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Mods & plugins voor Garry's Mod

1.974.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

TTT - Road Roller – Garry's Mod Mod

TTT - Road Roller

door 76561197995003316

IT'S TOO LATE, YOU CAN'T ESCAPE! USELESS! USELESS! The iconic Road Roller, now a TTT weapon. Left click to hurl a Road Roller at JoJo an enemy. Click again to WRRRRRRRYYYYYYYYYY Road Roller from JoJo's BIZARRE ADVENTURE DIO Ragdoll, Player model AND A STEAM ROLLER! Base of the weapon from TTT Potato Launcher

39,369 downloads Details →
[WAC] Dornier Do 217N-1 – Garry's Mod Mod

[WAC] Dornier Do 217N-1

door 76561198192375265

ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.

17,835 downloads Details →
Combat Intelligence AI – Garry's Mod Mod

Combat Intelligence AI

door 76561199085218911

The smartest NPC AI system ever created in Garry's Mod Our project is volunteer only, we are sustaining the development thanks entirely to community support. Please continue supporting us on Patreon to keep the project alive. Check out the nightly version for latest unstable updates. v1.5.5 (8/17/2026) Added - Debug Overlay UI Redesign: Completely overhauled the debug overlay interface for improved readability, clearer visualization of NPC decision-making data, and better usability during development and testing. - New flashlight: flashlight is now a proper mounted weapon light cone. - Heat Map System: Implemented a spatial heat map system to evaluate area safety. This system now informs patrol route generation and cover selection logic. - Collective Patrol Planning: NPC squads are now capable of executing coordinated group patrol plans. - Danger Hotspot Avoidance: NPCs exhibit a behavioral bias toward avoiding high-threat zones. This facilitates emergent tactical behaviors, such as circumventing locations where allied units were neutralized or navigating around high-risk corners. - Tactical & Empty Reload System: Introduced a brand-new reloading mechanism that distinguishes between tactical reloads (retaining the chambered round) and empty reloads (full cycle). This replaces the previous monolithic reload routine. Changed - Line-of-Sight (LOS) Detection: Enhanced LOS detection algorithms for NPCs to improve target acquisition accuracy. - Cover-Finding Mechanism: Refactored cover evaluation into a fixed-interval squad-level detection job. Cover spots are now cached based on spatial grid cells, replacing the previous per-frame calculation method. - Bullseye Directional System: Migrated the bullseye directional shooting system to the Fireaim helper module to consolidate related logic. Performance - OODA Manager Optimization: Overhauled the underlying manager system for the OODA architecture. Implemented a round-robin scheduling approach for NPC decision cycles, resulting in improved overall system performance and smoother "thinking" updates across large NPC populations. - Spatial Caching: Optimized cover-finding routines through grid-based caching, yielding a notable performance improvement during squad-level operations. Fixed - Memory Leak Resolution: Addressed a persistent npc_bulleye memory leak by relocating the directional shooting logic to the Fireaim helper, ensuring proper resource management when the helper is utilized. - Endless Reload Loop: Resolved a critical issue where NPCs would get stuck in an infinite reload cycle due to mid-reload interruptions. The new tactical/empty reload system now correctly handles state transitions during the reload process. - State Thrash Reduction: Significantly reduced NPC state thrashing, eliminating the frequent "seizure-like" jitters previously observed during rapid decision-making transitions. - Aggression Response: Fixed an overarching aggression logic flaw that prevented NPCs from properly returning fire when engaged by hostile targets. - Shoot-and-Move Handling: Fixed poor state management that previously prevented NPCs from reliably shooting while moving. Both actions can now be performed simultaneously without interrupting one another. HAVING ISSUES? UNSUBSCRIBE AND RESUBSCRIBE Features - Smart cover - Spots are scored on distance, enemy sightlines, danger zones, flank exposure and squad history. Compromised cover gets abandoned and remembered as bad. Covered routes, commit to attacking on arrival, squad pins while one flanks, judged on escape routes and high ground, varied peek angles, hold fire when you're exposed - Memory - NPCs remember where they last saw you, they sweep nearby rooms (including other floors), and at some point eventually give up. - Spatial Mapping - NPCs learn chokepoints, high ground, and flank routes to fight smarter - Squads - They share knowledge with each other on the battlefield, they communicate through radio comms, and they have dynamic roles (Leader, Suppressor, Flanker, and Breacher) with instant leader succession. Squad adopts a range of tactic: fire and maneuver, staggered fire, adaptive formations, reload cover - Morale - deaths, explosions and close calls shake them; pinned NPCs go to ground, broken ones run. - Weapon recognition - They rush your pistol, spread out from your rocket launcher, and refuse to hold sightlines against your sniper. - Personalities - every NPC rolls traits so they all fight differently. - Voice lines - They actually give communications to each other. - Battle Awareness - They can hear footsteps, doors, glass, reloads. But Suppressed weapons carry far less. Pinned NPCs call for help, allies respond to nearby gunfire and regroup with their squad - Engagement & Range - weapon-appropriate engagement distances, no suicidal charges, shoot on sight - Melee Defense - backpedal while firing when swarmed, bail out when overwhelmed or dry - Adaptive CQB - real doorway slicing, short rushes, shoot-move-reposition - Self-Preservation - avoid kill zones, hold angles on unknowns, guaranteed suppression, realistic corner pushes - Search Improvements - favor chokepoints and high ground, fresh sounds redirect the hunt - Friendly Fire - won't shoot through squadmates (if toggled to avoid), blocked shooter calls it and teammate steps aside - Suppression - stay grouped, go hunting if target is lost too long, suppressors hold position - Smarter Patrol - sweep the map, avoid recent ground, favor map features, never freeze - Performance - This can work with 100+ NPCs no issues Console cai_debug 1 - See every NPC state to see what they are thinking and doing. cai_difficulty 0.5–2 - Reaction speed and accuracy cai_dump - Stats Settings If you don't want to head to console just go to options and change the settings there! V1.6.0 Releasing 8/30/2026 - My birthday! If you like the NPC in the images download it here Contributors - Kenni - Fortunate Rat Interested in contribute to the project? Check out our github.

71,293 downloads Details →
[ARC9] EFT Extras+ – Garry's Mod Mod

[ARC9] EFT Extras+

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ARC9 EFT Extras+ is compatible with ARC9 EFT Extras features - Full auto - Heavy Bolt - LightBolt - More slots - civilian internals - Slower reload - Faster reload - Snake shot - More recoil - More Visual recoil - 2 Round Burst Selector - More damage - Less damage - Less visual recoil - Hyper Full Auto - 3 Round Burst Selector - 4 Round Burst Selector - Auto Selector this mod uses a unused line of lua code in EFT Extras and my shitty code 2025 july 23 REQUESTS ARE BACK!!!. Credits Who? What did they do? Darsu made the original mod Stan_Jacobs all sticker slot attachments 1Cento editing the original mod *This addon contains assets from Urban Decay and Urban Renewal*

36,700 downloads Details →
MDN VII - Vert 3 Pack Playermodel & NPC – Garry's Mod Mod

MDN VII - Vert 3 Pack Playermodel & NPC

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CPU Vert from the game Megadimension Neptunia VII (Hyperdimension series) ported from MMD. This pack contains the default, nightwear and swimwear versions of Vert. Features: - 3 different costume models - Fingerposing - Jigglebones (hair, hairbangs, bewbs) - Bodygroups (check screenshots) - c_arms - NPCs, both friendly and enemy found under MEGADimension VII - Hitboxes - Ragdolls - Custom Taunt support *the default version has the most retarded dress ever, so yeah expect a lot of clippings. *Known Issue(s): - Black texture glitch in the PM selection menu (though this doesn't affect the actual textures in-game once spawned). Credits: - Original character design: Compile Heart - MMD Model Rip Author: PriChama (MMD download discontinued) - Proportions: CaptainBigButt - Porting and rigging: 8sianDude Leave all model suggestions in this group pls

27,216 downloads Details →
[VJ] GTA SA Gangs/Mobsters – Garry's Mod Mod

[VJ] GTA SA Gangs/Mobsters

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It's Grove 4 Life! - Families Member Requires VJ Base. Included more than 14 different Gangs/Mobs from GTA San Andreas. You can also check out my other SA series! Major Characters https://steamcommunity.com/sharedfiles/filedetails/?id=2017894989 Police Force https://steamcommunity.com/sharedfiles/filedetails/?id=1971737493 I hope you all would enjoy it! :D Features: NPC WEAPON ACCURACY SELECTOR IS INCLUDED IN THIS PACK, YOU CAN FIND IT ON VJ BASE'S OPTION MENU GTA SA Beta's models for few gang members. 50 different voices with over 7500 Voice lines! Unique idle, walking, running and shooting styles for every Gang Members. - SNPCs can talk each other with animations. - Gang SNPCs can use their hand signs when killed an enemy. Random models and voices for one snpc. -It's not a 'sent' type spawner, so you can use them with Dupe and Save. ;) Have own voices from the Gangs and Mobsters in GTA San Andreas. Almost same weapon firing times with GTA SA. 10 Different weapons from GTA San Andreas. (Player usable) -Colt 9mm -Micro SMG -Tec 9 -MP5 -M4 -AK47 -Desert Eagle -Country Rifle -Pump Shotgun -Knife (Friendly only) Some gangs have unique relationship with other gangs. If you don't want them being friendly each other, You can simply use the hostile version. All of them are hostile toward each other with it. SNPC List: Grove Street Member Seville Boulevard Member Temple Drive Member Rolling Heights Ballas Member Kilo Tray Ballas Member Front Yard Ballas Member Vagos Member Aztecas Member Rifa Member Da Nang Boys Member Mountain Cloud Boys Triad Member Red Gecko Triad Member Blood Feather Triad Member Leone Family Member (a.k.a Italian Mafia Member) Mafia Bodyguard Member Russian Mobster Russian Arms Smuggler Countryside Survivalist Syndicate Drug Worker Jizzy's Worker The Biker Sindacco Family Member Forelli Family Member Debt Collector Yakuza Member The Pimp Prostitute Drug Dealer (Family) Marco Forelli (Family) Johnny Sindacco (Russian) Arms Dealer (Syndicate) T-Bone Mendez (Syndicate) Jizzy B (Da Nang Boys) Snakehead (Ballas) Kane (Vagos) Freddy (Triad) Guppy (Triad) Triad Leader Grove Street Families Seville Boulevard Families Temple Drive Families Weak Families Rolling Heights Ballas Front Yard Ballas Kilo Tray Ballas Weak Ballas Los Santos Vagos Varrios Los Aztecas San Fierro Rifa Da Nang Boys Mountain Cloud Boys Red Gecko Triads Leone Family (a.k.a Italian Mafia) Mafia Bodyguard Russian Mafia Russian Arms Smugglers The Loco Syndicate Drug Lab The Survivalists Jizzy's Workers San Andreas Bikers Sindacco Crime Family Debt Collection Department Los Santos Yakuza Map used: gm_fork https://steamcommunity.com/sharedfiles/filedetails/?id=326332456 gm_flattywood https://steamcommunity.com/sharedfiles/filedetails/?id=1366981310 gm_york https://steamcommunity.com/sharedfiles/filedetails/?id=1727393665 rp_downtown_tits https://steamcommunity.com/sharedfiles/filedetails/?id=1186766769 Vehicle used: https://steamcommunity.com/sharedfiles/filedetails/?id=1737050476 Updates: Check the August/September updates on update list. (You can find them on October 31 update section.) Check the October updates on update list. (You can find them on November 6 update section.) 11/6: Added bandana for the Ballas, Families and Varrios. 11/8: Added bandana for Da Nang Boys and Vagos. Changed texture for Seville's Bandana. Added new model for Da Nang, Rifa and Vagos. Added 1 new voice for Da Nang Boys and Rifa. 11/10: Added 1 new voice for Vagos. Added new faction: Butterfly Children - They're friendly with Da Nang Boys, shared voices with them. - Used beta Da Nang Boys' models. Modified Vagos members' bandana color except for lsv1. It looks more yellow/white type color now. Added 2 more bandana for sev2 and sev3. You can select their bandana if you want. New category has been added, you can find the Biker Gang and Survivalists on GTA SA Civilians now. 11/15: Added 2 new faction: Debt Collector - They're friendly with Triads and Mafia. 4 new models and voices for them. Yakuza - It's a fully custom faction, They're fictional gang. Because they're not existing in GTA SA, I brought their concepts from Liberty City Yakuza in GTA 3. 5 new models and 4 new voices for them. Added new NPC: Triad Leader. Added new category, Now you can find Jizzy's workers and Debt Collectors on "GTA SA Services". Fixed weapon animations for female characters. Now they can use rifles without any animation glitch. 11/18: Added new 4 models for Temple Drive Families. Original models of them are now arranged on Grove Street and Seville. 11/20: Added new bandana for San Fierro Rifa. 11/21: Added the pimp. This character has no ally at all. Model fixed! - SFR1's hat has no more messed up texture. - VMAFF4 and VMAFF5's shirt collar has fixed texture. 11/24: Added LS Prostitute and SF Prostitute. Both of them are friendly each other, but has different relationship list. Added new weapon: Knife - Will be used for the prostitute. Weapon collision glitch has been fixed except for the country rifle. I'll find a way out though. Please be patient! 12/13: Added new bandana for T-bone. Added new SNPCs: Drug Dealers and LV Prostitute. 7/23: Added 2 more new models for each Prostitutes. 11/19: Added Mafia Bodyguards. 9/19: Balanced weapon fire rates. 12/08: Fixed weapon models' physics. No more goofy flying weapons while moving. Rebalanced the Weapon stats, NPC Healths more suitable with the actual GTA SA Style. 12/11: Added Little Weasel, Gal, Hazer and Sunny. Renamed Mafia Bodyguard into L.C Leone Family. (Weapons are changed into shotguns as well.) 01/15: Added VJ Base NPC Category image. 04/24: Added weapon accuracy selector (Only available for Sentry's SNPCs), You can find it on VJ Base's SNPC Configures section. Added NPC Category image. 04/27: Combined two VJ options(Bandana and Weapon Accuracy) into one category. 04/24: Added Friendly relationship to the SNPCs, Animation fixed, Weapon model fixed. 04/13: Idle animation has been added for the Gangs. Fixed IdleDialogue animation. 07/30: Fixed the bandana bodygroup option codes. Credits: Rockstar Games - For the original models of characters. DrVrej - Vj base , Sounds, Weapons. Human Grunt - Porting the vagos models to Gmod, Model's base, Modified every textures, codes. Ivan04 - Provided unique codes, Translating helps. Smash - Translating helps. Bleeder - Provided unique codes. Sentryandreas - Porting some voices and weapon sounds from GTA SA to Gmod, Coding SNPCs, Changed animations. Comrade Communist - For custom animations. ???о?Э?? - Provided Weapon models. ciomicmail - Provided community model. kronavarb - Provided community model. INCONCEIVABLE! - For weapon view models. Mutfurry - Provided Kane, Freddy's model. MinnieMan121249(BDMod) - Provided the Blood Feather Triad models. Genji Minamoto - Provided models of Butterfly Children and Yakuza. Cynthia - Provided model of Yakuza. Flaqko - Provided multiple models for Families and Ballas. Mr.Atg810 - Provided the model of Mafia Bodyguard.

22,843 downloads Details →
[FNaF]Fazclaire's Nightclub Texture Variants SFW+NSFW Set 3 (Cally3D) – Garry's Mod Mod

[FNaF]Fazclaire's Nightclub Texture Variants SFW+NSFW Set 3 (Cally3D)

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HELP ME TO GET 5 STARS WARNING: THIS CONTAINS NSFW Ragdoll, Npc and Playermodels texture variants: - Frenni: Cafe Frenni, Dommy Bear, Frenni Zombie, Lilly Barker Frenni, Lolbit Frenni, Mafia Frenni, Nightmare Frenni 2, Nightmare Fredbear, Nightmare Shadow Fredbear, Phantom Frenni 2, Raccoon Frenni, Rockstar Frenni. - Bonfie: Artist Gamer Girl Bonfie, Glamrock Chica Bonfie, Lolbit Bonfie, Lopunny, Lust Bonfie, Lust Spring Bonfie, Nightmare Bonfie 2, Nightmare Springtrap, Peanut Butter Bonfie, Rockstar Bonfie, Springtrap 3, Strawberry Cow Bonfie, Toy Bonfie 3, Valentine Bonfie, Xmas Bonfie. - Chiku: Blue Chiku, Espresso Chiku, Infected Chiku, Lust Chiku 2, Nightmare Ballon Boy, Nightmare Ballon Girl, Nightmare Chiku 2, Phantom Chiku, Rockstar Chiku. - Fexa: Fexa Skulls, Halloween Fexa 2, Nightmare Fexa 2, Nightmare Mangle, Phantom Fexa, Purple Fexa, Radioactive Fexa, Rockstar Fexa, Roxy, Roxy Damaged. - Type_0: Nightmare Type_0, Nightmare Shadow Type_0, Phantom Type_0. - Marie: Nightmare Marie. Character counter: 50 Credits to their respective distributors of the models and skins - Original models - Cally3D / CryptiaCurves - All credits for porting these models belong to Pacagma. - Thanks to Ozbend Prime, Artist Gamer Girl and MiztyBun for contributing with these skins. - Skins credits: rosannethefnia, RellikSB, HDFire, BallSkeleton, Fatal Fire, RacofRocks, CandyXCorpse, MoonDragon, MiztyBunz, Artist Gamer Girl. Complementary mods - Fazclaire's Nightclub Texture Variants SFW+NSFW Set 1 (Cally3D) - Fazclaire's Nightclub Texture Variants SFW+NSFW Set 2 (Cally3D) - Fazclaire's Nightclub Texture Variants SFW+NSFW Set 4 (Cally3D) - Fazclaire's Nightclub Texture Variants SFW+NSFW Set 5 (Cally3D) - Fazclaire's Anime Eyes HD - Fazclaire's Oiled Skins (Script) It is necessary to have Extended Spawnmenu installed to spawn ragdolls

28,700 downloads Details →
Div Foliage And Props – Garry's Mod Mod

Div Foliage And Props

door 76561198371414747

Foliage and farm props. Now, without of backdoor Enjoy touching the grass Tags: nature, park, garden, tree, landscape, flora, plant, bush, herb, flower, forest, environment, green, organic, jungle, wild, botany, summer, terrain, background, outdoor, mapping, level design, prop pack, placement, fill map, scene, build

58,403 downloads Details →
[JJBA] Gold Experience Playermodel - By Gaara – Garry's Mod Mod

[JJBA] Gold Experience Playermodel - By Gaara

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Greetings friends! To go right along side Giorno, is his stand, Gold Experience! I have all of the models ready to be ripped, but I don't know if I will get around to them, so feel free to request but don't expect too much. Jojo's Bizarre Adventure forever! ______________________________________________________________________________ - Check my profile for details on commissions. - These models are the property of Bandai Namco Inc. and Hirohiko Araki, and I do not claim ownership of them. - I do not know if any of the other characters will hit the workshop any time soon, so don't get your hopes up. ______________________________________________________________________________ THIS MODEL INCLUDES: - Gold Experience playermodel, rigged and weighted by yours truly! - 3 alt colors from Eyes of Heaven! - Viewmodel Hands ______________________________________________________________________________ --HUGE THANKS TO TFA FOR HELPING WITH THE AUTOMATED SKIN SWITCHER FOR THE VIEWMODEL HANDS!!-- ______________________________________________________________________________ P.S. I've been a bit busy playing For Honor lately so I wasn't focusing much on rigging, sorry for the gap! ______________________________________________________________________________ Rigging these models takes a lot of work. If you want to support me, you can become my patron over at my Patreon page! https://www.patreon.com/gaara

25,888 downloads Details →
Sonic Screwdriver Extension – Garry's Mod Mod

Sonic Screwdriver Extension

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Please notice that this addon requires original "Sonic Screwdriver" addon to work ! This pack let's you ditch the boring default sonic screwdriver models for a bunch of fresh and well made ones! Also it replaces the default sonics icons, so it's easier to see which ones to choose. Featuring: - Rani's Remote Control * - Sonic Screwdriver from "Scream of the Shalka" * - 12th Doctor's Sonic Sunglasses - River Song's Sonic Screwdriver * - 11th Doctor's Sonic Cane - Sarah Jane's Sonic Lipstick * - Miss Foster's Sonic Pen * - Hand - Dark Eyes Sonic Screwdriver * - 13th Doctor's Sonic Screwdriver - Trans-Temporal Sonic Screwdriver * - River Song's Sonic Trowel * - 11th Doctor's Sonic Screwdriver - 11th Doctor's Sonic Screwdriver (Dark Silver) - Custom Blue Sonic Screwdriver * - Custom Orange Sonic Screwdriver * - 14th Doctor's Sonic Screwdriver * - War Master's Laser Screwdriver * - Rani's Sonic Screwdriver - 15th Doctor's Sonic Screwdriver - Circuit Breaker Sonic Screwdriver To get them go to : "Weapons / Doctor Who - Sonic Tools" and pick whatever you like from the menu. All models and textures made by me, so you are not allowed to extract, edit and use them in your own projects for profit without my permission. Sponsored by Kasterborous TARDISes

34,825 downloads Details →
Harrower-class Dreadnought from Star Wars: The Old Republic – Garry's Mod Mod

Harrower-class Dreadnought from Star Wars: The Old Republic

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This is the fearsome Harrower-class dreadnought from Star Wars: The Old Republic. Brief Summary Includes a number of differently sized dreadnought props. Additional Information The models included are: the Harrower (the life-sized version), one without collision, one at half-size, one at quarter-size, one at an eighth-size, and one much smaller version. The hangars can be entered and walked in. This was extracted from the SWTOR game files. Some details have been removed to make it work in Garry's Mod. In SWTOR you could purchase a Harrower-class dreadnought for your guild with 50,000,000 credits. Now you can get it for free in Garry's Mod! FAQ I can't find the models. Where are they? They are located under 'Harrower-class Dreadnought from Star Wars: The Old Republic' in your addons folder. The icons may appear blank, so you'll have to mouse over the icons to see them. Alternatively, you can look under your games folder and then 'Garry's Mod/Morganicism/SWTOR'. Spawning the Harrower causes LAG OMG!!!! How to fix??? Due to its insanely massive size, it causes lag. If you are able to freeze it with your physgun while you're lagging, that will reduce/remove the lag. Otherwise, use the 'Harrower_NoCollision' model instead. How can I stop distant parts from being cut off? Use the 'r_farz' command with a number like 90000 or something. Can I fly it around? It has no built-in way to fly it. You could always right click it while holding the 'C' key to drive it. Credits The dreadnought model was created by BioWare, and is owned by BioWare.

20,055 downloads Details →
[GM] Coast - Bridge – Garry's Mod Mod

[GM] Coast - Bridge

door 76561198064063639

The bridge from the Coast, all in one map. See the snow & night version here and the summer day version here. //Requirements// Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_coast_bridge", minus the quotation marks. Do note that while no game should be required, the size and scope of the map might cause some issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map. //Gameplay// - Merge of d2_coast_07, 08 and the beginning tunnel of 09. - Cleared the map of enemies to allow for image taking, vibing, filmmaking, roleplaying or anything else. - Some map scripts retained including but not limited to the train dodge and the shutting down of the barriers on the rail deck - Two teleport destinations: one for each tunnel on either side of the map. - Nav meshes for air and ground NPCs. - Nodegraph/AI nodes and navmesh for NPCs. Complete ground and a lot of air coverage. While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything //Development// Wanting to continue working with the coast for a bit and realizing that there aren't really any merges of the different bridge maps, I decided to do that. Plus, a pre-war version has been requested and since I would have to do a lot of the same work between the two... This was one of the easier merges since despite some overlapping areas, the two maps slotted together quite neatly. And since the area of d2_coast_09 overlapped with nothing, it was also simple. Getting the fog, scripts, and area portals just right were the main things. //Closing// Sorry it took so long to make something so small. IRL events (including getting a brand new computer) have thrown off a lot of my plans. And yes, the pre-war version is coming soon too. Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source! Want to support me and my maps? Donate here! Any amount helps! Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine! //Links// (Gmod) Sector 16 (Beta)| Click Here (Gmod) Liminal - Commercial | Click Here (Gmod) Coast - Pre-war | Click Here

21,167 downloads Details →
Dragon Ball Z Budokai Piccolo Playermodel – Garry's Mod Mod

Dragon Ball Z Budokai Piccolo Playermodel

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So, I finally figured out how to rip models from Dragon Ball Z Budokai 1 through 3. It requires multiple programs and there's no way it would've been possible without killercracker's .AMO import maxscript. I decided since I already made a Vegeta playermodel,the first character model I would turn into a playermodel would be someone besides him. So I made Piccolo, this playermodel isn't very great. I'm not a very skilled modeler so the rigging is pretty bad, most noticeably around the shoulders. There's no finger rigging or viewmodel hands. I gave this playermodel a cel shading lightwrap I found on some homestuck playermodels. I also gave it that cheap fat boy black outline effect, and some faint rim lighting so it would resemble the look of the Budokai HD Collection. I did not make this character model it is Property of DIMPS and Bandai Namco, I simply made it into a playermodel. I do not own DragonBall Z or any of it's characters. DragonBall Z is property of Toei Animation and was created by Akira Toriyama. Also if anyone wants to see anymore playermodels from Budokai 1, 2 or 3 please tell me. I'm also open to making playermodels of models from the Budokai Tenkaichi series. My next playermodel will most likely be Goku from Budokai 2 with SSJ1, 2 and 3 bodygroups. My official Steam Group http://steamcommunity.com/groups/The_Sc4recroW_Squad

41,193 downloads Details →
[simfphys] Nissan Skyline 2000GT-R – Garry's Mod Mod

[simfphys] Nissan Skyline 2000GT-R

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Adaptation of the Nissan Skyline 2000GT-R for simfphys. All the lights work, there are indicators on the dashboard, there is a place for a passenger in it. Also it has sounds from Forza Horizon 3.

19,946 downloads Details →
Brick's Crafting - Content – Garry's Mod Mod

Brick's Crafting - Content

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CONTENT FOR A GMODSTORE ADDON

22,419 downloads Details →
Metro 2033 Content Pack. Playermodels + Props – Garry's Mod Mod

Metro 2033 Content Pack. Playermodels + Props

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This is the official release of my Metro 2033 content including props and playermodels rigged for roleplaying purposes. The fact that most of the content that is used by server owners is outdated made me release this. This is an all out superior alternative than using models of a community that has been dead for over two years now. This contains more playermodels, props and textures and no /avoxgaming/ tag. You're not allowed to re-upload this anywhere. Crediting isn't necessary so long as you directly link here or to my profile. You will need a script/gamemode that uses citizen animations for playermodels.

14,792 downloads Details →
{simfphys-armed} FURY – Garry's Mod Mod

{simfphys-armed} FURY

door 76561198036405518

FURY ---------------=(EN)=--------------- Here is a tank presented in the feature film "FURY". The tank is a modification of the Sherman M4a3 tank with a 76 mm gun. Many thanks Fulandre, for the sounds provided! I would appreciate if you upvoted my work. Sherman-M4a3(FURY) Damage: 3200 (76 mm) Armor: 8500 Speed: 30-31 km / h Note: -tanks have RP versions; -additional skins and body groups; -tank gun reloads (instruction in the screenshot); -the commander can get out of the hatch: Space + R; -after death leaves a damaged model; -all specifications are close to real. Report any bugs here! Want to order a tank? Write here. ---------------=(RU)=--------------- Перед вами танк, представленный в художественном фильме "FURY". Танк является модификацией танка Sherman M4a3 с 76-мм пушкой. Большое спасибо Fulandre, за предоставленные звуки! Я буду рад если вы оцените мои труды «лайками» Sherman-M4a3(FURY) Урон: 3200 (76 mm) Броня: 8500 Скорость: 30-31 km / h Примечание: -аддон сделан на заказ; -дополнительные скины и бодигруппы; -перезарядка танковой пушки (инструкция на скриншоте); -командир может выйти из люка: Space + R; -после смерти оставляет подбитую модель; -все характеристики приближенны к реальным. Если вы обнаружите ошибку, сообщите сюда! Хотите заказать танк? Писать сюда. ________________________ Tags:WW2,WWII,sherman,USA,FURY,WOT,World of tanks,simfphys. Продукт может быть опубликован в Steam исключительно через аккаунт с именем Katastrofa, то бишь мной!».

17,303 downloads Details →
NOAMZ Tunnels – Garry's Mod Mod

NOAMZ Tunnels

door 76561198030271073

Night of a Million Zombies tunnels By Mister Dan. Reuploaded by me with his permission. The Aim of the game is to kill lots of zombies, more zombies than anyone else has ever. Ok, at first this may seem like another Zombie kill fest but there are a few things that I probably should point out. 1. The red Zombies explode, and you get 2 points off em, there are only a few pre-placed ones though. 2. There are a few regular poison zombies pre-placed about the map. These give you 5 kills and drop a health vial. Video made by PandoraGamingInc.

25,790 downloads Details →
GTA V Motor Wars Suits +25 Country Flags [PM/NPC] – Garry's Mod Mod

GTA V Motor Wars Suits +25 Country Flags [PM/NPC]

door 76561198078102212

All suits from the Motor Wars gamemode of the GTA V DLC Smuggler's Run. I also found funny to include country flags, because these models use parachutes and I noticed that flags were available in the game, so here they are. This addon comes with only 25 flags, although, there are +50 country flags in GTA V. I can not upload them all due to Gmod limits. I recommend this for any competitive gamemode. It could also work as a replacement of the terrorist models of TTT or maybe the flags could be available through a PointShop system for players. LIST OF FLAGS INCLUDED: Argentina, Australia, Belgium, Brazil, Chile, China, Colombia, Finland, France, Germany, Ireland, Italy, Japan, Mexico, Netherlands, Norway, Portugal, Russia, South Africa, South Korea, Spain, Sweden, United Kingdom, United States of America. This upload includes - Playermodel (x4) - NPC (x8) (friendly & hostile) - Viewmodel hands (x4) Features of the models - Face posing (adv. bone tool) - Eye posing (adv. bone tool) - Finger posing - Bodygroups (helmet and parachute) - Skins (25 country flags for parachutes) - Custom physics model - Hitboxes for TTT Credits - Rockstar Games & Rockstar North: original model and textures - Kuma: porting Reuploading this addon or any of its contents without permission is not allowed and will result in a report to appropiate authorities. In order to do some modifications and distribute them, you must ask me first and get my approval.

28,101 downloads Details →
fnaf – Garry's Mod Mod

fnaf

door 76561198243228012

hnqe/fougbarlauvgsoug csdkhgf caskuh ck dskh ck.sdhxbcbbhb.cjgvhgv kb.ksHVc mnsd/lcb.akhdvc.dkshvc.gsvd c.kgvs.s s.xkvsc.kv.ksHVCVD.CKJND.S/SD.CLSUHDG uBWKHDHDCKSHVK,DHB!!!!! clisdhbc;asudgc;ousd

49,696 downloads Details →
CZeta's Bullet Tracers Pack (Developers Only) – Garry's Mod Mod

CZeta's Bullet Tracers Pack (Developers Only)

door 76561198132278024

READ ME - DEVELOPERS ONLY - Feel free to make a weapon using my tracers, just let me know and add me to the authors list. Tracers: cz_lasergun_tracer_red cz_lasergun_tracer_blue cz_web_tracer beam_effect_red_tracer beam_effect_dark_orange_tracer beam_effect_mint_blue_tracer beam_effect_green_tracer beam_effect_dark_green_tracer To add them to your Swep copy paste and edit this: AddCSLuaFile( "effects/tracername.lua" ) To do: Add new tracers

32,975 downloads Details →
[JJBA] Tusk Act 4 Playermodel – Garry's Mod Mod

[JJBA] Tusk Act 4 Playermodel

door 76561198050446624

On request of a recent patron, taken from the Jojo's Bizarre Adventure Eyes of Heaven fighting game and rigged, imported, and textured to work in gMod, here is Tusk Act 4! This model contains 1 playermodel, and viewmodel hands. This model has 4 skins, and 1 bodygroup, that being the skirt, which is on by default.Tusk has jigglebones for his skirt things. Follow progress on my gStands mod here: https://steamcommunity.com/groups/gStands or here: https://discord.gg/uHqWNem Please report issues and link to your cool artwork below. Support my team and I on our patreon: Patreon

24,880 downloads Details →
(Armed-Simfphys) Sdkfz 222 – Garry's Mod Mod

(Armed-Simfphys) Sdkfz 222

door 76561198043103420

The Leichter Panzerspähwagen ("light armoured reconnaissance vehicle") was a series of light four-wheel drive armoured cars produced by Nazi Germany from 1935 to 1944. Designed to meet operational requirements including reliability, run on a variety of grades of fuel, simple construction and good off-road performance the first such vehicle was the Sd Kfz 221 but this proved too small and too lightly armed, so in 1936-37 a heavier version was planned, using one of two standard chassis for four-wheel armoured cars, one with a front-mounted engine, the other rear-mounted version, was used in the Sd Kfz 222, which became the standard light armoured car in German army service until the defeat of Nazi Germany. Thank you to Hank Hill for rigging help! Couldn't have done this without him! - Weight 4,000 kg - Length 4.8 m (15 ft 9 in) - Width 1.95 m (6 ft 5 in) - Height 1.7 m (5 ft 7 in) - Crew 3 Tags: WWII, WW2, Roleplay, Army,Sdkfz 222, World War II, World War I, World War 2, Simfphys, Armed Simfphys

14,952 downloads Details →
Georgian Riot Police - PM, NPC & Ragdoll – Garry's Mod Mod

Georgian Riot Police - PM, NPC & Ragdoll

door 76561198015206549

Just a quick random thing I made. Tried to recreate these: https://tgr.scdn2.secure.raxcdn.com/imgcache.php?img=http%3A%2F%2Fgraphics8.nytimes.com%2Fimages%2F2007%2F11%2F07%2Fworld%2F07geor.ms.650.jpg http://2.bp.blogspot.com/_95TtLbm-NmY/RzcUor2SrRI/AAAAAAAAAMg/jYR0xq66xBE/s400/Georgian+Riot+Police+in+Tbilisi,+7+November+01.jpg https://vignette.wikia.nocookie.net/cswikia/images/b/b6/Georgian.png/revision/latest?cb=20140402104643 Lemme know if I did a good job lol Features: - Extra detail for the textures. - Few bodygroups. - Finger-posable. - ValveBiped. - PlayerModel. - Friendly and hostile NPCs. - Viewmodel c_arms. - Full DirectX 8 support. - Probably something more I forgot. CREDITS: - ArachnitCZ (me): Re-rigging, fixing materials, re-texturing, picture and more sh!t. - Auditor ♦: Weight painting and creating the original body base. - https://steamcommunity.com/sharedfiles/filedetails/?id=1123630433 - Splinks: Porting the KF2 Helmet. - https://steamcommunity.com/sharedfiles/filedetails/?id=438680332 - Some Polish-Hungarian Guy: Porting the PBF Gas mask. - https://steamcommunity.com/sharedfiles/filedetails/?id=749833732 - Lemon Juice: Giving me the idea. - https://steamcommunity.com/sharedfiles/filedetails/?id=1376226488 - Valve Corporation: Creating & owning the hands/gloves and Counter-Strike: Global Offensive. COMMENTS: - Spam and dumb copypasta comments will be REMOVED AND BLOCKED. (You won't be able to post any more comments on ANY of my work if you get blocked.) If you plan on redistributing this model credit me, Auditor ♦, Splinks, Some Polish-Hungarian Guy, Tripwire Interactive and Valve Corporation. Addon file name: - "Georgian Riot Police" Texture and material path: - "materials\models\arachnit\random\georgian_riot_police\" Model path: - "models\arachnit\random\georgian_riot_police\" Tags: (ignore) georgia georgian riot police polis

16,015 downloads Details →

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