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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Handies | Optimized
door 76561198176907257
This is an optimized version of Leafdroid's Handies. Removed all the unneeded stuff & code to make it more optimized and simplistic for server owners, backflip and frontflip were also removed. Please Note: The middle finger will only work with high-quality models. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 𝘿𝙤 𝙣𝙤𝙩 𝙖𝙙𝙙 𝙢𝙚 𝙚𝙭𝙥𝙚𝙘𝙩𝙞𝙣𝙜 𝙩𝙤 𝙜𝙚𝙩 𝙖𝙣𝙮 𝙨𝙪𝙥𝙥𝙤𝙧𝙩 𝙪𝙣𝙡𝙚𝙨𝙨 𝙩𝙝𝙚𝙧𝙚'𝙨 𝙖 𝙘𝙧𝙞𝙩𝙞𝙘𝙖𝙡 𝙞𝙨𝙨𝙪𝙚 𝙬𝙞𝙩𝙝 𝙩𝙝𝙚 𝙖𝙙𝙙𝙤𝙣. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
[SP|COOP] Powerstation 17
door 76561198252420922
Another map from Jason Gimba with intense combat and excellent voice-acting is availablle! Avenue Odessa Powerstation is a legendary half-life 2 single player map made by Jason Gimba in 2008. Original Description: Gordon Freeman infiltrates a powerstation commandeered by Combine forces in an effort to destabilize their control of the region. Map Catagory: Other Map Name: sp_powerstation17 This is a medium-size single-player mission map, but the coop compatibility is also tested by me and my firends. It's recommended to play this map with 2~3 other players. No other game is required except half-life 2. Rate it up if you like this map! NOTE: Credits to Jason Gimba and his tester-fellows. Currently I am unable to reach Jason Gimba as his site was down. I have sent email to his old address(obsolete probably) and didn't expect to get quick response. If you happen to be Jason Gimba and don't want to see this map in the Workshop, please contact me immediatly. It is not recommended to use noclip or OP custom weapons. For instance, most TFA weapons are overpowered thus you should set the TFA damage multiplier to 0.3~0.4. If you don't want to see your friends spamming around, use the CO-OP gamemode created by Dungeon Master: (Do not use CO-OP mode in singleplayer! And remember to diable realistic damage in multiplayer.) https://steamcommunity.com/sharedfiles/filedetails/?id=618478276 Weaponsets by CLazStudio is strongly recommeded if you and your friends play this map in CO-OP mode or you want to give everyone a fresh start(empty-handed) in sandbox: https://steamcommunity.com/sharedfiles/filedetails/?id=523399678 ULX admin mod and Ulib is also recommended as a convenient server management tool: https://steamcommunity.com/sharedfiles/filedetails/?id=557962280 I have created a list countaining 50+ co-op/sp maps and map-packs, check it out if you are interested: http://steamcommunity.com/sharedfiles/filedetails/?id=1100032331&savesuccess=1
OverPowered Shotgun
door 76561198086455187
!!!READ DESCRIPTION IMPORTANT READ DESCRIPTION!!! U can find it at weapons tab ! Features 1000 bullets in 1 clip Uses pistol ammo for economic use Cool remington skin 150 damage per bullet
gm_explore_tunnels
door 76561198069060891
Just Download and Play! This is the newest addition to the explore series this time going in a different direction, down. This is completely different then the normal explore maps seeing as it takes place in an undeground metro/sewer system rather then a large overgrown structure. The upper area of the map is rather small and useless but it felt wrong leaving it without an entrance and I think it came out alright considering my time constraints that I put on myself. This was originally gonna be made for a custom gmodz server I was working on but after plans fell through I put the project into limbo, after coming across the vmf again I figured it would make the perfect explore map after some tweaking. And here we are a brand new map to the series! This is supposed to be some abandoned metro/sewer system but it still has power seeing as it runs under a city and carries a lot of sewage out of it. But that is pretty much it. Apologies if this doesnt look the best a lot of the geometry is old and I didnt have the courage to redo it all. If you have suggestions for this map LET ME KNOW! Thanks, Diomonder
BF4 MP Models
door 76561198035203681
Port to Source Engine By Vad36(really thanks :D) Original Texture , models By DICE Screen shot By US Solider, Mr.Viking Original Link :http://gun-game.ucoz.com/ Add Log Re-Rigging (Phy files by tlsaudrl2548 really thanks) Real-Time Shadow Goggle Fixed Helmet Fix Download http://www.mediafire.com/download/2t2ok91c6vybdgt/BF4_MultiPlayer_Models.zip Error Log Finger Posing Face Posing Eyes Posing
Gm_Infinite_Concrete
door 76561197971618239
Version 2.0 - HDR Added - Node Graph for AI _____ Huge map without sense.
Battlefield 1 Barbed Wire
door 76561198046192877
This addon contains all the barbed wire models included in BF1, there are 24 different models in the addon so your needs are probably adressed. CREDITS : DICE/EA : For making BF1 and so the models included Moon : For extracting the models from the game Mythic Star : For extracting some models and providing me with the textures Me : For porting and shading Have fun ! P.S. : Don't ask for the British soldier model kiddo
Tomoko Kuroki
door 76561197998483175
**UPDATE 8/12/2013 - Included a non-outline version of Tomoko Kuroki** This is Tomoko Kuroki from an anime series "No Matter How I Look at It, It’s You Guys' Fault I’m Not Popular!", or commonly known as "Watamote". Since Tomoko is not popular, she'll become a 3D character. She is a ragdoll for you to pose for your amusement. The model was made by XenoAisam, and I have his permission to upload it to my workshop. Tomoko comes with a cellshaded model, and it comes with facepose, fingerpose, and eyepose. Tomoko Kuroki is ©Nico Tanigawa
Gordon Freeman
door 76561197994653048
2 NPC from GoldSource engine. Gordon Freeman from Half-Life: Opposing Force and Gordon Freeman(scientist) from Half-Life:Blue Shift + 2 player models. P.S Sorry for bad ragdoll, guys :C.
Crystal Cluster Prop Pack [RE-UPLOADED]
door 76561198065372949
I DO NOT OWN THESE MODELS. I SIMPLY JUST CONVERTED THESE MODELS FROM SFM TO GMOD, ALL RIGHT ARE RESERVED TO THERE RESPECTFUL OWNERS. CREDIT: Respectful Owner (Py-Bun) Original Addon Myself DESCRIPTION: This addon consists of a model pack from SFM that i just converted to gmod. I saw a bunch of comments on that addon saying it should be in gmod. So i just did that.
Tetra - Tesla Model X LAPD
door 76561198174178969
Info Los Angeles Police Department Tesla A driveable Tesla Model X - LAPD, with full VCMod support This require these two scripts: VCMod and VCMod ELS Features VCMod ELS Support - Dynamic emercengy lighting - 5 Lighting codes - 3 Sound codes - 7 Seats If you have any lights texture issue please download this content Content needed Vehicle Model Shared Textures Further Info Vehicle author More stuff from me! Map from screenshots For this vehicle, you don't need Photon to work properly
2005 Pagani Zonda F - SCar HD
door 76561197996896725
This is a drivable 2005 Pagani Zonda F from Need for Speed: Carbon. The car comes with the following features: - 1 skin for the body: white (colorable) - 1 skin for the wheels: white (colorable) - 2 manual body groups: license_plate (euro, us), spoiler - 2 seats: driver and 1 passenger - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_windows (damage level 2 and higher - black smoke) - hand_brake (using the hand/parking brake) - shifter (gear shifting) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_zonda\skin_0.vtf If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!
[DarkRP] Remove characters restriction in rp names
door 76561198053479101
WORK ONLY WITH DARKRP 2.6+ GAMEMODE OR RP GAMEMODES DERIVED ! - Delete the limit of the illegal characters. - Modify the limit of characters in rp names. (Min: 3, Max: 35) GitHub version: https://github.com/FlorianLeChat/Gmod-Scripts/tree/master/darkrp_rpname
Fallout 3 Alien Blaster Swep
door 76561198055986334
VOTE FOR THE NEXT FALLOUT 3 WEAPON I SHOULD DO: http://www.strawpoll.me/10532029 Hey guys, thank you so much for giving my alien disintegrator swep popularity on the steam workshop. I really didn't know that it was going to be that popular and if it weren't for comrade bear for making the c_model version, I would've never learned how to make c_models. So to celebrate alien disintegrator's (both versions) success I decided to make the alien blaster swep from fallout 3 (I will work on the fallout 4 version of the alien blaster, be patient my friends.) The reloading was so annoying to work on but hey it's a work of progress, it's you guys that gave me the motivation to make this weapon. So thanks, you guys are great :D Q and As Q: what is this? A: an alien thingy majig that shoots lasers and kills stuff Q: Will you make a hev handed alien blaster? A: eeeeeehhhhhhhhhhhhhh.............. I'm tired. Q: Why is the reloading animation bad? A: I'm not good with reloading animation, but I'm working on it. Q: Do you take requests? A: for free... no sorry, I can't take requests for free Q: what projects are you working on? A: some other projects that may or may not relate to fallout.... and also perhaps the alien blaster swep for fallout 4. Q: What programs did you use to make this? A: 3ds max 2012, blender, audacity, adobe photoshop and milkshape Credits: Me for animating Bethesda Softworks for the weapon originally Comrade bear for giving me a link to the rig and you guys... You guys for giving me the motivation to make this weapon.
Tda Princess Carrot
door 76561198168528151
Tda Princess Carrot The reason I made this model is honestly because I wanted to make it, it is really just a custom model that I felt like making so please enjoy!!! :D This Playermodel Includes: -A Playermodel -Faceposing -Fingerposing -Hands -Proportions If there is any bugs with the playermodel please tell me right away!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you hate this playermodel then its simple, IGNORE IT. No one wants to see your hate comments because no one cares and your just wasting your own time so do yourself a favor and ingore the playermodel and save yourself some time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Join our steam group today! We will keep you updated with what we are working on, when a new model is uploaded, and we will generally keep you up to date with what we are doing. Onion Juice Models Want to play with me on a server with Duchess, Spearmint or me? Well join Dinner Time Premium in the Murder gamemode today! I spend most of my free time in Garry's Mod on that server so go play on it if you want a chance to play with Duchess, Spearmint, or I. Dinner Time Premium Group Page If you like this addon subscribe to it and give it a like so I know to make more like it!!! :D
[SandBox] gm_school_snbp_v2
door 76561198914360994
About map This is the sandbox version of the map, from which I removed all the scary stuff and other plot stuff The map was based on one area of a Russian city (I will not name it, you may find it yourself). The map does not require any content, only default assets were used (Half-Life 2) For better lighting, use the command mat_hdr_level 2 What is on the map - HDR - CSM Support - Partial support StormFox 2 (87%) - Nav_mesh - Liminal atmosphere - Possible problems with FPS Other versions of this map - Void - Story - Old
Metal Gear Rising: Gray Fox
door 76561198017969032
This is Gray Fox and his sword from Metal Gear Rising Special thanks: All people who tested Tribalizer SN Platinum Games Kojipro Ninja Nub
Metal Gear Solid SWEPs
door 76561198034487277
All the weapons in Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty. Instructions on how to use those weapons can be read in the weapon selection menu (scroll wheel or numbers 1-6). Note: I had to remake all the animations by hand because I couldn't rip the originals. Well, it served as practice for other projects. Content included - CQC (empty-handed combat) - Cardboard Box - Adult Magazine - Coolant Spray (mainly for bomb disposal) - Directional Microphone - Tranquilizer Beretta M92F - HK SOCOM Mk. 23 - HK USP - M4A1 - AKS-74u - FAMAS - PSG1 (and tranquilizer version) - RGB6 (grenade launcher) - FIM-92 Stinger - NIKITA (remotely controlled missile) - Grenade - Stun Grenade - Chaff Grenade - Empty Magazine - C4 - Claymore - High Frequency Blade (better with DynaBase and the Blade Symphony module) Content used in the screenshots & videos: - MGS:TTS Genome soldiers - MGS:TTS Snake - MGS2 Snake - White hooded person - The alien mask guy is my personal playermodel, and it's private, sorry. - Hind D (helicopter) - M1 Abrams tank - Ability to crawl/prone/lay down - Shadow Moses Island - Boat - Big Shell - "Somewhere up north" (part 1 and 2) - Map with the C4 on the wall Credits: Konami: The games that this pack is based on. Valve and Turtle Rock: M4 and FAMAS models. Hidden: Project lead, code, animation, screenshots and videos. Dopey: Obtaining models and textures. Urimash: My double in the action short film.
gm_exordium
door 76561198286628610
Venture through the dark and derelict underground sectors of City 17 in gm_exordium. Introduction gm_exordium is the remodeled version of the City 17 Underground in Half-Life 2: Episode One, featuring many unlit areas, ruined underground tunnels, and a collapsed parking complex with some areas holding Antlion Nests. The map has the following features: - AI Ground and Air Nodes for all in-bound (and some out-of-bound) areas - Minor AI navigation improvements - Minor audio improvements - Detailed lighting effects - Cubemap reflections - A functional Combine Forcefield in the Combine Mine - Combine Forcefields that Combine Soldiers can pass through - 3 Functional Antlion Nest Spawners located across the collapsed parking complex - A small vent system in the underground tunnels - Unique soundscapes - Dev Room (For use with toggling certain events; located underneath the middle of the map) - Hidden easter eggs Note: This map does not require any games to be mounted. For the Dev Room, there are three buttons. Two can be toggled: - The left button is the "Antlion Spawner." It toggles the Antlions to spawn from the burrows. - The middle button toggles the Combine Forcefield that is located in the middle of the Combine Mine. - The right button plays one of the soundtracks from Half-Life 2: Episode One. Conclusion This map took some time making. I pushed the editor and engine limits to the point where I could no longer add on to most areas due to a risk of overflow. The Combine Alphabet font used in this map is not owned by me. If you have any questions or concerns, please do ask. Credit goes to Valve for the models, textures, sounds, etc. If you enjoy my content, consider supporting my Patreon!
[TGFB] The Gmod FNaF Bundle - FNaF AR Content
door 76561198174095453
Uploaded with gmpublisher
Night Vision Goggles (MW:2019 Inspired)
door 76561198314633184
Modern Warfare Inspired Night Vision Goggles Addon (GPNVG18) Information Below How to use? First of all, it is located in the Other section in the entities tab. 💬Chat Commands💬 - Type !nvg in order to enable/disable the night vision. (Yes, it is toggle.) - Type !dropnvg in order to drop the night vision goggles to the ground 💻Console Commands💻 - Use console command nvg in order to enable/disable the NVGs. - Use console command dropnvg in order to drop the NVGs. 💭Q&A💭 Q: Does the NVGs drop when I die? A: No, you keep them aslong as you do not type !dropnvg which will drop it to the ground. Q: The model ingame is an error sign, what do I do? A: Do not forget that you have to install the required item linked to this addon. Credits - Inspired by this NVG addon - NVG model from this ragdoll addon
The Purple Dots Nightclub Remake
door 76561198447129180
The original map: https://steamcommunity.com/sharedfiles/filedetails/?id=2601752623 Purple Dots Nightclub is the most infamous location in all of Ascot. Much of the city's youth and newer residents would gather around the place during weekends and party hard to strippers, drunks, hippies and the like. The nightclub was also a hot spot for many gang fights, controversies which led to Twitter rants and many drunk kids. It was that reason that many older residents hated the place and was how it garnered it's rather controversial reception. But for the youth, they see it as an escape from reality. A place away from abusive parents and harsh living conditions to be with the ones they truly love. The nightclub is also shrouded in complete mystery. It is located inside a massive abandoned factory with the club takes up a minuscule part of it. No one has bothered stepping foot inside the other areas. The history of the building is also rather confusing and murky at best. Several Russian documents were found inside of the building which dates back to the 1950s, even though according to historians there has been no Russian presence on the land at all. The current owner of the nightclub who has been in charge for nearly 20 years said that many of its previous owners have mysteriously vanished. The smell of beer and vomit filled the air as you entered. Remnants of beer cans, mattresses and the like would mean that a group of kids have been here before and left just as you entered. The nightclub had already closed and it was well past midnight but the area is known to be very easily penetrable. You sit down and light a cigarette, reminiscing about times long gone. When it was just you, some friends and an Xbox with boxes of soda in the basement of the club. Where did we go so wrong. Info: I've been planning to remake this map for months now. 2 months to be exact. I wanted to see how far my style has evolved from the original Purple Dots and completely perfect it's layout, style and atmosphere the best that I can now that I've uncovered many more flaws with it. I think I've done a fine job with it. Most if not all areas have been given a complete overhaul to props, lighting and size and the remake I think is triple times the size of the original map. I expected the development of this map to be long and arduous but it only took me 5 days and one night of staying up until 3am to finish it. Credits: huehue's port of STALKER textures: https://gamebanana.com/mods/7439 Glowstick props from No More Room in Hell - Lever Games JasperCarmack's Skybox: https://gamebanana.com/mods/317401 FOOL's Neon signs: https://gamebanana.com/mods/289443 Slammin' Source Tools: https://knockout.chat/thread/992
Soul Calibur IV
door 76561197980608293
Ragdolls and weapons from Soul Calibur IV - Ivy, Rock, Taki, Shura
Expiration Date: The Bucket
door 76561198179600693
My pal DrudlyClean told me about the bucket from Expiration Date being in SteamVR files so I figured porting that thing and making some note cards to go with would be nice. Poker_Table.mdl • Basically just took the existing poker table from SFM, removed the papers from the table and made the texture higher res. NoteCard.mdl • The existing drawing of Spy being hit by a car from the Expiration Date leaked materials wasnt the same as the final one so I re-drew it myself. • Blank card skin to add whatever you want. • Couldn't get physics to work on this for unknown reasons. Sorry. Bucket.mdl • Ported straight from SteamVR.
Garry's Mod Guides
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Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
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