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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
the mighty sunfish
door 76561199131735173
all youll ever need in life, nothing youll ever want though. please take it off my hands, it hurts to look at, please gods above forgive me for this sin. i will give *you* $20 to take this away from me and find a way to destroy it because i cant.
E-4 TarDon
door 76561199803688977
Boats released under the "E" series often don't have weak points, so if anyone wants to play on these boats but still have weak points, this pack TarDon Class: Transport Price: 16,800 cr. Crew: 3 to 6 or more Type: Experienced Dimensions: 32x10 Cargo: 16 crates
Dolphin Mk2
door 76561198859862143
Scout T2 submarine. I tried to make it balanced, not really op sub but with some life-quality features. Features including : > Switchable from navigation terminal sonar mode. Usefull when you need to check something from safe (almost) distance > Multicamera system (upper shuttle nav.terminal, press lmb to switch) > Vanilla camera system, next to nav.terminal (also there is a terminal for battery control) > Little bike-shuttle for cave research missions and fun > Brand new pipe weakpoints with walves (walves placed in the ballast tanks)... Yay.. I guess cool feature.. But why not if devs released it > Genes research station, left from medicine storage (little bit op but lets agree this is just a time-saving thing) > Automatics for reactor. Just pray, and dont touch if you not an engineer (im not an engineer too) There is A LOT of stealed textures and features from other really cool works. Im gonna leave there a list of everything that i remember. Im not really that good at design and wiring and this is one of my first submarines anyway. Разведывательная лодка второго тира. Я старался сделать ее сбалансированной, не слишком имбалансной но и не без приятных нововведений. Фичи лодки : > Переключаемый режим сонара (по кнопке с терминала). Удобно чтобы проверять какие-то области с безопасной дистанции > Система внешних мультикамер, доступ с верхнего терминала челнока на мостике, переключение лкм > Ванильная система камер, на мостике сбоку от терминалов. На ней же терминал управления батареями > Небольшой "мопед" для веселых покатушек по пещерам > Те самые легендарные лопающиеся трубы и вентиля. Вот это обновление! Но почему нет. Вентиля в балласте > Станция исследования генов. Кто-то скажет имба, я скажу что это просто экономия времени, не всегда и не везде игра спавнит научные аванпосты, и не всем нравится полчаса ждать пока медик закончит свои эксперименты по созданию космодесантника (станция слева от аптечки в меде) > Автоматика для реактора. Слушай, парень.. Я ведь.. Не инженер. Но работает. Спасибо Unioplay При создании этой лодки я использовал наработки других людей, в дизайне и механике. Я не гений лодкостроительства и не талантливый дизайнер. Я постараюсь привести список, всего что я взял с указанием откуда собсна взял
Backpacks No Weight (No Minigun & No Healthpacks)
door 76561198412980494
i wanted this mod, but with no minigun or anymore crazy backpacks. it also removes ammo packs, and oxygen backpacks because they just don't feel right, and it feels more balanced. might remove other backpacks that seem extreme sooner or later. enjoy.
Mockthewind 嘲风
door 76561199136129582
>>>诡异、不符合常理的的构造,结合当下最先进的人类与异星科技,这便是嘲风级超级探测潜艇。以优秀的速度,强大的反重火力,使得那些科学家们得以深入欧罗巴最深的海洋进行研究。 >>>Bizarre and unconventionally structured, combining the most advanced human and extraterrestrial technologies of the present day—this is the Taofeng-class super-detection submarine. With exceptional speed and formidable anti-gravity firepower, it enables scientists to conduct research in the deepest abysses of Europa's oceans. 注:由于该船是先塑形状后考虑功能,因此在实战表现可能相当差劲。如与预期不符还请自行调整。
[NT/精神创伤]自动手术套件
door 76561199019865338
自用mod,必须安装LUA与精创,新增物品:自动手术套件。 使用后自动完成一次标准手术流程,可使用五次,速度与技能挂钩
Shadow Voyager Prototype 2
door 76561198114909251
================ English version available later ================ Shadow Voyager Prototype 2 暗流號 試作型2號 This submarine, designated "Shadow Voyager Prototype 2," represents an optimized upgrade from its predecessor. Addressing the instability issues of Prototype 1, the following core improvements have been implemented: 1. *Reactor & Power Systems* - Increased reactor output with enhanced operational stability - Redesigned power network for improved energy efficiency 2. *Removed Unstable Features* - Eliminated over-the-horizon radar (reducing system load) - Removed depth charge switcher (streamlining combat procedures) - Removed decorative RGB lighting 3. *Operational Optimizations* - Integrated internal/external monitoring systems for intuitive control - Simplified main display interface with prioritized critical data 4. *Drone & Shuttle Systems* - Added "Mothership Follow" function for drones 5. *Weapons Systems* - Maintained original armament configuration - Added 3-stage cooldown selection for electromagnetic coils - New automated firing mode 6. *New Practical Features* - Tri-directional sonar (front/center/rear) - Stealth mode: disables all lighting and reduces engine output - Added bottom docking capability 7. *Other Improvements* - Optimized automatic door operation logic --- The "Shadow Voyager Prototype 2" marks a crucial transition from radical experimentation to practical combat application. Where the first prototype reveled in technological excess, Model 2 embodies a philosophy of ruthless pragmatism—every modification serves the core demands of deep-sea warfare: *reliability, intuition, survival*. This vessel retains the wild DNA of its black-market origins, but engineers have learned to bridle its ferocity. Each deleted feature carries the weight of hard-learned lessons; every enhancement addresses life-or-death combat scenarios. It may lack the dangerous allure of its predecessor, but when crushing depths press against the hull and unknown blips flicker across sonar displays in the abyss—stability becomes the purest form of romance. =================================================================== 這艘潛水艇名為「暗流號試作型2號」,是「試作型1號」的優化改良版,對比上一代過多不穩定的設計,「試作型2號」進行了以下核心改良或升級: 1. *反應堆與電力系統* - 反應堆輸出功率提高,運作更加穩定 - 電力網絡重新設計,減少能源損耗 2. *刪除不穩定功能* - 移除超視距雷達(降低系統負荷) - 移除深水炸彈切換器(簡化作戰流程) - 移除裝飾性彩虹燈光 3. *操作優化* - 整合船內外監控系統,操作更直覺 - 簡化大型顯示屏介面,重點信息更清晰 4. *無人機與穿梭艇* - 新增無人機「主船跟隨」功能 5. *武器系統* - 保留原有武裝配置 - 電磁線圈新增三檔冷卻模式選擇 - 新增自動射擊模式 6. *新增實用功能* - 聲納可切換前/中/後三向偵測 - 潛行模式:關閉所有燈光並降低引擎輸出 - 新增底部對接功能 7. *其他改進* - 優化自動門開關邏輯 --- 「暗流號試作型2號」代表著從激進實驗邁向實戰應用的關鍵一步。相較於初代機天馬行空的技術堆砌,2號機展現出更為務實的設計哲學——每一項改動都直指深海作戰最核心的需求:*可靠、直覺、生存*。 這艘潛水艇依然保留著地下改裝廠特有的野性基因,但工程師們學會了為這頭鋼鐵巨獸戴上韁繩。刪減的每項功能背後,都是血淚換來的教訓;新增的每個改進,都直指實戰中的生死瞬間。 它或許不再有初代機那種危險的魅力,但在漆黑深海中,當船體承受著數千噸水壓,當聲納螢幕上閃現不明光點時——*穩定,就是最極致的浪漫*。 ===================================================================== 無人機製作參考 【团子无人机】从零开始的无人机之旅 https://steamcommunity.com/sharedfiles/filedetails/?id=3462557002
Small Hybrid Hunter 2
door 76561197970571020
Hey everyone! After more than 100 hours of design, logic programming, and testing, I'm excited to share my second Version of this custom submarine: the Level 3 Small Hybrid Hunter. Built for tight missions and minimal crew, it’s compact, energy-efficient, and surprisingly powerful. Key Features - Ultra-compact layout – every tile serves a purpose - 4 laser turrets (energy-only, no ammo required) - Built-in auto-targeting (toggleable) - ~40 kW draw in automatic mode - Full-ship stun coil system - Electrifies the outer hull to stun nearby enemies - Ideal for defense against close-range threats - 32 cargo slots for mission cargo - Perfectly balanced ballast system - Vertical movement speed: 19 km/h up/down - Deconstructor & Fabricator installed - 3 large cabinets for tools, weapons, or meds - connected with Deconstructor and Fabricator - Custom reactor system simulating an HHO generator - Uses H₂ and O₂ as fuel (refillable at any station) - Can be fully switched off to run on battery only - Automatically charges batteries up to 95% - Prevents overcharging and preserves headroom for power spikes - Large display panel shows real-time: - Power in/out - Fuel percentage (with 6-level LED indicator) - Estimated fuel time remaining - Battery charge & remaining runtime on separate display Smart Systems & Features - Transparent composite hull - As strong as carbon steel, but see-through – looking for a good lore-friendly name! (Suggestions welcome!) - Periscope turret cycling button below the visor - Anti-Flora purge button to clean pump infestation - Auto-regulated O₂ Generator - Controlled by internal O₂ level - Can be disabled at the navigation terminal - Engine thrust control at nav terminal (50% / 100%) - Main breaker switch shuts down all systems - Turrets fall back to capacitors (manual fire only) - 5 diving suit lockers - Sequential airlock system – prevents both doors from opening at once Looking for Feedback! Thanks for reading – hope the Small Hybrid Hunter finds its way into your fleet!
Artemovsk
door 76561198137161516
АПЛ "Artemovsk" Класс: Боевая Уровень: 3 Стоимость с учетом снаряжения: 45000 Вооружение: -3 ед. Магнитная пушка -1 ед. Шрапнельное орудие -1 ед. Цепная пушка -4 ед. Дуговой разрядник -3 ед. Противолодочные управляемые торпеды -2 ед. ПУ для глубинных бомб ТТХ: Габариты - 51х17м Грузоподъемность - 38 ящ. Макс. скорость - 19 км/ч Макс. скорость погружения/всплытия - 19.5 км/ч / 18.8 км/ч Водоизмещение - 3242240 ед. Рекомендуемый размер экипажа: 6-8 человек Минимальный размер экипажа: 2 человека Доп. оснащение: -1 ед. челнок
Expedition 33 Music
door 76561198986375006
Some music from Expedition 33 Reference to:https://steamcommunity.com/sharedfiles/filedetails/?id=3132998861&searchtext=music
TraitorModGnidaEdition
door 76561199030200610
Tank
door 76561199119763022
Op tier 2 attack tank for 8000mk with every feature a working submarine has and more. Credit to LUCA46B's tank which i was inspired by featured in InitalDesu's video. ---------------------------------------------------------------------------------------------------------------------------------------------------------------- Please comment any issues with the sub.
СВАЛКА
door 76561198032665023
Автоматизированный сценарий. Роли только механики. Задача выработка нормативов производства на огромной свалке.
Dai-Gurren
door 76561199105508528
Dai-Gurren, the flagship of the show Tengen Toppa Gurren Lagann, ready to roll on! This monster is a tier 3 sub, designed to be an absolute killer machine. This is the first submarine I create, but I tried for it to be the most functional and comfortable possible. At the end I'm kinda proud of this abomination. Made only because there was no Gurren Lagann ship and I wanted one. At one point I just kept adding "features" because I thought it was funny. If you don't think a fall large enough to kill anyone and a ballast double the size of the dugong aren't funny then I don't know you. In general the sub may be a little overpowered so I don't know if I would recommend it for the campaing, but do what you love. Data: - It has 4 pulse lasers, 6 chainguns, 2 railguns, 1 double coilgun and 3 depth charges. - TLDR capable of melting the entire Europa ecosystem. - Fully functional wiring (tested it and only issue you can find is high sudden electrical outputs, which if reactor is in automatic may take a second to adjust). - NPC friendly, tested like 20 NPCs against an Endworm and they won lol. - Neutral ballast value of 0.07 :) - It is a little too big (>80m x 32m). It may be unpractical for campaing or exploring cave-like paths. IMPORTANT! · I tried to make this a "vanilla" submarine, without using any modded estructures nor items, but at the start I didn't pay much attention to which items I used so I'm not that sure it's 100% vanilla. If so it may had a floor that's from Prometheus and that's all. Have fun! EDIT - Updated recently to fix some issues, like; · Now you can weld the ceiling on the cargo room! No more eternal rain that NPCs nor players can't stop! · Added some lockers and places for diving suits, and wired them. · Fixed some places where NPCs would kept stuck on, improved pathfinding. · Valanced a little the hull durability and cost of the sub. ... and some QoL improvements! Roll on!
shadow
door 76561199537013035
The SHADOW reconnaissance submarine is an interesting example among other level 2 boats, it has great speed and maneuverability, and new technology engines installed outside the hull and not requiring repair were used in its construction. скажу еще пару слов касательно субмарины, двигатели находятся снаружи и не могут сломаться, я так сделал ибо она не могла плыть когда они стояли внутри может я что то не понимаю но это единственный нормальный выход который я придумал, для игры с ботами вполне подходит, поиграл не мало на ней в кампании глобальных проблем с ботами не обнаружил,касательно ее баланса, она достаточно имбовая я бы сказал в сравненнии с ванильными лодками но изначально я ее делал для себя, мне главное удобство было, я для баланса уменьшил ей склад и сдвоенную цепную пушку нельзя заменить, также у нее большая слепая зона из за двигателей что тоже делает ее не такой имбовой, на последок скажу еще что 1 раз когда тестил не смог пристыковаться к аванпосту из за верхнего двигателя, решается просто выходите наружу пропиливаете стену заходите жмете кнопку зайти в аванпост, игра сама пристыкует ее
Medic Headgear
door 76561199013279341
WARNING: This mod overrides the medic's "Miracle Worker" skill. This mod is incompatible with any other mods that change that specific skill, or overhauls the skill trees. This mod adds two medic headgears: Medic's Helmet (Unlocked via Miracle Worker skill) ------------------- -80% Laceration -80% Gunshot Wound -70% Blunt Force Trauma -70% Bite Wound -90% Bleeding -100% Concussion -50% Husk Infection Chance -15 Weapons Skill +15 Medical Skill Medic's Cap (Anyone can craft) ------------------- -20% Blunt Force Trauma -50% Concussion +10 Medical Skill Medics helmet comes with a backup oxygen tank slot. It will use hull oxygen by default, but will start using the oxygen tank when underwater or in a room with no oxygen. It also has a health scanner built in.
CombineAssault Б.Л.Я.Т.Ь. ver
door 76561199483159733
Это не оригинальный мод!!! просто немного изменённый и всё. Ничего нового не добавляет! Поэтому скачайте оригинал и поблагодарите их за то что сделали этот мод:https://steamcommunity.com/sharedfiles/filedetails/?id=2657549869&searchtext=combine+assault Недопеределка создана для рп сервера Б.Л.Я.Т.Ь.
Cerberus X-02 (Explorer II Reworked)
door 76561198086823645
Cerberus was a scout-class Coalition submarine captured and converted by Jovian Separatists. It was designed to be capable of reaching the inhospitable depths of Europa with a larger crew of sailors. Now completely rebuild and modified vessel serves an independent crew. Original design (Explorer II Submarine) by @Explorer Props for very well done sub! I've made changes in layout, equipment, added second airlock and reworked overall aesthetics for my own fun and playtrough with friends, but I'm not the author of beefiest features and most complex systems. Some of these systems are: - Module for automated reactor deactivation (while using outpost power) - Module for automated batteries activation - Sensors for detecting smoke, flooding and oxygen levels - Sensors for detecting external movement - Fabricator also accessible from the armory locker - Long-range recon drone Powerplant: 7500 kW Horn & Wang Teller 2 model Light Fission reactor Armaments: 4 military surplus Volt coilgun systems Engine: 3400 kN custom Triamphator engine Crew Complement: 3–9 Navigation: 1 Sonar King brand sonar Horizontal Top Speed: 74 km/h Pumps: 3 Vole A model ballast pumps Vertical Top Speed: 25 km/h Engineering Capabilities: Fabrcator, Deconstructor and Med fab Dimensions: 45x13 m
microLua单组件双模自动反应堆
door 76561198819141027
原理解析 : 贴吧帖子 使用microLua这个mod的反应堆控制器,需要其作为前置。 优点: - 只需一个microLua组件,一个开关、两个内存组件和几条线,兼容反应堆升级(可不改内存组件自适应升级,虽不推荐),战役内随时随地可改装。有单铀棒适配,燃料棒想插多少插多少(越多反应越快)。且可自定义电网电压(local voltage=1.0)与负载。 - 可随意开关,自动检测停堆开堆(通过温度归0检测停堆),只要保证每次停堆后等到功率归0再进行开启即可,只要功率归0则自动检测为停堆,开启反应堆后2秒内可检测为开启。 - 可手动开关的双模式反应堆,温度堆模式(20%/s)变化快,节能模式(5%/s)燃料消耗慢,且模式切换时反应堆温度几乎不变,开关堆时无过热(需要额外开关)。负载不一定需要接入反应堆负载输出,如果需要,可自行输入设置(比如2倍电压超载和主动电池稳压)。 - 对新版的新开巡回5秒强制自动控制做了优化,使其更快启动,且无开局超载。如果开局起火(虽然基本不可能,插满4根雷素都不会起火,只会过热不到10秒),将代码中(local reactorOffNewRound = false)改为(local reactorOffNewRound = true)即可自动在巡回开始时关闭反应堆。 - 使用Pontryagin最大化原理得到的针对线性变化负载的理论上最优控制,开环控制,实际使用中调整速度可能是最快的,几乎无过冲,且在负载变化速度够小时(温度堆模式<20%/s,节能模式<5%/s)可几乎完美匹配负载。 缺点: - 需要安装microLua 使用方法: - 安装microLua、Cs For Barotrauma、Lua For Barotrauma - 放置一个microLua,复制最下方github中lua代码,将第一行local reactorMaxOutput = 10000中的10000改成你只计入潜艇升级后的反应堆最大功率,比如你的船是野獾,初始最大功率4,200,反应堆升级2次(+6%),2个工程师有天赋嗡鸣者(1.1*1.1),那么此处应该填入4200*1.06=4452(不计算角色天赋)(如果不会算或者算不出来就填一个反应堆最大功率下限,如初始的最大功率),改好的代码复制到你的microLua组件的source内 - 如图接线:microLua的输入1,2,3,4分别接到反应堆温度输出,功率输出,负载输出,燃料输出,输入5接入一个内存组件输出,此内存组件输入连接到microLua的输出3,输入6接到一个开关用于调整反应堆模式(输入1时切换到节能模式),输入7接到内存组件上,其中填升级后(算人物天赋与潜艇改造)反应堆最大功率:比如你的船是野獾,初始最大功率4,200,反应堆升级2次(+6%),2个工程师有天赋嗡鸣者(1.1*1.1),那么此处应该填入4200*1.06*1.1*1.1=5386.92,(如果不知道或者算不出来内存元件可以什么都不填,空置);输出1接到设置裂变速率,输出2接到设置涡轮输出,输出3接到输入5接入的内存组件上,输出4接到反应堆停堆信号 - 完成! - 其他功能: - 如果巡回开始时仍然超载或者起火,可以:1.适当减少燃料棒。2.将代码中(local reactorOffNewRound = false)改为(local reactorOffNewRound = true)即可自动在巡回开始时关闭反应堆。 - 如果需要自定义目标功率,可将设定的功率输入输入8引脚,即可覆盖反应堆负载,适应主动稳压电网等应用场景。 - 如果你打了mod导致后期游戏反应堆功率太高了,远超可能的最大消耗,那么可以修改代码中的local turbineFixed = 100.0,即温度堆模式下涡轮的固定值,从100改小,使得限制最大输出功率的同时节省燃料。 引脚用途说明: 输入: - 输入1:接到反应堆温度输出 - 输入2:接到反应堆功率输出 - 输入3:接到反应堆负载输出 - 输入4:接到反应堆燃料输出 - 输入5:用于在不同巡回间传递裂变速率与涡轮输出信息,microLua的内存无法继承到下一巡回,故用内存组件记忆 - 输入6:模式切换,输入1时切换到节能模式,输入其他数字时切换到温度堆模式 - 输入7:用内存组件输入升级后(算人物天赋与潜艇改造)反应堆最大功率。输入为数字时,改变reactorMaxOutput,用于设置反应堆最大功率(升级反应堆后可以通过此引脚修改)。或者如果你不会算或者不知道升级后反应堆最大功率,那么可将此引脚悬空,将在温度堆模式下或者输出电网功率>负载时估算反应堆最大功率,会有约千分之一数量级的误差,且悬空时自适应升级算出来的结果可能会被你手拉反应堆滑块破坏。 - 输入8(可不接线):用于自定义负载,输入为数字时,强制改变目标功率为输入的数字,适应主动稳压电网等应用场景。 - 输入9(可不接线):输入为数字时,改变turbineFixed,用于设置温度堆模式下固定的涡轮输出(降低可减低温度堆模式下最大输出功率和燃料消耗) 输出: - 输出1:用于设置裂变速率 - 输出2:用于设置涡轮输出 - 输出3:用于在不同巡回间传递裂变速率和涡轮输出信息 - 输出4(可不接线):用于停堆,当(local reactorOffNewRound = true)时在新巡回开始时自动停堆 microLua内的代码: https://github.com/1465114862/microLuaForFun/blob/main/reactor2.lua
四糸的萌化整合包new
door 76561199081877386
U-Boat 7519 - The Last Shark
door 76561198069039118
A legendary and relic from Earth, now on service in Europa for a big cause.Nobody explains how or why it was sent there. Maybe the Coalition knows something. Or maybe its Separatists's contraband. Who knows....Fully loaded and prepared for combat. Make whatever side you are serving proud. OBS: we dont garantee the diesel motor can handle some damages. Be aware about it, A changed version of U-3506 from 198xAD Reason: Since he didnt change anything so i did myself, unfortinelly couldnt change what happens in the sub...I recomend you install his mod for mine works propelly. Im new with this.
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