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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.974.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
H.E.V. Suit Voice Module
door 76561198033171144
Remember the good ol' days of Half-Life when all you'd hear is your suit constantly telling you to get a medkit or something rather for that nosebleed of yours? The one thing we love to blame for our troubles is now available and functional within the realm of Garry's Mod! Voice Pack Showcase: - H.E.V. Suit Voice Pack - Black Mesa Console Variables: - 'suitvoice_enabled' - Enables the H.E.V. Suit voice module.* - 'suitvoice_counting' - Enables counting H.E.V. Suit voice lines.* - 'suitvoice_unused' - Enables unused H.E.V. Suit voice lines.* - 'suitvoice_extra' - Enables extra H.E.V. Suit voice lines.* - 'suitvoice_pack' - Sets the H.E.V. Suit to use this voice pack.* - 'suitvoice_max' - Specifies the maximum amount of H.E.V. Suit voice lines that can be queued.* *Server operator overridable by appending '_override' when inputting marked commands above. Credits: - (Code) Valve Software
[Overwatch] Genji Playermodel
door 76561198165629615
Genji Playermodel/Ragdoll A playermodel and ragdoll of Genji from Overwatch. Credit goes to N-cognito for porting the original model and rigging. Note: If you experience any issues, make sure you have TF2 mounted. I take no credit for the original model. Credits Blizzard - Overwatch Models and Textures Rexx - Model rip - Porting and Rigging up for the Source Engine
[VJ] Star Wars Republic Commando Droids Part One
door 76561198380784421
Hey, we got a new developers discord. If you need any help with your projects or you just want to talk with different creators - please, welcome! https://discord.gg/KtdB66hHw5 Hey! Long time in workshop wasn't any good star wars republic commando SNPCs. We're here to fix this. This is first part of a series of addons, which will contain SNPCs from SWRC in themselfs. You like it? Then please leave a thumbs up, and recommend this addon to your friends! Contains: Magna-Guards (Grievous Guard) Droidekas Battle Droids Planned to be done in this pack: Fix something if something broken Magnaguards wall attachment More lights? Particle effects for magnaguards staff Gibs Planned to be done in future packs: Animated droid dispensers SWRC Turrets A-DSD Update of SBD Geonosians Trandoshans Credits Code stuff: Sergeant Boss Model stuff: Gin Helping with models: kawasaniac Effects n Particles: Dopey
Sacrifun - Get Your Friends Killed!
door 76561198041656915
Welcome to Sacrifun! Where your only chance of survival is to get your friends killed in your place! Avoid being killed by the killer, but do everything in your power to get other Runners caught by the killer! Bodyblock them, slam doors in their face, tackle them, even grab them and throw them towards the killer! In this game, one player becomes a Killer. His job is to kill all Runners. The remaining players become Runners. As Runner, their job is to survive and be the last one alive to win. But they cannot do anything against the killer, instead all their abilities are all about screwing over their fellow runners! Use tackles, pushes, health steals, grabs, and more, just to get the Killer to go for the other Runners instead of you! Every time you get another Runner killed, you are awarded with an additional Clone! Clones can be used to run around as a fake player, allowing you to bodyblock other Runners at no risk to yourself! Use the Sense ability (Shift+Alt) to find other Runners if the Killer is after you, but watch out! Every time the Runners are revealed to you, you are revealed to the Killer! If another Runner got you killed, take revenge on them as a Skeleton! Whenever you die, you will rebuild shortly after. Bodyblock those traitorous Runners and get them killed too! In this game it's everyone for themselves! For a quick rundown of all the abilities of the Runners, the roles and their objectives, as well as main game mechanics, see this short list of all things worth knowing to help your survival against both Killers and Runners. This gamemode was made for the Facepunch Garry's Mod Gamemode Competition 2016 and won 2nd place. If you enjoyed my gamemodes, why not give my Youtube channel a try? Who knows, maybe it'll get you some free laughs! :D https://www.youtube.com/c/Zet0r
aTags [Tags Creator]
door 76561198131641492
Commands Chat Command: !atags Console Command: atags_open Supported Gamemodes Chat + (Default) Scoreboard: • Trouble in Terrorist Town • DarkRP • Deathrun • GMStranded • Zombie Survival • Sandbox • Cinema • Hide and Seek Chat Only: • Prophunt (andrewtheis) • Murder • JailBreak (Excl) • Bhop (by Ilya) • DayZ (by Phoenix) If your gamemode isn’t listed, leave a comment or send me a message! Features • Easy to use, straight from in-game • Fully customizable chat tags • Players can set their own tags via GUI • Real-time updates (no reloads needed) • Works with ULX, Evolve, and ServerGuard • Scoreboard override option included FAQ Q: Why don’t my tags show up on the default scoreboard? A: Enable scoreboard override in the config. Q: Does this work with custom chatboxes? A: Yes. Q: Does this work with DarkRP’s different chats? A: Yes. Q: How do I make tags work with my custom scoreboard? A: Use the hook "aTag_GetScoreboardTag". It takes a player as an argument and returns a string (tag name) and a color. Example: local name, color = hook.Call("aTag_GetScoreboardTag", nil, player)
Baymax Playermodel
door 76561198045940526
Addon type: P.M. With this addon, you can play as Baymax from Disney's BigHero6! Contents -Playermodel -Viewmodel hands Liked the addon? Make sure to thumb up and follow me for the future content. Credits Model and textures: BryanRush Rigging and compiling: MrMarco1003 Enjoy!
Xenomorphs
door 76561198017969032
Some xenomorphs from Colonial Marines, idk. Special thanks: All people who tested Joazzz Gearbox S-sega..? Ninja Nub Edit: Update for the broken xeno finger: https://dl.dropboxusercontent.com/u/44650710/steam/Xenofix.zip Just drop it into your main garrysmod folder and let it overwrite the models folder. Edit: And all you who want NPC's, even if I wanted to make SNPCs, I couldn't. Wanna know why? They're not on the valve biped, therefore uncompatible with the animations that would be needed.
Gordon Freeman (Gorgeous Freeman) Playermodel
door 76561198040373516
Hello, everyone! THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. THERE'S NO NAKED/UNDERWEAR VERSION, READ THE DISCUSSION. After waiting for a long time for someone to post a proper playermodel regarding this model and observing that nothing happened after so long, I took it onto my own to do something about it. So here it is! Your very own Gorgeous- I mean, Gordon Freeman playermodel! Featuring: ►Facial Expressions; ►Multiple bodygroups: HEV suit, Black Mesa Scientist outfit, Citizen attire, Rebel equipment; ►Beautiful HEV c_arms from Lenoax's amazing Gordon Freeman model!
Need for Speed Hot Pursuit: Massive Simfphys Collection Pack!
door 76561198134559339
gm_launchsite [Henry Stickmin Map]
door 76561199059149595
If I'm keeping count correctly, this is map number 4! Launchsite, as you can probably guess by the name and the looks, is based off the Toppat Launch Site from Completing the Mission. It's a decently sized map with a tall skybox, containing a few utility buildings and a rocket that is just about ready to launch. Hopefully the government doesn't notice. Features: -Decent map size -Large and tall skybox -Custom Assets based around Henry Stickmin -Optimization (areaportals, but mostly prop fade which sorta sucks but oh well) -Elevator systems -Camera from MBH route -AI Nodes and Navmesh -ALL CONTENT PACKED INTO MAP, NO GAMES REQUIRED Run gmod in 64 bit for the best performance\ HDR lighting only, MAKE SURE YOUR HDR SETTING IS SET TO "FULL" IN YOUR VIDEO SETTINGS If you need to, you can adjust the view distance of the grass detail by using cl_detaildist in console. I recommend around 3000 for good balance of view and performance, but find a value that works for you. Leave a thumbs up if you enjoyed!
[TGFB] The Gmod FNaF Bundle - FNaF 2 Content
door 76561198174095453
FNaF 2's Content
BMS Player Models Pack Part Two
door 76561198066223715
Hi Friends Today I wanted to show a Pack Two of BMS: Player Model . This Give: - Young Eli - Young Kleiner - The Protection suit with Helmet (HEV) Credits: - Lenoax - Rig, Model of Helmet and Player Models - Black Mesa: Source - Models Hope you like these player models, Bye!!
Door controller remote
door 76561198282591161
Ever played on a map and come across a door which you can't interact with at all? This will solve that little issue. Controls: Primary fire -> Open a door Secondary fire -> Close a door Reload key -> Lock/Unlock a door Console commands: doorcontrol_spammable ● You can spam the button even if the animation isn't finished. doorcontrol_max_distance ● Maximum distance to interact with doors (units) doorcontrol_admin_lockonly ● Only allow admins to lock and unlock doors. doorcontrol_admin_only ● Only allow admins to equip the door control SWEP. Server restart required. doorcontrol_allow_dynamic_props ● Allow the remote to trigger 'open' and 'close' sequences on prop_dynamic entities, if it isn't tied to a door entity. Credits: Me - modeling, animating, texturing, coding Sounds from The Stanley parable Map in the screenshots and thumbnail: https://steamcommunity.com/sharedfiles/filedetails/?id=2780730796
Reversal (HORROR)
door 76561198245790892
A horror map set in early 1800's London. You're a detective who specializes in the occult and magick. Your newest case is a ghostly force that rapidly reverses the aging process in its victims.. Stay close to the light, as it might be the only thing that keeps you alive... This map is in beta and I will continue to update it as time goes by. RULES -- 1. Don't use your flashlight. 2. Don't use noclip. 3. Don't spawn in weapons. 4. Turn the lights off. :)
House 5
door 76561198042007093
House 5 Does NOT require additional content. Has: - Ground AI paths - Air AI paths - Team spawn points (12 each side) Map should be in the Sandbox category named "gm_house5". Map made by me.
Katsura Kotonoha [School Days Pack] (XenoAisam)
door 76561198040552116
------------------------------------------ (Note from uploader) This model is not mine, all rights are XenoAisam. I am only uploading it to the steam workshop. If you would like to know more about this model visit http://xenoaisam.deviantart.com or http://xenoaisam.com. ------------------------------------------ ====================== Half-Life2 ; gmod Model ====================== Tag: School days, Kotonoha, Katsura, manga , anime , model , xenoaisam TITLE: Kotonoha Katsura, from School Days Anime AUTHOR: XenoAisam E-MAIL: [email protected] WebSite:http://xenoaisam.wordpress.com FILENAME: KonohaV2.zip FILESIZE: ------------------------------- DATE RELEASED: --------------- VERSION: 1.0 DESCRIPTION: Genteel and reserved, Kotonoha Katsura is a student in year one of class four who is on the Student council and serves as one of the most pivotal characters in the story. A cute and noticeably well-endowed bookworm, she becomes the initial love interest of Makoto early into their second term, and with some effort from Sekai Saionji, becomes his girlfriend after she reciprocates her affection for him. While Kotonoha for the most part is calm and gentle, she has a very delicate constitution, which under stress leads to irrational culpability, delusions and even malice. She has a younger sister name Kokoro and lives with their wealthy mother Manami and father in the fictional area of Haramihama. She is disliked by Otome Katou (or any other girl, for that matter) and is subject to her bullying and duress. CREDITS: To ME, XenoAisam Version decription: -With faceposer -Updates to V2 Kotonoha model, using v4 Naluri source reference model -Ragdoll physic at hair, skirt, breast -with NPC usage Optional Requirement: -Play with any anime pack by BOROKO :P -play with kotonoha model by xenoaisam Known issue: -Some animation for face poser is weird -Her faceposer combination sometime change her face looks weird and ugly, use carefully especially under direct light. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Legal Stuff: THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Valve or Steam. ELEMENTS TM & © valve AND/OR ITS LICENSORS. DO NOT MODIFY THE CONTENTS OF THIS PACKAGE AND THAT THIS PACKAGE BE DISTRIBUTED WITH ALL FILES INTACT. Also, YOU MAY NOT SELL THIS BY ITSELF OR AS PART OF ANY OTHER PACKAGE WITHOUT PRIOR PERMISSION FROM ME. :)
Map - Gman sees you PART 2
door 76561198084645699
I need a textures for my mod but i don't want to use a HL2 Textures Send me a link for Texture Pack edit from 2022: I made this map when I was 11/12 years old so this map is god awful. Please don't play it. It is most likely the worst horror map ever submitted to the workshop (it's like alright for an 11/12 year old I would argue though lol) Join me and Snw's Workshop Group to always be up to date with our mapping projects.
Overwatch - Tracer (Slipstream) PM/Ragdoll
door 76561198054141966
Overwatch Tracer's Slipstream skin I originally ported for SFM, now available for Gmod as a ragdoll and playermodel! :D The pm uses the Proportion Trick, so don't expect it to be 100% flawless. Features: -Ragdoll and playermodel -Valve Biped -Decent phong, and some lightwarps here and there (obviously) -Weapon props (pistol and bomb) -Original rigging -50 facial flexes Do NOT redistribute this anywhere without my permission! Credits to Blizzard for the assets used (from the game Overwatch). The Slipstream Tracer skin is property of Blizzard! I claim nothing of them! SFM Version: http://steamcommunity.com/sharedfiles/filedetails/?id=818048013 Enjoy!
Kr1mal's HQ Ground Textures Part II (PROP)
door 76561198031595534
Second part of HQ Ground textures FAQ Русский --------------------- Это не замена стандартных текстур, это замена текстур пропа(!), которого я нашёл давно на просторах интернета. English --------------------- This is not a replacement for standard textures, this is a replacement for prop textures(!), which I found long ago in Internet. New: Old concrete Factory concrete Asphalt Snow
PAYDAY 2: Snipers (player/npc)
door 76561198113084153
SWAT Sniper and FBI Sniper from PAYDAY 2 -Cap (bodygroup) -playermodels -npcs (rebel and combine) -moving eyes (SWAT Sniper) -firstperson model. Blue SWAT (+ links to other PAYDAY 2 addons)
[Star Wars] : Skin ARF Trooper
door 76561197982665424
Addon created by HeavY- Ji Including modified ARF skins : -Commander (Custom Ryuka ) -Vice Commander -Captain -Lieutenant -Sergeant
SH F4 Menu 'Lounge' (DarkRP) content
door 76561197976345467
This is not a LUA add-on! This is the content required for the SH F4 Menu 'Lounge' (DarkRP) script, which is available for purchase at https://scriptfodder.com/scripts/view/3714
My Character from Star Wars: The Old Republic
door 76561198027135324
This is my character from SWTOR (Morganicism) in playermodel form. He's a light side sith sorcerer. Due to the fact that that I've chosen light side options, he was also named "Darth Imperius" by the game's story. It has a viewmodel, meaning his hands are visible in first-person. It has cape-like physics, meaning I added a jigglebone to his robe. It can be used as a ragdoll as well. It has bodygroups for various armor pieces. It was extracted from the SWTOR game files. The beautiful artwork was created by AllThingsCrazy. I wrote a guide on how to extract characters from SWTOR, in case you wanted to attempt this yourself.
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