- Mods
- /
- Garry's Mod
Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Beta Construct 13 Custom Hybrid (+Void)
door 76561198072095481
Hybrid mix of multiple beta construct 13 vmf's with some additions from me! Maps: gm_vconstruct_13 gm_vconstruct_13void ( NEW ) Probably requires: HL2:Lost Coast Features: - Sexy skybox - Beta construct tunnel system - Two darkrooms! (one small inspired by gmod9, and the other big like retail!) - Elevator for the multi-story building - Secret room! - Ghost. - LOTS of ai nodes - Nav mesh!! - And so much more! Credits to the og construct creators (specific credits are in the map somewhere ;) ) Type this in the console to increase the grass view distance "cl_detaildist 8096" (WITHOUT QUOTES)
[VJ] Sentry's Classic Police
door 76561198063234893
Heavily recommend to use it with my Classic Mafia SNPCs! https://steamcommunity.com/sharedfiles/filedetails/?id=2420504616 Requires VJ Base. It's a small pack of old american police inspired by Mafia II. Like, Even though the models are existing but no one has made it yet, I made it myself. Have fun! :3 Included 1940s American Police officers. Features NPC WEAPON ACCURACY SELECTOR IS INCLUDED IN THIS PACK, YOU CAN FIND IT ON VJ BASE'S OPTION MENU They're located in "Sentry's 1940s Cop SNPCs" category. Unique walking and running style for every officers. Friendly with other U.S SNPCs. Rare Medic unit. Has own voice from GTA IV and GTA V Police officer. (I removed the "LCPD","SAHP" related dialogues though.) 7 Different weapons - Revolver - Colt 1911 - M1928 Thompson - M1A1 Thompson - Pump Shotgun (So.. it's a bit mixed. Its name is "Remington" and in-game model has Mossberg. Sorry, I was failed to find a perfect shotgun model. plz forgive me :c) - 38 Revolver (Just like shotgun, I couldn't find the perfect model. Sorry.) - Springfield Rifle (Used by State Troopers only.) Armoured Cop has more powerful weapons and health. SNPC List Cop Armoured Cop State Trooper Private Detective Private Detective (Leader) Private Detective (Female) Detective National Bank Guard Cops Armoured Cops State Troopers Private Detectives Detectives National Bank Guards Updates 11/30: Added Detective, and new voice for detective. 12/1:Fixed missing model and texture of revolver. Detective's stat has been balanced. Added Reloading sounds for Revolver and 1911. 12/12:All Weapons are now fully usable for Player. Enjoy! :D (CS:S might be needed for Shotgun.) 12/22: Due to VJ Base's new update, the Pistol holster system is no longer avaliable. So I've decided to remove it. 1/21:New animation update for Detective. Because of the error, I replaced the reloading motion into normal Metro cop one. Old Detective's running and walking animations are back. 1/24:New view model for Shotgun. Fixed Weapon damage stats for 1911 and Revolver. The revolver now has double damage for player only for more easier shooting. 5/26: Added one more voice for normal cop. 7/7: Fixed shotgun animation. Special thanks to Comrade Communist! 9/14: Added .38 Revolver for normal cops. 9/16: Fixed revolver animation. Special thanks to Comrade Communist! .38 Revolver Cop can be spawned with "Cop Patroller" now. 12/7: Added new weapon icon for every weapons. 3/1: Added new factions! - State Troopers. Can use the Springfield Rifle. - Private Detective. Due to adding some new models and voices for detectives, The old detective now became a private detective. Added 2 new weapons. - Springfield Rifle - M1A1 Thompson Shotgun, Rifle animation has been modified. 3/14: Added 2 new private detectives. Added 1 more voice for normal cops. Modified Thompson's fire rates for players. Added new distant sound for Thompson. Added new firing sound for M1A1 Thompson. Added new pictures of weapons. 3/17: Added Bank Guards. Modified M1A1 Thompson's fire rates. 3/21: Not a major update, Just a little testing going on with Private Detective's custom animation. 5/8: Added new relationship for the local cops only. (CLASS_MOB) Because of this relationship,they're friendly with Mafia from my 1940s American Mafia Pack. 5/21: Simply adding some extra voices for Bank Guard and private detectives. 6/25: Firing sound of Thompson has been changed. Fixed the Shell effect for Grease Gun, MP40 and Thompson. Fixed the distant sounds for Shotgun. 8/1: Fixed missing distant sound glitch for Thompson. 10/31: New white shirt materials for the normal cop model. Fixed distant sound of M1A1 Thompson. 01/15: Added VJ Base NPC Category image. 04/17: Added weapon accuracy selector (Only available for Sentry's SNPCs), You can find it on VJ Base's SNPC Configures section. Added NPC Category image. 04/20: Added PlayerAlly relationship for the friendly SNPCs. Fixed weapon firing rates. 05/17: Added Hitbox for Bank Guard. P.S The original cop playermodel's link: https://steamcommunity.com/sharedfiles/filedetails/?id=121961644 Credits Rockstar Games - For the original sounds of SNPCs. Valve - Original arms, heads, etc Platinum - For the original models of characters. INCONCEIVABLE! - For the models of weapons. ?олковник - For the model of the Shotgun Speedwagon the Waifu - For the modified weapon model Uilleam Uallas - For the modified weapon model ?Comrade Communist? - For some Animation of the models. DrVrej - Vj base, Sounds, Weapons and some codes for Cop. Sentryandreas - Ported voice and weapon sounds, Coded SNPCs, Changed animations. Model created by Darkolking -SG- and Quality Skin created by Lay Lenoax - Models for the old detectives.
TF2 NAVMESH Pack
door 76561197960487064
top notch navmesh for alot of TF2 maps includes; -_gmconstruct -achievement_engineer_idle_a1 -achievement_idle -achievement_idle-v2 -arena_badlands -arena_granary -arena_lumberyard -arena_nucleus -arena_offblast_final -arena_ravine -arena_sawmill -arena_watchtower -arena_well -cp_5gorge -cp_badlands -cp_coldfront -cp_degrootkeep -cp_dustbowl -cp_egypt_final -cp_fastlane -cp_foundry -cp_freight_final1 -cp_gorge -cp_granary -cp_gravelpit -cp_gullywash -cp_gullywash_final1 -cp_junction_final -cp_lazytown_lazyday -cp_manor_event -cp_mercenarypark -cp_metalworks -cp_mountainlab -cp_powerhouse -cp_process_final -cp_snakewater_final1 -cp_steel -cp_sunshine -cp_vanguard -cp_well -cp_yukon_final -ctf_2fort -ctf_2fort_cool -ctf_2fort_invasion -ctf_2fortbeta_v2 -ctf_2fortfight -ctf_2fort-fix -ctf_doublecross -ctf_foundry -ctf_gorge -ctf_newbine_rc2 -ctf_noturbine_d1 -ctf_sawmill -ctf_security_v2 -ctf_thundermountain -ctf_turbine -ctf_well -de_dust2_b4b -dr_psykopat -idle_awesomebox_v3 -idle_megabox_m1 -idle_megabox_v4 -itemtest -itemtest_v2 -koth_badlands -koth_c1a0 -koth_dev -koth_harvest_event -koth_harvest_final -koth_king -koth_lakeside_event -koth_lakeside_final -koth_nucleus -koth_sawmill -koth_viaduct -koth_viaduct_event -mvm_area_52_rc3 -mvm_atomgrad_a6a -mvm_atomgrad_rc5 -mvm_bigrock -mvm_coaltown -mvm_damm_r1 -mvm_decoy -mvm_decoyinvasion -mvm_destruct_b1 -mvm_ghost_town -mvm_hangtown_v1_3 -mvm_machine_attacks_ep16 -mvm_machine_attacks_ep16b -mvm_mannhattan -mvm_mannworks -mvm_rottenburg -mvm_teien_rc6 -mvm_underground_rc3 -mvm_waterfront_rc3 -pl_abandoned_upward_finalfix -pl_badwater -pl_barnblitz -pl_cactuscanyon -pl_frontier_final -pl_goldrush -pl_hoodoo_final -pl_swiftwater_final1 -pl_thundermountain -pl_upward -plr_hightower -plr_hightower_event -rats_toy_fort -rd_asteroid -sd_doomsday_event -slender_4way_v3 -slender_abandoned_b1a -slender_abandoned_b2 -slender_alpha_complex_b1 -slender_alpha_complex_b1_h -slender_arizona_a5a -slender_asylum_redux2 -slender_atomics_b2 -slender_atomics_b3 -slender_atomics_b4a -slender_cellars_b2a -slender_cellars_b3 -slender_cellars_b4 -slender_cellars_b4a -slender_claustrophobia_b1 -slender_containmentbreach_v1b -slender_containmentbreach_v1c -slender_elementary_b1a -slender_fiveroundsatfreddys_b3 -slender_fiveroundsatfreddys_b4 -slender_forgotten_tomb_b2 -slender_frost_run_b2a -slender_frost_run_b4 -slender_gutters_b1b_fix -slender_gutters_b2b -slender_hellfire_b1 -slender_hellfire_b1a -slender_hospice_b5 -slender_lobbys_b2 -slender_lobbys_b2a -slender_lockers_b3_fix -slender_lockers_b4 -slender_lockers_b5a -slender_lockers_b5b -slender_lockers_b5b_h2 -slender_manor_final1 -slender_mansion_b2b -slender_noexit_b1a -slender_parish_b1b -slender_sanatorium_b1 -slender_sanatorium_b2 -slender_scp_087_b_v2 -slender_scp_087_b_v3 -slender_sector_six_b1 -slender_sector_six_b1b -slender_sewer_b1a -slender_swamp_v3 -slender_the_abyss_r1 -slender_the_abyss_v2 -slender_the_abyss_v3 -slender_the_abyss_v4 -slender_the_abyss_v4b -slender_the_ward_b1a -slender_underground_b2 -slender_weepers_b2c -slender_weepers_b3 -tc_hydro -tf2ware2_a1 -tm_stadium_b1b -tr_dustbowl -tr_target -trade_houseofchaos2 -trade_what_fix -vsh_enchanted_woods_v3_2 -vsh_minecraftcloudstuck_b3 -zf_volcanoevac_v7 -zs_hydro_v4_fix More navmesh here make sure to check out my other addons if you are interested. My Workshop Addons
HD Remake Corkboards [RUS]
door 76561198365411625
Replace HL2 Corkboards on HD Remake Corkboards Original: https://gamebanana.com/textures/4682 Credits: Key Authors: JersonGaming: Modeler/ Lore writer
Tda Miku Hatsune (Late Spring) Playermodel & NPC
door 76561198102348071
Tfw when you spent 5 hours trying to fix the skirt from clipping and still fail, fml. So yeah, here's another Miku Hatsune MMD port. Nothing else to say other than enjoy, i guess. Features: Bodygroups - Hair flowers - Sandal Ribbon - Necklace - Jacket Jigglebones - Twintails - Skirt - Boobs - Hair bangs - c_arms - Friendly and Enemy NPCs (found under Vocaloid) - Face pose (include eyes) - Finger Pose - Ragdolls - Hitboxes - Custom Taunt support *Known issue: - Skirt clips, especially when croaching. (Yes ik i tried, but i can't fix it. soz m8.) *Note: This MMD model is slightly different to its original counterpart. I had to remove the cat ears and earrings because crowbar simply just won't allow excessive amount of polygons. Additionally, the dress texture looks different for some reason. Idk what happened there. Credits: - MMD model base: TDA - Model and Textures: HarukaSakurai - Proportions: CaptainBigButt - Porting and Rigging to Source skeleton: 8sianDude Leave all model suggestions in this group pls idk what you're expecting me to write here, have a free cookie 🍪\(◕ω◕)ノ
[DarkRP] OOC/Advert/Ano Revamped
door 76561198113000573
Hi, i decided to create an addon to revamp the ooc, the advert (that was replaced by billboards in darkrp 2.7.*) and to add the ano (anonymous) to create a better roleplay experience and the get back the old and good advert, you can disable the ooc, the advert or the ano by using the following console command below (require superadmin power) Currently included command: /ooc Send a global message // Send a global message /advert Send an advert /adv Send an advert /anonymous Send an anonymous message /ano Send an anonymous message ** CONSOLE COMMAND ** disable_ooc = disable the /ooc command and the // command (disable the addon, not the original from gmod) enable_ooc = enable the /ooc command and the // command from this script disable_advert = disable the /advert and the /adv command of this script enable_advert = enable the /advert and the /adv command of this script disable_ano = disable the /ano and the /anonymous command of this script enable_ano = enable the /ano and the /anonymous command of this script All those commands require the superadmin rank ! ** UPDATE ** After a lot of time being lazy about my workshop script, even tho i learnt a lot during this time, i decided to completely rewrite the script. It was poorly done and i decided to rewrite it (about 80% of it) and i made it as a argument based system, this way there is no chance of bug with weird syntax etc... i also added the way to disable/enable part of the script directly in game because it was such a pain to download the script, extract it, change the config, reupload it etc... so i tried to make it easier for everyone, i hope you will all like this update and there shouldn't be any bug PS. This new update have a way better optimization even tho its a simple addon !
Colorable Goutistu's physgun
door 76561197998829008
JUST A RESKIN THE THUMBNAIL IS TO DISPLAY THE RANGE OF COLORS no credits for me all i did was make it black and white all credit goes to goutistu work best with http://steamcommunity.com/sharedfiles/filedetails/?id=111249028&searchtext=physgun removed the the garrysmod.org link because they dont work anymore and HOLY SHIT 5 stars? thanks for the ratings guys it means alot!
[TGFB] The Gmod FNaF Bundle - FFPS Content
door 76561198174095453
ph_youturd
door 76561198112526231
Features: -40 spawn points -CS:S or other additional stuff is NOT required -Way too many easter eggs -Game mode: Prop Hunt.
Fishing MOD [Fixed]
door 76561198039166378
This is an addon not gamemode! Include Fishing mod + Gofish fishing rod. Gofish fishing rod is only npc caching. (Npc mover included) If you find a error please say this. How to use: To access the menu, press N while using the fishing rod. To release bait, press e To release catch, press r To reel faster, hold shift To reel slower, hold alt ---------------------------------------------------------------------------------- Selamun aleyküm, Fishing mod + gofish oltalarını içerir (NPC mover dahil) Gofish oltasıyla sadece npc avlayabilirsinz.. Mod benim tarafımdan yapılmadı sadece gmod13'e uyarladım.. Sorun varsa lütfen söyleyin düzeltelim. Kullanımı: N tuşuna basarak yem menüsüne ulaşırsınız. E tuşuna basarak yemi bırakırsınız. R tuşuna basarak yakaladığınızı bırakırsınız. Oltayı hızlı kullanmak için shift'e basılı tutun. Oltayı yavaş kullanmak için alt tuşuna basılı tutun.
TF2 Admin/Announcer Model
door 76561198003848405
I've had people asking for the NPCs uploaded to workshop so let's start with Admin :D Remember to remove the old addon folder if you downloaded this from gmod.org before, and have TF2 installed and mounted. She's got four skins - purple, red, blue and split red/blue. Check out the Easy Bodygroup tool to toggle between them. http://steamcommunity.com/sharedfiles/filedetails/?id=104604943 If you're looking to use her with SFM, a compatible model can be found here http://source.maxofs2d.net/index.php?dir=models/tf_administrator/
(C_HANDS) Combine Soldier Hands (1.3.0 UPDATE)
door 76561199027141851
Uploaded with "gmpublisher" THE LONG WAITED 1.3.0 UPDATE IS HERE! (sorry if I do it now, I forgor this addon existed :skull:) DISCLAMER: THIS ADDON IS MADE ONLY FOR THE PLAYERMODELS (ADDED OR NOT ADDED TO THE WORKSHOP) THAT USES THE DEFAULT GMOD COMBINE ARMS INSTEAD OF THEIR OWN ARMS (also for roleplay/machinima purposes, just don't forget to credit me) I never expected this addon to be successful! THANK YOU! If there is any errors, please tell me and I gonna fix it as better I can (If you wanna know some addon, please ask me in the comments, i'm tired of putting here every single thing I use for demostrate or create this c_hands) Also, sorry if I removed the previous screenshots and there are no new ones, because I'm soo lazy to do it again with the 45 C_Hands of this pack (but hey, maybe some day I'll do them), so below there is a list of all of them: UPDATE 1.0.0 (13 AUG - 2022 - 1:40 AM): +Regular Soldier +Shotgunner Soldier +Prison Soldier +Elite Soldier UPDATE 1.1.0 (17 SEP - 2022 - 12:20 AM): ~Changed the thumbail & images +Beta Soldier (2002) +Beta Soldier (2003) +Camouflage Soldier +Pilot Soldier UPDATE 1.2.0 (9 OCT - 2022 - 1:03 AM): ~Updated the localization files ~Added images & changed the thumbail +Arctic Regular Soldier +Arctic Shotgunner Soldier +Arctic Prison Soldier +Arctic Elite Soldier +Fixed the missing normalmap on Elite Soldier UPDATE 1.3.0 (9 OCT - 2022 - 1:03 AM): ~Deleted all images ~Changed the Thumbail +Beta Soldier (Pre-Retail) +SkullBreaker Soldier +Prison Soldiers "Original Pallete" (from Extracted Palette Prisonguard) *Prison Soldiers Revamped (from Nova Prospekt Guards Revamped) +Post Credtis BadCop (from Entropy : Zero 2) +ScarZero (from Entropy : Zero 2) +ScarZero - Shotgunner (from Scar Zero Shotgunner) +ScarZero - Nova Prospekt (from (from Scar Zero Nova Prospekt guard) +ScarZero - Elite (from Elite Scar Zero) +ScarZero - Purple Shotgunner (from Unused Scar Zero Shotgunner variant) +Both Combine Soldiers from Snowdrop Escape +Both Combine Soldiers from Thunder's Leaves +Zombine (from Half-Life 2 Episode 1) +Zombine - Shotgunner (from Sabre-aN's Headcrab Zombie Mod) +Zombine - Consistent (from Consistent Zombine) +CloneCop (from Entropy : Zero 2) +Burnt CloneCop (from Entropy : Zero 2) +Husk Soldier (from Entropy : Zero 2) +Husk Soldier - Shotgunner (from Entropy : Zero 2) +Husk Soldier - Nova Prospekt (from Entropy : Zero 2) +Husk Soldier - Elite (from Entropy : Zero 2) +Dirty Soldier (from Half-Life 2 Episode 2) +Dirty Soldier - Shotgunner (from Half-Life 2 Episode 2) +Dirty Soldier - Elite (from Half-Life 2 Episode 2) +Dirty Soldier - Nova Prospekt (from Entropy : Zero 2) Planned C_HANDS: *More Zombine Variants from Sabre-aN's Headcrab Zombie Mod *All the combine soldiers from Prospekt *All the combine soldiers from ICE - A Half-Life 2 Expansion Pack *Some combine soldiers from Combine Armored PMs and NPCs II
[simfphys] FV-510 Warrior
door 76561198104495607
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - 30mm L21A2 cannon - Drives at a speed of ~70km/h - Turret max elevations are realistic (-10°/+45°) - Main cannon ammunition capacity is currently 222 rounds on spawn, according to WT information - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle Addon contains the following tanks: - FV-510 Warrior ISV FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby Materials - Shelby Models/Rigging - Shelby Sound - Shelby Planned vehicles spreadsheet Discord server for commissions Commissioned by this guy No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
FA_s 2.0 Impact FX(REUPLOAD)
door 76561198077758054
These were my favorite bullet impact particles because of the dust that lingers alot after a shootout(wich might lower fps for wooden PCs so dont cry) sadly it was removed from the workshop for some reason so i found it again and reuploaded.
SH Deployable Keypad Cracker content
door 76561197976345467
This is not a LUA add-on! This is the content required for the SH Deployable Keypad Cracker script, which is available for purchase at https://scriptfodder.com/scripts/view/2464
Tetris
door 76561198050685803
This is an entity that lets you play Tetris in GMod. Use the arrow keys to move/rotate the blocks and use the down arrow to speed up the blocks. Press "P" to pause You can also change the speed of the game in the Utilities tab. ------------------------------------------------------------------------- Update 17.06.23 - Added a smaller size tetris Update 13.06.23 - Added an option the set or randomize the material of the blocks ------------------------------------------------------------------------- Audio is from : zapsplat and from Tetris 99
Standing Pose ContextMenuOption V1
door 76561198075806301
Fixed some errors. It's copy of original addon but i fix more errors
Shin Godzilla - Godzilla (Ragdolls)
door 76561198285623424
READ THE DESCRIPTION, IT’LL SAVE YOUR LIFE Shin Godzilla (シン・ゴジラ) is the first and only Godzilla of the Shin Godzilla continuity, and the first in the Reiwa era of films. This incarnation of the monster appeared in the 2016 film Shin Godzilla, where it's detailed how the monster arrived and proceeded to wreak havoc on Japan, it served as the main antagonist for the film. During the events of the film, the name Gojira comes from Goro Maki's referral to him as such. At his home of Odo Island, this term means "Incarnation of God". On top of the Japanese native name given to the newly discovered creature, Maki also gave him the English name of "Godzilla". Unlike previous incarnations of Godzilla, the name Goro Maki gave it is spelled in ateji (呉爾羅) as opposed to katakana. This addon features 5 different sized ragdolls of the Shin Godzilla model: • Human • Small • Medium • Large • Kaiju The ragdolls have 6 skins as additional features. The model was originally made by ByNEET and ported to SFM by UltramanUltimo. Also credits to Chao for additional textures. Link to the SFM version: https://steamcommunity.com/sharedfiles/filedetails/?id=892160288 I don't take requests, so please don’t ask me what models I should port next. And don't even ask for an NPC or playermodel of this one, I don't work with that. Based on the character “Godzilla” created and owned by Toho. All rights reserved.
DOOM Slayer a.k.a Doomguy [pm]
door 76561198053730724
They are rage, brutal, without mercy. But you. You will be worse. Rip and tear, until it is done. So, as title says, this is the badass demon ass kicker. Unfortunately this model is of lower resolution as it was ripped from Pinball FX2. But it is the only avaliable variant until DOOM textures would be extracted. Enjoy. SFM version is here Features: - Playermodel with original proportions; - Viewmodels; Credits: - Me - porting to gmod. - ID Software - DOOM Marine model and textures. UPDATE Here's updated version with hd textures. Credits goes to BlueFlyTrap for his amazing SFM port If you are enjoying my work you can support me by donating team fortress 2 items.
Training HD - Sandbox, Prophunt, TTT
door 76561198005323952
THIS MAP REQUIRES CSS; AND IS FOUND IN YOUR CSS/PROPHUNT MAPS FOLDER --- This is a re-release of an older map I made, with numerous improvements ranging from bug fixes to outright layout changes and atmosphere changes. Cs_training has always been one of my favorite maps that I've made, and I've really wanted people to enjoy it as well. This is a fairly sizeable map with plenty of detal and varied terrain and ranges. It's based around the training grounds of a terrorist organizaton, where they took over a portion of the city to prepare for their activities. Like the original release, HD has returned to a better looking rainy atmosphere. The soundscapes have changed to match this new backdrop. I completely overhauled the back half of the map, and fixed many obnoxious graphical errors; However, I probably added at least one (oh well, I'll fix it). This map also contains enough props, spawns, and weapon spawns for gamemodes like TTT and Prophunt. I think I even fixed the lag at round start for TTT. This map should run very well on gmod, because of how enclosed it is. Plus, development is still on going. If you have suggestions or have found some bugs within the map, let me know and I'll get on fixng them for the next update.
MKX Cassie Cage Endurance NPC/playermodel
door 76561198117485945
Cassie Cage Endurance form Mortal Kombat X Dont forget to thumbs up and follow me Features: -Playermodel -Some bodygroups -Npc ________________ If you like this or any of my others, keep those positive rating rolling so i can make more! Feel free to follow me to stay updated with my models And if you happen to like this, feel free to check out my others! __________________________________________________ Mortal Kombat Model Kollection __________________________________________________ Arkham Models __________________________________________________ Injustice Models __________________________________________________ DC Universe Online Models __________________________________________________ I now have a Steam group, feel free to join, ill post Announcements on new released and news and stuff http://steamcommunity.com/groups/Boberts ________________ To do list -fix any bugs -make more models -add props Credits Netherealm for the character, model and the likeness' I port all my models directly from Injustice, The Arkham Batman games, and aparently now Mortal Kombat games and do all rigging, texture scrubbing, reskinning, lua coding, uploading to workshop and all that jazz _________________ Not abandoning my other models, im out of school for the summer, so ill have more time on my hands. But, feel free to leave comments of who you would like to see next
gm_novenka_night
door 76561197985544660
After almost 4 years, I wanted to work a bit on the map so here's the night version of gm_novenka! A map that I made and designed for sandbox servers. Features: - Night time - Differents zones (Grass, water, desert, buildings) - Lot of interiors - Secrets zones - AI Nodes - Strider Nodes - Navmesh - Cubemaps - 3D Skybox - Entity controlled 2D Skybox Original map: https://steamcommunity.com/sharedfiles/filedetails/?id=2049617805
[simfphys] Challenger Mk.3
door 76561198104495607
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - 120mm L11A5 cannon - Drives at a speed of ~60km/h - Turret max elevations are realistic (-10°/+20°) - Main cannon has a stabilizer from Gredwitch Base which allows the gunner to stay on-point in movement - Main cannon currently has these shells: APFSDS, HESH, Smoke - Main cannon ammunition capacity is currently 52 shells on spawn, according to IRL information - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle - Skins! Addon contains the following tanks: - Challenger Mk.3 FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby Materials - Shelby Models/Rigging - Shelby Sound - Shelby Planned vehicles spreadsheet Discord server for commissions Commissioned by this guy No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
Reimu Hakurei (Playermodel)
door 76561198036198078
This is my first playermodel rig. I had a lot of help on this thanks to Sinful Mario. It's Reimu Hakurei, a protagonist from Toho (or Touhou, if that's how you prefer it spelled). Future possibilities include: -Addressing more clipping issues -Playercolor Support -Viewmodel arms I will not promise to address these things, but I will try my best to add them. The original model was made for MMD by Nigamon. I will remove this if he asks me to.
Garry's Mod Guides
Garry's Mod-server instellen en TTT-modus activeren – stap voor stap
GMod-server opzetten en TTT instellen: Workshop-collectie, ULX-admintool en TTT-configuratie stap voor stap uitgelegd.
Garry's Mod Workshop Addons installeren
Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
Garry's Mod server met modondersteuning
Start je eigen Garry's Mod server in een paar minuten.
Huur een Garry's Mod server