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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Background NPCs - Custom models example module
door 76561198127131103
An example of a module that changes the default configuration of an addon. This module replaces and / or complements the default models. For which NPC Link to addon Citizen 1. https://steamcommunity.com/sharedfiles/filedetails/?id=654132664 2. https://steamcommunity.com/sharedfiles/filedetails/?id=1649131424 Special police https://steamcommunity.com/sharedfiles/filedetails/?id=1180644069 Special force https://steamcommunity.com/sharedfiles/filedetails/?id=1179864141 Gangster https://steamcommunity.com/sharedfiles/filedetails/?id=2024676351 GitHub https://github.com/Shark-vil/background-npcs-example-module Attention! I am not going to support or add new models to this addon unless it is technically necessary. This addon is mostly a demo for other developers.
[LVS] German tanks
door 76561198354114529
Models from Men of War and mod Valour PZ-6 H PZ-6 P PZ-5 D PZ-4 C PZ-4 G PZ-4 H PZ-3 E PZ-2 C PZ-35t PZ-38t Marder-3 PaK 35 Tag: WW2. pz2. World War2. pz4. pz3. Men of War. «Авторское право принадлежит SIMER . Продукт может быть опубликован в Steam исключительно через аккаунт с SIMER »
Zs Obj Vertigo
door 76561197970868224
A HUGE map, perfect for zombie survival or intense roleplaying. Made by me, enjoy! Note, doors are based on the Zombie Survival gamemode. There are more up-to-date versions on line specifically for Zombie Survival, this version is kindof just for building. Doors don't really work.
5 Finger & Procedural Humans
door 76561198062931141
Models given a combination of higher quality hands, higher quality rigging or higher quality meshes. Gone is the 2004 optimisation of mitten gloved humans, now prepare for 2002 quality full finger fidelity. Check out the player model replacer here Features: - Full 5 finger hand fidelity for all human NPCs that previously lacked them including every citizen model, Combine Soldiers and Metropolice. - Higher quality vanilla accurate Combine Soldier models refitted from Romka's models with jigglebone pouches. - Procedural bone rigging included or enhanced. - Procedural 3, 4 finger bones for animations that did not include them. (no animation replacers needed) - Fully retexture compatible, the new hands are fitted to the old materials almost exactly. - LOD models retained. Bonus Features: - Full mod content model sources on GameBanana for modders. - Garry's Mod player model replacers. - Female animations given the full animation set from males with corrected proportions. "Procedural?" This mod includes procedural animated helper bones like wrists that you'd usually only find on the original unmodified HL2 models (and only on the friendly human NPCs.) Also included are procedural bones for the ring and pinky fingers so those fingers wouldn't stick out with certain animations like holding a weapon. - The ring and pinky fingers are procedurally animated (they follow the middle finger.) - This is because these fingers don’t have move for a lot of animations without this fix. - The player model version of this addon has models you can finger pose. - This addon is a port of my HL2 addon, why it would behave differently in GMod is beyond me. Special Thanks: Romka - Combine Soldier base models The One Epicplayer - Source files for Soldier and Metrocop anim fix
Neo-Smash
door 76561197992189064
Don't forget to leave a rating! If you leave a negative one, please let me know why! Smash! The good ol' minigame from CS:S brought into GarrysMod. What is Smash? Smash is a gamemode where you have two teams: Ants and Smashers The Ants spawn on small platforms, while the Smashers spawn somewhere where they can see the whole map (depends on map). The Smashers are equipped with the "Smasher"; a gun that fires Vending Machines. Smashers have to kill the Ants by either killing them with a direct shot, or by knocking over the platforms. Ants have to survive by dodging Vending Machines and jumping from platform to platform, until the timer hits a certain amount (depends on server and map) FEATURES: * Throw Yourself as Ant. If you press shift while in motion you will become a ragdoll with alot of motion applied to it, meaning you can reach platforms that you normally wouldnt be able to reach. This is risky as you can easily fall off the platform, use it with care. * Custom KillFeed * Custom sound effects (round end, round start, last man standing, etc...) * Custom mapvote * Bunny Hop support ...and more! SERVER CVARS/COMMANDS: smash_gun_force x -- gunforce*x. Where X is by default 1. This sets the gun force. smash_max_rounds -- By default 15, sets the amount of rounds before mapvote starts smash_round_time -- By default 100, sets the round-duration in seconds smash_break_time -- By default 10, sets the break-duration in seconds smash_god_time -- By default 0.4, sets when the "next phase" starts (round time - (round time* god time)). EG: 0.4 starts at 60 seconds mark smash_freeze_time -- By default 3, sets the durastion of the freeze phase
Mobenix Fast Water
door 76561198167644704
Adds the low quality water into gm_mobenix_v3_final. It uses cubemaps for reflections.
SPSA-10
door 76561198051652134
Powerful automatic shotgun. Model and primary code by Heavy-D
[MW Base] Izhmash AK-103
door 76561198296543672
Description: My six Blyat in MG Base, A Izhmash AK-103 Assault Blyat with Custom Sounds, Custom Attachments and Custom Stats covertible to various specimens from the AK Series 100 including: Izhmash AK-100 (AK-74M for the friends), Izhmash AK-105 and Izhmash AK-9. Credits: Original Port: Farengar Model and Materials: Stoy79 Sounds: Many Sources Animations: Infinity Ward, Modern Warfare SWEPs Devs Rerigging, Animation Edits, Model Stacks, Material Work, Sound Edits, Compilling, Icon and Lua: mE Discord: Join to my Discord Server if you want be tunned about my next releases and unofficial uploads.
Tda Distorted Princess Miku Classic (v2)
door 76561198121582436
Playermodel includes -Faceposing -Eyeposing -Hands -Bodygroups -Proportions Links! :o CaptainBigButt's Workshop CaptainBigButt's Website CaptainBigButt's Group Xoriu's DeviantArt Dj Mackie's Workshop Carrot's=^● ⋏ ●^= Workshop Sorry I made this private sisters. Oopsie :)
Spawn Protection
door 76561198205322667
What is this? Simple script that adds spawn protection for all players Features - Customizable protection duration - Toggable bubble effect indicating spawn protection status - Toggable chat notifications about spawn protection status - Option to prevent protected players from dealing damage - Optional NPC ignore setting, NPCs won’t attack protected players For developers You can use `ply:IsPlayerSpawnProtected()` to check if a player has active spawn protection
CrossBow Reskin
door 76561198046559045
Simple blue flame texture with some new sounds. The ammo doesn't glow for some reason.
ttt_minecraft_expedition_small
door 76561198051457161
Are you ready for yet another adventure? A modified and smaller version of the popular ttt_minecraft_expedition map for the Trouble in Terrorist Town Gamemode. Improved versison by Virunas: https://steamcommunity.com/sharedfiles/filedetails/?id=3417327779 === Feature List === Theme: Expedition Location: On top of a jungle mountain ledge/plateau Map size: Medium Unique locations: - The explorer camp - Jungle area - Old hollow tree - Lake - Anchient temple - The Nether Changes compared to the original map: The goal was to compress or remove areas of the map to allow for a smaller layout. The throne room has been directly integrated into the temple entrance hall. The large cave and the teleportation mines have been removed and replaced with paths connecting different parts of the map, which should allow for more freedom when it comes to walking around. All map interactions like traitor buttons, crafting, traitortester activation, ect are mostly untouched, some are given a new position to fit into the new layout such as the crafting and traitor room. While the jungle and nether are untouched, the whole traitortester has been redesigned and now works with a single person. === Missing Features (To-Do List) === - remove Herobrine === Credits === Maps (i used some brushes from these): ttt_minecraft_b5 ttt_minecraftcity_v4 Textures: minecraft eNnerGy marca Sounds: minecraft Feel free to leave some feedback and/or suggestions. I will keep improving this map with your help. Have fun playing.
sb_twinsuns_fixed
door 76561198026871682
Workshop version of map by bynari. Fixed version of sb_twinsuns. Odd skybox reflections have been fixed and the particle effects have been toned down. Requires HL2 & CS:S Original download: http://www.garrysmod.org/downloads/?a=view&id=77436
Ugly Ass Cookie Player Model
door 76561198172777897
my magnopus inspired by ultranite enjoy!
[OLD] TTT_Nuclear_Power_b1
door 76561198020969103
If you'd like to support my work, please give it a which really helps me out! THIS IS AN OLD VERSION - VERSION 4 HAS BEEN RELEASED! Find it here: http://steamcommunity.com/sharedfiles/filedetails/?id=1198663315 Feel free to add this to your TTT server! You don't need my permission. (As long as you don't modify the map or claim it as your own.) TTT_Nuclear_Power, AKA Vanguard Nuclear Power and Atomic Research Facility, is a large-scale TTT map for Garry's Mod. The map features the following: Features: - Large main lobby area with restrooms - Reactor control room area with a futuristic nuclear reactor - Lower and upper lab areas - Decontamination chambers - Server room - Nuclear waste disposal area (must put on a radiation suit to enter) - A few traitor traps (with one VERY large trap) - Traitor tester (powered by a randomly hidden uranium canister) - Anti-gravity testing chamber - AI nodes for single player fun - Supports up to 32 players You will only need Counter-Strike: Source in order to properly use the map! Special Thanks: Violation - Beta Testing 404 - Beta Testing PK02 Texture Pack - Textures TopHATTwaffle - Textures Acegikmo - Textures BabyFawnLegs - Labware Models ProgSys - Laptop Model Goldeneye Source - Models, Textures This map is my first map release and is considered to be in beta stage. Re-upload of this map is forbidden unless the author's consent is given. Please give me feedback on bugs, suggestions, or improvements! If you'd like to contribute toward my mapping efforts, feel free to use the donate button at the top of the description! Thanks, and have fun! :) -Matt2468rv
[JJBA] Revamp Pack 2
door 76561198158548802
These are complete revamps of some JoJo's Bizarre Adventure All Star Battle models, this includes Playermodels and Ragdolls, huge thanks to BULLYHUNTER for his work on this. THIS PACK INCLUDES: Joseph Joestar Caesar Zeppeli Lisa Lisa Vinegar Doppio Vanilla Ice Silver Chariot Requiem INCLUDES SKINS/BODYGROUPS FOR: Shadow Doppio Doppio alternate hair Vanilla Ice with missing limbs Silver Chariot holding Requiem Arrow & More CURRENT ISSUES: Joseph, Caesar, and Lisa Lisa have messy textures DOWNLOAD THE OTHER REVAMP PACKS HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=1701612922 WARNING: Silver Chariot Requiem has something called custom envmapping, some people might see him being all shiny and weird instead of how he should look, to fix this, type mat_specular 0 in the console and it will fix for whatever server you're in. CREDITS: Joseph Joestar - BB Poison Caesar Zeppeli - BB Poison Lisa Lisa - BB Poison Vanilla Ice - BULLYHUNTER Silver Chariot Requiem - BB Poison & BULLYHUNTER Vinegar Doppio - BB Poison & BULLYHUNTER Images were made by myself
L4D2 Fixed Common Infected
door 76561198066095875
Includes infected from "The Passing"! These are NOT NPC's You WILL NEED Left 4 Dead 2 for this to work Subscribe AFTER mounting Left 4 Dead 2, otherwise it won't work This addon fixes the textures used by the Common and Uncommon Infected from Left 4 Dead 2. Features: - Normal, rain and swamp variations. - Fingerposing. - Faceposing (with the Advanced Bone Tool). - Glowing eyes. - Bodygroups for different heads/suits. - Phong shading. - Gibs. In order to have faceplates in CEDA's and riots, you must bonemerge cim_faceplate.mdl with CEDA's or cim_riot_faceplate.mdl with riots Most textures made by JohnMcB
rp_city8_canals
door 76561197987624522
City 8 Canals A map by Dave Brown, created for Taco 'N' Banana's Half-Life 2 Roleplay server. City 8 is the Combines Citadel based in what used to be Tokyo, Japan. Outside the city walls runs a maze of sewers, canal runoffs, tunnels and so forth that allow the resistance to smuggle refugees out towards the wastelands beyond. The map runs in a double-linear design, allowing Combine forces to patrol the topside whilst refugees can operate along a parallel route underneath them, occasionally crossing paths in trainyards and other intersections. Features - A huge maze of tunnel systems that lead from inside the city, under the Citadel walls and out towards the wastelands. Double-Linear design. Multiple crossing paths and tunnels means there is always at least 2 ways out of any place! Doors scripted for use with Tacoscript1/2 Huge 3D skybox puts you deep within the dirty canals, as the highrise city looms above. Custom graffiti and many other props/textures such as Ramen stands and animated neon signs. Citadel moves when "Judgement Waiver" is activated Hologram Dispatch signs Interactive Dispatch control interface Resistance stronghold operates a stolen "Combine Interface Core" - uplinked to laptops, this can hack open some security checkpoints. Combine outposts along the canals give many ideal spots for sniper teams etc. Interactive terminals Custom Dispatch voice TacoNBanana.com Requires CSS.
Goldeneye: Source v5.0 Sweps
door 76561198198766323
These are the Goldeneye Sweps from version 5.0. All the content belongs to the Goldeneye Source development team and credit goes to them for the weapon sounds, particles, and models. As well as the maps used in the preview, I take no credit other than coding the weapons. These weapons are from the free mod called Goldeneye Source which can be downloaded on the official Moddb page found here. http://www.moddb.com/mods/goldeneye-source The base is the modifided Mad Cow base created by GundamX and it assimilates the same gun play the Goldeneye Weapons are used in the mod that include the style Crosshair as sights and the animations to replicate the way the original Goldeneye operates. Coding: The Devils Own/Gundam X Base: Mad Cow/Gundam X Original Base Coding: Gundam X Models/Materials: Goldeneye Source Development Team Sound/Particles: Goldeneye Source Development Team To diffuse any complaints about there being no hands and the reload animations having only a dip down feature, that's how the Sweps are intended from the original mod. So before you complain, play the actual game and you'll understand. If you have any questions, comments, or concerns, please let me know in the comments below and I'll attempt to answer them to the best of my ability. Thank you for subscribing and have a great day. Weapon List AR33 Automatic Shotgun Cougar Magnum D5k Deutsche D5k Deutsche Silenced DD44 Dostevoi PP7 PP7 Silenced Silver PP7 Gold PP7 Golden Gun Grenade Grenade Launcher Hunting Knife KF7 Soviet Klobb Moonraker Laser Phantom RC-P90 Remote Mine Rocket Launcher Shotgun Slappers Sniper Rifle ZMG
HD Clone Troopers Playermodels (Part 1)
door 76561198112700215
HD Clone Troopers Playermodels Pack By: Sono, Venator, Ashura, spartanmark6 & Kalix THIS REQUIRES PART 2 TO WORK! Hello everyone! I know many of you have been waiting for these for quite some time now. And at last, they are here! The original models and textures were created by the amazing Ashura DX, and can be found here . Be sure to show support to Ashura for spending so much time and effort in creating these in the first place by going to that link and voting up his mod! It truly is a masterpiece. Be sure to leave a like and favourite on the mod! Any support is a massive help and is much appreciated by all the contributors to the mod. I wanted to originally upload these in November, yes, November. But time and time again we ran into issue and so on, but finally, today, here they are. I really hope you all enjoy these, as a lot of work has gone into getting them here onto Garry's Mod. So, what's in this mod? Contents Clone Trooper Clean Clone Trooper Dirty Clone Trooper Commander 501st Trooper 501st Commander Appo 212th Trooper 212th Commander Cody 327th Trooper 327th Commander Deviss 327th Commander Bly Shock Trooper Shock Trooper Commander Thire 187th Trooper 187th Commander 442nd Trooper 442nd Commander Green Company Trooper Other Mods Part 2: http://steamcommunity.com/sharedfiles/filedetails/?id=878092659 NPC's: http://steamcommunity.com/sharedfiles/filedetails/?id=879188279 Source FilmMaker: Work In Progress Credits Ashura DX: Original creator of the model, clean, dirty, 501st and shock trooper textures. Free Radical: Created the pauldron and kama models. Sono: Creating the rest of the textures, model edits, porting from JKJA, uploading and posters. Kalix: Rigging and porting model. spartantmark6: Rigging and porting model. Venator: Finishing off the rigging/porting, editing model, porting pauldron and kama. Yevocore: You did rig and port the model for me but I went and used Kalix's version ;c Waterlord Chirs: UV Mapping textures thechrist: Fixing the models Known Bugs The legs do clip with the kama when walking. We are trying our best to fix and improve this Cody's pack is missing it's texture Check out the Trello board here! Used by myself and other great modders: https://trello.com/b/qW8peS47/star-wars-retexturing Hope you all love this mod! Be sure to leave a like and favourite! Sono
[simfphys] M56 Scorpion
door 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires simfphys Requires simfphys armed vehicles Requires Gredwich's Base IMPORTANT NOTE : THESE MODELS REQUIRE HIGH MODEL DETAIL OTHERWISE THEY MAY NOT WORK CORRECTLY Features : - Turret rotation sounds - Working suspensions - More or less realistic specifications - Tank sight (toggle with l, the key can be changed in the spawnmenu options) - Manual reload system - Realistic mode for RP servers (tick / untick "Arcade mode" in the spawnmenu options or use gred_sv_simfphys_arcade 0) - Bunch of seats so your whole family can hop in - Shell types with their proper muzzle velocities and masses - Working machine guns - Fully physical shells with ricochets and stuff - HE doesn't do a lot of damage to tanks, AP and HEAT do - Fancy particles - Shells actually whistle - Sounds fade to distant sounds when you're far away from the tank - Nice model from War Thunder - Destruction system - More or less optimised Shell types documentation Main shell types: - AP = deals damage to tanks - APHE = AP but deals more damage to tanks - APC = AP but has less chance to ricochet - APCBC = AP but better - APCR = doesn't deal a lot of damage but can kill the crew inside of it if you aim well - HEAT = AP but the its penetration stays the same and it deals more damage on penetration than AP, and it also has a blast radius if it doesn't hit a tank - HE = Does le big boom, just like HEAT its penetration value stays the same throughout its flight but they are pretty low (usually around 10mm for ww2 tanks), but in case of a penetration it should one shot your target Other shell types: - APBC = APC but faster - APHEBC = APHE but faster and with a lower ricochet chance - APHECBC = APHE and APCBC - APDS = APCR - APFSDS = APCR - HEATFS = HEAT Controls : - (Walk key) : freeview - K : change shell type - M : change gun - L : sight mode - LShift : zoom You can rebind the controls by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) READ ME -------> Q&A Q: Errors everywhere! A: You probably miss something like the Base Addon. If you don't, put a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Gredwitch's Stuff Models from War Thunder Viewport models ported by William No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198192375265", or without permission from said account. Commissionned by Yaroslav Khodunka
Dear Sister Original
door 76561198016596475
Rate/Thumbs this up mod if you liked it, it really helps me out Credit where credits are due! This weapon was obviously not made by me, though I'll give my reason for reuploading it. As well as credit to the original creator of the weapon: .ISO I would also like to give credit to the person who inspired me to make his addon better and more original: http://steamcommunity.com/sharedfiles/filedetails/?id=127089860 RPG Credits Because I'm not entirely good with SWEPS, and do not really understand it, I've taken the RPG from a very well known addon known as RPG-7 http://steamcommunity.com/sharedfiles/filedetails/?id=172678633 and added slow motion to it for the interview one, as requested by many. - - - - Reason why I have remade this addon The people who currently have the versions uploaded, have such crappy versions of it.. The original version uploaded five or six years ago was much better, when you shot it started playing it, ect. So I fixed that to make it do what originally did, thus why I'm calling it "The Original". Does this works on multiplayer? This weapon does work on multiplayer, and it's currently only spawnable by administrators, though I'd suggest restricting the weapon to one of the highest authority, as it does slow mo everyone else, which some people may not like. - - - - Someone reviewed my addon, was kinda happy :) My addon was in a review: https://www.youtube.com/watch?v=epdh5Ny8jds - - - - Extra Tags: slow motion gun dear sister original weapon mo cool fun weapon realistic music interview movie sony - - - - Song credits, and right of owner Dear Sister: Music by: Imogen Heap Song: Hide & Seek Dear Sister Pony Music by: Rabiesbun Song: Whatcha say DjPonydub The Interview: Music By: Katy Perry Cover (some idk again) Song: Fireworks - - - - Do not remove this addon, protected by fair use: https://creativecommons.org/licenses/by-nc-nd/3.0/us/legalcode
[R4Cars] Toyota Mark II X90
door 76561198038505889
Info I am not the author of the model or textures. VCmod is not yet supported. Map: TDM Showroom maps I accept requests, but not all of them. If you want to see more cars from me, rate up and follow. Thank you.
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