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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
[PS] Dugong Pirate
door 76561198301660387
Дюгонь уступает более крупным судам во всех аспектах кроме одного: за такие деньги более надежную подлодку вам не найти. Из-за низкой огневой мощи судна и его невысокой скорости приходится уповать на маневренность. Данная модель Дюгони некогда была захвачена пиратами и переделана под их нужды. Были добавлены фабрикаторы и деконструктор. Был расширен правый балласт, там же уместился грузовой модуль. Подводная лодка обзавелась усиленной обшивкой, но также потеряла в количестве освещения.
The Coalition Spire
door 76561198091270863
NOTE: This is not meant to be an ultra balanced sub, it is more so for fun. It's also on the OP side of things, in my opinion, so you will not have a problem completing a solo campaign on it (I completed a campaign with it myself to test it). A well armed submarine, the Coalition Spire is a transport class sub meant for high profile individuals of the Coalition. The Spire contains a secret weapon codenamed "Stella" for use in extreme situations. The sub is shaped to allow water to flow so the Spire can reach higher top speeds. The submarine was famously used by Captain Arkillian Dank to successfully neutralize an Endworm while transporting key figures of the Coalition which led to Dank Station being founded in his name. This is my first sub and I'm still working on it. However, the submarine functions well enough and is properly wired as far as I can tell.* *I am no longer working on this sub since it has been updated for 1.0 Barotrauma, however if there are any issues please comment them and I will look into it when I can The Spire has many options when it comes to traitors or general chaos and is deliberately focused on class warfare, however it is pretty powerful so it can be used for normal missions and campaign without issues. Features: Special Head of Cargo spawn for a lucky assistant which gives them full access to Cargonia 2 Secret Rooms, both of which requires a hidden key card to enter. One also requires the key card to access the goodies inside a safe (hint: look under a fish) 3 sped up coilguns 1 sped up chaingun 2 railguns with a fire rate of 24rpm A giant laser nicknamed 'Stella', Latin for Star -inspired by this sub https://steamcommunity.com/sharedfiles/filedetails/?id=2551865251 Plenty of ammunition and supplies Plenty of crafting materials Top speed of 60kmh/37mph Tier 3 Sub Price 22000 Marks Thanks for subscribing, feel free to comment any ideas and/or issues you have below.
IJN Cockship
door 76561198065237662
金玉潰し(きんたまつぶし、キンタマ潰し)とは、なんらかの手段(握る・蹴る・踏むなど)を用いて日常では起こりえない強い圧力を男性の睾丸(金玉)に加えることで、男性に苦痛を与える行為をいう。また、武術において、睾丸を蹴ることにより男性を制圧しようとする技を、特に玉攻めという。
Tyr
door 76561197986792763
A modification on the Venture-class shuttle, the Tyr is a rich man's solo shuttle. Fitted with a miniturized reactor, a depth charge launcher and coilgun for self-defense, and a small fabrication bay it's designed to be a home away from home. The Try is an attempt at a smaller sub for solo/duo play. Capping out at 26km/h without upgrades or skill it is a very quick and agile sub, an advantage it needs as it has limited firepower and is fairly fragile toe to toe. This refit of the Venture shuttle was originally designed for playing in solo or duo games. Three people is workable, if cramped, but any more and you'll start to get both overcrowded and likely a bit bored. Pros: - Very fast and agile. The Tyr is capable of outrunning most fauna on Europa. - No power issues whatsoever. Even with reduced power output there just aren't many devices to draw from the reactor. It also drains fuel rods slower than a full reactor. - Fabrication and deconstruction capabilities. - Fairly well-stocked for two players at the outset. - Excellent visibility. The Tyr shares the bubble cockpit of the venture. Allowing players excellent visibility even without standing on the periscope. (Warning, this can be very nerve-wracking when going full speed past a wall) - Small. As a shuttle refit, the Tyr can fit in many places a regular sub simply cannot. Cons - Fragile. As it is a shuttle hull, it takes very little to breach. - Low volume. When breached the Tyr tends to sink very quickly. If you go down in the wrong place you can end up sinking into crush depth extremely rapidly. - Minimal storage. Any crew running this ship will need to get creative with how they store their equipment. - Low firepower. With a single gun mount and a depth charge loader, the Tyr is not designed for major fights. Pick your battles carefully and take advantage of your mobility - Minimal crew compliment. Every person matters on the Tyr. By default it has two diving suit docks and equipment for two players. A third person (or a bot) can fit in fairly comfortably, but any more and you start running into serious crowding. - Small. As a shuttle refit, the Tyr can be very quickly destroyed by larger foes.
SASHA 1
door 76561198892791385
SASHA 1 this small attack/scout vessel is pretty powerfull for its size, with 4 coil guns over its hull and 1 laser gun, it does pack a punch. she is also pretty small, good for tight fits in caves but with it comes some ballast problems.
[OUTDATED] Berenice - Mk3 DEMO
door 76561198007104932
Last demo version - 4 mobile turrets - 1 Front hatch - 1 Attack shuttle - 1 Attack drone with 2 guns ( with 1 autoswitchable periscope ) - 1 Observer with navigation by periscope and artefact holder - 1 Elevator NOT RP
Пепелац
door 76561198394253668
Конечно, я в конец упоролся, но летать на этой штуке весело. P. S. Vova Vist - анимешник
[AH] fighter bean
door 76561198070623022
attack shuttle with two coilguns. you can use both from the big periscope, use double click to swich betwen them. This shuttle can also be controlled with the periscope on top of the terminal. Another interesting thing is that you can go out of it with no hatch or even an airlock.
QZP-Weishi
door 76561198103491785
(Because of the version update, the submarine has been modified, and the picture is not accurate.) Another version of the Dugong submarine, the scout gun submarine (Q-submarine, Z-scout, P-artillery), canceled the electrical discharge coil. The advantage of this submarine is that it has four coilguns, improves the shooting angle of the coilgun, and improves the dead angle of the submarine, so that it can kill enemies close to the submarine and improve its combat efficiency. It is very suitable for the crew that new or familiar with Dugong. Submarine details Name: QZP-Weishi Price: 6666 Class: Scout Recommended crew size: 3-9 Recommended crew experience: Beginner Tip: In order to use this submarine, please select this submarine (QZP-Weishi) in the game settings after subscribe. This is my first work for Barotrauma, it is a simple work but it is a modification I made based on my gaming experience. Please leave me a message to me for feedback with any problems while using this submarine. If you like it, please rate, favorite, and share it with others, thank you!
A map where you fall.
door 76561198166019038
You can fall if you want, might hurt tho. By:ToperaToxica
Sweet Pea mk2 buffed edition
door 76561197970637854
Capable of exploring the narrow crags and caverns of Europa which larger ships cannot, the Sweet Pea is often used for small crew exploration, rescue, and salvage missions. Modification of my favorite sub to play with a 2 player coop campaign and fix some (but not all) of the glaring issues with it.
Indra MKII
door 76561198009334008
Initially, the R-28 "Indra" didn't compete and was not put into mass production, however, the growing number of armed clashes between corporations required the delivery of more compact submarines, giving superiority among the ice of Europe. Originally created by rav2n. For questions contact in discord rav2n#8103
Goldilock Tsar
door 76561198138832344
Fully loaded, heavy transport. Ready to explore the europan waters. 4 coil cannons, 1 rail gun, lots of storage and a brand new reactor.
Eel for Campaign (FIXED) 2.0
door 76561198014490204
Only some tweaks i made, i didn't make this one.
USS Barack Obama
door 76561198145720473
A mighty behemoth, the Obama resembles the early submarines of old Earth. This is a titanic submarine meant for near 16 people. Goes unreasonably fast in a straight line.
TAK Maraz BETA 115
door 76561198191696059
"Like a warhammer from the legends, this little submarine drops a superior firepower on an unsuspecting enemy."
HMS Bellingham
door 76561198139408192
Generic ship for combat and exploration.
Add Anyone To Crew
door 76561198214594327
Adds a craftable syringe named "Add To Crew" that when injected into an NPC, lets you choose from a menu to either add them to your crew, remove them from the crew, or make them hostile and remove them from your crew. It should go without saying that this is a use at your own risk kinda thing, it is extremely likely some event NPCs are not meant to be in your crew. And many NPCs do not even have a job assigned like bandits. It can be crafted via regular fabricators with no materials, the recipe is locked so that only the first players on after installing the mod/starting the campaign unlock the recipe. However the recipe can be distributed further out by injecting the Add To Crew syringe into a player instead of a bot. This is an anti griefing thing, as a player getting hold of the item could go around removing all the bots from crew, so I recommend keeping it safe or deconstructing it after use (after all, it is free to get again) if playing on public servers. Oh and before you ask, creatures do not have character info so cannot be properly added to crew :( Let me know if you encounter any issues.
Better Genes Chimera Fix
door 76561198123252642
This mod only fixes the loss of player control when using the Chimera Gene from the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3369216550 Load Order should be: Neurotrauma Better Genes Chimera Gene Fix (This mod) Known issues: None! Fixed for Multiplayer use!!!
Kitel mod
door 76561199172994912
Мод на офицерские кители ВМФ СССР (Вице-адмирал, Капитан второго ранга, Капитан третьего ранга, Старший Лейтенант, Младший Лейтенант) Белые фуражки с данного мода: https://steamcommunity.com/sharedfiles/filedetails/?id=3764701937
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