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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
[R4Cars] BMW Z8 E52
door 76561198038505889
Info I am not the author of the model or textures. Full VCmod support. Map: TDM Showroom maps I accept requests, but not all of them. If you want to see more cars from me, rate up and follow. Thank you.
Dark Souls 3 Pill Pack
door 76561198060651213
FEATURES - Contains 4 pills from Dark Souls 3 - Complete model, animations, and sounds from Dark Souls 3 _______________________________________________________________________ FREQUENTLY ASKED QUESTIONS Q: What category are they in? I can't find them. A: Dark Souls 3 Q: WHY ARE THEY SO LOUD!?!?!?!?!? A: Turn down your volume, you aren't fucking deaf. Q: Will you make...- A: No. _______________________________________________________________________ CREDITS - Fromsoft:- Creating Dark Souls - Mayhem:- Inspiration to make my own DS shit, and everything except code. - Parakeet:- Creating the pill pack addon. - Down:- Sword trail code. - Me(Roach):- Everything else. TOP DONATORS - Zipperhead:- £30.00 _______________________________________________________________________ Copyright © 20XX by Roach, All rights reserved. Nothing in this code may be remade or modified without typed consent of the original author, Roach. Doing so would be violating the Steam Workshop Rules. If you like my content, consider donating. It takes time and effort to make addons for the community.
PropHunt Juke (ph_juke)
door 76561198075978378
This map was designed with no small props! Don't forget to rate! Games needed: none Features: 1. No small props! 2. Easy to juke map! 3. 64 spawns! 4. Rising toxic-water every 2-4 min to keep props moving! 5. Randomized outer vending machines! 6. Small download! Recommended gamemode: Prophunt (I recommend the Objhunt version!) (You can use other gamemodes, but they may not work the best) Please comment with suggestions and problems! I made this map! Do not copy!
WOS Raiden roll and wall kick
door 76561198066529220
Complimentary for my "WOS HF blade (raiden MGR sword)" type "bind wos_roll_use" in console for rolling press jump against a wall to do wall kick wos_roll_doubletap -- Enables or disables double tapping of the movement key to roll wos_roll_cameramode -- Changes the first person camera type. -- 0 = No dynamic camera -- 1 = Positional Camera only ( starwars battlefront esque ) -- 2 = Position and Angles ( Realistic camera ) -- 3 = Third person camera wos_roll_dodgedamage -- Enables or disables damage while dodging
Instinct
door 76561198073518996
Instinct ESP, but cool (and submarine approved). Overview A sonar-esque pulse that originates from the player that marks Entities, NPCs, Nextbots, Players and so on through walls. Also alters colour depth based on how much health the entity has (if it has any). Color Codes - Blue: Other players - Red: Hostile NPCs - Green: Friendly NPCs - Orange: NextBots - Cyan: Weapons and items - Purple: Scripted entities - Yellow: Buttons Configuration It is required to bind a key to instinct in console for this to work. bind "your key" "instinct" // Change the activation key example: bind "g" "instinct" If you do not know how to open console or how to bind keys, use this guide. Customization instinct_mark_scripted_entities 1 // Turn this to 0 if you're having trouble with entities (purple). instinct_ui_markers_players 1 // Create UI info displays for players. instinct_ui_markers_entities 1 // Create UI info displays for everything else (only when you look at them closely). instinct_play_sound 1 instinct_screen_shake 1 // SCANNING CUSTOMIZATION instinct_scan_maxradius 10000 // Set the max radius of the scan instinct_scan_traveltime 5 // How long it takes for the max radius to be reached, avoid setting this higher than the cooldown. instinct_scan_cooldown 7 // How long it takes for you to be able to scan again. If lowering, try to lower travel time below this too.
FY-71 Custom SWEP for TTT
door 76561197960883815
Here's another custom swep made for TTT. I did not create the model. I fix the crotch gun from CS:S and made it playable for TTT. I have also created a custom icon for the gun and added the lua code. ** Server owners simply add to your collection and restart your server and you are good to go. Thanks for checking this out. Feel free to leave comments or suggestions. If you like the SWEP please rate it a 'thumbs up' above!!
Inaki's GTA IV Vehicles Remade
door 76561198038408792
Note to actual author (Inaki):, I will remove this addon if you wish for me to do so I stopped working on these so stop complaining! I won't fix it. A remake of Inaki's gta 4 vehicles! Reminder I am one person remaking the code so obviously there are some glitches. Known Bugs: -Cars may flip randomly -Minivan and Lokus stop suddenly after pressing shift _______________________________________________ Like this addon? Check out my other addons! Any bugs or suggestions? Feel free to comment or message my account. Want a broken addon fixed? Or an addon from an older gmod renewed? Well message me and ill work on it. ______________________________________________________________________________ ~~UPDATE v1.01~~ -Added GTA IV Vehicles ~~UPDATE v1.02~~ -Fixed vehicle sounds. -Removed faggio script. -Added Lokus textures.
TS!Underswap Papyrus abilities (Undertale Au)
door 76561198288630995
This is a TS!Underswap Papyrus abilities If you don't understand, you can check it out here. Features: Miss: Every 1 Seconds, Miss is reapplied, Rendering all damage taken ineffective,the second phase will become faster, If you reach the third stage, any damage can kill you. Annoying Dog: Left Click, Holding the button shoots special bones rapidly.If the player or NPC is hit,will launch Annoying Dog around the player or npc. - 15 damage per shot. Bone Throw: Right click, Holding the button shoots Random bones rapidly. Ordinary bone: - 15 damage per shot.If the player enters the second stage, there will be more bones. Blue bone: If the player hits the player, the player will jump and reduce health.If you hit NPC,- 15 damage per shot. orange bone: If the player hits the player, the player will jump wildly until the bones on the body disappear.If you hit NPC,NPC will always suffer 15 damage until the bones of the body disappear. Bone Field/Impale: Press your reload key aiming at the ground or wall, Daes not work on the ceiling, it will give your opponent 5 damage every few frames. Bone wall: Press the use key to generate a bone wall in front of you, which can resist your damage and will automatically generate when you take damage. Bad time mode reduces cooling time and has three stages The administrator version defaults to the speed of the third stage. Command: - qtg_papyrus_bad_time_mode_one - qtg_papyrus_bad_time_mode_twe ConVar: - qtg_papyrus_only_white_bones - qtg_papyrus_bgm Note!!! You must have the following plugin to use this plugin: This weapon is a modified version of Undertale Sans abilities Undertale Sans abilities
[WAC] Hawker Typhoon Mk IB
door 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
ttt_shadowmoses
door 76561198143998524
Over a year in the making (85% of that time being hiatus) the Alaskan island from Metal Gear Solid is ready for TTT! This map features the "Docks" and the "Heliport" sections of Metal Gear Solid. The layout is a blend between Metal Gear Solid and it's remake, The Twin Snakes, along with a bit of creative freedom by me. Features: - Faithful layout design - Kickin' tunes - 5 secrets and easter eggs - Two T traps - A unique "credit generator" T room feature - A surveillance camera...? - Who's footprints are these? Credits: Map - Myself Textures - Metal Gear Solid: The Twin Snakes, Myself, Google Modelling - Myself, Gears Sound Design - Myself, various royalty-free sources, Metal Gear Solid: The Twin Snakes Music - "The Best Is Yet to Come" (Secret pistol), "Easy Street" (T room secret) Testing - Dinkleberg's TTT, Myself Please rate this item fairly! Old videos: https://www.youtube.com/watch?v=1J0dPyPqBYs
[Sounds & Lua] NotAKids Required
door 76561198100664745
Houses all the sounds and lua files required for my addons. As this only contains Lua and Sounds it can also be used by other people. This is mainly for my Simfphys vehicles but anyone is free to utilize it if they want. --- -- - -- --- -- - -- --- -- - -- --- -- - -- --- -- - -- --- Updating the materials addon takes a long time, so why update everything when I add a new sound or tweak some code? This just makes it easy on me to update without having to deal with broken updates from Steam. Currently included code: Simfphys - Poppable tires *instead of just clipping with the ground* - Trailer leg code placeholder Possible additions: - Move player with gun seats in Simfphys Armed example: https://youtu.be/w453avfthdk Sounds: - Some GTAV vehicle horns & extra feature sounds like boost, rockets, ect. - A ton of car door sounds for different types of vehicles - 2 music files cause I like them - Siren sounds - Musical horns None of the code can do anything by itself, so it is completely fine to only utilize this addon for the sounds only. Nothing will break or conflict code wise.
RP California
door 76561197981322427
RP California The Golden Coast RP Note: Counter-Strike: Source is Required Features: - Very large downtown area - 3 peripheral areas including a more industrial section and a subdivision - Lots of building types; gas station, car shop, pool, church, apartments, etc - Large city hall building with courtroom and police basement - 21 apartment units and 8 houses This is the _r version of the map which I never publicly released, so it's not the one from Gamebanana. It has some lag fixes (mostly areaportals) that the original doesn't have, but nonetheless this map is still quite old, dating to February 2011. There is a missing texture in the Tenoh Office Tower but it isn't obnoxious. www.lady-natalya.info
[Photon] GMC C5500 Ambulance
door 76561197972339451
This is the files need to enable emergency lights and sirens for sgms GMC C5500 Ambulance. You will need sgm's gmod ambulance addon and Schmal's Photon: Emergency & Car Lighting Engine addon. Photon C5500 Ambulance
Vocaloid Car New Skins
door 76561198042743726
Thansk For All My +100 Followers :)
ttt_Comancher
door 76561198019844095
ttt_Comancher is a map based in western settings. Gorgeous and well-detailed city, with many explorable buildings. High usage of custom textures and props(everything is packed don't worry). Also having unique stuff like catapults(they're pretty dangerous). Thanks for downloads and likes. Wish me luck with my next map. Requires CS:S installed to work & look properly! New, smaller version: http://steamcommunity.com/sharedfiles/filedetails/?id=260830368 PS: Arming file for ttt gamemode can be found here: http://www.zombiemaster.org/smf/index.php?topic=11787.0 Old Version(ttt_comancher3): On request
TTT Traitor Awp
door 76561198000040719
I'm no longer providing updates or support, anyone is welcome to re-use the code or concept. An AWP for traitors which operates identically to the TTT Sniper rifle, except it can only be fired while scoped and there is a delay between scope in and firing to prevent 'quickscoping.' Pretty much finished, except for balancing concerns. Requires Trouble In Terrorist Town. Legacy Addon/Scripts: http://www.garrysmod.org/downloads/?a=view&id=134127 or http://puu.sh/1ZHYV.zip The materials are located here, http://puu.sh/1Njun and in the addon. FastDL will likely need to these to be placed in the materials folder for icons to work properly. Known Issues:
Push Mod w/Animation
door 76561198085025524
Required items are optional for a better push animation. (you can use DynaBase too instead of xdR) This version also supports pushing NPCs. for firstperson this should be good Contextual Animations Original Addon: Push Mod (Player Version) Original Addon Description: Yet another addon inspired by Sinavestos and his amazing RP. The mod allow you to push players just by pressing your use key , which is usually set to your "E" Key. Once you press it on a player , a hurt sound will be played and the player will be "pushed" a bit to the direction you're facing. You must be near the player. This addon is great for pushing all kinds of players into corrners and making sexual sounds/noise on your microphone ... if you're into that kind of stuff. THIS ONLY WORKS FOR PLAYERS. Credits : Jordan: All code Me : Added animation event code
Turtle
door 76561197991439764
A remake of the turtle entity on the Garry's Mod Toybox. Turtles will hop on land, swim in water, and unflip themselves should they become stuck. Requires Counter Strike: Source
[simfphys-gd] MBT USA mega pack
door 76561198414710707
M1 Abrams — основной боевой танк США, серийно выпускается с 1980 года. Стоит на вооружении армии и морской пехоты США, а также вооружённых сил Египта, Австралии, Марокко и ряда ближневосточных государств. Назван в честь генерала Крейтона Абрамса. М1 «Абрамс» в настоящее время является одним из наиболее тяжёлых танков, его боевая масса превысила 62 т. Положил начало использованию целого ряда новаторских решений, включая компьютерную систему управления огнём и раздельное хранение боезапаса с использованием вышибных панелей. ------------------------------------------------------ Средняя балансовая цена танка модификации М1А2 на 1999 год составляла около 6,2 млн долларов США. В то же время закупочная стоимость танка значительно ниже: так, вновь построенные M1A1 SA, поставляемые в ВС Ирака, были оплачены производителю из расчёта 1,4 млн долларов за машину; для Австралии M1A1 AIM с более совершенной комплектацией, однако полученные из запасов армии США, обошлись в 1,18 млн долларов за каждый танк. Стоимость капитального ремонта с глубокой модернизацией по программе Abrams Integration Management, включающей установку АСУ FBCB2, новых тепловизионных камер, модернизацию брони и т. д., составляет 0,7—1 млн долл. Стоимость наиболее комплексной модернизации до уровня M1A2 SEP, включающую замену боевого отделения целиком, в разные годы колебалась от 1,4 до 2,6 млн долларов. По состоянию на 2012 год стоимость танка по контракту для армии США составляет 5,5—6,1 млн долл. -----------------Бронирование-------------- Габариты различаются в зависимости от модификации машины, М1 (1980 г.) лоб башни - 62 мм сталь - 500 мм наполнитель - 101 мм сталь, лоб корпуса - 62 мм - 400 мм - 101 мм, IPM1 (1984 г.) и последующий: лоб башни 62 мм - 700 мм - 101 мм, лоб корпуса - (62 мм - 500 мм - 101 мм. По разным оценкам, бронирование оценивается следующим образом: М1 (1980 г ) башня: 400—420 мм от ОБПС/800 мм от КС, корпус: 360 мм от ОБПС/700 мм от КС. IPM1/M1A1 (1984 г.) башня: 450 мм от ОБПС/900 мм от КС, корпус: 360 мм от ОБПС/700 мм от КС. М1А1НА (1988 г.) башня: предположительно 550 мм от ОБПС/1050 мм от КС, корпус: 360 мм от ОБПС/700 мм от КС. M1A1HA+/AIM/D/M1A2 (1990 г.) башня: 650 мм от ОБПС/1200 мм от КС, корпус: 360 мм от ОБПС/700? мм от КС. M1A2SEP/SEPv2/M1A1AIMv2/FEP(2000) башня: ~800-950 мм от ОБПС/~1600? мм от КС, корпус: предположительно 600-650 мм от ОБПС/1100? мм от КС --------------------------------------------------------- Controls: (Walk key, ALT by default): freeview; K: change shell type; M: change gun; L: sight mode; LShift: zoom (only in sight mode); G: Smoke grenades; ABRAMS---- speed - 68/-41 km\h; cannon - M256; shell - M829A1(670mm), M830(550mm) , Smoke; ammo - 40(m1a1), 55(m1) smoke launchers - 12; crew - 4(2 or 4 passengers); Tanks:----- M60; M1; M1IP; M1A1; M1A1FEP; M1A2Sep1-3; M1A2 Tusk1-2; Shells;----- M829 - Penetration(650mm), Speed - 1575m/s, APFSDS M829A1 - Penetration(700mm), Speed - 1575m/s, APFSDS (m1a1,m1a1fep) M829A2 - Penetration(750mm), Speed - 1675m/s, APFSDS M829A3 - Penetration(800mm), Speed - 1555m/s, APFSDS (m1a2sep1) M829A4 - Penetration(930+mm), Speed - 1140m/s, APFSDS (m1a2sep3) M830 - Penetration(500-600mm), Speed - 1240m/s, HEATFS (m1a1,m1a2) M833 - Penetration(420mm), Speed - 1501m/s, APFSDS (m1) Made for a PGS server, use it if you want, but warn us about it!--Сделано для сервера PGS, используйте его, если хотите, но предупредите нас об этом! Tags: usa, usmc, us, tank, abrams, m1a1, tusk, m1a2, m60, gredwitch, simfphys.
gm_ravenholm_snow
door 76561198149668013
"We don't go to Ravenholm anymore..." I was inspired by the concept art previewed in the Project Borealis tech demo of Ravenholm in the winter. In 21 days I came up with this map here in hopes of replicating the team's effort. This is the first map I have taken an modified. This map composes of the following changes: - All fire traps no longer function. - Much better optimized (nodraw, hint vs. skip, shrank the skybox and divided the map into three parts. - The church can be entered. - Fixed lazy errors with the ladders, invisible brush faces and decals, and deleted extraneous brushes underneath the map. - Added some of my own custom textures of the snow and the church carpet (they are pictures taken with a smartphone). - Opened more areas that were not accessible to the player. - Added a 3D skybox to project the aurora borealis display. I hope you enjoy the scenic views in an untimely peace of the classic zombie town. But tread lightly, for this is hallowed ground! Credits: - Faithfullfaun Advanced Warfare Multiplayer DLC Map Fracture (Props) - Rendy and Valve Corporation The ravenholm map is an edited version of the sandbox map edited and published by Walter. - TheOgre26 importing custom snow, carpet, rock, and aurora wave textures. Tags: ravenholm, zombie survival, sandbox, snow, winter, aurora borealis, northern lights, nightime.
[ TFA ] M1911A1
door 76561198136976811
M1911A1 by The Master MLG. i know this is topic, but this is a request from Nova . his/her idea for me was acceptable. anyways enjoy with this u.s.a pistol. Credits: Born To Kill Vietnam: Materials/Models New World Interactive: Materials/Models/Sounds The Master MLG: Lua Coder
CW 2.0 TF2 Minigun Skin Pack
door 76561198073293323
Rate & follow my workshop for future addons REQUIREDMENT CW 2.0 TF2 Also you can use material tool but it has to be a c_models. Credit: Me - screenshot, thumbnail Valve - Team Fortress 2 texture
COD BO NVA and Vietcong NPCs and Playermodels
door 76561198057656117
Finally i can add bodygroups now :) Credits: Treyarch and i didnt port them. Source: http://steamcommunity.com/sharedfiles/filedetails/?id=150117325&searchtext=vietcong All playermodels and npcs have bodygroups and skingroups. Weapons are Customizable weaponry extra. Enjoy
Star Wars Vehicles: The Last Jedi
door 76561198004483779
Credits: LucasFilm and Disney for Star Wars Models by EA Script by Liam0102 and Myself Mesh fixed by filenet Ported by Myself Vehicles: - TIE Silencer - V-4X-D Ski Speeder - U-55 Load Lifter (Resistance Transport) - A-Wing RZ-2 - More to come? Maybe?! Special Controls/Features: - TIE Silencer -- Tab key allows for cockpit look around while flying -- Can enter cockpit through the Circle Hatch on top! - V-4X-D Ski Speeder -- Boosting with shift makes red smoke/dust trail! - U-55 Load Lifter(Resistance Transport) -- Pilot can Tab to free look in cockpit -- Carries 11 Passengers and 1 Pilot -- Enter the interior through the back of the ship up the invisible ramp --- (may make this not so rigged later on) - A-Wing RZ-2 -- Tab key in cockpit view allows look around -- Shoots Fast -- Shoots Concussion Torpedos(Currently just standard missles) -Both have interiors you can get into! Though Ski Speeder has to be facing a certain angle to work properly... Released, Please check my addons: Add in FO AT-M6 and AT-ST as Props ONLY to Roleplay with! Other News for SWV: -Lua Issues with Nebulon Frigate need to be addressed... -Will be updating T70 and TIE Defender due to models lacking quality --This could take a few weeks as it is the Holidays so please be patient -Thanks Syphadias Report Bugs if any are found! This Addon Requires Liam0102's Star Wars Vehicle Pack Found Below: https://steamcommunity.com/sharedfiles/filedetails/?id=495762961 Link to the whole Collection of Star Wars Vehicles by Liam0102, Doctor Jew, The Doctor, and Myself: http://steamcommunity.com/sharedfiles/filedetails/?id=616179223
Garry's Mod Guides
Garry's Mod-server instellen en TTT-modus activeren – stap voor stap
GMod-server opzetten en TTT instellen: Workshop-collectie, ULX-admintool en TTT-configuratie stap voor stap uitgelegd.
Garry's Mod Workshop Addons installeren
Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
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