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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
[WAC] Republic P-47D20 Thunderbolt
door 76561198192375265
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon Credits to damik for porting the original model Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.
Star Wars: Imperial Army & Navy Troopers
door 76561198135449793
ORIGINAL SFM MODELS:https://steamcommunity.com/sharedfiles/filedetails/?id=1849252168 General Information: Imperial Army troopers were the standard infantry of the Imperial Army and the most common soldiers of the Galactic Empire on most subject worlds. Following the Empire's post-Endor fragmentation, their numbers were maintained by periodic conscription from among subject populations. This Pack Contains: - 8 Playermodels (Army & Navy Officer, Army NCO, Army Heavy Trooper, Army Scout Trooper, Army Trooper, Navy Gunner & Navy Trooper) - Gear Bodygroups - Rank bodygroups with insignias for the Officer model. - The NCO wears a gucci coat. Credits: DICE\EA for Battlefield V and Star Wars: Battlefront assets. Ivan - Porting the original models, textures, rigging them to source and Artworks. Hauptmann - Artworks. Me - Re-rigging, mesh editing, coding and compressing textures. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without consent, and doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules
GoudX Nuclear Strike [Outdated]
door 76561198023454151
-------------------------------------------------------------------------------------- BEWARE: Warning, this addon might be too big for your PC or can make your game crash! Only subscribe if you are sure you want to risk! !!!NEEDS CSS FOR HAND TEXTURES!!! GET THIS FONT FIRST: https://www.dropbox.com/s/38t20n6ikq76j90/pecot.zip -------------------------------------------------------------------------------------- Note: I only fixed and improved it, don't ask me if I can make more nuke mods. !!! THIS IS NOT A NUKE PACK 4 MOD !!! !!! THIS WAS NOT MADE BY TETA_BONITA !!! !!! IT'S A WHOLE NEW SWEP !!! This is an old mod, made by GoudX 5-6 years ago. Aim to a certain position & launch a nuke with huge blast radius. Thanks to GoudX for this great nuke mod, credits to him. HOW TO GET THE HUD IN THE SCREENSHOTS : http://steamcommunity.com/sharedfiles/filedetails/?id=255271262
Gm_Wasteland 2
door 76561198094658895
My own crisis of ideas and the constant desire to help the settlements forced me to create this map. Okay kidding. In this map, I decided to correct all the shortcomings of the previous map (except for water of course, it is terrible). FEATURES ♦Now normal roads! If you don't ride them ... ♦More locations! Not really ... ♦More Easter eggs! For as many as two ... ♦Optimization!... Well, all that my crooked hands could ... ♦No nodes! Because I'm lazy If your computer burns up while playing on my "beautiful" map, it’s not my fault! Do not hit me! And it’s time to finish with mapping! If you find a bug write! And yes, all the textures and models are sewn into the map. ENJOY!
[simfphys] Chevrolet Corvette Z06
door 76561198128823009
Adaptation of the Chevrolet Corvette Z06 for simfphys. All the lights work, there are indicators on the dashboard, there is a place for a passenger in it. Also it has original sounds from SGM's addon.
Wire Door
door 76561198100869202
I've seen alot of DarkRP servers with Wiremod, but without a Wire Door. I think the Wire Door is useful, because you can control it with an E2 chip for example. This Wire Door is extracted from the Wire Extras SVN.
[MW Unofficial] S&W Model 500
door 76561198454729207
The Model 500 was built on the entirely new X-Frame, which was developed exclusively to handle the immense muzzle velocity and pressures generated by firing of the .500 Magnum cartridge. It is among the most powerful revolvers in the world since its original release in 2003, and is marketed as "the world's most powerful handgun" by the manufacturer. --Wikipedia Finally some powerful revolver, also one of my favorite weapon The sixth MWU swep I made, S&W Model 500 I don't know what to add but I like it Report any problems plz! Features: Using 357 Magnum's Animation Almost perfectly rigged for Viewmodel and Worldmodel Custom stats like damage, recoil, handling etc Standard pistol attachments You can really use the laser point on it Watermelon Issues: Well you tell me To-do(Probably): IDK Q&A(might be helpful to you guys): Q: Not working? A: Make sure you have MW base and Pistol Pack and enable them because there's all the stuff this needs Q: Are you gonna make more MWU? A: Sure, but As long as I have time Q: Suggestions/requests? A: If you got an idea that I like, I will do it since I would like to see how it work out, otherwise I won't not take into account Q: Can I edit/reskin it? A: Of course you can, I would love to see some fancy reskins! But make sure you correctly credit me and the authors down below for this addon to happen Credits: Activision/Modern Warfare 2019: Original 357 Magnum Assets for me to use Krycek: S&W Model 500 Model Soldier11: Textures Strelok & MSKyuuni & Zira: Sounds Cele: INS2 Compile that I took the model from Yanky700: 410 Bore Models & Textures Oguri Cap 【GM】: Firing Sounds Viper's team: Modern Warfare Base, porting the stuff that make this work Aidenzappering: Guide on how to rig animation to model with .qci files and $includemodel 勿忘地球人: Suggestions and guidance when I have few experience in Blender and MWB, thanks for your patience! YukiZ: Porting, Rigging, Model and QC edits, Weapon Icons, Lua edit, GMOD Compile Probably the largest revolver you could find, here it is.
Tda Cybertech Miku Append (v2)
door 76561198159137206
I would like to give credit to CaptainBigButt for the original Tda Miku Append Model. All I did was change the textures! Subscribe to CaptainBigButt's models and favorite them, rate them, you get the point. Credit goes to NovaSOF from DeviantArt for the textures. I received help from Carrot! I am a nub at this. If there are any problems, you can message me but I honestly prefer you message Carrot about this. xD Like I said before, I am a nub. CaptainBigButt CaptainBigButt's Tumblr NovaSOF Carrot If you like this addon, subscribe and fave please! I am still practicing so requesting a model is a no-no right now. xD Sorry! Join our group today! We will keep you updated with what we are working on. We are working on actual models now (no more reskins!). Onion Juice Models Oh and I own a Gmod Murder server too. It's called Dinner Time Premium! You should check it out and join the group too! :DD Dinner Time Premium
[Outlast] Chris Walker SNPC
door 76561198095156121
This addon includes the character Chris Walker from Outlast. This addon was nuked by Tensor along with most of his SNPCs, let me know if you want a specific reuploaded. Features - First-person, Outlast-like fatality - Dynamic soundtrack system - Door breaking - Configuration ConVars - sk_chris_walker_health (0, ∞) - sk_chris_walker_dmg_punch (0, ∞); how much damage Chris Walker's punches inflict - chris_walker_always_fatality (0 or 1); determines whether or not Chris Walker should always grab and kill his enemies - chris_walker_doorbash_enable (0 or 1); determines whether or not Chris Walker can break down doors - chris_walker_enemy_maxhealth (0, ∞); sets a limit on the HP the enemy can have in order to be grabbed - chris_walker_fatality_enable (0 or 1); determines the ability for Chris Walker to grab and then kill his enemies - chris_walker_gib_model (); sets the model of the gib that Chris Walker rips out of enemies with non-ValveBiped skeletons and non-humanoid NPCs - chris_walker_grab_nonbiped (0 or 1); determines whether or not Chris Walker can grab enemies using non-ValveBiped skeletons (see ValveBiped Bones)—i.e. non-humanoid NPCs or non-Valve-game human NPCs which use unique skeletons - chris_walker_music_enable (0 or 1); determines whether or not the dynamic music system will play - chris_walker_vault_enable (0 or 1); determines whether or not Chris Walker can jump over objects - chris_walker_view_dsitance (0, ∞); adjusts the distance within which Chris Walker can detect enemies Credits - Red Barrels - models, textures & sounds - Tensor - programming & porting assets to Source
TTT_Atlantis_v3
door 76561198041296804
This is a map based on the show Stargate Atlantis. Works in Sandbox, TTT and possibly other gamemodes. You can find this map under Trouble in Terrorist Town. Features: CAP Sounds Working Stargate Fixed Textures Working Transporters TTT Ready with Weapon Spawns Awesome Skybox Addon contains 2 files: ttt_atlantis_v3.bsp and the mapicon ttt_atlantis_v3.png. Easy to add to your server. Credits: Doctor(Me) - Fixing textures, adding all resources into BSP, Uploading. Venin - Map Creator, Thanks for this awesome map! Carter's Addon Pack - For the awesome sounds. Max - Uploading the stuff to workshop (check his addon here http://steamcommunity.com/sharedfiles/filedetails/?id=126259546 ) Guide/How to. The big ring is the Stargate The console under the screen does nothing (i think) In the main control room, the 2 raised consoles control the bay doors up top the console nearest to the bridge controls the Gate Shield The next console to the right is the DHD, press it to dial the gate (each press dials a symbol, once all symbols are dialed press it again) The next console to the right plays the SGA theme In the Midway Station, dial the gate by pressing the panel on the wall on the second level to the right of the Atlantis gate. (wait for it to close) To use the teleporters, press E on the screen. The Stargate: There are many ways you can be killed while attempting to use the stargate. Stand clear of the gate when it is opening, the beam coming out is the Unstable Vortex, it kills you. Walking into the back side of the gate will kill you. Incoming/ Outgoing If the gate is incoming, the symbols will go all around the ring, entering it will kill you. If the gate is outgoing only the symbols under the chevrons are lit, it is safe to enter. If the gate shield is active, anyone coming from the Midway Station will be killed if they enter, the shield doesnt last long and can only be used once. Known bug: City gate has 8 symbols instead of 7. ( i cant fix this)
Saints Row 4 Professor Genki Playermodel/Npc
door 76561198131471506
Saints Row 4 Professor Genki Playermodel/Npc I finally redid Professor Genki, now he is smoother, new spawnicons, and better viewmodel arms enjoy! Includes: New Better Spawn Icons New Better Playermodel New Better Npcs New Better Viewmodel Arms Jiggle Bone Tail My Group Join If You Wanna Get Updates On My Next Mods: http://steamcommunity.com/groups/mlgpizzarollnpronoscopers# Credits: The MLG Pizzaroll - Rigging,Compiling,Editing,Textureing,etc Volition, High Voltage Software, G5 Entertainment - Saints Row
!REPLACEMENT!HL:Alyx Metropolice
door 76561197987190249
Replaces default metrocops with Alyx ones You need main addon to make it work.
TF2 Maps Texture Fix
door 76561198052091560
This addon fixes the textures in TF2 maps. ---------------- OMG NOW 5000+ Subscribers! Yes, some people say its affects Non-TF2 maps. (only solution is the unsubscribing and disabling it)
Minecraft Pig Playermodel
door 76561198234581744
Rigged by me. Model ripped from Minecraft. Hope you enjoy!
CrSk Autos - Porsche 911 (993) GT2 '95
door 76561198017348899
One of the best 911 Car features: - Full VCMod support by DangerKiddy - Forza Motorsport 4 lod0 port - Hiqh quality interior & exterior (improved model and textures by me) - Working speedometer and tachometer - Working fuel meter (need VCMod) - Illuminated dashboard and interior elements (turn on running lights using VCMod) - Detailed collision model - Optimized model for multiplayer Available bodygroups: - Front splitter - 2 Front bumper options (Stock GT2/Turbo) - Front and rear japanese license plates - 3 Spoiler options (Stock GT2/Turbo/Carrera) - Front and rear window tinting (4 levels) ↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Skin template available https://drive.google.com/open?id=101Ja6NhmP8CDuAmnu1GQpz_gm-MSX9tP name it skin2.vmt, skin3.vmt, etc Materials path: models\crskautos\porsche\911_gt2_993_1995 Known issues: - None yet Additional information Map from screenshots I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me Sounds by SGM Porting cars to GMod is a hobby for me. Thus, what and when I'm porting depends on my desire. You can request/suggest, but don't expect that I will obligatory port what you want.
Gulag Prisoners
door 76561197984811007
Couldn't sleep so I did this. Nothing too write home about. Bodygroup, skingroups, blah blah blah. Made from World at War and Black Ops stuff.
Jedi Hands SWEP
door 76561198158941069
A working Jedi Hands SWEP for Garry's Mod. Usage: Simply point hands at something and hold mouse1/mouse2 for a second and it will do any of it's coded functions. At the moment, hands can: • Open/close doors. (right click to lock/unlock) • Hack wire keypads. • Turn on/off security camera/ceiling turret. • Make rollermines/turrets friendly/hostile. • Break city scanners/claw scanners. • Cause Manhacks to fly into walls and break. • Disable/enable the npc helicopter's weaponry. • Stop or Reverse (right click) map trains. (func_tracktrain) • Force a barnacle to drop whatever it's eating. • Pull and push away props. • Make NPCs friendly towards you. • Jump higher. • Run faster.
OMG ROCKET SWEP !!!
door 76561198075858535
(Was not created by me) original author cheesylard original download page: http://www.garrysmod.org/downloads/?a=view&id=35438 Fixed for GMOD13 CS:S is required or you will get pink/black textures Enjoy
Zombie SWEP
door 76561198048089766
BRAAAAINS!!1! Standard Fists but it has new view model and 3rd person uses zombie animations. Made one to test and make showcase of Zombie player anims.
gm_ACSRG
door 76561198000238417
A futuristic city map with a nice rainy ambience. Has AI nodes and shiny reflections so you can fight NPCs and take pictures of your stupid custom skinned player model. You can change the color of the white "lights" in the map with either the color tool or by using the hidden room in the map. (it's not really hidden, it's just a building that has no door.) There may be some performance issues with the "too many indices in index buffer, whole world not rendered" error, I'm afraid there is nothing I can do about it. But it shouldn't be too detrimental to the gameplay. *YOU MUST HAVE COUNTER STRIKE: SOURCE INSTALLED AND MOUNTED OR YOU WILL HAVE MISSING MODELS AND TEXTURES* I apologize for the caps, they're just more noticable.
Huggie Wuggie Playermodel (OLD)
door 76561199069201614
Huggie wuggie is an enemy you encounter in poppy play time SFM port: https://steamcommunity.com/sharedfiles/filedetails/?id=2635188803 Npc: https://steamcommunity.com/sharedfiles/filedetails/?id=2640411188 DRGBASE NPC (game animations coming soon): https://steamcommunity.com/sharedfiles/filedetails/?id=2644077865 NOTE: any future videos on huggy wuggy playermodel, npc or, drgbase npc PLEASE credit and link the addon in the description because we don’t want people ESPECIALLY just joe king to get money off of our work without credit. And not only that it lets other people usually, children. Let them have access to the addon so they can enjoy it as much as everyone else. If you want more information please contact me AND cupgamer12(huggy wuggy npc creator and drgbase npc.) Thank you. "Huggy Wuggy " (https://skfb.ly/oqzOv) by Sayge is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Telekinesis, 1-Handed [Gravity Gun]
door 76561197998218505
A c_arm compatible Gravity Gun replacement that makes it look like you have Telekinesis. Works for the Gravity Gun, the super-charged version, and the Physics Gun. Requirements - sv_pure -1 Other Versions - Garry's Mod - Synergy
CrSk Autos - SEAT Leon Cupra R 1M 2003
door 76561198017348899
Another generic european car for you First SEAT in workshop Optimized model for multiplayer Detailed collision model Several skins available (including blyatmobile) Tuning parts available Full VCMod support (thanks to Creeper ) ↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Skin template available https://drive.google.com/open?id=1zmUA-5aGU-mzQf9LsNzW_ra4iRp_hr0x name it skin1.vmt, skin2.vmt, etc Materials path: models\crskautos\seat\leon_cupra_r_2003 Additional information Map from screenshots ----------------------------------------------------------------------------------------- I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me ----------------------------------------------------------------------------------------- You can make requests but I will port whatever and whenever I want. I don't create 3D models, I port existing ones
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