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Mods & plugins voor Barotrauma
Deze catalogus bevat 82.000+ Barotrauma-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Barotrauma mods installeren op je server
Ontdek populaire Barotrauma-mods uit de Steam Workshop en stel een eigen modlijst samen voor je campagne. Gebruik bij alle spelers en op de server dezelfde Workshop-versies om verbindingsproblemen te voorkomen.
- Zoek op naam en bekijk populaire Workshop-mods
- Controleer afhankelijkheden voordat je een campagne start
- Houd de laadvolgorde op server en clients gelijk
- Test updates eerst met een back-up van je wereld
Servermods kunnen onderzeeërs, items, monsters en complete campagnes toevoegen. Controleer altijd of een mod geschikt is voor de huidige Barotrauma-versie en voor dedicated servers.
Схема перископического переключения
door 76561198162033165
Логическая цепь, переключающая изображение в перископе. Может поддерживать до 5 источников.
[AH] Fakefish
door 76561198070623022
BASIC FEATURES SIZE length 112 height 35 Crew Experience advanced
离子鲨-海盗船
door 76561198365294625
Orca Puls系列-离子鲨(Ion Shark) 原版海盗满足不了我了,我要让海盗用我自己的隐轰船打我自己。
Turret Switcher
door 76561198074324538
Allows for a single periscope to control multiple turrets. Tap the fire button to swap, hold to fire the current turret. The output of the turret index memory component should feed into a series of signal check components, comparing against a specific turret's index, then feeding the output of those into a relay. The periscope position, and periscope trigger out (from the relay) should feed through the signal ports in the relay to the turret.
Crab ship2 (Extra Large)
door 76561197965372060
Everyones favorite crab ship is back! Explore europa with a fishmongers best friend, the crab ship is a massive transport ship capable of carrying loads of seafood for hungry coalition citizens. The deadlliest catch is at the deepest depths, Armed with two electric coils, three coil guns, depth charges, a railgun, and one open slot. This ship is designed for a vanilla feel which it is also inspired from, and balanced is articulated as close as it can to the values similar of vanilla ships.
JC-00 Pontius (upgraded)
door 76561198026005221
A version of the Pontius with all the possible upgrades pre-enabled original: https://steamcommunity.com/sharedfiles/filedetails/?id=2679692471
THE Second Ultimate Arena
door 76561198975083460
Thies is a arena for PVP and ohter modi! a admin is needed to Manage the rounds on the map (opening doors teleporting players etc.) thies map is Way smaller than my ohter map and can be played in 7vs7 maximal! the map is more for quickplay or defense rounds... there is a flag on each side that marks a spot where you can detonate a bomb to win the round or you can just kill all players to win... the gamemodi should be annoucned by an adming managin the round!
远征级-MK2
door 76561198355604362
利刃所向即是帝国边疆,征服,征服(其实除了定位上你根本看不出任何和希灵远征级有相似之处的地方:)) 远征级多功能轻型战斗潜艇(内含两艘) 定位:萌新单人联机用小型舰艇 人员:舰长1人,机修工1人,工程师1人,安全官2-5人,医疗官1人(除舰长外,皆可由AI担任,安全官2人足够,多了也没事,可以一人一个炮再+1个巡逻的) 战斗 火力方面配置1门主炮位于右侧,4门自卫火力部署于上下以及左上左下,全舰无射击死角,足够应付大多数战斗任务 防御方面由于只是轻型潜艇,只有一层外壳+1层内胆组成(别作大死应该没问题,前边打个大怪没啥问题,后边我也还没打到)正常正面,右上,整个下部接敌都没啥问题,只要别用发动机仓去抗就没事。左上部为相对薄弱区(左上是战斗室,左中是发动机仓) 运输 40箱,应对两个运输任务绰绰有余,保证收益 其他 配备有敌袭警报;驾驶舱有舰艇上下两个监控设备,潜望镜旁边的按钮可以一键切换上下,各种舱外设备一应俱全(当然不建议萌新单人去搞巢穴啦,矿洞啦这些任务,真的好难) 舰艇介绍 MK2 MK2型为m1型的迭代升级,调整了下部自卫火炮的射界,取消了预留的穿梭机位置,将出舱口调整至右上方,增加了大量的潜水服。将下方华而不实的储存柜更换为大量货箱架,40个位置满足大量货运任务,同时将货舱门改为权限门以阻止而任务乘客乱跑 (别问我m1是啥,废品级的船)推荐萌新使用,物资比sopmod1多的多,但是会损害一定的游戏性(主要是技能方面的) MK2SOPMOD1 MK2特殊改型,更换激光炮为轨道炮,增设深弹投射器,反丘脑装置(威力有点大,会炸伤下壳,而且在驾驶室会收轻伤,建议坐沉之后再引爆)(左边那个是敌袭,右边那个丘脑);全舰门皆为权限门(狗npc能不能憋乱跑,憋乱跑,憋乱跑),用上下探照灯的时候别手贱点左键,那是深弹的触发按键(上探照灯也别按,一样触发) (物资进行了一定量的削减,尽量保证一些太高的科技不会先拿到,保证加点有盼头,稍微一入门的萌新和大佬更适合这艘船) 该舰可能仍存在一些不足,欢迎各位萌新大佬指点 The sharp edge is the imperial frontier, conquest, conquest Expeditionary multifunctional light combat submarine (including two) Positioning: Mengxin single person online small ship Personnel: 1 captain, 1 mechanic, 1 engineer, 2-5 safety officers and 1 medical officer (except the captain, AI can serve as safety officers. Two safety officers are enough, and it's ok if there are more than one, one gun and one Patrol) battle In terms of firepower, one main gun is located on the right side, and four self-defense firepower are deployed up and down, up and down the left. The whole ship has no firing dead angle, which is enough to cope with most combat tasks In terms of defense, because it is only a light submarine, it is only composed of one shell and one inner tank. There is no problem to contact the enemy in the front, the upper right and the whole lower part. Don't use the engine compartment to resist. The upper left is a relatively weak area. (the upper left is the battle chamber and the middle left is the engine compartment) transport 40 boxes, more than enough for two transportation tasks to ensure revenue other Equipped with enemy attack alarm; There are two monitoring devices in the cockpit. The button next to the periscope can switch up and down with one button. There are all kinds of equipment outside the cockpit Ship introduction MK2 MK2 is an iterative upgrade of M1, which adjusts the firing range of the lower self-defense artillery, cancels the reserved shuttle position, adjusts the hatch to the upper right, and adds a large number of diving suits. Replace the flashy storage container below with a large number of container racks, 40 positions to meet a large number of freight tasks, and change the cargo door to the authority door to prevent passengers from running around Mengxin is recommended to use. There are more materials than sopmod1, but it will damage certain gameplay MK2SOPMOD1 MK2 is specially modified. The laser gun is replaced with a rail gun, and a deep projectile projector and an anti thalamus device are added; The doors of the whole ship are authority doors. When using up and down searchlights, the left button is the trigger button of deep ammunition The materials have been reduced to a certain extent. Try to ensure that some too high technologies will not be obtained first, and ensure that there is hope. Mengxin and big men who get a little introduction are more suitable for this ship The ship may still have some shortcomings. You are welcome to give advice
Holey Diver
door 76561197975596760
The Holey Diver is a powerful attack boat, able to bring up to three guns to bear on a target in its front. Designed for long range seek and destroy missions, it features an armed combat drone, ample manufacturing and storage opportunities, a ship-internal messaging program (SIMP) and radio commands. The armory below the command deck can be flooded to provide additional emergency ballast. Updated! Detailed description: *The top-front-facing discharge coil can be operated by gunners (and divers) through the use of voice commands: Type "discharge coils" in radio, channel 0. All voice commands can be adjusted and disabled entirely if desired by a switch and a series of regex components next to the navigation terminal. *3 Deconstructors+Fabricators with their own cabinet each: In Engineering, Medical, and Armory. Use them as you please, but it is recommended to priorize the armory fabrication equipment for rearming the ship turrets. *The diving bell drone can insert divers and protect them while keeping a dive team in touch with the main sub. It will automatically go to sleep when out of range of the main sub (~400 meters). When attached, its engine is slaved to the main subs steering. The drone controls are in Gunnery. The drone will be set to sleep mode if the engine is set to silent mode. *The brig and armory can be flooded to provide additional ballast in strong upward drafts. If the brig door is closed, only the brig will be flooded. When the brig door is opened, the armory will work as ballast too. A console lets you enter numbers (0-100) to achieve the desired additional ballast. To tie the flooding automagically to the downward vector of the nav console, use the setting "auto" or the voice command "flood auto". Please avoid flooding the brig while someone is locked inside. That would be bad. *The ballast tank contains an emergency docking/exit hatch. Using ballast tank C in this fashion will temporarily disable the normal targetlevel pump operation in that tank. Holey diver can cope with one ballast being used in this fashion while shuttles are docking or divers returning. Now also works as a garbage disposal. *The engine is very loud and attracts many critters. It can be turned to "silent mode" (20% power multiplier) by a switch or voice commands. This also sets the drone to sleep mode, should it be currently docked. *The S.I.M.P. is the Ship Internal Messaging Program. It is a series of interconnected terminals allowing various departments of the boat to communicate items at each other. Now with Radio integration! *Single player capable: Bots have been tested and should work as well as any vanilla sub. Keep the compliance baton ready, though. *The upper airlock can be locked and flooded to store dangerous artifacts safely. *Now with Astraltors "magic reactor". Three settings, a low powered economy setting, a sane standard setting, and a wasteful please-destroy-these-fuel-rods-for-me EXTREME POWER "Sport" setting. Manual operation is possible with a switch. The reactor will automatically power down and draw power from the docking port when docked at a station. This function can be overridden with a button. *The reactor will automatically alert you to problems as they occur. This automatic reporting can be disabled with a switch. The "Reactor status" radio command will update you on its current ongoings on demand. *Gun lights by default only enable when they are actively operated by someone on the periscope. This mainly to improve performance on low-end hardware when near wrecks. To toggle gun lights to default behavior (always on) a toggle button above the nav terminal, and a voice command "toggle gun lights" can be used. *If you are stuck underneath the ship, "Ship up" or "Bop up" will make it briefly drain its ballast tanks. (Special thanks to Ironic_and_dead for the idea) "Ship stop" will set engine and bouyancy to neutral. *Voice commands available (typed without quotation marks into radio, by default, the R key) - "close all doors" and "drone close door" (for use in the event of flooding) - "drone sleep" (toggle, to conserve drone battery while parked and the diving team is out) - Navterminal buttons are available on voice command: "reactor shutdown" "discharge coil" "launch depth charge" - "flood 25" (for a brig/armory water level of 25%) or "flood auto" to add additional ballasting water as needed. - "engine full" / "engine silent" - "reactor economy" "reactor normal" "reactor sport" "reactor report" - "ship stop", "ship up" (or "bop up") - "toggle gun lights" All ship radio interactions can be wholly disabled with a switch. The regex components are exposed for easy customization of commands.
Galvanica
door 76561198007082331
2-6 player submarine. Evasive small-crew transport submarine. Bridging ability to enable passage between the two submarine bodies. Works with bots. This submarine is very fragile but has the ability to boost its forward (right) motion during a short interval to try to outrun enemies. The play style is designed to be evasive in the early stages but with the ability to be upgraded for combat potential (4 turret points in total). This ship is therefore designed for mostly cargo missions until it has been upgraded to handle other mission types. "Galvanica - An easily mass-produced vessel due to the standard template construction process of having 2 bodies welded together and fit to provide synergetic effects on the cluster. The Galvanica has a light-weight and vulnerable body, being designed to attempt to out-run foes through the use of its rocket booster engines. The Galvanica is thus deemed fitting as a messenger ship or as a fast transporter."
SS-2251 CLCs S-Freedom v2.1
door 76561198170054289
Название: Субмарина Сепаратистов 2251-го года Класса Линейная Боевая подлодка Образец "Свобода" Дата спуска: 2251 год Задача: Ведение боя в линейном строю Экипаж: 6-12 человек Кол-во палуб: 6 Кол-во камер балласта: 1 Кол-во орудий: 6-9 Кол-во камер: 6 Кол-во выходов: 2 Кол-во коек: 10 Кол-во помещений: 16 Кол-во разрядных катушек: 2 Кол-во батарей: 4 Кол-во складских емкостей: 10 Кол-во грузовых емкостей: 1 Наличие шлюпки: Да История и описание: Знаменательной датой для Сепаратистов стало 5 мая 2251 года - спуск первой, собственно разработанной, линейной боевой подлодки. Конечно, Свобода слегка отставала от своих аналогов от Коалиции по всем параметрам, но она твердо занимала свою нишу в классе. С 2251 по 2254 подлодка выступала в авангарде флота. Свобода и ей подобные приняли участие в 43 сражениях и в каждом проявили себя с лучшей стороны. Мощное вооружение, крупное водоизмещение, толстая броня и многочисленный экипаж не оставляли сомнений в способности образца выполнить поставленные задачи. Главный минус всех больших кораблей - огромная стоимость производства и содержания, но помимо этого выделяют слабую защищенность башни управления и шлюпки. Убедительная просьба писать в комментариях свои замечания и предложения по улучшению подлодки. Спасибо, мы стараемся для Вас! Описание прошедшего обновления v1.0 - v1.2: 1. Добавлена система контроля реактора и панель температуры. 2. Убраны мелкие нарушения косметики. 3. Убрано ограничение доступа к шлюпке. 4. Перестроен маршрут для ИИ. 5. Добавлены новые предметы. 6. Заблокирован доступ к проводке, записям, деталям и косметике. 7. Добавлена функция отключения реактора с капитанского мостика. Описание прошедшего обновления v1.2 - v1.8: 1. Двери - автоматизированны. 2. Дверь к шлюпке заблокирована и открывается с капитанского мостика. 3. Исправлен диапазон наведения нижних орудий, теперь все три пушки правильно вращаются. 4. Добавлены новые предметы. Описание прошедшего обновления v1.8 - v2.0: 1. Установлено ограничение доступа на сейфы и дверь арсенала. 2. Изменена яркость света на показатели 200 200 200 75. 3. Корректировка двери нижнего шлюза (неисправность при стыковке). 4. Корректировка уровня выработки энергии реактора с 5000 до 4850. 5. Удалено место под магнитную пушку на место первого нижнего орудия. 6. Блокировка освещения на складе боеприпасов. 7. Добавлены указатели и косметические предметы, подписи. 8. Переустановлены кнопки переключения орудий. 9. Сокращено количество ламп. 10. Подключены к питанию стойки кислородных баллонов. 11. Авто дверь в реактор убрана, добавлена автоматика закрытия на некоторые двери. Описание прошедшего обновления v2.0 - v2.1: 1. Установка панели отображения процента зарядки батарей на капитанском мостике. 2. Исправление батарей (не подают энергию на капитанский мостик) 3. Изменение отбрасывание теней лампами. 4. Подключение стойки скафандра на мидели к питанию. 5. Исправление неработоспособности системы оповещения в мед-блоке. 6. Перестановка нижнего орудия ближе к носу. 7. Исправление проблемы - Насос в мед-блоке не отображается в системе механизмов и не поддается ремонту. Ожидается в обновлении: 1. Добавление световых ламп в балласт. 2. Исправление проблемы открытия нижнего входного люка при стыковке. 3. Исправление бага при поломке корпуса на носу судна. 4. Установка мини-турелей внутри судна вместо камер.
Personal Transport pod
door 76561198083084445
An easy to use transportation shuttle. not meant for combat.
Simp's Improved Clown Outfits
door 76561198042317758
Better Clown suits, less squeeking, more pockets. Praise The Honkmother
astraltor's sub building item assembly pack
door 76561198043911856
submarine file full of assembly style items/circuits /combinations that are useful to me as a sub builder may be useful to you too! This is NOT a tutorial nor financial advice contains: special wreck items, eggs door circuits (for more, see "the doors collection" by workingjoe) battery circuits emergency supply cabinet + fire extinguisher
"Муксун"
door 76561198048468545
Два мощных двигателя, автоматизированные системы безопасности, просторная теплица - всё это открывает обширные перспективы для исследования бескрайних вод и флоры Европы. Серьёзный арсенал позволяет уверенно принять бой с недружелюбной фауной и преступностью. "Муксун" обрёл популярность среди фармацевтических компаний и отчаянных исследователей, желающих найти ответы в самых глубоких уголках океана.
Selkie Mini Sub V
door 76561198889422299
Mini Sub version of Selkie with its own reactor, discharge coil and coil gun. it now also has numerous improvements: - higher output reactor - 1 additional coilgun - a working backup battery array - a fully stocked medical - additional storage - better and more pumps - an almost full rework of the wires - a fabricator and deconstructor - more vents - nav-terminal improvements - an actual functioning airlock - a more powerful engine - OVERDRIVE - campaign viable - other small things tags: mini sub, fast sub, vanilla, campaign. My very first sub With love Tostivreter.<3
Black Silence
door 76561198339723820
Modeled after Atelier Logic, the Black Silence is a relatively small submarine, but still sports enough firepower to defend itself. With it's special "Stealth Mode", it's able to sneak past creatures without being detected (sneaking not guranteed). Please do note the inefficient reactor and supercapcitors, some uh... budget cuts were made. A sort of attack-stealth submarine, that is probably functioning, no gurantees. Important details: - This sub does require a lot of manual things to be done, wouldn't recommend it for new players - To activate stealth, simply press the switch and button to the right of the navigation terminal, as well as turning off the reactor, and manually setting the thrust speed. - Stealth does not make you invisible, the most effective enemy to use stealth on is Molochs - The front facing Railgun Shotgun fires 5 railguns at once, and requires 28 KW of power, it does not aim in any direction. This sub is not 100% balanced, it's just me doing things in the sub editor, so have fun!
QGP-Wuwei
door 76561198103491785
(Because of the version update, the submarine has been modified, and the picture is not accurate.) Another version of the former warship WH4-L3 "Humpback", attack gun submarine (Q-submarine, G-attack, P-artillery), redesigned the artillery position and installed two more coilguns. The advantage of this submarine is that it has four coilguns with excellent shooting angles to resist threats from all directions. The advantage of this submarine is that it has four electromagnetic guns with excellent firing angles to resist threats from all directions, and a railgun can severely damage large enemy units. Excellent firepower allows it to deal with any type of enemy, which is very suitable for players who are experienced and prefer combat missions. Please note: This submarine has very poor flooding resistance and poor maneuverability. Please keep a distance from the enemy who can cause high damage to the hull to avoid the rapid sinking of the submarine due to a large amount of flooding. Since this submarine can be selected at the beginning of the game, for balance, the rate of fire of the coilgun for this submarine has been reduced. Submarine details Name: QGP-Wuwei Price: 8000 Class: Attack Recommended crew size: 5-10 Recommended crew experience: Experienced Tip: In order to use this submarine, please select this submarine (QZP-Wuwei) in the game settings after subscribe. This work is still modified based on personal experience to improve the experience at the beginning of the game. Please leave me a message to me for feedback with any problems while using this submarine. If you like it, please rate, favorite, and share it with others, thank you!
Challenger Deep Mk. I
door 76561197972047065
Transport: 6 Coil Guns, 2 Railguns, 3 Shock Coils, 1 Depth Charge Launcher. Speed: X -19, 20; Y -19, 13. Ballast float: .5000. Batteries auto engage when reactor temp drops below 3000. Room to upgrade bilge space to drone bay or expanded cargo. The lower docking hatch is not wired to open.
SS Silverhand [OUTDATED]
door 76561198027285259
Silverhand class submarines were designed with the sole purpose of deploying massive amount of soldiers to the frontlines. It requires minimal maintenance, allowing more soldiers to be stationed on board. It also houses the King Spire support drone, which excels at close quarters fire support and rapid deployment.
'Nautilon XL' - Wreck1 given form
door 76561198042248554
The fabled Wreck1's origins have been discovered, the 'Nautilon XL' is a medium sized cargo sub with two large storage bays, average firepower, a discharge coil, and many, many design flaws, no wonder it ended up at the bottom of the sea so quickly, enjoy this awful sub, first time posting on the steam workshop.
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