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Mods & plugins voor Garry's Mod

1.974.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

[EVENT] Battle of Umbara – Garry's Mod Mod

[EVENT] Battle of Umbara

door 76561198328008299

This addon contains two star wars event maps, one titled "event_umbararidge_haz" and one titled "event_umbarahillbase_haz". The first map "umbararidge" takes place just before the clone troopers land on the planet of 'Umbara'. They spawn in the venator side hangar and prepare for landing. After flying for a while they will find the landing zone marked by a smoothed hill before muddy badlands. Once some LA-ATs land and drop off AT-RTs some will head up and meet umbaran soldiers holding their ground. Just before they reach the ridge they will find another landing zone marked by a divot or trench. The troops will then regroup and attack the ridge with all their force. Once they passed the ridge they will be ordered to set up camp and wait for reinforcements.  The second map " umbarahillbase" takes place past the captured ridge where they have set up camp. Just beyond the horizon they can see the mighty hill which had rumoured to have an air base just behind it. The camp of clones regrouped with reinforcements and headed out only to come across the heavy fire from the also regrouped umbaran soldiers. The clones pushed past their fire and held them back until the y-wings could bomb the umbaran tanks. Once cleared, the clones would push to the base of the hill where they would then be greeted by a divit or trench once more. They will be under fire from heavy artillery and fire. The clones would then have to push past all the artillery fire only to come across a 500m tall hill which is almost unclimbable. The clones will have to find a way up the steep, mighty hill while under fire from the fierce umbaran soldiers. Once they find a route they must go up and disable the artillery and secure the hill. They can then call in air support to take over the air base at the base of the hill. This airbase is heavily guarded by towers, tank hangers, aircraft hangers and a command tower. The air base is very vulnerable once the clones have the high ground. Enough about the lore of the maps; these maps would not have been achieveable without the assests made by Hawke. I would like to give an amazing shout out to Davenport for giving me amazing ideas and information about the planet as it speed up building ten-fold. Hawken: https://steamcommunity.com/id/HawkenRouge Davenport: https://steamcommunity.com/profiles/76561198312581419/

17,227 downloads Details →
Steve Harrington (Stranger Things) - Dead by Daylight [Playermodel/NPC] – Garry's Mod Mod

Steve Harrington (Stranger Things) - Dead by Daylight [Playermodel/NPC]

door 76561198063395443

ATTENTION: EACH ONE OF THE ASSETS PRESENT IN THIS ADDON ARE PROPERTY OF BEHAVIOUR INTERACTIVE. THIS IS NOT INTENDED FOR PROFIT. This addon includes: - Playermodels - NPCs - 5 outfits and prestige skin - Viewmodel arms - Face/finger/eye posing

35,464 downloads Details →
[WAC] Nakajima NC and Type 91 – Garry's Mod Mod

[WAC] Nakajima NC and Type 91

door 76561198192375265

ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon by Moon. Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.

17,403 downloads Details →
Sayori Nextbot – Garry's Mod Mod

Sayori Nextbot

door 76561197960487064

Sayori, the youthful bundle of sunshine who values happiness the most. Nextbot dedicated to Doki Doki Literature Club, a free game on steam. This was made with an terrible model and outdated nextbot code, don't expect anything fancy. ...if Sayori won't walk use nav_generate in console, the map will restart after this process... Can be killed using combine AR2 balls & op gunz, its also not a sprite nextbot. If she tries to lag your game out like Monika, do an admin cleanup ConVars: sayori_doorprops 1/0 | Enable doors becoming props after being destroyed by sayori. sayori_health 100000 | sayori's health. sayori_speed 150 | sayori's speed. Credits: hidden - sayori model. Me - partwise luacoding, stuffing stuff together. Dan Salvato - Creating DDLC. Crowbar.exe (MDLdecompiler) - Making recompiling models possible. yuri is still better... make sure to check out my other addons if you are interested. My Created GMOD Addons

21,476 downloads Details →
[LFS] Slave I – Garry's Mod Mod

[LFS] Slave I

door 76561198082958540

"Slave I belonged to the most feared bounty hunter in the galaxy..." Take the role as either Jango Fett, Boba Fett, or simply claim Slave I for yourself and you'll bring fear into your foes. ____________________________________________ - Jango Fett's Slave I - Boba Fett's Slave I ____________________________________________ Features: - Boba Fett and Jango Fett's Slave I. - Engines that emit light. - Appropriate vehicle and weapon sounds. - Animated wing flaps. - Heavy armor with the addition of some shielding. ____________________________________________ Planned additions: - Create a BF2 version. - Any necessary bug fixes. ____________________________________________ Notes: - You either need Counter Strike: Source or simfphys_base for the particle effects. ____________________________________________ Vehicle Controls: (outside vehicle) - E = Enter Vehicle - ALT + E = Enter closest passenger seat | gunner seat (inside vehicle) - W = Increase Throttle - S = Decrease Throttle or Hover Down when throttle is below 10% - A = Roll Left - D = Roll Right - Spacebar = VTOL mode - R = Start Engine. Make sure you are aiming forward. There will be a signal-sound and red flashing line if your view isn't centered. - Space = Toggle Landing Gear and Flaps - Shift = Pitch Up or Hover Up when throttle is below 10% - Left Mouse Button = Primary Attack - Right Mouse Button = Secondary Attack - ALT(Hold) + Move Mouse = Free Look ____________________________________________ Maps used for the screenshots: - Geonosis - STAR WARS Roleplay : Kamino Standalone - STAR WARS Roleplay : Venator - Rp_Stardestroyer - Tatooine ____________________________________________ Experiencing issues with the addon? Here is a list of known conflicting addons: - Gmod Legs 3 (Breaks Camera) - (CBH's Trains) CBH Trains Base (Overwrites ToggleEngine function) - Enhanced Camera (Locks View, Breaks Camera) ____________________________________________ Enjoy! ____________________________________________ Credits: Luna for creating and updating Planes - Base Luna for creating and updating Planes - Base Liam0102 for the models and materials found in Star Wars Vehicles: Episode 1 and 2 addons. " Models found from various sources including both the Workshop and garrysmod.org " quote from Liam0102. ____________________________________________ Copyright © 2024 by ϟLightning Boltϟ , All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by ϟLightning Boltϟ belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, ϟLightning Boltϟ . Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules ____________________________________________

17,471 downloads Details →
Shinji85's Rails Train Pack – Garry's Mod Mod

Shinji85's Rails Train Pack

door 76561197962603247

Shinji85's Rails Train Pack Set of rails for create your personalized track. Working Switchers All pieces are multiples of 128 Units grid for easy positioning and count. All pieces have also bodygroups with special parts, like overhead wire catenary, poles, etc. Al bodygroup are organized like this: The first one is the overhead wire (off, on) except swithchers that have more option (off, both sides, only direct, only deviate) then there is Left pole (off, single, double) and same thing with the right one. The Switcher are WireMod compatible too (just wire the lever) For an easy positioning i reccomand Track Assembly Tool of the great dvd_video. Knows Bugs: Save will not work with switchers. Pieces List: "1x" Straight 128 units piece "2x" Straight 256 units piece "4x" Straight 512 units piece "8x" Straight 1024 units piece "16x" Straight 2048 units piece "Cross 4x" Cross intersection (90°) with both parts long 512 units "X Junction" Cross intersection (30°) "Crossing 4x" Straight 512 units piece with a road crossing in the middle "Double Crossing 4x" Two parallel straight 512 units piece with a road crossing in the middle "Bumper" Straight 128 units piece with a bumper in the end "Double Bumper" Two parrallel straight 128 units piece with bumpers in the end "Right Switch" Straight 1024 units piece with a right curve "Left Switch" Straight 1024 units piece with a left curve "R1 Curve" 15° degree curved piece with a radius of 4096 units "R2 Curve" 15° degree curved piece with a radius of 3840 units "R3 Curve" 15° degree curved piece with a radius of 3584 units "CC Curve" 15° degree curved piece with a radius of 3712 units (Same of Switch. Name mean Counter Curve) "Counter Switch" Straight pieces useful to match Switch and CC Curve lenght "Counter Switch Fix" Difference from 8x pieces and Counter Switch. "Counter X" Straight Straight pieces useful to match X Junction lenght "Counter X Fix" Difference from a 4x pieces and Counter X pieces I'am making a graphic scheme for better explain measures.

24,988 downloads Details →
[CW 2.0] Sci-Fi SPAS – Garry's Mod Mod

[CW 2.0] Sci-Fi SPAS

door 76561198040751970

Not officially made by Lt_Commander like the other sci fi weapons, but i felt it is still a cool idea. This is basically a futuristic SPAS-15 themed around Lt_Commander 's sci-fi white weapons. Weapon was a commission by King Endymion. Also y'all keep asking for sci-fi weapons of basically anything. I will port this into a regular SPAS-15 at some point. Report any problems, concerns or ideas, please do not spam. Want to make a commission? Check out the group: https://steamcommunity.com/groups/QualityMatters ===Requirements=== Customizable Weaponry 2.0 ===Recommended/Supports=== KK HK416 (for the extra attachments and Holo-sight) ===Other Sci-Fi Weapons=== Sci-Fi Aug Sci-Fi Pistol Sci-Fi Knife Sci-Fi PDR ===Sources=== Inspiration and holographic ammo display By Lt_Commander Animations and SPAS-12 model By Stoke Franchi SPAS-15 Model By filosoma USAS-12 Drum magazine By Pete3D Grenade launcher Barrel, and Wodden Stock By Millenia Short Barrel By Crash Tactical Barrels By zexalyuma Grenade launcher magazine By Siemko Shotgun Shells By Rafael De Jongh Salvo 12 By Jemixs Ammo Holder (Unable to find the author, assistance is welcomed) Suppressor Barrel By zexalyuma Beta shoot sound By AnOldRetiredElephant Reloading sounds By Magmacow Pump sounds By SevenZero Suppressed gunfire sounds By Doktor haus Shoot and insert sounds By Navaro Animation edits and magazine reload animations By Lord Blundernaut ===CREDITS=== Inspiration and holographic ammo display models: Lt_Commander Animations and SPAS-12 model: Stoke Franchi SPAS-15 Model: filosoma USAS-12 Drum magazine model: Pete3D Grenade launcher Barrel, and Wodden Stock models: Millenia Short Barrel model: Crash Tactical Barrels and Suppressor Barrel model: zexalyuma Grenade launcher magazine model: Siemko Shotgun Shell models: Rafael De Jongh Salvo 12 models: Jemixs Reloading sounds : Magmacow Pump sounds: SevenZero Suppressed gunfire sounds: Doktor haus Shoot and insert sounds: Navaro Beta shoot sound: AnOldRetiredElephant Makers of the Customizable Weaponry base: Spy, tigg, SlaYeR™, bro, Matsilagi Maker of the HK416 attachment pack: Knife Kitty Sci-fi hand textures and model textures: Blackgrowl Animation edits and magazine reload animations: Lord Blundernaut Coding the weapon for Customizable Weaponry, compiling, bodygroups, error fixing, rigging: White Snow ===Special Thanks=== King Endymion : Commissioner RealNewDeal : Tester Doom : Tester shotgundiplomat1993 : Tester

15,616 downloads Details →
SB Gooniverse V4 – Garry's Mod Mod

SB Gooniverse V4

door 76561197990270667

An old spacebuild map with a some new features, fixes, and optimizations! So, I love Gooniverse. It's one of my favorite SB maps, ever. Massive area, interesting planets, very pretty.. But it has a laggy-PHX station, reflective water that runs terribly, isn't made for SB3.. Well, I decided to fix all that. I made Gooniverse V4 (Made a dumb syntax error in V2, and is definitely now past V3), which is essentially the same map, but a few pretty big differences: - The performance of the map is much, much better now. I fixed the laggy water and removed the buggy PHX station, as well as added one-way occluders to each planet, so framerates should be much more stable. - It is remade for SB3, so it is now fully compatible. All the planets have proper names and resources, as well as a few other things. - It now has a Spawn Room, so no more RSO's on connect! - The cubemaps are greatly improved, so the reflections aren't as weird. - HDR support. Yeah, this isn't an amazing thing, but it looks pretty nice on most planets. - Smoothed out displacements, they aren't as sharp. - Changed water, should be prettier and effected by clientside settings. - Altered the dust clouds on each map to be infinitely less ugly. - Altered Coruscant's (City Planet) and Kobol's (Icy water planet) sky texture to be less retina-destroying. - Tiny little fixes/features to the map here and there, that were bothering me/needed. Keep in mind, this isn't final. I'll probably add some new stuff later, if it's needed. Requires Half-Life 2: Episode 2 and Counter Strike:Source to be able to see all of the textures.

25,564 downloads Details →
Neeko's Call of Duty Glide Shared Content – Garry's Mod Mod

Neeko's Call of Duty Glide Shared Content

door 76561199211536559

Contains categories, shared materials, sounds and files for my reboot Call of Duty related Glide vehicles. Credits Materials: Activision, Infinity Ward. Mushroom Guy: MWB Material Tool/Proxy Icon Character: Queen Bee (VivziePop)

45,519 downloads Details →
jinx the cat prop – Garry's Mod Mod

jinx the cat prop

door 76561199104456939

big foot jinx prop uploaded by me. credits: original model: https://www.roblox.com/catalog/7097542232/Big-Feet-Cat jinx the cat: https://mobile.twitter.com/bigfootjinx rip jinx😥😥

37,937 downloads Details →
Withered Freddy & Withered Golden Freddy. (+G. Freddy Head) – Garry's Mod Mod

Withered Freddy & Withered Golden Freddy. (+G. Freddy Head)

door 76561198158317768

Hi, the Controller's here! Today, I bring you back the FNaF2 Withered Freddy and W. Golden Freddy. This models are NOT by Me, All the credits are for RafaX45. Any hating comment will be Deleted, so, please, enjoy this newest version. Thanks for watching and Enjoy the Dupe! Credits: -Models: RafaX45. -Reupload: The Controller's.

27,782 downloads Details →
The Lost Wallet [Horror/Suspense Map] – Garry's Mod Mod

The Lost Wallet [Horror/Suspense Map]

door 76561197984982035

This is my second map (sorry for the delay, but I was consumed by laziness :(... but I'm back;) you dropped your wallet down the drain that takes you to the sewer but you don't find her around. so you explore more and end up getting lost in the sewer. but something is strange there. This sewer is much more different than you imagine. What does this strange place hold for you? Is this your imagination? Is something manipulating this place? What matters is that you need to find your lost wallet. Designed for single player only. This map has some hidden jumpscares. so I recommend that you be curious. This map has three endings. and some friends :) ❤ Thanks for playing and have fun ❤

47,343 downloads Details →
AK-12 [CW 2.0] – Garry's Mod Mod

AK-12 [CW 2.0]

door 76561198042718533

I haven't seen many CW 2.0 AK-12s on the workshop, so I decided to make my own. Requires Customizable Weaponry 2.0 as well as CyberUmbreon's CW 2.0 Attachment Pack and Unofficial Extra Customizable Weaponry 2.0. It is located in the Rysingson's Guns tab. Credits: Spy - Weapon Base Mr.Brightside - Animations & Shaders Maibatsu - Model & Textures Navaro - Sounds Rimuto - Compile Link: http://rimuto.blogspot.com/2015/01/insurgency-brightsides-ak-12.html

14,669 downloads Details →
[WAC] PZL P.11c – Garry's Mod Mod

[WAC] PZL P.11c

door 76561198192375265

ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon Credits to damik for porting the original model Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.

17,610 downloads Details →
COD Black Ops Hazmat NPCs – Garry's Mod Mod

COD Black Ops Hazmat NPCs

door 76561198127974873

Some Call of Duty NPCs They're on the "Hazmat" tab Friendly and Hostile NPCs 2 Models Both friendly and hostile variants have 50 health Please dont ask me to make X model from Y mission/game unless you have a ragdoll of it (for CSS or GMOD). I didn't port these, I was sent the model and asked to turn it into an NPC.

11,078 downloads Details →
[simfphys] Chevrolet Suburban – Garry's Mod Mod

[simfphys] Chevrolet Suburban

door 76561198128823009

● Exterior and Interior Lightning works ● 6 Passenger seats ● Working wipers (StormFox 1 or StormFox 2 required) ● 3D Sounds System Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write to В.И.Лкин about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by Harold

21,660 downloads Details →
[Simfphys] Halo 5 – Garry's Mod Mod

[Simfphys] Halo 5

door 76561198101846376

Simfphys Halo Redux is an attempt at recreating almost every halo ground vehicle in Garry's Mod Almost Every Warthog Variant M808B, M808C, M808S, and the M820 Scorpions Grizzly and Rhino JackRabbit from Halo Wars 2 Mass Driver from Halo Reach Colorable Vehicles Wraith and Ghosts Cobra from Halo Wars 1 Proper Vehicle Scaling Plans -Kodiak -Grizzly rework -More military truck variants -Bulldog -Gungoose Valkyries733 - Porting SnowySnowtime - Coding help, references 343/Bungie- Assets

18,355 downloads Details →
Crysis 2 Nanosuits Mk. 2.0 – Garry's Mod Mod

Crysis 2 Nanosuits Mk. 2.0

door 76561197970989204

-- Crysis 2 -- ---------------------------------------------------- Release: Nanosuits Mk. 2.0 Features: Finger posing! Animated Armor mode! Power and Cloak modes! Joint Tool Support! CryTek's skeleton! Meaning NO, I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for. Requirements: A legitimate copy of Garry's Mod Easy Bodygroup Tool Joint Tool (Optional, recommended) Known Bugs: There are no known bugs at the time of release. Notes: At near-extreme angles, the wrists will shrink noticeably. Use the Joint Tool to rotate Bip01_L_ForeTwist1 and Bip01_R_ForeTwist1 Bodygroup 1: Armor Mode (On\Off) Skingroups: Power, Cloak ---------------------------------------------------- Credits: CryTek - Original Nanosuit 2.0 and Concept Squiddy - Custom Suit modes, Female Nanosuit, Retextures ---------------------------------------------------- If you decide to edit, hex, or reskin this model, make sure to provide proper credit! ---------------------------------------------------- If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me a message on Facepunch or post in this file's thread. -Squiddy

25,025 downloads Details →
Star Wars: The Force Awakens - Finn Trooper (Playermodel & NPC) – Garry's Mod Mod

Star Wars: The Force Awakens - Finn Trooper (Playermodel & NPC)

door 76561198152907909

"You have great potential, 2187. You are officer corps material. Your duty is to the First Order above everything. Nothing else comes before that." ―Captain Phasma Credit Game: Pinball FX 2 Developer: Zen Studios Publisher: Microsoft Studios Model Ripped by: JakeGreen163 Character belongs to: LucasArts Rigged & Ported by: RatedR4Ryan (Myself) Please subscribe to my workshop! More awesome characters are coming! From recent games too ;) My Workshop Please join my steam group for updates on my progress on models, and possibly more ;) Steam Group Finn (Default version): http://steamcommunity.com/sharedfiles/filedetails/?id=601714920 Rey is here: http://steamcommunity.com/sharedfiles/filedetails/?id=600129142 Kylo Ren is here: http://steamcommunity.com/sharedfiles/filedetails/?id=599977698 Captain Plasma is here: http://steamcommunity.com/sharedfiles/filedetails/?id=599525295 *PLEASE DO NOT SPOIL SUCH A GREAT MOVIE FOR OTHERS*

22,820 downloads Details →
Jurassic Park: Operation Genesis Dinosaur Ragdolls – Garry's Mod Mod

Jurassic Park: Operation Genesis Dinosaur Ragdolls

door 76561198086371841

NOT MADE BY ME. SCREENSHOTS AND THUMBNAIL, HOWEVER, ARE MINE. ORIGINAL CREATOR: (Models) Z_guy, (Skin) TRex-Hunter, (Hexing) webermand Skins resemble the dinosaurs from the game Jurassic Park: Operation Genesis. Includes skins for Spinosaurus, Triceratops, Velociraptor, Ceratosaurus, Stegosarus, Edmontosaurus, and Charcharodontosaurus.

27,956 downloads Details →
Gmod Tower Tribute Pack – Garry's Mod Mod

Gmod Tower Tribute Pack

door 76561197996651118

The Gmod Tower Tribute pack is Babel's biggest release to date. With 22 spectacular weapons, it's an entire arsenal in one. As said before, this pack contains 22 re-created weapons from GMod Tower's PVP Battle and Virus. Here's a complete list: Pistols: Semi-Auto Glock, Raging Bull, NES Zapper, Akimbo, Stealth Pistol, 9mm, Dual Silencers, and the Flak Handcannon. Shotguns: Super Shotty, SPAS-12, and the Double-Barreled Shotgun. Automatic Weapons: XM8 Compact, Thompson, The Patriot, and the RCP-120. Explosives: Grenade Launcher, Babynade, and TNT. Melee: Sword, Pulse Smart Pen, and the Toy Hammer. Misc.: Stealth Box There are two backstories to this. If you'd prefer a more story-driven backstory, watch the video. Back in 2009, I was just starting to venture out in the world of swepping, before I created Babel. And then along came Gmod Tower, a massive monolith of a gamemode. Having only done Sandbox, I joined this just to see what was up. I tried everything out, from the room decorating, the arcade, and even the theater. Unfortunately, since I was running on a crappy XP machine, I wasn't able to get EVERYTHING out of it, but I still loved it nonetheless. I tried out the PVP mode for the first time and I was absolutely enthralled. All these weapons I've never seen before just ready to go! I wanted to unlock all of them just to try them all. An idea popped into my head while trying to do so, however: "Just go into the files and try to force-get them in singleplayer, dummy!" Turns out that the GMT team thought ahead. The weapons seemed to be running from the PVP servers themselves, rather than from a client. Same deal for the Virus gamemode. It was then I decided that if I couldn't use them normally, I'd try my hand at recreating them. Of course, I got distracted by other things, not to mention the inability to deal with such things as worldmodel positioning or putting custom sounds in .qc models. 7 years have gone by and I've learned a ton at this point, and I'm finally confident enough to do this. To install the Gmod Tower Tribute Pack, click "Subscribe". The weapons will automatically download when you start up Garry's Mod. Then, go to the "Weapons" tab and select the "GMod Tower Tribute" tab. Chris -SWEP Creation, Promotional Video MacDGuy and the rest of PixelTail - Original SWEPs* (*I'm not actually quite sure who programmed the original weapons in particular, but this applies to the person who hexed them, gave them sounds, and all that stuff.) "Hey, there's a few weapons missing in this!" You're exactly correct about that. The weapons that AREN'T in this pack include: The Chainsaw, the Bouncy Grenade, the AS-50 Sniper Rifle, the M1 Garand, Plasma Autorifle, Sci-Fi Handgun, the Virus Sniper Rifle, Adrenaline, and the Sonic Shotgun. I'll be discussing those in a post in the Babel Industries group. Do you like these sweps? Would you be interested in checking out Babel's entire line of odd, unique sweps? Well, if you've answered ONE of those questions, I implore you to join the official Babel Industries group! I plan to keep members updated on current projects, as well as even asking them to decide which swep should be next! You can find out more information in the group announcements! Gmod Tower might be closed now, but it lives on as Tower Unite, a new stand-alone game! If you loved GMT and weren't aware of this, I'd say check it out. ***I am not affiliated or associated in any way with Pixeltail Games, I merely made this pack as a huge thank-you to inspire me into making sweps for the GMod community for the past 7 years, and hopefully many more to come.***

18,888 downloads Details →
gm_harborside (Build/Battle Map) – Garry's Mod Mod

gm_harborside (Build/Battle Map)

door 76561198009094101

I'm now full time military and stationed overseas, I do not have the .vmf so I cannot update this map anymore! That said, I am happy you have enjoyed this map I made (albeit the texture and rail issues, sorry about dropping the ball there but the rails were being actively troubleshooted two years ago to no avail) SO DONT USE THE FREAKING RAILROAD Max map size and very tall skybox City – Features a small but prominent city nestled between a port to the west, an airfield to the east, and finally a bunker just north across a bascule bridge. On the bottom there is a beachfront in case you would like to storm the beaches. The city’s perimeter consists of a canal. Hills – Heading along the road from the city and across a bridge will lead to a hilly quarter of the map where there is a small castle. Crossing the hill will lead to an outpost with a trench on the southeast corner. Southern Coast – A walled red base with structures inside and an alternative harbor facility to invade the city from is encountered by continuing down the road. At the end of the road will lead to a different bunker area with a missile silo. If you follow the road you will end up in a large, enclosed build area. Spawn Room – Teleporters leading to the harbor, airport, and red base Global Features – The environment has fog around it for a fog of war effect and to make the max sized map seem even bigger and is coupled with a 3D skybox. There are custom tree models included in the download, but the skybox, grass textures, and other features will require Counter Strike: Source to be downloaded. The map is approximately 1/3 water surrounded by a horseshoe shaped landscape which is partially split by a river separating the north and south parts of the horseshoe. Northern part is mostly city, while the southern is more open. Any constructive criticism is welcomed and I will most likely be updating this to it. I created a node graph for the AI but I did not do too great of a job. Disclaimer - Used some buildings from released VMFs of: Harbor2Ocean_NavalB1 gm_bigcity gm_bangclaw zombiesurvival_b5

22,202 downloads Details →
Aperture Portal Gun V3 (fix) – Garry's Mod Mod

Aperture Portal Gun V3 (fix)

door 76561198027529349

Portal Gun

26,479 downloads Details →
Nicos Nextbots - Trollage Nextbot (Animated) – Garry's Mod Mod

Nicos Nextbots - Trollage Nextbot (Animated)

door 76561198275946478

36,989 downloads Details →

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