Ga naar inhoud

Mods & plugins voor Garry's Mod

1.974.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

AK-47 | Aquamarine Revenge – Garry's Mod Mod

AK-47 | Aquamarine Revenge

door 76561198143886318

New Kalashnikov rifle of CS: GO. From the category terribly expensive skins. On the machine printed design, personally, I did not understand exactly what it is, but judging by the title, this drawing of a sea monster.

38,420 downloads Details →
RP City45 2013 – Garry's Mod Mod

RP City45 2013

door 76561197990501280

LAST UPDATED IN 2014 Also because 'reasons' I'm publishing the VMF here: https://www.dropbox.com/s/zssw0spfo9af4p7/City45%20Content%20%26%20VMF.zip?dl=0 Yes you can make alterations, no I will not support you in hammer. Suitable for Comics/poses/machinimas and Roleplay. This map is compatible with OpenAura and Clockwork frameworks/schemas. Features: *Gameplay* - City Plaza - Purpose-Built Nexus (for the demands of Catalyst Gaming) - Ration Distribution Centre - District/Sector 6 (Consider it badlands) - Extra/Hidden doors, passageways, rooms and corridors - Apartment Lock-down and control room - MPF Mechanics Warehouse - CWU Medical Centre and Cafe/General place And a bunch of other things that I can't remember because I'm inept. You should really explore this anyway. *Technical* - HDR - Cubemaps - Soundscapes - "fixed" Nexus Front (now at a 45deg. angle rather than 30-something, Means better fitting brushwork) - Parts of Sector/District 6 have been ported from BlackDogs' City 23 (with permission). Much thanks to him! - Content now not packed in map, instead supplied separately - Day & Night compatibility (!!!) Changelog (22/04/2014): + AI Nodes (we'll see how GMod likes it - if it's causing issues i.e. unable to spawn stuff tell me) + Exogen (Antlion) thumpers + Two shops under the UCH +* MPF Mechanical Division Warehouse (used to be CWU, re-purposed) + Open areaportals for better run-time optimisations * Gutted the RDT and reformed it, now more open so you can do your rations your own way. * Changed apartment lighting to be brighter * Enlarged select bathrooms in the UCH * CWU now have a cafe and medical centre to practise out of, in D2. + Some decals to give a more lived-in feel - Filled in the station kiosk area * Changed a few aspects of the detainment centre * Lit up the big sewer room * Changed a stack of small stuff not worth noting Changelog (04/02/2013): + Set the time to day (see description) + Optimisations of the Plaza and some of Sector 6 + Added original slums from original versions of '45 + Connected tunnels to said slums + Fixed up 99% of the content, hence 210MB/87MB file size - Removed Nexus "control" room * Misc fixes and optimisations all round, many things I've forgotten. Day & Night stuff: You're on your own for this because I haven't got time to faff about with it. Here's what you need to know; Ents in place: named light_environment, targetname: sun env_skypaint entity, targetname: skypaint - You'll want to fade in & out the dusk setting as appropriate for dawn and dusk times. - Day colours: Top - 0.16 0.20 0.25 - Bottom 0.27 0.36 0.42 - Night colours: Top - 0.00 0.00 0.01 - Bottom 0.00 0.00 0.00 Fog: Colour should alternate between 237 218 143 during the day, a dusky colour, and 23 33 41 for night fog Toggle-able street-lights light_spot and lights for toggling are named dn_light - fire a turnon/turnoff input as required. Some lights have an attached env_sprite (named dn_sprite) or point_spotlight (named dn_glow) - ShowSprite/HideSprite and LightOn/LightOff, respectively Others have a skin, however the models may be inverted. Ents named dn_model1 start with their skin set to 1. Set it to 0 when the lights are on. Ents named dn_model2 are the same except the numbers are flipped around. In regards to hooking it to your gamemodes' time, you're on your own for that. Possible issues: Missing content. I'm hoping that this will be the end of it but you can never be quite sure. Having the following mounted and the supplied content pack however will provide everything required. CS:S HL2 EP1 EP2 The map was a pig to optimise due to the vast open spaces and details - As a result, you may get FPS spikes or generally low frames, along with flashing textures. Whilst I have tried to enhance optimisation where I could (particularly in the canal area), you may still get some drops of FPS. The Nexus front door shows up as invisible or black when looking at it from certain angles in the plaza. Unsure why this is happening. Tried to fix this, think it happens less. Nexus/Combine doors are by default not able to be opened because they were designed for use in OpenAura/Clockwork, which by design,such doors are "combine only" doors. Other gamemodes that work on the same principle should work on this map. Server Owners; upgrading from the prior version to this should be straightforward, however you'll need to take into account extra doors and items, plus other things that have moved or been deleted entirely. Anything else should be in the same position.

27,665 downloads Details →
ph_waste – Garry's Mod Mod

ph_waste

door 76561198048406921

A small prop hunt map with a few escape routes for props.

71,255 downloads Details →
gm_sevenhedges – Garry's Mod Mod

gm_sevenhedges

door 76561198118323926

Welcome to my second WW2 themed map. This is a medium sized map with small trenches, enterable buildings and of course many hedges. The map is made for PvP and PvE, as well as NPC battles. But since this is gmod you could posibly play any type of gamemod on this map. This map has part: ------------------------------------------ - This map has no requirements (no CS:S or HL-2 episode whatever is needed). ------------------------------------------------------------------------------------------------------------- - This map has AI nodes (info_nodes makes NPCs like Zombies or Combine Soldiers move around the map). - ZINV+ actualy works on this one :) - This map has a sun. - This map has HDR. - This map has color correction. (You can disable it in the ingame video options) - This map is surrounded by fog. - This map doesn't have a navmesh though. - This map has custom ambience\ sounds. - This map has Strider nodes (Allows the Strider to navigate through the map). ----------------------------------------- This map used these props (not necesary to download but it would be nice of you to check them out). ------------------------------------------ Infantry Tank Mk. III "Valentine" Tank Pack - https://steamcommunity.com/sharedfiles/filedetails/?id=863930080 Comet I (A34) - https://steamcommunity.com/sharedfiles/filedetails/?id=964558333 World War 2 Trucks - https://steamcommunity.com/sharedfiles/filedetails/?id=638965070 Fortification Props - https://garrysmods.org/download/8597/fortification-props RnL foliage pack - https://garrysmods.org/download/7390/rnl-foliage-pack PzKpfw V Panther Ausf. G - https://steamcommunity.com/sharedfiles/filedetails/?id=797676435 ----------------------------------------- Mods used in the video: ----------------------------------------- gm_sevenhedges- http://steamcommunity.com/sharedfiles/filedetails/?id=1084610815 RPG-7 - http://steamcommunity.com/sharedfiles/filedetails/?id=1085054315 Enhanced Audio Resources: Player - http://steamcommunity.com/sharedfiles/filedetails/?id=975413332 Life Mod: The All-In-One Ultility Tool - http://steamcommunity.com/sharedfiles/filedetails/?id=528581758 Half-Life 2 Weapon Sound Overhaul - http://steamcommunity.com/sharedfiles/filedetails/?id=276606104 4K Blood - http://steamcommunity.com/sharedfiles/filedetails/?id=576560900 Fly By Sounds - http://steamcommunity.com/sharedfiles/filedetails/?id=167809847 Robotnik's TFA CoDMW:Remastered SWEPs - Pack #1 - http://steamcommunity.com/sharedfiles/filedetails/?id=814854597 Skyrim Dragon Playermodels - http://steamcommunity.com/sharedfiles/filedetails/?id=652373442 Thank you for visiting my addon :D Please report any bugs or glitches you may encounter and also I would recommend playing this map with color correction on. Update: had to remove the Panzer mk.V "Panther" since it coused the map to crash.

20,001 downloads Details →
[ArcCW] AS-VAL – Garry's Mod Mod

[ArcCW] AS-VAL

door 76561198411745083

ArcCW Battlefield 4 AS-VAL ]] Ay, my first workshop addon! HUGE THANKS TO LITERALLY EVERYONE IN THE ARCCW DISCORD, WOULDN'T HAVE BEEN ABLE TO DO THIS WITHOUT YOU GUYS! Biggest thanks goes to Mazima Gofo for fixing the rig, hands and reload for me. Thanks WhyNxot for teaching me SCK. and again everyone in the discord, THANK YOU! FEATURES uhhhh normal arccw except underbarrels and backup sights cause im stupid and couldn't fix that c_hands!!1!! credit to Tdon123 for putting it on TFA so I could port it. credit to EA for making Battlefield 4 and making the model. credit to Artic to making ArcCW permissions You are NOT allowed to use this in your monetized server

16,911 downloads Details →
[MW Base] Modern Warfare 2023 - Knives – Garry's Mod Mod

[MW Base] Modern Warfare 2023 - Knives

door 76561198087980487

"CQC tactical knife. Standard military issue, employed for fast, quiet, and deadly wetwork." "A small, curved talon-style blade. Extremely sharp and discreet for fast and deadly melee attacks." — In-game descriptions Included : - MWII Animations - Lots of knives blueprints (+ one special) - Lots of fun (Not really). Special Thanks: - Activision, Infinity Ward, Sledgehammer Games - All the MWII/III assets that were used. - Valve - All the CS2 assets that were used. - Viper, Mushroomguy (Modern Warfare Base) - MrSlonik (Melee base) Featured Blueprints List: - Scratch - MWII - Chef's Shank - MWII - Hounds Tooth - MWII - Scian - MWII - Ice Spike - MWII - Deliverance - MWII - Slaughter King - MWII - Dive Knife - MWII (Unused) - Gutter Knife - MWIII - Munitorum Issue Blade - MWIII - Spooky Candy - MWIII - Candy Bar - MWIII - Hold Up - MW19 (Rerigged on MWII animations) - Blood Oath - MW19 (Rerigged on MWII animations) - Night Light - MW19 (Rerigged on MWII animations) - Close Shave - MW19 (Rerigged on MWII animations) - Prisoner 627 - MW19 (Rerigged on MWII animations) - Innocence Lost (Bloody) - MW19 (Rerigged on MWII animations) - Shard of The Great Bentley - Custom YOU ARE NOT ALLOWED TO REUPLOAD OR COMPRESS THIS MOD

42,395 downloads Details →
[simfphys] Audi R18 TDI – Garry's Mod Mod

[simfphys] Audi R18 TDI

door 76561198128823009

Adaptation of Audi R18 TDI for simfphys. All the lights work. Also it has original sounds from LW's addon. Adaptation was made by my friend. He's in creators of the addon.

25,171 downloads Details →
Half-Life 2 : Models reskin – Garry's Mod Mod

Half-Life 2 : Models reskin

door 76561198148455403

Replaces the textures of some basic Garry's Mod props (Half-Life 2). I gathered several mods, that's why I put the credits: - themanclaw (Improved Civil Protection & Ultimate Alyx Reskin) - BazookaTooth (Supply Crates) - J.Barnes (Industrial Ammo Crates & Shotboxes) - srwilton (Default Weapons Reskins) - PorkydaCorgi (High-Quality Main Character Skin Pack) This is by no means my job, so it's not reserved for my server. The addons I used are royalty-free, so everyone can use it! ;-) This addon can replace the textures of all props: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=891871600

12,351 downloads Details →
[Simfphys] Sd. Kfz. 222 & M16 MGMC – Garry's Mod Mod

[Simfphys] Sd. Kfz. 222 & M16 MGMC

door 76561198072670107

"If everyone is thinking alike, someone isn’t thinking." General George Patton Adds 2 stock-alike vehicles from Day of Defeat: Source, both with an optional "generic" skin without World War 2 insignia, Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview I always felt like the two Day of Defeat vehicles from the Simfphys Armed Vehicles pack just weren't enough. This mod aims to add to the ranks of the Sherman and Tiger with two brand new vehicles, the Leichter Panzerspahwagen Sonderkraftfahrzeug 222 ("Lightly armored reconnaissance vehicle special purpose 222"), armed with a 20mm KwK 38 autocannon and MG34 machine gun, and the American M16 Multiple Gun Motor Carriage SPAAG, based on the M3 half-track. This addon aims to create as smooth, polished, and "stock-alike" of an experience as possible. The Sd. Kfz. 222 is a light scout car armed with two fast-firing automatic weapons - a high-explosive 20mm main cannon and a coaxial MG34 machine gun. Fired in parallel, the guns can sweep through infantry at a blazing pace. However, its weak armor and a weapon unsuited for anti-tank use mean that drivers should avoid a head-on brawl. It can fit two additional passengers. The M16 MGMC is a self-propelled anti-aircraft gun. Fitted with four .50 calibre heavy machine guns firing together in a barrage pattern on a turret with excellent elevation, it is uniquely suited to taking on air targets, but it can also be applied against infantry - however, it has very weak armor and can be taken out easily by concentrated small arms fire. Most armored vehicles, including the Sd. Kfz. 222, are capable of easily destroying the M16. Credits - Arctic: Making this mod. Support me on Patreon for as little as $3! - Luna: Making Simfphys. - Elan S.: "Moral support". - (You): For your inspiration, your support, and your time. Here's to (You)!

19,979 downloads Details →
PL Knives Edit – Garry's Mod Mod

PL Knives Edit

door 76561198004299879

This does not belong to me, it is a simple edit so only the regular unskinned CS:GO knives could be used, instead of the mass amounts of skins included in the original. For use on the Ponyliving Islands/Outlands/Other second server. Original found here http://steamcommunity.com/sharedfiles/filedetails/?id=506283460

45,481 downloads Details →
bomb – Garry's Mod Mod

bomb

door 76561198366479692

big bomb

70,272 downloads Details →
SupER PrO Mahami – Garry's Mod Mod

SupER PrO Mahami

door 76561198153172749

this is better than l4d2 version and fun and same option as XzDash so now can naken and run around like XzDash but still no horny it also have little knife as prop name call luna and face have more fun

30,465 downloads Details →
Particle Effects Rework Pack – Garry's Mod Mod

Particle Effects Rework Pack

door 76561198040373516

Welcome! I have decided to make my own approach to the most frequently encountered effects from the HL2-niverse. Thus far, this pack includes: -Animated Muzzle Flashes; -Revamped Animated Sparks; -Reworked Animated Tracers; -Animated Rollermine Glow; -New Animated Smoke Effect; -Tweaked Sniper Laser; -Animated StunStick Effect; -Animated Explosion Effect; -Toxic Slime Remaster; -Animated Fire Embers; -Animated AR Ball; -Animated Grenade Tick Effect (Similar to Left 4 Dead's Pipe Bomb Pulsating Effect); -Added Light Effect for Turrets and Manhacks; IF THESE ARE NOT WORKING FOR YOU, YOU ARE EITHER SUBSCRIBED TO A CONFLICTING ADD-ON, HAVE TO RESTART GARRY'S MOD OR VERIFY YOUR GAME CACHE! THINK BEFORE YOU DOWNVOTE, DIRTBAG! More coming soon! READ ME! -The combine skins used in the screenshots are from Jim's Combine Soldier's V2 Have suggestions? Leave 'em in the comments below!

18,256 downloads Details →
[WAC] UH-60 Stealth Black Hawk – Garry's Mod Mod

[WAC] UH-60 Stealth Black Hawk

door 76561198192375265

ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.

21,862 downloads Details →
deathrun_family_guy_final2 – Garry's Mod Mod

deathrun_family_guy_final2

door 76561198119407974

ENGLISH: This is not my map, this is a reupload. Author: Severn Description: The map has been updated to it's second final version (I know that doesnt really make sence), this version has the bug removed where the t can go to the mgs when they spawn. This is death run Family Guy! The map is of a medium size and will run and play well on all server sizes. The map has: 64 spawn points (2 Deaths, 62 Runners) 18 traps which are as follows: Mad Stewie Gunman Peter, letting one off Evil monkey Street crusher Platforms…. OF DEATH Herbert’s walkers Meg, do you feel me inside of you? Have you got your poison? Louis on a rampage Sewer going dry Cash attack! Back alley platforms Special dad all game Blue n Red doors Brian’s road side bomb Stone age invention Stewie’s force This weighs a ton 3 MGs: Druggy Fight Sewer Bhop Old 3 Secret nades: Peters trail Feels like Brian Magical FCC music nade The map also has an AFK spawn killer and a lot of custom textures. Have fun! FRANCAIS: Ce n'est pas ma map, c'est un réupload. Auteur: Severn Description: La map a été mise à jour pour sa deuxième version finale (je sais que ça n'a pas vraiment de sens), Elle corrige des bugs. C'est une map basée sur la série "Family Guy (Les Griffin)". Cette map est de taille moyenne et peut-être joué sur n'importe quel serveur Deathrun. La map contient: 64 points de spawn (2 pour les Tueurs, 62 pour les Coureurs) Il y a en tout: - 18 pièges - 3 mini-jeux de fin - 3 secrets Cette map a aussi un anti-afk au spawn et beaucoup de textures personnalisés. Amusez-vous!

49,934 downloads Details →
Billy Herrington PM and NPC – Garry's Mod Mod

Billy Herrington PM and NPC

door 76561198307508608

INFO Billy Herrington is an American adult film actor and bodybuilder affectionately nicknamed “Big Brother” (兄貴, aniki) also knows as Gachimuchi in the Japanese online communities 2channel and Nico Nico Douga. Herrington’s internet fame in Japan began in 2007 after clips from one of his films titled “Workout Muscular Men 3” became used as a bait-and-switch video and the source material for high-quality MAD remixes. АSS WE CAN! FEATURES: ● Fingerposer ● HL2 flexes ● Eyeposer ● Player and NPC compiled MADE BY VINRAX ░░░░░▓▓▓▓▓▓▓▓▓▓▓░░░░░░░░ ░░░▓▓▓▓▓▓▒▒▒▒▒▒▓▓░░░░░░░ ░░▓▓▓▓▒░░▒▒▓▓▒▒▓▓▓▓░░░░░ ░▓▓▓▓▒░░▓▓▓▒▄▓░▒▄▄▄▓░░░░ ▓▓▓▓▓▒░░▒▀▀▀▀▒░▄░▄▒▓▓░░░ ▓▓▓▓▓▒░░▒▒▒▒▒▓▒▀▒▀▒▓▒▓░░ ▓▓▓▓▓▒▒░░░▒▒▒░░▄▀▀▀▄▓▒▓░ ▓▓▓▓▓▓▒▒░░░▒▒▓▀▄▄▄▄▓▒▒▒▓ ░▓█▀▄▒▓▒▒░░░▒▒░░▀▀▀▒▒▒▒░ ░░▓█▒▒▄▒▒▒▒▒▒▒░░▒▒▒▒▒▒▓░ ░░░▓▓▓▓▒▒▒▒▒▒▒▒░░░▒▒▒▓▓░ ░░░░░▓▓▒░░▒▒▒▒▒▒▒▒▒▒▒▓▓░ ░░░░░░▓▒▒░░░░▒▒▒▒▒▒▒▓▓░░

37,731 downloads Details →
Arkham Asylum Scarecrow NPC/playermodel – Garry's Mod Mod

Arkham Asylum Scarecrow NPC/playermodel

door 76561198117485945

Scarecrow from Arkham Asylum Hopefully this will tide you guys over untill AK SC Bodygroupsfor his fear toxin injectors, noose, and the ropes yes im aware of 2 seperate npc and pm mods, but, lets be honest, the playermodel wasnt really a playermodel it was pretty broken Features: -Playermodel -Npc -Bodygroups _________________________________________ Hey guys, im now accepting donations i have done a lot for gmod and you guys, and have spent a lot of hours doing so and its not easy, and contrary to popular belief, i can NOT in fact pump out countless models in one day, and it takes time, time that i have sacraficed of my own time, my own life if you want, feel free to donate things (games, csgo skins etc). but please i would really appreciate it if you guys could support me. Here is my trade link Any Donation will earn a shout out Any Donation of 5$ or more, whether its csgo skins, a game or what ever, you can choose a model (sticking to the games i currently do from) ________________ If you like this or any of my others, keep those positive rating rolling so i can make more! Feel free to follow me to stay updated with my models And if you happen to like this, feel free to check out my others! __________________________________________________ Mortal Kombat Model Kollection __________________________________________________ Arkham Models __________________________________________________ Injustice Models __________________________________________________ DC Universe Online Models __________________________________________________ I now have a Steam group, feel free to join, ill post Announcements on new released and news and stuff http://steamcommunity.com/groups/Boberts ________________ To do list -fix any bugs -make more models -add props Credits Rocksteady and WB for the character, model and the likeness' I port all my models directly from Injustice and the Arkham Batman games and do all rigging, texture scrubbing, reskinning, lua coding, uploading to workshop and all that jazz My Arkham Line Up: - Joker - Asylum - Poison Ivy - Asylum - Riddler - City - Zsasz - Asylum - FireFly - Vicky Vale - City ^ lets throw Batman in there somewhere *note this order is subject to change, and or disregarded in favor of personal choices

34,235 downloads Details →
[WAC] Martin B-57B Canberra – Garry's Mod Mod

[WAC] Martin B-57B Canberra

door 76561198192375265

ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original model by damik Credits to damik for porting the original model Requires Gredwich's base Thanks a lot to damik for his model and for helping me "patching it". Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.

23,447 downloads Details →
Half-Life 2 Beta Child Worker Playermodels + NPCs – Garry's Mod Mod

Half-Life 2 Beta Child Worker Playermodels + NPCs

door 76561198020781429

This addon adds the male and female child worker models from the Half-Life 2 leak as functioning playermodels and basic NPC's. Update November 7 2019: + Eyeball posing is now functioning properly, no more demon children. Known issues: - Rigging can be kinda weird for certain animations. - They hold their arms weirdly backwards at times. - Physics models are a bit rough. - No facial flexes (maybe I'll add them some day?) Planned features: + Custom viewheight + rebuilt collision model + basic facial flexes

31,350 downloads Details →
Combine Invasion: Ice Reactor – Garry's Mod Mod

Combine Invasion: Ice Reactor

door 76561198070435501

V2 NOW HAS WORKING MULTIPLAYER! Set the command variable "sbox_weapons" to "0" for the best experience! A small base in the middle of a frozen wasteland holds a power generator for the rebel cause, which is now a high-piority target for the Combine forces. You must defend the base, before it's too late and they destroy the power generator, vaporizing the base in the process --------------------------------------------------------------------------------- This is my first Combine Invasion map. It was inspired by the original combine_onslaught_v3 made by Rodier and Sally. Check out every Combine Invasion map Here! The objective of this map is to defend a rebel base from an infinite amount of attacking Combine soldiers. Every wave there is a chance for a special enemy type to spawn, including a Hunter-Chopper and a Synth Gunship. The game is over when the power generator at the back of the base is destroyed, by the Combine or otherwise. To start a wave press the button located in spawn At the end of each wave two item crates and four combine mines. Activate the mines by picking them up with the gravity gun and letting go where you want them. --------------------------------------------------------------------------------- If you find that the map for some reason does not seem to work properly, please try the following: >DISABLE ANY OTHER ADDONS =>This is a very important step, as many addons on the workshop modify the behavior of entities that this map utilises >VERIFY YOUR GAME CACHE =>In a few cases, Steam may not have downloaded Garry's Mod correctly, or it's file system became corrupt. Usually as a result of poor/unstable internet. Verifying game cache can sometimes locate corrupted files and replace them with working ones. >REINSTALL GARRY'S MOD =>See "Verify your game cache"; In even fewer cases, Verifying game cache might not even solve this issue. In this extreme case, you may need to reinstall Garry's Mod all together. >WHERE TO FIND THE MAP =>The map is located in the 'other' section in the map browser and is called 'cmbinv_icereactor'

25,934 downloads Details →
Hidden: Source Pack 1 – Garry's Mod Mod

Hidden: Source Pack 1

door 76561198083368493

Pack 1 Dont own the content made for test All Conttent belong to Hidden: Source Team The original Mod for HL2 can be found here: http://www.hidden-source.com/

51,927 downloads Details →
Postal 2 Pee SWEP (R to unzip) – Garry's Mod Mod

Postal 2 Pee SWEP (R to unzip)

door 76561197988503892

the other pee sweps I've seen kinda half ass it, so I took it upon myself to full ass it - now with vfire support! the description is kind of a mess, I'll clean it up eventually Originally based on GMod Roleplay Pee Swep CLIENT CONVARS: piss_censor_thirdperson 1/0 | Toggles the censor on other players or in third person piss_censor_firstperson 1/0 | Self explanatory piss_water_clouds 1/0 | Toggles clouds in the water, set to 0 if you have bad lag piss_meter 1/0 | Toggles the pee meter (purely cosmetic for now as you never run out of piss, this is for if I add RP functionality later or whatever) piss_clean 1/0 | Makes piss look more like water, for those who are put off by the yellow piss (also disables clouds in the water) piss_hide 1/0 | Makes piss invisible (doesn't currently work with blood or napalm piss... and also disables water clouds) SERVER CONVARS: piss_holster_on_switch 1/0 | Enables auto-holstering when switching weapons (off by default so you can run around with your dingus out) piss_limited 1/0 | Enables limited piss reserves that refill over time, useful for RP servers (feature's in-progress, for now clients have to enable piss_meter on their end to see the meter) piss_force_swep 1/0 | Forces using the SWEP to piss (binds still work but the player must have the SWEP equipped) piss_allow_swep_typeswitch 1/0 | Toggles allowing piss type switching with the SWEP's right click piss_npc_hostile 1/0 | Toggles NPCs turning hostile when pissed on (0 by default) piss_npc_disgust 1/0 | Toggles NPC voicelines in response to being pissed on (1 by default) piss_player_disgust 1/0 | Same as above, but with players (1 by default) CONSOLE & CHAT COMMANDS (requires piss_allow_commands 1): bind <key> "+piss" | (lets you pee freely when held) bind <key> "unzip" or "!unzip" in chat | self explanatory INSTRUCTIONS: -RELOAD to unzip -PRIMARY FIRE to pee (Alternatively, bind keys to the above console/chat commands) -ALT FIRE to switch piss types (if the server has it enabled) -pee out burning props/players as well as env_fire entities (most fires, really). if you're on fire, you can pee yourself out by aiming straight up, a la Postal 2 -pee on an NPC to piss them off and turn them hostile (they'll only attack if they have a weapon) PISS TYPES: -Pee | Regular, yellow piss. Puts out fires and angers NPCs -Blood | Red piss, works the same as yellow piss -Napalm | Burn things THEY'RE NOT BUGS, THEY'RE FEATURES: -By default, you don't automatically zip back up when holstering weapons - change 'piss_holster_on_switch' to 1 to enable that. -Aiming down makes it look like your stream is detached from your body in first person if you have the censor disabled. This is because the stream starts from your thirdperson player model's crotch. ADDON CONFLICTS: - Vaulting lets you vault over your own piss to sort of double jump. I don't know if this can be fixed, and I can't be bothered to look into it. Also it's hilarious. ADDON DEVS: -you can easily add support for this by adding a OnSplashedWithPiss() function to your entity/weapon/NPC/whatever. The NPC/Player reaction feature adds this function to both the "NPC" and "Player" MetaTables so if you want to add your own functions to players or NPCs you'll need to add a call to the original function as well if you want to preserve that functionality. CUSTOM REACTIONS: Extract this zip folder into your ADDONS directory, and then navigate all the way through to "lua/autorun/piss_reaction_list.lua" to find the file where reactions are handled. You can comment out or add any of your own, just be sure you add any custom sound files to your server's FastDL if needed! *Postal Dude playermodel not included **the fart mod from the video can be found here Feel free to use this mod in any way you want including making modifications (so long as you give proper credit), just don't reupload my shit wholesale I've got a Patreon if you feel like throwing me a buck or two, no pressure though.

57,395 downloads Details →
[R18] Meru the Succubus PM + Ragdoll! – Garry's Mod Mod

[R18] Meru the Succubus PM + Ragdoll!

door 76561199031719476

THIS MODEL HAS OPTIONS FOR R18 BODYGROUPS Meru the Succubus Playermodel and Ragdoll! Comes with bodygroups for the hoodie, tail, bra and shorts! Finally, a Meru the Succubus playermodel has been uploaded to the steam workshop. As mentioned earlier, there are bodygroup options to remove her hoodie, bra, shorts, and tail. Meru the Succubus is a character created by Skuddbutt, who makes adult animations. I’ve recreated one of her most recognisable outfits as well as I can, but since I’m still new to making playermodels (even though I’ve made three), there are a few errors to do with the process. Mainly blender, that app is hard to use. Feel free to give me constructive criticism! Remember that there are R18 bodygroup options! By default, they are all set to sfw options. Features: • Fingerposing • Bodyposing • Bodygroups for hoodie, bra, shorts and tail • C Arms (The part of the model you see in first-person view) • Hair and jiggle physics • Fully rigged and proper collision models • Ragdoll • Playermodel All texture artwork is made by me, created with Garry's Mod and GIMP. The model was ported from Koikatsu Party, and the model card was created by Witchanon on pixiv. Original character by merunyaa. Skudbutt animated her. Maps from the screenshots are: gm_csgoagency, gm_lifecenter2, gm_gtav,mp_apa_06 and GM_Functional_Flatgrass PLEASE DO NOT REUPLOAD THIS ADDON OR A MODIFIED VERSION ANYWHERE ELSE. THAT INCLUDES THE SFM WORKSHOP.

33,882 downloads Details →
[LEGACY/OUTDATED] Ultimate Chimera Hunt – Garry's Mod Mod

[LEGACY/OUTDATED] Ultimate Chimera Hunt

door 76561198049052081

THIS GAMEMODE IS OUTDATED! PLEASE USE THE MOST UPDATED VERSION AVAILABLE HERE ------------------------------------------------------------------------------------------------------------------------------------------- Hey there! You can join the Discord server of the Reconstructed team, they are taking care of the gamemode nowadays! Go check them out! https://discord.gg/3pcXK3J --- This gamemode is a replacement over the beta gamemode. The beta gamemode will still receives critical updates but this one will get updated with new features and improvements. Click here to access the beta gamemode workshop page Join the UCH Community! Join the M3UCH Steam Group and get updated about the incoming features and events! Click here! Team Fortress 2 is required, else you will see a bunch of errors and purple textures Ultimate Chimera Hunt is a fast paced, casual game based on the RPG known as "Mother 3." The game has a series of rounds where the pigmasks battle the Ultimate Chimera. As a Pigmask: Do your duty to King Porky and turn off the Chimera by pressing the button on its back without being bit! If you successfully do so, you will be awarded one rank advancement. As the Chimera: Your sole purpose is to destroy anything in your path! The pigmask army has come to stop you, but you're not going down without a fight, right? A guide on how to play Ultimate Chimera Hunt is available here A video should be available soon Aska and Fluxmage - Original creators of Ultimate Chimera Hunt Schythed - Porting over the gamemode to Garry's Mod 13 Raphy - Bugs fixing, future improvements and features ULX Users! The standard ULX is NOT compatible with UCH! Please click here or use the Github repo and install this modified version of ULX to use it with Ultimate Chimera Hunt GitHub ULX for UCH | GitHub

50,886 downloads Details →

Pagina 331 van 82584 (1,982,013 resultaten)

Garry's Mod server met modondersteuning

Start je eigen Garry's Mod server in een paar minuten.

Huur een Garry's Mod server