underslung docking bay complete with a battery-powered mini-sub. However, all of this equipment makes the Legasov a pendulous beast, and a large amount of power is required to keep its systems online. This necessitates an outpost-class reactor which consumes a prodigious amount of fuel. Original design by rav2n and Undertow Games.

25 downloads Details →
Taehoon fix 2.0 – Barotrauma Mod

Taehoon fix 2.0

door 76561198311005200

Taehoon is a gigantic yet optmized submarine designed for exploring and resisting the crushing dephts of europa. There is some onboard systems that has a purpose for convenience, including battery backup system, a small shuttle capable of 3 crewmen, a fully functional hangar bay operated from inside the submarine and shuttle, automatic discharge coil and more. Изменил Саня Бугров

27 downloads Details →
Prometheus - ModdedDrink+Cash – Barotrauma Mod

Prometheus - ModdedDrink+Cash

door 76561198144470661

This was Originally Created by "FearTheRenegade" and the edit was made by "Darkn3ssFa11s." Further edited to include food, drinks, cigarettes, and money. The money is in the captains cabin and it is up to the captain weather to distribute it for rp or to just leave it.

39 downloads Details →
又短又快 – Barotrauma Mod

又短又快

door 76561198827088924

适合最作为年轻人的第一艘潜艇。价格低廉,但是有自动武器系统,很酷炫!小巧,灵活且致命,如同短剑一般。还等什么!立刻去创意工坊搜索Apo-3下载!

35 downloads Details →
R-29 V3 – Barotrauma Mod

R-29 V3

door 76561198105356753

Le R-29v3 est une version amélioré du R-29 lui permettant de se défendre dans les fonds marins. Mais en contre partie il possède un système electrique moins performant.

32 downloads Details →
(PVP Shuttle) Raider – Barotrauma Mod

(PVP Shuttle) Raider

door 76561198150038355

Raider shuttle is specifically designed for players who like risky boarding. Shutle can be recharged when docked to bottom hatches of Crane submarine. It has top and bottom coilguns that allow to shoot inside the nemy subb after boarding it. Also railgun and with 1 C-4 shell and front coilgun slightly modified for submarine pvp. All coilguns use AP ammo. Credits to shuttle Respucia for providing the recharge system. Subb built by Gordon Ramsay.

27 downloads Details →
DST-20 Monsoon – Barotrauma Mod

DST-20 Monsoon

door 76561198060656659

The DST-20 Monsoon, or Deep Sea Transport, Model 20, is based off an Old World stealth design from the ancient Cold War era, though stealth technology is all-but mute in todays society, the vessel still prides itself on the aesthetic while being retrofitted for a more offensive capability, one railgun, four coilguns, discharge coils, a Depth Charger Dispenser, and an armoury stocked with top-range equipment, fully prepared for what awaits in the depths of Europa. Notes: Searchlight Periscope is connected to 3 Lights, Left-Click to cycle. Coilgun Loaders are positioned relative to the guns positions. The Arm button for the Depth Charge is more a roleplaying thing, it turns on a red light to let the captain know it's armed, and to fire it from the Nav console, firing it will turn the light off, pressing the button again will also turn it off. The numbers "100" on the Nav consoles are capacitor charges in percentage for those weapons. Ship is not designed for stealth. Electronics are not designed for on the fly wiring. Batteries feed back into the electrical system, so if the Reactor shuts down the sub will still mostly function. Hull is Double Layered, in some spots, Triple.

37 downloads Details →
IMC PREDATOR Sorted Cargo – Barotrauma Mod

IMC PREDATOR Sorted Cargo

door 76561197990882582

IMC Predator Attack Sub. It's Blacklights work, taking no credit for it. I removed the shuttle, added front ballast tank, added some gaps to fix water flow and customized hull here and there to fit it within the shell, also i added additional railgun racks and lifted them up, additional coilgun ammo holders . I know that 3 slot shelves are small but these are to be used with backpacks mods around. Have fun ;-)

26 downloads Details →
Dugong - 4 coilguns – Barotrauma Mod

Dugong - 4 coilguns

door 76561198038953303

Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key. Added 2 more coil guns, fabricator, medical fabricator and deconstructor. 8 coilgun ammunition shelf. Engine max force 1000. Reactor max power output 5000. 6 coilguns version: https://steamcommunity.com/sharedfiles/filedetails/?id=2246377427

36 downloads Details →
MegaReus - research station! – Barotrauma Mod

MegaReus - research station!

door 76561198143922536

Станция переделана мною для более комфортного RP. Оригинал - https://steamcommunity.com/sharedfiles/filedetails/?id=2139845853&searchtext=Station

27 downloads Details →
Falcon – Barotrauma Mod

Falcon

door 76561198170564361

PUNCH IT CHEWY! This ship is loosely based off of the Millenium Falcon from Star Wars. I used a different ship I found on the steam workshop: the Eel, as a base and sculpted Han Solo's Corellian ship from it. Enjoy!

27 downloads Details →
Sumbrick MK2 – Barotrauma Mod

Sumbrick MK2

door 76561198106367440

A small armed Shuttle with most of the basics covered. This is a redesign of another WorkShop item. Original made by welcomebuich (https://steamcommunity.com/id/welcomebuich) and can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1761753492&searchtext=sumbrick Changes: - More energy - Better lighting (external) - Added a Diving Suit Locker, with some extra oxygen tanks - Added a Coilgun Ammunition Shelf - Some starting meds - An extra window on the bottom - Docking/Undocking now properly wired - Navigation Terminal signal 1 now wired to an Alarm

32 downloads Details →
Honkmother – Barotrauma Mod

Honkmother

door 76561197980101292

The Honkmother. T3 SCOUT 30 000mk 24 cargo Speed: 29kph Ascent: 19kph Descent: 16kph 4 double coilguns, 2 chainguns Top and bottom automatic electric discharge coils triggered by motion sensors 1 depth charge loader Honk honk trigger on nav terminal Fabricator, deconstructor, medical fabricator Automatic supercapacitors Fully fledged nightclub, with lockdown possibility Ballast flora cleanup setup

71 downloads Details →
LET ME ENTER!!! – Barotrauma Mod

LET ME ENTER!!!

door 76561198381105951

"Now everyone is Captain Hognose." Formerly the "No Submarine" mod. It now has more general functionality: that is, as long as you approaches the end/start point, you can end the game, instead of requiring the main submarine to approach the end/start point. No Submarine still exists and is still compatible with the ending mission of the Eye of Europa. (PS: if you want to complete the eye of europa mission with "No Submarine", please swim to the "No Submarine" position instead of the anomaly(the lighting ball)). C# required.

57 downloads Details →
Animated Arms Hellcats Edition – Barotrauma Mod

Animated Arms Hellcats Edition

door 76561198049967389

Updated for Hellcats use only.

60 downloads Details →
Inverter – Barotrauma Mod

Inverter

door 76561198796581073

Inverter is an ancient soviet PB pistol that was modified by an unknown power. It can still be found in wrecks, abandoned outposts, and on pirate ships with a 5% chance. It shoots gravity projectiles and does almost the same damage as gravity railgun shell. Can't be reloaded and can fire only 8 times.

58 downloads Details →
'Sirius'天狼星(轨道炮至尊版) – Barotrauma Mod

'Sirius'天狼星(轨道炮至尊版)

door 76561199539787469

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64 downloads Details →

Quick Swap Hand~Bag Q

door 76561199023945014

57 downloads Details →
Auto-Pressurizer Headset – Barotrauma Mod

Auto-Pressurizer Headset

door 76561198189174635

Adds a new auto-inject headset that accepts Pressure Stabilizers and injects them (with a 300s duration) if the wearer is in a pressurized environment without protection for at least 3 seconds. Recipe is unlocked by Medical Doctor's "No Pressure" talent. Acts as a measure to save the wearer's life in an event of a hull breach without any suits in proximity, for NPC crewmates especially. Will not go off in unpressurized water (ballasts) or with a suit on, saving your precious Oxygenite stockpiles.

64 downloads Details →
Cinakbo_希纳克伯 – Barotrauma Mod

Cinakbo_希纳克伯

door 76561198925733013

—— Cinakbo Abyssal Research Vessel —— Class: T3 Scout Price: 27531 mk Dimensions: 36 x 28 m Cargo Capacity: 36 Crates The Cinakbo-class Abyssal Research Vessel was jointly funded by various Church branches, designed through the collaboration of the most devout believers and the most fearless scientists. She is not merely an armed submarine, but also a mobile laboratory, an operating theater, a chapel, and a tomb. To endure long-term expeditions into unknown depths, she is equipped with powerful weaponry, dual-layered hull protection, and highly maneuverable engines — capable of withstanding unpredictable threats lurking in the dark waters. Her interior integrates research, medical, and fabrication facilities, allowing the crew to continuously analyze the abyssal ecosystem and explore humanity’s path toward survival and evolution under extreme conditions. “The abyss has no bottom — yet mankind can still leave behind light.” —— Submarine Systems & Configuration —— Weaponry & Defense Equipped with 7 large turrets and 1 small turret, along with two automatic electrical discharge coils. The hull adopts a “thick inside, thin outside” dual-layer structure, providing additional resistance against biological impacts. Structure & Mobility The streamlined hull design channels water into the ballast tanks upon diving for smoother flow. Dual exits are located at the upper-left and lower-right sections, allowing crew members to exit without detouring during expeditions. Safety & Emergency Features an automatic fire suppression system: upon detecting fire, it will flood the affected area to extinguish flames. A “Sigil Display Panel” is located to the right of the command terminal, showing real-time flooding and fire status across the vessel. Thalamus Infection Detection System (Lever Array): The three indicator lights at the top correspond to the left, center, and right ballast tanks’ infection states. First row levers — Manual Drainage: forcibly empties the corresponding ballast tank. Second row levers — Detonator Safety: lift to disengage the safety lock. Third row levers — Detonator Trigger: after safety is released, pull to remotely detonate the charge and purge the thalamus infection. Operations & External Exploration Supports “Ready to Dock Mode” — when activated in the terminal, the vessel will auto-dock when approaching a docking port; click again to deactivate. All storage containers marked with green labels are linked to the Deconstructor. Two compact support drones are mounted on both sides of the vessel, each equipped with SMG ammunition, capable of accompanying crew during reconnaissance and escort missions. —— Value Adjustments & Reference Sources —— -Small Engines: Default: Max Thrust/Power Use = 300/500 Reference: Humpback Large Engine = 500/1000 Adjusted: Two engines modified to 600/1300 and 450/900 -Junction Components: Default: Max Output = 1000 Reference: Typhon2 engine room components below the two batteries = 4000 Adjusted: Power grid junction component output = 4000 -Small Pumps: Default: Pump Rate/Power Use = 100/60 Reference: Typhon2 airlock pump = 200/60 Adjusted: All small pumps modified to 200/60 -Batteries: Default: Max Output = 1000, Capacity = 2000, Max Charge Rate = 500 Reference: Typhon2 = 1500, 1500, 500 R-29 = 1200, 2400, 500 Dugong = 650, 500, 800 Adjusted: “Command Drainage” subgrid battery = 1200, 400, 1125 Other batteries = 1200, 2400, 500 -Reactor: Default: Max Power Output = 5000, Fuel Consumption = 0.2 Reference: Winterhalter Reactor = 8500, 0.3 Adjusted: Reactor modified to 8500, 0.3 —— Others —— -Thalamus Detection Principle: Detects infection states by monitoring load variations on unconnected junction boxes near pumps. To improve gameplay experience, these junction boxes are set to be immune to damage, preventing constant repairs due to flooding. -Ballast Detonators: Due to game updates that made detonators consumable, they are modified to be damage-immune to remain reusable. -Drone Source: The two drones mounted on this vessel are modified versions of Zyleand’s “Glimmer Drone.” https://steamcommunity.com/sharedfiles/filedetails/?id=2829038684

53 downloads Details →
Oxygen Rationing, Allocation and Logistics – Barotrauma Mod

Oxygen Rationing, Allocation and Logistics

door 76561199117800357

WHO NEEDS OXYGEN? Replaces the Oxygen Tank Shelves with emergency Light Boxes that have a built-in battery. The intent is to subtly make Barotrauma harder by not allowing you to hoard Oxygen Tanks in shelves. "Where do I put my Oxygen Tanks though?" THE OXYGEN GENERATOR FINALLY HAS A USE! Credits: LeCrazyy: for coming up with the Light Box idea! _|M|_: for helping me with the battery feature!

54 downloads Details →
Fire Control System – Barotrauma Mod

Fire Control System

door 76561198999388695

This system allowing the commander to observe through the gunner's view and override gunner control by left-clicking in observe mode. To exit gunner mode, click the button located below the surveillance center — otherwise, the gunner will be unable to regain control. If you have fewer than six weapons, disconnect some wires connected to the signal_out output selector in the leftmost circuit box

56 downloads Details →

USSR K-131[联盟]线路解锁版

door 76561199102971782

如题,解锁了USSR K-131的线路锁定状态,可以接线了 不推荐改变线路,一般用于mod工作台增加 自用。

62 downloads Details →
Arakneas' Wasteland Jobs – Barotrauma Mod

Arakneas' Wasteland Jobs

door 76561198845140147

A mod for a custom gamemode of mine.

45 downloads Details →

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