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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Witcher 3 Prop Pack 1
door 76561198050171407
Ported by AleXXX_007. Original models by Horsey: https://sfmlab.com/profile/41/ Special for Witcher RolePlay: http://steamcommunity.com/groups/BIBARP
Halloween Models
door 76561197999334632
A variety of Halloween models including pumpkins, candy, bags, etc. Originally uploaded to garrysmod.org by =UAP=ClemensJung. http://www.garrysmod.org/downloads/?a=view&id=132985 Created by: =UAP=ClemensJung All credits to original creators. Contains the following models: - Apple - Various bags - Candy - Sign post - Various pumpkins - Scarecrow ...and more
Damage Slow
door 76561198054195602
End of Support: This addon will no longer be updated. I also advise against using this addon at all. As my first independent Lua mod, it uses novice programming conventions that are likely to work improperly or cause major cross-compatibility issues. Feel the pain! Damage Slow is a lightweight gameplay mod that aims to make combat more immersive, realistic and interesting by restricting the mobility of dying players. When any player is damaged to 10 health or less (configurable), their movement speed will be cut in half. They will instantly go back to full speed after they are healed beyond this point (or if they die, MWAHAHAHAHAHAHA) Convars and Commands: - damageslow_enabled: Turn the addon's effects on or off. - damageslow_threshold: The maximum health required to trigger the slowing effect. (Default: 10) - damageslow_update: Changes the internal speed values to those of Player 1. Use this to change the default player speed if something else is changing it. Important Information: Currently does not affect NPCs. (I might be able to do this if the people will it) Requires no extra addons or games. You can find the rest of the addons in the video in its description. If you find any bugs, please report them in the comments. I can't fix a bug if I don't know about it. Thanks in advance! Do you like my mod? Feel free rate it up if you did!
Giorno Giovanna | Gold Experience Requiem | UPDATED | Playermodel {JoJo's Bizarre Adventure}
door 76561198386590529
Giorno Giovanna is the protagonist of Vento Aureo. He is the fifth JoJo of the JoJo's Bizarre Adventure series. Giorno is the illegitimate son of DIO, conceived with Jonathan Joestar's stolen body. He is introduced as Haruno Shiobana, a half-Japanese teenager living in Italy. He speaks of his intention to join the powerful gang Passione and his dream of becoming a "Gang-Star" (combining "Gangster" and "Superstar") to restore virtue to the corrupt mafia. Giorno is a natural-born Stand User wielding the life-giving Gold Experience in battle. Giorno's childhood was filled with unhappiness and loneliness due to bullies and the abuse by his stepfather. During his early childhood, he was initially cold and uncaring towards anyone and believed himself to be scum just for the way people treated him. Those that knew him easily thought he'd grow up to become a twisted individual. This changed when he befriended an injured gangster he saved. As the man protected Giorno from those that did him wrong in return for his aid, he learned that he could trust people. Since then, he has become a more confident and solicitous person. UPDATE: He now has: Face posing! Eye tracking New weight paint This model has: Viewmodel hands Jigglebones in his hair Ragdoll Bodygroups for: GER hair (aka Giorno with his hair down) Bangs Recolors I did not rip this model. I got the model from: https://www.deviantart.com/elina002/art/Model-DL-Giorno-Giovanna-Updated-769032181 I got the mesh for the bangs and other texture groups from here: https://www.deviantart.com/stechun/art/JJBA-All-Star-Battle-Giorno-Giovanna-XPS-Model-808636265
Resistance17
door 76561198019455861
A Week of Work I Want to present my SDK Cooperative Map For Gmod. Part 2 canceled "eh apologies ^^" --------------------------------------------------------------------------------------------------------------------- Story: while Gordon Freeman fights inside the Citadel, the players must try to reach the central of City 17 to support the Resistance. After the Players defeated the Combine line defense, they found out that the road is blocked by Combine Walls so they must go further through the infected Underground. How Next parts would be: Part2: the players must fight through the Dark Tunnels of City 17. In the meantime the Combine is losing control of City 17. Part3: after the players left the underground they found the Citadel heavily damaged. they must flee from the City before the Citadel Collapses. Remaining Combine Force won't let you go Alive.
TTT - Loadout Menu
door 76561198066930384
Finding weapons takes too much effort! *** Info: My take on the popular Coderhire addon because recreating Coderhire stuff is fun and its always nice to have a free alternative! Basically it works by typing a chat command to open the menu, selecting which guns you want, and hitting "Submit" and bam! Now you have a loadout that you recieve at the start of each round. Loadouts can be configured to work only for certain usergroups so you could make it donator only. You can also disable your loadouts by hiting the Disable button in the panel. *** Config: * Chat - !Loadout - Opens the loadout menu if you are in the correct group! * Chat - !LoadoutPrint - Prints in chat what your current loadout consists of. * Console - wl_open - Does the same thing as !LoadOut. * All configuration has to be handled within the Lua file. This includes the blacklist, panel colors, and messages. You can extract it with GMAD extractor. Github: https://github.com/Exho1/TTT_Loadout_Menu If you have any errors or problems, I am willing to help as long as you are respectful and specific with your issue.
[VJ Base] The Hidden SNPC
door 76561198082958540
"I see you..." Subject 617, commonly known as The Hidden from the game The Hidden: Source. _____________________________________________ Features: - Two Hidden SNPCs (one with music, one without music) - A leap ability. - All the voice clips from the game The Hidden: Source - The ability for The Hidden to become nearly invisible. - 3500 hp and a knife that deals 200 damage with additional bleeding damage. - The ability for other SNPCs to lose track of The Hidden when he goes nearly invisible. - No footstep sounds to keep his stealthy form. - The ability for him to toss his pipe bombs. _____________________________________________ Planned additions: - Reduce the overall file size. - Fix any necessary issues. _____________________________________________ Notes: - SNPCs used in the screenshot: Nightmare House 2 SNPC :ReBirth _____________________________________________ Maps in the screenshots: - KROT - gm_explore_mill - Halo - Dead Cairo Space Station _____________________________________________ Experiencing issues with the addon? 1: Ensure you're subscribed to all the required addons. 2: Check to see if you have this or any of the required addons disabled. 3: Restart Garry's Mod. 3a (if restarting Garry's Mod didn't work): Close Garry's Mod, verify the game's files, and see if that resolves any issues. If you're still having problems: Disable all of your addons, and only enable VJ Base and this addon. This will determine if you have an addon conflicting with either VJ Base or these models. It may also determine if you have too many addons installed. Click this for a list of conflicting/incompatible addons that breaks VJ Base. _____________________________________________ Enjoy! _____________________________________________ Credits: ϟLightning Boltϟ for creating the SNPC. DrVrej for creating and updating VJ Base. Nyaa for The Hidden model and the Kabar model. _____________________________________________ Copyright © 2014 by ϟLightning Boltϟ , All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by ϟLightning Boltϟ belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, ϟLightning Boltϟ . Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules _____________________________________________
TF2 Pyro PM + Hats
door 76561199084562989
TF2 MUST BE MOUNTED TO AVOID MISSING TEXTURES! "Mmph mphna mprh.." - pyro team fortress two This is a playermodel of the pyro from team fortress 2 with bodygroup hats. -c_hands/c_arms -c_hands match team color -Playermodels for blue and red team -27 Cosmetics in total (NEW!) NPCS https://steamcommunity.com/sharedfiles/filedetails/?id=3230034504 tags: pyro, tf2, team fortress 2, playermodel, pm, hats, customizable, custom,
Dragon Ball G - Goku
door 76561198113853654
Dragon Ball G - Goku I don't make mods anymore, its like an indefinitve break, I might make a mod one day but surely not now this Mod is based off Goku from Dragon Ball Haha big update here, after 2 weeks of being lazy i finally got to uploading it, Images will be updated tomorrow(hopefully been feeling kinda tired lately) and video well uhhh maybe tomorrow or on sunday !!!! TYPE "bind h +alt2" , "bind g +alt1" , "bind b +grenade1" and "bind n +grenade2" INTO THE CONSOLE OTHERWISE LSS WONT WORK !!!!! if you use this model https://steamcommunity.com/sharedfiles/filedetails/?id=746214499 Gokus Hair will turn golden upon Transformation please like, subscribe & share with your fellow Dragon Ball fans /--------------------------/ / Controls / /-------------------------/ DUE TO POPULAR DEMAND I PRESENT TO YOU "HEAVY PARTICLES OFF/ON" W+A+S+D: Switch between light and heavy particles and yes you have to press all of them at once to switchl, also it will pop up in the chat which one you're currently using !!!WARNING THIS AFFECTS ONLY YOU, NOT OTHER PLAYERS!!!!! Passive - Ki + Ki recharge: You have 100 base ki and it recharges after a few seconds of not using it at a rate of 0.2 per second. A+D+CROUCH - manual Ki charge up: Charges Ki up, you cannot move while charging up ki Primary/mouse1 - Punch: a melee attack dealing 10 damage with a delay of 0.1 damage, does not consume ki Secondary/mouse2 - Ki blast, deals 2-5 damage spammable Reload/R - Kamehameha, it has sounds now and is better I guess deals like 140 damage Alt1/G - Spirit Bomb: uhh Im gonna be honest I dont really remember how much damage it deals, all I know it will one shot you unless to go Super Saiyan and Beyond also Super Spirit Bomb if you go Super Saiyan Blue: deals even more damage and even bigger blast radius alt2/H - Super Saiyan lasts 60 seconds Multiplier x50 alt2/H after going SSJ If you have enough time you can go Super Saiyan 2 last 35 seconds(I think) multiplier x100(50x2) alt2/H after going SSJ2 and even beyond that Is Super Saiyan 3 last 15~20 seconds(I honestly dont remember made this swep 2 weeks ago) and multiplier is x400(again its actually 50x2x4) grenade1/B - Super Saiyan God: last 100 seconds, mutliplier x1000( wanted this to top both ssj2 and ssj3 so I ended up so high) can be mixed with SSJ, SSJ2 and SSJ3 grenade2/N - Kaioken: This time I made the level up system a bit different and thats why theres no Kaioken x3(multiplication and divination with 3 is not very fun) so you press N once you go Kaioken x2 press it again Kaioken x5 again Kaioken x10 and one last time is Kaioken x20. You can also see in the HUD what Kaioken you're currently using by Highlighting it in RED also Kaioken can be layered on top of any other transformation yea, hi looks like you scrolled all the way down here again, if you're interested in the Dragon Ball Sweps, you could join the discord to get updates and maybe get to choose which swep I'll make next: as stated before no longer make mods https://discord.gg/sNDwttf7yC
[TFA] StarWars Melee Weapons Pack
door 76561198140596627
StarWars Melee weapons pack. Basic melee weapons from StarWars with a basic primary attack, can be charged by holding the primary attack, and got a bash attack, compatible with c_hands and got some fancy stuff. - Ancien Vibrosword - Bo Staff - BX Blade - Corvax Blade - ElectroDagger - ElectroHammer - ElectroStaff - Priest Staff - Riot Baton - Royal Staff - More Melee Weapons (~+10) - TFA Base - Vibrosword Model - Imperial Royal Guard (Royal Staff model) Script - ChanceSphere574 Base ViewModel/Script - The Forgotten Architect Models: ChanceSphere574 (Corvax Blade, Priest Staff) Foranox (Bo-Staff) Red Menace (ElectroStaff/Hammer/Dagger,Riot Baton) Engys Epangelmatikes (Ancien Vibrosword, Royal Staff) Copyright 2020. This item is not authorized for posting on Steam, except under the Steam account named ChanceSphere574, at the steamid STEAM_0:1:90165449. Reuploading rules are available on my Support Discord for server who want to make Server Content, if they are not properly followed, a report will be sent to Rubat (Garry's Mod Workshop Administrator) for not respecting the Garry's Mod Steam Workshop Rules. Thank You.
Fixed Fallout Playermodels
door 76561198047276038
These are the models from the Fallout addon - http://steamcommunity.com/sharedfiles/filedetails/?id=476611189 Fixed T-Posing Bug Addon Made For HellForge, But is free to be used, Hellforge Fallout Factions Server Can be Found at Server IP: 208.146.44.19
Batman Beyond Player/Npc
door 76561198131471506
Batman Beyond playermodel npcs Includes: Glowing Eyes,Mouth Player Model Npcs ViewModel Arms My Publish Mods Collection http://steamcommunity.com/sharedfiles/filedetails/?id=398061284 Other Mods: Worst Nightmare Batman http://steamcommunity.com/sharedfiles/filedetails/?id=389448009 Injustice Gods Among Us Batman http://steamcommunity.com/sharedfiles/filedetails/?id=394381358 KnightFall Batman http://steamcommunity.com/sharedfiles/filedetails/?id=395567716 Halo 4 Elite Zealot http://steamcommunity.com/sharedfiles/filedetails/?id=396171001 Credits: The MLG PizzaRoll - Rigging,Compiling,Porting to Gmod Scout And The Brothers - Thumbnail,Pic 5,6 Pepsiguy2 - Model,Texture,Ripping from Arkham Origins for iOS,Ported to SFM Pepsiguy2 - SFM link http://steamcommunity.com/sharedfiles/filedetails/?id=239723702 You can add this to your server but dont make it donate only
[VJ] Lethal Necrotics Reanimated: Left 4 Dead 1/2
door 76561198353846936
Welcome to my Lethal Necrotics Reanimated: Left 4 Dead 1/2! VJ Base and Lethal Necrotics Reanimated! are required! If you'd like to see upcoming features/progress join my official Discord. Check out the Hematolysis content here! ------------------------------------------------------------------------------------------------------ L4D1/2: - Infected (Female Survivor, Male Survivor) - Walker (Female Survivor, Male Survivor) Spawners: - Random (Walker, Infected, Zombie) - Random Horde (Walker, Infected, Zombie) - Random Spawner (Walker, Infected, Zombie) ------------------------------------------------------------------------------------------------------ - Me(Darkborn) - Making addon, recompiling models, custom textures - Valve - Original assets - DrVrej - VJ Base - Clerkius - Thumbnail - Rara - L4D model ports ---------------------------------------------------------------------------------------------------- Copyright © 2018-20XX by Darkborn, All rights reserved. All trademarks belong to their respective owners. All content not owned or claimed by Darkborn belong to their respective owners. Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn. Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules.
TES Morrowind Knives Swep Pack
door 76561198036797860
Hey everyone. I did not make these models, i just picked them from gmod.org Thanks to Master Turret for the materials fix. Clicky Materiali They appears in the column "Kouto" , there is also a cs knife on which i based myself. You can't throw these knives, just attack with it. You won't see the css knife if you don't have css btw. Thanks, I hope you'll like !
Retro Pipe Frame Kart SCar
door 76561198013844238
REQUIRES SCARS SLIM http://steamcommunity.com/sharedfiles/filedetails/?id=104483020 A 150cc Go-Kart made to race. Colorable using the Color tool. Bodygroup STool is recommended, as this kart has two bodygroup options: Number plates Double Exhaust Numberplates: 1 - Luma 2 - #1 3 - #777 4 - Triple Mushrooms 5 - Vinesauce Mushroom 6 - Facepunch Model, Texture: Kirbyguy Tire Tread Texture: Rockstar Games (GTA 4) The model is of my own work. You may NOT decompile and release elsewhere without express permission from me. If you would like to use this in your gamemode, you can add me as a friend and we can discuss things.
BLOOD IS FUEL
door 76561198063809285
...And Hell is full. Allows you to heal yourself by dealing damage to NPCs and/or players that can bleed. This is my first "serious" addon. I tested this without other addons enabled, so don't be too surprised if something doesn't work. Commands: bloodisfuel_enabled (default: 1) Disables or enables Blood Is Fuel. bloodisfuel_heal_floor (default: 2) The minimum amount of healing you can receive. bloodisfuel_heal_distance (default: 105) The minimum amount of distance between you and your victim(s) required for you to be healed. bloodisfuel_max_heal (default: 30) The maximum amount of health you can recover by dealing damage. bloodisfuel_damage_consideration (default: 20) The maximum amount of damage that contributes to the amount you heal. The map in the gif can be found here. Thumbnail is from Oyff's "RIP AND TEAR RIP AND TEAR RIP AND TEAR". Report bugs if any are found. Tags: ultrakill, heal, kill, blood
Little Mac Playermodel / NPC
door 76561198073006536
Information The Little Mac assist trophy, as a playermodel for Garry's Mod. The model is from Super Smash Bros Brawl. Ripped by RTB and exported by A.J. Nitro. Includes: - Playermodel - C_arms - Friendly / Hostile NPCs Feel free to leave a like if you enjoy this addon.
Oracle Turret
door 76561198025832766
Says all the lines from Portal 2!! Special thanks to Dr.matt for debugging the code and made sure that it worked with the current version of gmod! UPDATE: after speaking with Dr.Matt, I have found out that you will need his "base core" mod installed for this to work! You can aqquire it here: http://steamcommunity.com/sharedfiles/filedetails/?id=104490409
Wasteland survival
door 76561198005751893
Survival map where you and your friends (if you have any) have to face a horde of undead. Items and weapons spawn on marked places in random interval between 60 and 120 seconds and the type of weapon and item is also random. It would be nice if you rate this up. Also includes spawn protected area. To start spawning horde and items/weapons, press the radio in the middle street. Changelog (see Change Notes for info) » • 29. November 2013 update released • 30. November 2013 update released(small improvements) • 17. December 2013 update released
[DK] Nissan Silvia Spec-R 2002 {simfphys}
door 76561198132964487
I didn't create original model, textures (except some) Fixing model, rigging, porting, texture editing - me Working steering wheel, lights with passenger seat To control doors type in console: vehicle_control and dkcars_vehiclecontrol 1 I don't take any requests JOIN STEAM GROUP: *Click*
rp_salvation
door 76561198039027112
Author: Davebrown Content Required: Half-Life 2: Episode 1 & Episode 2 rp_salvation is a large map made for Garry's Mod. The map takes place in the Terminator Universe, following the later years of the War against the Machines, the Resistance Fighters have managed to push their way to a Skynet complex which controls the Terminators in the region. The battle towards the factory has been a big deal for the Resistance and the fighting has been extremely tiring for both sides, the Resistance has been forced to dig into trench warfare due to the heavy bombing and its up to the fighters to make their way and destroy the central core to liberate the area. The map is perfect for Apocalyptic Roleplay and regular Roleplay. There are several bases and buildings for players to make use and reside in along with various tunnels and trenches that allow players to roam around the map without tripping into the no-mans land. --- - Due to the sheer size of the map your performance may suffer if you're still using an older computer. - The map is internally referred to as "rp_salvation" for those who want to operate by console and it can be found in the "Roleplay" section of the map select screen. All credit is due to their original creator(s); I do not claim this map as my own in any type of form
tdm_Titanic
door 76561198141894974
I didn't created this map; I just uploaded its latest version to the Steam Workshop. You can find the website of the original creator at http://www.smartzenegger.nl/index.html. There are two maps available: - Depicted in the first three screenshots. - Shown in the last three screenshots. Both maps are static and incapable of sinking. Oficial description: "This is the second map I made for HL2DM. I always liked the story of the Titanic and the looks of the ship. To help building this map, I had a scalemodel of the ship @ 1/400th scale. I really measured parts, and made sure the ship is @ 1:1 scale in game. Because I knew what it looked like exactly unlike Riverview, I could go on nonstop! To me it was a challange if I could get it done. Such huge vessel, fitting within the limits of the HL2 engine. I tried before once, but failed because of the limits of the HL1 engine. I was amazed when I could walk over the decks of the epic ship myself. It really was a specail experiance for me. I had a great time building this map/ship. Though I had some setbacks in forms of bugs and limits. The rope manager couldn't handle all the ropes. The water got messed up, looking like something really weird. And finally the moving water which is now solved with a scrolling texture. Though, the scrolling water texture doesn't work in DX9, and the water looks ugly. Tip: try "mat_dxlevel 80" and see it in the way it's meant to be! Every ladder is climable and every outside deck is accessible, and more! Just get it, and enjoy this epic piece of map." Needs EP1 AND EP2 game contents. HAVE FUN
Wario-Ware Reloaded v1.5
door 76561198058686138
WarioWare revolves around the concept of "microgames", bite-sized minigames that last for only a few seconds. In these microgames, the player must figure out what they are supposed to do, aided by a word or phrase that appears briefly, and clear the conditions within the time limit. These can be either hard tasks, or just surviving until the time ends. This project is a recreation of the original WarioWare created by FreezeBug ===YOUR SERVER REQUIRES TEAM FORTRESS 2 CONTENT FOR THIS TO RUN PROPERLY!=== =====This is still being developed===== There is much more to be added to it later! --------------------------------------------------------------------- To view all changelogs please click here. Changelog for 1.5 Map changes - Updated for new boss's and minigames - Optimized for the new Garry's Mod - Fixed effects and particles - Removed a ton of unnecessary models and unused features Gamemode changes - Added Don't Fall boss battle - Added Air Blast minigame - Added Train Run minigame - Added Upsidedown Jump minigame - Added a new GUI - Added new scoreboard - Added new sounds - Fixed lua errors due to new gmod update - Fixed various bugs in code - Removed a ton of useless code - Removed teams that didn't exist?
Garry's Mod Guides
Garry's Mod-server instellen en TTT-modus activeren – stap voor stap
GMod-server opzetten en TTT instellen: Workshop-collectie, ULX-admintool en TTT-configuratie stap voor stap uitgelegd.
Garry's Mod Workshop Addons installeren
Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
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