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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
[CW 2.0] COD: MW Remastered SWEPs - DLC Weapons
door 76561198095855095
Requirements (SUBSCRIBE ALL REQUIREMENTS) Customizable Weaponry 2.0 Extra Customizable Weaponry 2.0 COD: Black Ops III SWEPs - Essentials MWR Branch: - Assault Rifles - DLC Weapons Welcome to the release of COD:MW Remastered SWEPs,this mod will bring various weapons along with its features that performed in COD:MW Remastered into your game. Weapons: - XM-LAR - D-25S - BOS14 - PK-PSD9 - Fang 45 Features: - Improved graphics effects - Firstperson camera(based on $attachment) jiggles when playing the particular animations - HQ models,animations and textures - Varied models for each attachment used in different weapons - Animated first draw, ADS fire, hip fire, holster and probably more activities - CSGO-like weapon inspecting - Grenade Launcher aka Noobtube - Firstperson & thirdperson attachments - Internal implementation of c_arms - And more! Credit: Black Ops III Activision - Original game contents/assets Treyarch - Original game contents/assets Infinity Ward - Original game contents/assets Raven Software - Original game contents/assets DTZxPorter - Creator of the Wraith Spy - Codes references (Nightvision, CW 2.0), description references Knife Kitty - Codes references (KK INS2/DOI SWEPs, KK HK416), description references gunsandpugs18 - Game assets exporting & processing, misc assistance E3245 - Game assets exporting Loyalists - Porting and other stuffs CSS Rigs Kiyoshi - Rigs (Hands) Valve - Original Mesh Mr. Brightside - Mesh Tweak James - Mesh Tweak W1LLDAB3AST - Sleeves Mesh Teh Snake - Sleeves Textures
Masked Rebel NPCs
door 76561198036839493
All thanks goes to 'Elliott' or 'Kitty0706' or whoever made the original 'Masked Rebel' models. This NPC pack thing or whatever comes with a friendly and hostile version of the masked rebel. The NPCs are located under the 'Masked Rebels' category in the NPC list in the spawn menu.
[One punch man] Tatsumaki PM/NPC/Ragdoll.
door 76561198090009574
My Telegram for talk and all. Extracted by: grazekai. Shape keys/flexes by me. Ported by my own will and for non-commercial distribution. Enjoy. Extracted from the Superdimensional. Please support the official release.
Nimo's House
door 76561198026714018
This is a small but prop-rich house, including a garden. It was modeled after my actual house, altough the in-game version is a bit bigger, to improve Prop Hunt gameplay. There is also a secret hidden in the map... Try and find it :D Have fun! Original map name: ph_house_nimo Made by Nimo (Spioner) in 2014
DOOM 2016/Eternal HUD & Misc Features
door 76561198296209419
Welcome to the DOOM / DOOM Eternal HUD & Misc Features Mod! This mod contains: -- DOOM 2016 HUD -- DOOM Eternal HUD, with possibility to assign custom colors to it. -- Double Jump & Dash. -- Buff Totem & Spirit. ( Both work with almost any NPCs, but will probably be removed and replaced by newer versions when my NPC Pack comes out ) -- Extra Life system. -- Couple of toggleable features, such as DOOM 2016 Player sounds and ability to remove sprint completely. -- Meathook Traversal Points ( They only work with my DE SSG ) Coming soon: -- IDK? Mod customization options are placed under Utilities>>DOOM Go check my other DOOM mods: DOOM & DOOM Eternal Weapons & More: https://steamcommunity.com/sharedfiles/filedetails/?id=2296325632 Credits: -- Rex - Porting 99% of the assets, image editing, coding. -- ID Software - DOOM 2016 and DOOM Eternal, two virtual masterpieces and their original assets. -- other1 & Danny S. - DOOM Eternal sounds I was unable to convert myself.
Lazarus (Horror)
door 76561198033009372
It's 2 AM, you're about to close up shop at the gas station. Things have been going pretty slow tonight, but they're about to take a turn... -REQUIRES CSS- *SINGLEPLAYER* *I don't know why the map crashes for some and not for others. Disable all of your mods.* **This is a quick horror map I've been working on and off for the past six months or so. It does contain a demonic sigil, so if you're a believer in any of that, stray away from this. As always, let me know what you think about it. If there are any bugs, also let me know so I can fix them.** Join my mapping group for updates on my new map(s) and or ask for help with mapping! $bogs243 - my cashapp if you wanna support me The song in the gas station - Dendou (8) Genesis Climber MOSPEADA VOL.II (album) The Bet Layer (song)
[simfphys] Apollo Intensa Emozione
door 76561198128823009
● Exterior and Interior Lightning works ● 1 Passenger seat ● 3D Sounds System (Sounds from Forza Horizon 4) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by RezRoulette
[LVS] ЛАНЦЕТ-3
door 76561198849152333
UAVs: LANCET-3 Weapons: None Catapult launched: Yes Health: 250 units ========================================== Map from screenshots: gm_desertdriving_2017 No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198849152333
[LVS] HMP Droid Gunship
door 76561198058919858
Requires LVS-Framework and LVS-Star Wars This is NOT a port of the LFS HMP Gunship, this is an entirely new addon The HMP droid gunship, otherwise known as the HMP Predator gunship, was one of the deadlier autonomous vehicles designed by the Geonosians and produced by Baktoid Fleet Ordnance and Haor Chall Engineering Corporation to be fielded by the Droid Army of the Confederacy of Independent Systems. Debuting late in the Clone Wars, The first reports of HMP droid gunships on the battlefield came when they were deployed during the Onderonian Civil War by super tactical droid General Kalani to defeat the Onderon rebels who had established themselves in the Onderon highlands. This Addon Contains:-CIS HMP-Droid Gunship Features: - Fast Driver Triple Laser Cannons - 1500 Powerful Custom Concussion Missiles based on TCW Appearance - 2 Gunner Seats on each side of the Nose - 16 Seats - 4.000 health and 950 Shields - HD Textures - Hovering from side to side - Gibs when destroyed Map in Showcases: gm_drivershaven Salty: Vehicle Creation, Mesh Importing, Physics, LUA Editing, Luna: LVS Base Code EA/DICE: HMP Mesh and Textures Apollo: BF2 Sounds This item is not authorized for posting on Steam, except under any steam accounts listed under the "Contributor(s)" section. If you decide to ignore the warning above, I will DMCA any packs holding these vehicles. This is your only warning. Tags: ships, LVS, Star wars, , cis, republic, starfighter, lfs , hmp, bomber, cis, trade federation, confederacy of independent systems, vulture, droid,
Darkdolina Part 2
door 76561197995765503
This is ADDON 2 needed to play the map Darkdolina. It is a STALKER-themed roleplay map. You must get ADDON 1 too for all the content and functionality: http://steamcommunity.com/sharedfiles/filedetails/?id=174264310
CSGO - Office
door 76561198005423910
Enjoy the og cs_office from csgo --------------------------------------------------------------------------------- About the map: The map has no restrictions so you also can go outside the map The map has a paintable sky (Make your own) The map has Npc nodes The map has a nextbot navigation You dont need CSGO for it --------------------------------------------------------------------------------- If you have problems with the map 1. Check your addons may you have some addons which making trouble 2. Redownload the map may it didnt downloaded correctly 3. Verify your game files 4. Should you still have cubemap issues turn "mat_specular" off Credits Combine me for fixing up the map and some content Valve for CSGO and its content If you want to donate me some items
[Sandbox] Orbital Friendship Beam
door 76561198040707292
- Notes - Modified merge between OFC and OBC. Added custom MLP: FiM sounds. Original OFC: http://steamcommunity.com/sharedfiles/filedetails/?id=124648402 Original OBC: http://steamcommunity.com/sharedfiles/filedetails/?id=295891462 Difference form the TTT version: There is no laser for aiming assistance. This is a 1 shot weapon. Sandbox Version (Spawnable by Admins): http://steamcommunity.com/sharedfiles/filedetails/?id=326688340 TTT Version: http://steamcommunity.com/sharedfiles/filedetails/?id=323013982 Mod/Merge made by SgtConti For all the Bronies out there! (Or people that just likes Rainbows & MLP :)
[simfphys] liaz-677
door 76561198309058823
The vehicle is made on the basis of Features: - All headlights and dimensions work. - There are twelve seats. - There is an animation of the steering wheel. - There is a possibility of changing wheels. - Gas tank point. - Working exhaust. - Fits well into the atmosphere of Half-Life. The models and textures from the Snowdrop Escape modification were taken as a basis. Please report bugs.
MTVR(simfphys)
door 76561198414710707
Замена Medium Tactical Vehicle ( MTVR ) представляет собой серию транспортных средств, на основе общего шасси , которые отличаются от требований к полезной нагрузке и миссии. MTVR является специально разработанным военным транспортным средством, хотя небольшое количество транспортных средств было продано в коммерческих целях для специализированных операций, таких как борьба с лесным пожаром. Первоначально было четыре варианта MTVR, число которых увеличилось до семи, а затем девять вариантов (плюс подвариант) по мере продолжения поставок и разработки. Также были изготовлены специальный трейлер и прототип / разработка MTVR. Первый MTVRs были поставлены в конце 1999 года MTVR является американскими морскими пехотинцы "эквивалентом американской армии «s Семьи среднего Tactical Vehicles (FMTV). Морские пехотинцы не используют FMTV (за исключением HIMARS на основе FMTV); армия не использует MTVR. MTVR был разработан и изготовлен компанией Oshkosh Defense .
gm_battle_trench
door 76561198018577899
Welcome to my fourth map it took me a lot to complete this (mainly because the hammer editor kept crashing on me) but at the end I managed to complete it. This map is made by two phases: a defense one where you have to protect yourself and your base from combine assaults and an offensive phase where you have to infiltrate in the combine stronghold in order to open the gates and capture it with the help of the rebels. I really hope you'll like my map and don't forget to like and comment. THIS MAP REQUIRES HALF-LIFE 2 EPISODE TWO IN ORDER TO LOAD PROPERLY MAP FEATURES: - cool fog rain and sound effects create the atmosphere of trench warfare - different settings: battle the combines in your trench or bring the fight to them by infiltrating in their base - waves of combines to fight against featuring soldiers, elites, striders, hunters and APCs - special combine attacks randomly hit the map: helicopters will bomb your position and combine mortars will wreack havoc in your lines - plenty of ammo and medical supplies hidden inside bunkers - An underground tunnel allows you to reach every point of your fortifications undetected - fully noded map that allows NPCs to attack, pursue and take cover from enemies and players - advanced combine AI makes them work toghether seek cover and help each other - combine soldiers throw grenades and combine elites (the white ones) can shoot energy balls - striders can use their warp cannon - combine APCs will fire at you with missiles and machine guns - medics will heal you and citizens (the blue ones) will give you ammo P.S. since I pushed the source engine to its limits with this map I had to delete many parts from the last battle in the combine stronghold so it's basically on a beta phase (few navigation nodes for AI and low-detailed light effects). I hope i'll be able to actually finish it in another map. P.P.S. to all people complaining about the invisible wall in the middle of the map it is there to prevent you from reaching the combine base before the combine assault stopps. Once the enemy attack ends you'll see an on-screen text and the wall will disappear
RP_Stingard
door 76561197998218505
Nice Town, I'll Take It A roleplay map originally made for the Darklands RPG server back in 2010. Fixes include fixed cave textures, adding teleports to building interiors, and an opening gate that can be opened by pulling the lever, Kronk. The skybox uses the Lua skybox provided by GMod and can be hooked into by addons such as Atmos or such that provide weather in combination with env_skypaint. Includes - Map icon Requirements - Nothing Credit Where It's Due - Evil Scotsman - Map - V92 - Fixes, map icon, tweaks.
Crack-Life Resurgence
door 76561198019834880
An official expansion pack to Half-Life Resurgence. Version - 1.3-beta1-hotfix2 Change Log - Change Notes Tab Source - GitHub VJ Base (Required) - Workshop Page Half-Life Resurgence (Required) - Workshop Page Half-Life Resurgence Videos - YouTube Playlist FEATURES - Fully recreated most of the NPCs encountered in Crack-Life, mostly retaining their original behavior. - Original effects, particles, decals and textures wherever possible. - Full controller support for all of the SNPCs. NPCS & ENTITIES - Admin Vladimir (Vlad) - Annoying Houndeye - Big Smoke - Bonewheel - Bullchicken - Chav - Chav (Super) - Chav (Mega) - Corrupted Gonarch - Disco Vortigaunt - Evil Scientist - Fat Assassin - Filthy Controller - Foundation Repairman - Gentlecrab - German Grunt - Mario Zombie - Pink Panther - Retarded Scientist - Retarded Security Guard - Shrek - Skellington - Skrillyd - Skrillyd's Player - Soviet Grunt - Steveman - Suicide Bomber - The Crowbar - The Final Boss - Viking Gargantua - Zombozo - JOJ UFO - Skellington Master (reimagination from an unused model) - Snark - Snark Nest (bonus) - - CIA Man - Forklift - Gentlezombie - JMan - Monkey - Fedora Scientist - Rocket Gina - UN Peacekeeper - Vaccinator - Pollo COMMUNITY LINKS Click on the icons to open the links! FAQ - Half-Life: Source required? No, VJ Base and Half-Life Resurgence is required. - Chrome Texture Issues? This is caused by running the game on the lowest settings OR using a very old computer. We cannot help you with this issue. - What about pack? I do not take requests for more packs like HLR & CLR, however there are already some official HLR expansion packs in the works. Please be patient for their release. - Can I have both Workshop and GitHub version? No, only one should be installed at a time. - Will there be X from Crack-Life? New NPCs from siemka321's Crack-Life: Anniversary are currently being worked on. CREDITS - oteek - Coding, porting and fixing models, materials, sounds. - DrVrej - Coding assistance. - Cpt. Hazama - Coding assistance. - siemka321, International Minds, Valve & others - Original models, textures, sounds. - bdbd - Admin Vladimir's turret and JOJ UFO extraction from Crack-Life: Campaign Mode's maps. MAPS USED IN SCREENSHOTS AND VIDEOS - gm_hl1_squarestadium - GM_HL1_Lily_PostDisaster_Redo - HL1 Construct 13 Copyright © 2010-2025 by oteek, All rights reserved. All trademarks are property of their respective owners. No unauthorized version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198019834880. Doing so would be violating Valve's Terms and Conditions. tags: crack-life, crack-life snpcs, international minds, half-life, valve, vj, , vj base.
2006 Koenigsegg CCX - SCar HD
door 76561197996896725
This is a drivable 2006 Koenigsegg CCX from Need for Speed: Carbon. The car comes with the following features: - 1 skin for the body: white (colorable) - 1 skin for the wheels: white (colorable) - 1 manual body group: license_plate - 2 seats: driver and 1 passenger - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_windows (damage level 2 and higher - black smoke) - hand_brake (using the hand/parking brake) - shifter (gear shifting) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_ccx\skin_0.vtf If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!
[PM/RAGDOLL] Doki Doki Model Pack!
door 76561198141287708
Write the way into your heart! I recently revisited Doki Doki Literature club, watching the side stories and a friend's playthrough of the game, and I was genuinely taken aback by the writing being far better than I remembered, and by how much I resonated with the characters (Natsuki in particular is my personal favorite). So naturally, it consumed my entire life for a week or so. I wanted to mess with the characters, but saw that there weren't any models on the workshop or in general that I really liked... So, I did what I do best! These were quite a change of pace from my usual low-poly work, as much more emphasis was placed on the texturing than usual. I wanted these to feel stylized, but still on-model with the in game depictions of the characters, and I'm quite happy with the results. Hopefully you all will be too! Want to download these models for yourself? Get them from the release here! =========================================================================== CHARACTER LIST (For tags, mainly): - Monika - Sayori - Yuri - Natsuki INCLUDES: - 4 Playermodels - 4 Ragdolls - Outfit Bodygroups - Emote Bodygroups - Custom First-person Arms - Spookies included! =========================================================================== CREDIT: Modelling and porting done by me. (Mochi) Doki Doki Literature Club belongs to Dan Salvato (Duh.) Thumbnail Assistance: Tretv61 Maps used (In order): DDLC school map by стёпа электрик. gm_construct. sawmill Feel free to use and port these models as you please, as long as proper credit is provided, and your name isn't TheWubDoctor.
Slendytubbies Tinkywinky 3D! [NEXTBOT]
door 76561198264353568
Added TinkyWinky from Slendytubbies 1 In game only t pose... canonically! >:D And of course this «AAAAAAA!» every time, every second
[simfphys] Rolls-Royce Phantom VII Series II
door 76561198128823009
● Exterior and Interior Lightning works ● 3 Passenger seats ● 3D Sounds System (Sounds from Forza Motorsport 7) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by Rombus9
[JJGMA] Gyro's Spin
door 76561198146071125
This SWEP is located in the tab named "Steel Ball Run" When I'll make horses and a saint corpse, I will update this addon (Ballbreaker + Scan confirmed). Addon settings can be found in Q menu, in the right corner there is tab named "JJGMA". You can change dmg and hp bonus, also you can change the skin of your weapon. TO BIND G AND H ABILITIES WRITE IN YOUR CONSOLE THIS : bind g +alt1 / bind h +alt2 R - change throwing mod (spectating / usual) LMB - throw steel ball (outside water) / water spin (in water) RMB - use your spin on medium prop (you'll take this and spin until you release RMB. After releasing the key you'll shoot this prop) G - defence (holdable, you can hold it only 3.5 seconds, after this you need to wait before it'll recharge) H - place a trap (outside water) Mods ---------------------------------------------------------------------------------- Spectating - during this mod, you will spectate the steel ball thrown on LMB and you can change its direction. Also, the ball will not bounce off the props. Usual - just throw the steel ball which can also ricochet from props Water spin ---------------------------------------------------------------------------------- When you are in the water, it starts spinning in your hands. When you fully charge it, you can control it like a steel ball. Everyone in the water will spin and be attracted to the charge (they will also take damage). Defence ---------------------------------------------------------------------------------- As long as you hold the key, any damage to you is reduced to a minimum. Damage from bullets is zero. Place a trap ---------------------------------------------------------------------------------- You throw a trap, next to which everyone takes damage and slows down. Level of Spin ---------------------------------------------------------------------------------- In Garry's Mod some props have a golden ratio. As long as you are close to them, then your spin level rises (more props - more levels). The level of spin affects the strength of all abilities, the speed of the projectiles and the recharge rate of the defence (also some visual effects). Another feature ---------------------------------------------------------------------------------- When you hit an enemy with the steel ball, you make his body disobey him. For the next three seconds, his shots will be directed against him, which can kill him. CREDITS Steel balls models ported from JoJo Eyes of Heaven and I don't claim ownership of them. Water spin model is custom and made by me. Gyro's model which I used for screenshots is here - https://steamcommunity.com/sharedfiles/filedetails/?id=1717133364 Thanks to everyone who supports me.
WTNO: Fire Trooper P.M. and Ragdoll
door 76561198066223715
Huge thanks to Luxox_18 on FacePunch for extracting the model and converting it to OBJ. ✓ If you put SPAM in this article: DELETED ✓ If you want a model and you don't comment in the correct side: DELETED ✓ If you don't like the model, put me a dislike, but if you comment me "this is bullshit", you know what to do: DELETED Give me your like! or if you want... Updates: 30/04/2016 (2:38) - Phy Fixed. 30/04/2016 (13:12) - C_Hands Added. Credits: MachineGames - Model, Textures. Kenway - Images. Luxox - Extract. Me - Rigging and Face Poser.
Garry's Mod Guides
Garry's Mod-server instellen en TTT-modus activeren – stap voor stap
GMod-server opzetten en TTT instellen: Workshop-collectie, ULX-admintool en TTT-configuratie stap voor stap uitgelegd.
Garry's Mod Workshop Addons installeren
Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
Garry's Mod server met modondersteuning
Start je eigen Garry's Mod server in een paar minuten.
Huur een Garry's Mod server