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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
FDEC Paramedic Playermodels
door 76561198035079913
A model retexture I created 8 months ago that I'm now releasing to the public. Original model was not created by myself and can be found here The hat is a bodygroup so it can be taken off (not really needed for the uniform). The uniform itself is inspired by the FDEC paramedic uniform. This model was originally a security guard from Kane & Lynch. Credits: Retexture: Noble Reskiner: Minimole Converting ragdoll to playermodel: Tyler
Kakashi Hatake - Naruto Shippuden: Ultimate Ninja Storm 4 (Playermodel) [Bodygroups]
door 76561198413625941
Kakashi Hatake is a shinobi of Konohagakure’s Hatake clan. Famed as Kakashi of the Sharingan, he is one of Konoha’s most talented ninja; regularly looked to for advice and leadership despite his personal dislike of responsibility. To his students on Team 7, Kakashi teaches the importance of teamwork, a lesson he received, along with the Sharingan, from his childhood friend, Obito Uchiha. After the Fourth Shinobi World War, Kakashi becomes Konoha’s Sixth Hokage, Rokudaime Hokage, Literally meaning: Sixth Fire Shadow. This Playermodel Contains: Anime Shader Bodygroups 1/18/2019 changes: 1+ Re-texture 1+ Idle Pose 2+ Hairs 1+ Eye Pairs 1+ Faces Attention: To make the reading pose accurate, you must switch the eye, face, and headband bodygroups to the last option, and have no weapons equipped. Kekkai Genkai: Sharingan, Mangekyō Sharingan Affiliations: Konohagakure, Root Allied Shinobi Forces Clan: Hatake Clan Parents: Sakumo Hatake All rights reserved to CyberConnect2. This is non for profit just for fanart and educational purposes only. Nature Types: Lightning Release Water Release Earth Release Fire Release Wind Release Yin Release Yang Release Map used: gm_sweet_forest
Combine Advisor SNPC
door 76561198211802676
Overview: A fully working Half-Life 2 custom Advisor AI. Adds a classic Advisor, and two episode 2 variants (one without arms) to the spawnmenu. Features: - The episode 2 advisor variant has the iconic tongue ability (not the one without arms though) - Episode 2 variants have a flinch and death animations - Melee attacks - Has different telekinectic abillities, such as being able to pick up and throw nearby objects at the enemy, picking up enemies from the ground and holding them in place, and sending stuff flying everywhere - If it doesn't have any objects to throw, it instead uses a telepathic abilty that obscures vision and deals medium damage - Has a shield that it will activate if it's taking heavy damage. It can be destroyed but it's quite resistant towards bullets - Uses AI nodes for flying NPCs if they are available. - Has a variety of sounds, most of which come from the Advisor encounters in Half-Life 2: Episode 2 - Uses cool particle effects - Decent ragdolls ConVars: "snpc_advisor_health" - Default is 512, in Half-Life 2 Episode 2 the health is 1024 "snpc_advisor_shield_health" - Shield health, default is 128 "snpc_advisor_shield_activate_sensitivity" - Lower this value if you want the Advisor to activate the shield more easily "snpc_advisor_flinch" - Enables/disables flinch for episode 2 variants "snpc_advisor_max_prop_damage" - Maximum damage from Advisor thrown props, will be twice as much for NPCs
[VJ] Contagion SNPCs
door 76561198353846936
Welcome to my Contagion SNPCs! VJ Base is required in order to work! Found a bug or issue? Report it in the Bugs/Errors Discussion. ------------------------------------------------------------------------------------------------------ Includes: NPCs: - Carrier Zombie - Civilian Zombie - Curtis (Zombie) - Diego (Zombie) - Doctor Zombie - Elijah (Zombie) - Eugene (Zombie) - Inmate Zombie - Jessica (Zombie) - Lawrence (Zombie) - Looter Zombie - Military Zombie - Manuel (Zombie) - Marcus (Zombie) - Mia (Zombie) - Mike (Zombie) - Nick (Zombie) - Nicole (Zombie) - Officer Zombie - Riot Brute Zombie - Riot Soldier Zombie - Riot Zombie - Ryan (Zombie) - Screamer Zombie - Tony (Zombie) - Worker Zombie - Yumi (Zombie) - Zombie (Male, Female) Spawners: - Random Zombie - Random Zombie Spawner - Random Zombie Spawner (Single) - Zombie Map Spawner ------------------------------------------------------------------------------------------------------ Features: - Configurable in the configure menu! - Features all of the zombies from the game including specials! - Original animations, sounds & FX straight from the game! - In-game accurate stats! - Full VJ Controller support! - And more! Map Spawner: - Behaves just like the AI DIrector from the L4D SNPCs - Fully configurable in the configure menu - Only maps with built-in nodegraphs will work, Nodegraph Editor will not work ------------------------------------------------------------------------------------------------------ Notes: - They don't gib due to the game having a special gore system similar to L4D2, so I won't be able to add gibbing. - Currently there is no infection system yet, that's because the animations use different skeletons while still being ValveBiped but they're useless on HL2 Valve skeletons, etc. So unless if someone can retarget the animations to those skeletons I don't think there will be an infection system in this. - As for Contagion VR: Outbreak stuff, it is a possibility but it's not a priority as of now. ------------------------------------------------------------------------------------------------------ Credits: - Me(Darkborn) - Making addon, porting, editing, etc - Monochrome, Inc - Original assets - DrVrej - VJ Base - Cpt. Hazama - Providing assets & Map Spawner code - Reborn - Providing original zombie sounds from Contagion Anyone else where credit is due! ---------------------------------------------------------------------------------------------------- Copyright © 2018-20XX by Darkborn, All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by Darkborn belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn. Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules.
SCP-173-P
door 76561198013066994
Hi there guys, Yeah this is just a reskin of TamKC's SCP-173 NPC. Full credits goto him and who ever he gives credits too aswell. For the model I would specialy like to thank and give full credits too Nahka for letting me use his Pinkamena Diane Pie model! Known Bugs! SCP-173-P Some times teleports backwards, i'm not entirely sure why this happens but i'm looking into it. SCP-173-P Only follows her spawner, yes I know this happens and due to the fact that TamKC has stopped developing his SCP-173 NPC I highly doubt it will be fixed, unless I can find the time to do it my self. There is a knife coming from her, yep i know but that's how she kills you. I will sort that out, I just need to edit the co-ordinates on where the knife is being held so you can't see it. THE MODEL AND SCRIPT USED IN THIS ADDON IS NOT MY WORK, I AM NOT CLAIMING ANY OF THIS AS MY OWN. ALL THANKS, CREDIT AND RESPECTS SHOULD GOTO THE ORIGINAL CREATORS OF THE MODEL AND THE SCRIPT. I'VE ONLY MODIFED THE SCRIPT TO WHAT IT NEEDS TO BE. ONCE AGAIN I AM NOT TAKING ANY CREDIT FOR THIS.
TTT - Portable Tester
door 76561198020442064
The New Improved Portable Tester! This item was inspired by two items on 420server's TTT server. www.420servers.com This addon includes two items: A Portable Tester, and a Fake Portable Tester. The Portable Tester is dropped by a detective, and has max of 3 uses by default. If an innocent uses it, it'll glow green for 5 seconds (configurable), and also announces to everyone if theyre proven or not (configurable). If theyre a traitor, it'll glow red and etc. The fake tester is the COMPLETE opposite. There are 12 convars: ttt_ttester_delay (Default: 1) - How long the glowing stays, and how long inbetween uses. ttt_ttester_dstring (Default: "Your portable tester has been destroyed!") - The string used when your portable tester is destroyed. ttt_ttester_dmglog (Default: 1) - Do you want damage done to the tester to be logged in ttt_print_damagelog? ttt_ttester_chatlog (Default: 0) - Announcement of their proven status after use. ttt_ttester_ilog (Default: "%s is an innocent. Protect him!") - Text used in chatlog when its an innocent (Or a traitor in a fake tester) ttt_ttester_tlog (Default: "%s is a traitor! Kill him!") - Text used in chatlog when its a traitor (Or an innocent/detective in a fake tester) ttt_ttester_talarm (Default: 1) - If a traitor is detected, play an alarm? ttt_ttester_ambience (Default:1) - Ambience noise when its existing? ttt_ttester_ialarm (Default: 1) - Same as talarm, but, for innocents. ttt_ttester_uses (Default: 3) - The amount of uses until the tester destroys itself. ttt_ttester_multi (Default: 0) - Whether people can use the tester multiple times in a round ttt_ttester_explode (Default: 0) - Should the fake tester explode on use? WARNING: THIS COMES WITH CUSTOM CONTENT. Add this following code to a server-side file if you want to force download on join: resource.AddResource("materials/vgui/ttt/icon_cust_porttester.png") Report bugs in the comments. Update should be live within a day or two. Cheers! Thanks to: Pootis Power - For helping on what to add Tropical Trail Mix - For the original idea (and a tiny little amount of copy and paste code because im lazy). RIP his servers GitHub - https://github.com/Xenomorph-King/PortableTester
Realistic Fall Damage [No longer supported]
door 76561198046036058
GMod now has integrated realistic fall damage, this addon was made when mp_falldamge dealt 100 damage regardless of the height when it was on, but now this seems useless. Though, To get it to work type "mp_falldamage 1" in the console
Usable Beds
door 76561198141519593
These beds can be found in the Vehicles tab under the "Beds" category. Press E on a bed to lie down on it. Press E again to leave it. Entity beds that are meant to let players lie down on them. That's pretty much it. A very simply made alternative to prisoner pods. Most of the filesize comes from the materials of the beds. There are about 6 beds total, some of them having bodygroups and skins. The only issue these beds have is that the viewpoint of the bed starts at the feet of the beds, so it's recommended to enter thirdperson while seated to circumvent this if you don't like it. (Please inform me if there are ways to avoid this!) There is also a Github version for this here! https://github.com/Nara7K/Usable-Beds More beds may be added, but feel free to make more of your own off this if you'd like! FAQ Q: Something is not working. / The game is breaking. / I'm sitting on the bed, not lying down. A: These beds are basically vanilla HL2 vehicles code-wise, so it is almost guaranteed to be something on your end. Credits hong227 Huginn Doggo06 Me for some tweaks and custom bodygroups/skins
[TTT2] Spy [ROLE]
door 76561198049831089
A dark laugh is audible through the cold tunnels of the dark tunnels. He knows that he isn't one of them, but he was able to deceive the traitors and now they see him as one of them. A great opportunity. You have to use TTT2 in order to use this role. Report bugs concerning this role here and submit new role ideas here. A list of all currently available roles can be found here. Discord: https://discord.gg/9njYXGY Source: https://www.github.com/Alf21/ttt2-role_spy The spy is a innocent player with a shop that tries to play alongside the traitors. The traitors see the spy as their colleague, but the spy doesn't know who is a traitor. Therefore the traitors do not know whom to trust. The traitor chat is disabled, when a spy is spawned in the round. -- Credits: Alf21 & LeBroomer: creator of this role addon Mineotopia: designer of the role icon
Mortal Kombat 9: Kitana ragdoll
door 76561198121274884
The Edenian princess has joined and she's very happy about it Features: - Face, eye and finger posing - Bodygroup for mask (you can remove her mask when you want using the bodygroup tool) - Boob/Cloth/Hair physics etc...
Rena Ryuguu [Sailor Pack] (XenoAisam)
door 76561198040552116
------------------------------------------ (Note from uploader) This model is not mine, all rights are XenoAisam. I am only uploading it to the steam workshop. If you would like to know more about this model visit http://xenoaisam.deviantart.com or http://xenoaisam.com. ------------------------------------------ ====================== Half-Life2 ; Garrysmod model ====================== Tag: Rena, Ryuugu , anime , model , xenoaisam , Higurashi no Naku Koro ni TITLE: Rena Ryuugu AUTHOR: XenoAisam E-MAIL: [email protected] WebSite: http://xenoaisam.wordpress.com FILENAME: sailorpack.exe FILESIZE: -Varied- DATE RELEASED: 21 August 2010 VERSION: 1.0 DESCRIPTION: Rena Ryuugu is a fictional character from the Higurashi no Naku Koro ni anime and game series. She is about the same age as Maebara Keiichi, as it is mentioned that they are in the same grade-level. Little known, but her real name is Reina, not Rena, and that is the way her parents, and other people who wish to adress her formally, call her. ~ Wiki CREDITS: +To ME, XenoAisam +TurboSquid for headphone model (not garl) FEATURE DESCRIPTION: -With faceposer -Heavily modified v4 Naluri source reference model -npc usage (garrysmod) -ragdoll usage (garrysmod) -player model usage (garrysmod) Optional Requirement: -play with any model by xenoaisam Known issue: -Some animation for face poser is weird -Her faceposer combination sometime change her face looks weird and ugly, use carefully especially under direct light. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Legal Stuff: THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Valve or Steam. ELEMENTS TM & © valve AND/OR ITS LICENSORS. its also licensed under a Creative Commons Attribution-NonCommercial 3.0 . DO NOT MODIFY THE CONTENTS OF THIS PACKAGE AND THAT THIS PACKAGE BE DISTRIBUTED WITH ALL FILES INTACT. Also, YOU MAY NOT SELL THIS BY ITSELF OR AS PART OF ANY OTHER PACKAGE WITHOUT PRIOR PERMISSION FROM ME. :)
SCP-RP: Site 61
door 76561198229944244
__________________________________________________________________________ Map name: rp_site61_kaktusownia __________________________________________________________________________ Optional: Nodes: https://steamcommunity.com/sharedfiles/filedetails/?id=1689543128 HDR recommended for better experience but not required. __________________________________________________________________________ Features: - Winter theme - SCP 106 - SCP 008 - SCP 996 - SCP 372 - SCP 1048 - SCP 096 - SCP 939 - SCP 682 - SCP 035 - SCP 173 - SCP 049 - Working SCP 914 - Tesla - Armory - Remote door control - 3 custom cells for your needs - Warhead room - Cafeteria - Toilets - Gate A - Gate B - Pocket dimensions - Class D block _________________________________________________________________________ Credits: Base Map - Default_OS __________________________________________________________________________ Tags: SCP-RP, Kaktusownia, 049, SWEP, Base Map, 106, Extensive, Breach, Outpost, Forest, Snow
[Simfphys] [INS2] Colorable Civilian Cars (+VBIED)
door 76561198072670107
"One person's car is another person's scenery." - Jonathon Ive Adds three colorable civilian cars from Insurgency to Garrysmod, with VBIED "Car Bomb" variants. Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview Three cars; a Mercedes, a Passat, and a generic Minibus, from the Middle East. The cars fit 4 people; the Minibus fits 6. Each vehicle is high quality but battle-scarred, more suitable for apocalyptic or low-class settings. Each car has a version with a car bomb installed. Press your attack button in a VBIED ("Vehicle Based Improvised Explosive Device") to set off the 5-second fuse. That's all there is to it. Credits - Arctic: Making this mod. Support me on Patreon for as little as $3! - New World Interactive: Insurgency, which this vehicle is from. - Luna: Making Simfphys. - (You): For your inspiration, your support, and your time. Here's to (You)!
gm_los_pollos_day
door 76561198119538744
Here is my take on the iconic Los Pollos Hermanos resturant from the show Breaking Bad, I wanted to make a map that was up to Gus Fring's standards, I even recreated the official menu seen in the show with photos found on google images lol. I also added a roof ;) I also added some side buildings just to flesh out the map but I will admit the green brick house really sucks lol Anyway I hope that you all enjoy this map as much as I did making it. And if you have any complaints, I suggest you submit it through our email system
TTT Map Pack 3
door 76561198013649572
I take no credit for any of these maps, I simply uploaded them because there is a lack of them here on workshop. Maps Included: de_westwood ttt_fallout ttt_floatinghouse_v3_b2 ttt_residentevil2_se ttt_siege ttt_slumcity_b2 ttt_urban_ruins_b1 ttt_warehouse_v2_b2 xmas_nipperhouse
[OLD] Ultra Instinct Abilities
door 76561198095228868
Mod commission for Garry's Mod now oppened ! This addon is old and will not be updated, the optimization is horribly wrong and the code structure is very bad. It's an ultimate technique that severs the consciousness from the body in order to allow the body to subconsciously move it to even attack and evade. It's called 'Ultra Instinct'. You have a question ? a suggestion ? or even an idea for future swep? Tell me in the comments! Keys and abilities: - (BEFORE ACTIVATION) LEFT CLICK: Activate the Autonomous Ultra Instinct - (AFTER ACTIVATION) LEFT CLICK: Instant punches teleport - RIGHT CLICK: Kiai Shockwave - RELOAD: Perfect Ki-Blast - PASSIVE: Auto-dodge - SPRINT: Super fast movement - ALT: Fast movement Features: - Multiplayer support - 3 techniques, and 3 passives - Pretty effects - Dragon Ball FighterZ sfx - All in one SWEP Category: Weapons -> EL JAUNITO | DRAGON BALL © 2024 ElJaunito - All rights reserved. This content is protected by copyright under international intellectual property laws. It is prohibited to publish and reuse it on Steam except by Steam Account ElJaunito. All copyrights, trademarks and other intellectual property rights belong to their respective owners. For any requests for use or licensing, please contact me via the following address: https://steamcommunity.com/id/ElJaunito/ Credits: Playermodel in showcase: https://steamcommunity.com/sharedfiles/filedetails/?id=2499496118 Shockwave effect: https://steamcommunity.com/sharedfiles/filedetails/?id=658614202 son goku dragon ball z super kai heroes swep ultra instinct omen autonomous technique abilities
[TTT2] SpartanKick [WEAPON][FIXED]
door 76561198049831089
Fixed version of https://steamcommunity.com/sharedfiles/filedetails/?id=282584080&searchtext=spartan+kick Fixed error messages and improved code. TTT2 is required to perform a strong kick against the targeted player or door. Icon by Mineotopia (https://raw.githubusercontent.com/TimGoll/ttt_addon_graphics/ca8bc3a3e530bc0c32184d002cb3cd5810be74ef/STEAM%20WORKSHOP/icons/icons_512/ttt-spartan_kick.jpg)
[GTA V] simfphys Sports Pack
door 76561198058963854
Here they are! Some of the amazing sports cars from GTA V! More will be added! YOU NEED THE SHARED TEXTURES ADDON FOR IT TO WORK! (I know the Infernus isnt a sports car but I didnt have time to fix it, I will move it to a super pack down when its ready) I really hope you all enjoy!!! Includes ~Bravado Banshee (Bodygroups) ~Dewbauchee Seven70 (Bodygroups) (Gold and Silver Skin) ~Dinka Jester (Bodygroups) ~Pegassi Infernus (Bodygroups) ~Pfister Comet (Bodygroups) Credits "WinningRook": Exporting and rigging it for simfphys vehicle base. "Rockstar Games": Original model & textures.
VIVO | Health Overhaul
door 76561198058507009
This addon revamps the whole health system, adding a customizable limb system, various medical supplies, and an armor system that includes durability and different levels of penetration. If you enjoy Escape From Tarkov, you may like this addon. This addon is so experimental that I have no clue if it will work smoothly in servers of 10 or more. It's been tested with 8 people in DarkRP, Sandbox, and Prop Hunt (accidentally) with pretty smooth results. If you're using it in singleplayer or with a few friends it should probably be fine. This addon works best with regular guns that shoot bullets. Due to the way that the source engine works, not every weapon hits limbs. Weapons that don't hit any particular limbs instead disperse the damage between the limbs. Also note that since this limb system doesnt actually use the player's health, many medkit and medical addons will not work with this addon. Press H to check your vitals. This bind can be changed in the settings. Hold E on first aid kits to use them. Helmets and Vests can be repaired using an Armor Repair Kit. Have the armor equipped to repair it. Many things in this addon can be customized, such as the player's voice when taking damage, or disabling/enabling different status effects. Questions you will definitely ask Q: Why is my health so high? The health that appears on your health bar in the bottom left changes to the sum of all your body parts' health in this addon. Though it may appear high, your individual body parts do not actually have high health, and 1-2 shots from a decent weapon will likely instantly kill you. Q: Is there animations? A: No, I am unable to port/make animations. If anyone else wants to, go ahead. Q: Will you make armor visible on players? A: Probably not, I don't really have an idea on how to do it. Q: Can you add/change ____? A: Feel free to leave suggestions in the discussion thread, there's always a chance I may do it! Q: Does this work with ____? A: I don't know, test it yourself. If there's errors/incompatibilities report them Illusion for medical models carlsmei for medical models Cody for helmet/vest models
Meet the Medic Map and Prop Pack
door 76561198014205872
Prop and Map By {Benjamoose} The ThunderMoose : http://steamcommunity.com/id/benjamuffin mod request : Kitty Kitty : http://steamcommunity.com/id/ibeenshagginyowife/
Jason Voorhees (Part 3,7,8,9) Pill Pack
door 76561198079436600
This is an addon/pill that allows Jason Voorhees from Parts 3,7,8 and 9 models to be able to attack, cloak and chase teens. (Basically what Jason from Friday the 13th can, now can do it in Gmod, to an extent) This requires Morph mod I've added custom sounds to this addon apart from the walking steps, the sounds are now from the original game, if any bugs occur with the sounds then inform me (: Controls: Left click - Attack Right click - Invisibility (Plays sounds during it) F - Chase sound How to use: Hold Q> There will be a tab at the top where it says: NPC's,Entites, etc. There will be a tab called Morph > Friday the 13th > W/e Jason Credits: Coding & Base: http://steamcommunity.com/sharedfiles/filedetails/?id=928384759 (I used this as the base for the addon and changed somethings, all credits involving this addon go to him so thank him) Model: Konnie Sounds: GunMedia & Illfonic This was made as a request by others, don't bother commenting on who you want me to do next, visit my actual model page to use the strawpoll there, Thank you!
Angry Birds
door 76561197999597301
It's finally here! The Angry Birds Model pack! This time for the new Garry's Mod. All of these models are 100% Custom made, but 1337gamer15 did the porting part, and gave me the permission to upload it. And Special thanks to ApocHedgie and RandomTBush for various reasons (and being awesome at the same time). This pack includes: Red Bird Blue Bird Yellow Bird Black Bird White Bird Green (boomerang) bird Big Brother Bird Orange Bird (normal and inflated) Normal Pig Helmet Pig Mustache Pig King Pig Mighty Eagle Sardine Can Eggs (golden ones too) Slingshot (you can stretch it like the slingshot itself) From Space: Super Red Bird Lightning Bird Lazer Bird Firebomb Bird Ice Bird Monster Bird (aka Incredible Terrence) I plan on making more models for this pack in the future (such as the pink bird), so expect updates as well. If you have any good pics or videos to show of these models in use, feel free to show them off. Note: I'm well aware that these models aren't necessarily "perfect", but it's the best I could do to give back to the community.
[GM] Paranormal Events
door 76561198040373516
Hello, everyone! Looking for an add-on to work universally on any map (preferably with a navmesh) and creep out you and your friends? What is this? This is essentially an add-on that adds random paranormal events to any map with a navmesh. Current features: •Ambient sounds play at random intervals around the map. •Ghosts will spawn and lurk around the map, flinging props, opening doors, etc. •Shadow Figures will spawn. •Cockroach swarms will spawn randomly and skitter across the ground. •Blood will sometimes drip from the ceiling. •Doors will open and close at random. •Buttons and switches will be manipulated randomly. •Lights will flicker at random. •Lights will break at times. •Ghost orbs will spawn. •Highly configurable with convars for setting your preferred options (Just type gmpa_ and see the list of options!) Recommended maps: •M3 Facility •Amnesia TDD Map •City of Silence •Never Lose Hope Hospital Complete •Granny 3 House •Backrooms •The International Mall (no navmesh) •rp_isidore (no navmesh) •gm_jammed (no navmesh) ConVar Name Description gmpa_enabled Enable or disable the ghost events system. gmpa_max_active_ghosts Maximum number of ghosts that can be active at once. (default is 5) gmpa_radius Radius in hammer units that dictate how far or how close events/apparitions should happen from a player. (2048 default) gmpa_ghost_lifetime Maximum time in seconds for a ghost's physical form to linger around. (default is 10 seconds) gmpa_delay_event_min Min time in seconds between ghost events (default is 5). gmpa_delay_event_max Max time in seconds between ghost events (default is 90). gmpa_delay_apparition_min Min time in seconds between ghost apparitions (default is 30). gmpa_delay_apparition_max Max time in seconds between ghost events (default is 120). gmpa_aggro_threshold Aggro threshold for ghost (default is 10). If the aggro surpasses this value, the ghost will hunt the player that triggered it.) gmpa_aggro_multiplier Aggro multiplier for ghost. (default is 1) gmpa_ceiling_bleeding Enable bleeding effects from ceiling? (1 = enabled, 0 = disabled). gmpa_shadow_figures Enable shadow figures? (1 = enabled, 0 = disabled). gmpa_ghost_orbs Enable ghost orbs? (1 = enabled, 0 = disabled). gmpa_visible_ghosts Are ghosts visible? (1 = enabled, 0 = disabled). gmpa_cockroach_swarms Enable cockroach swarms? (1 = enabled, 0 = disabled) gmpa_prop_flinging Enable prop flinging? (1 = enabled, 0 = disabled) gmpa_flickering_lights Enable lights flickering throughout the map? (1 = enabled, 0 = disabled) gmpa_flashlight_effect Enable flashlight effects on the ghost system? (1 = enabled, 0 = disabled) gmpa_flashlight_flicker_chance Chance of flashlight flickering or turning off when near ghost. (Default is 25, 100 means your flashlight always flickers in close proximity to a ghost.) Credits: •Sound effects from: DOOM 3, Half-Life 2, Obscure, F.E.A.R. •markagyei - being an awesome test subject. •graymainer - offering awesome support on the project. •Umbree, Impulse and Vuthakral - giving really spooky ideas.
Garry's Mod Guides
Garry's Mod-server instellen en TTT-modus activeren – stap voor stap
GMod-server opzetten en TTT instellen: Workshop-collectie, ULX-admintool en TTT-configuratie stap voor stap uitgelegd.
Garry's Mod Workshop Addons installeren
Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
Garry's Mod server met modondersteuning
Start je eigen Garry's Mod server in een paar minuten.
Huur een Garry's Mod server