Ga naar inhoud

Mods & plugins voor Garry's Mod

1.984.000+ mods beschikbaar Bron: Steam Workshop ↗

Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Prop's Visual Overhaul P3 – Garry's Mod Mod

Prop's Visual Overhaul P3

door 76561197997458219

Description

9,094 downloads Details →
Seat Weaponiser II [FIXED] – Garry's Mod Mod

Seat Weaponiser II [FIXED]

door 76561198373291802

CREDITS TO BFG9000 FOR MAKING SEAT WEAPONISER II Before using this version of Seat Weaponiser II, make sure you have unsubscribed from the original Seat Weaponiser II first. If you plan to use Modern Warfare SWEPS with this addon, it's highly recommended (but not strictly required) to install Extended Calcview for camera movement. If you decide not to install it, then expect some stuff to break occasionally. This addon aims to fix a number of issues present in the original addon, such as incorrect viewmodel position and angle in custom vehicles. I've also decided to rework the addon a little in favor of optimization. Addon description: Seat Weaponiser II is a rework of the original Seat Weaponiser to be simpler, easier to use, and more compatible than before. This addon allows you to use any weapon in any open-seated vehicle, including most non-vanilla vehicles. While active, this addon will also keep your aim on-center, and your view won't fly around if you use weapons with dynamic recoil, unlike other seat-weapon addons. TO USE: 1. You can simply double-tap the Context Menu key (Default C) or 2. Bind a key to "weaponseats_toggle" in your console. The next time you enter a vehicle, your weapon will be usable. Or if you toggle weapon mode while sitting in a seat, you can switch on-the-go. The in-seat crosshair can also be turned on and off now! Simply set "weaponseats_enablecrosshair" to 1 or 0 for on and off respectively.

16,792 downloads Details →
Windows XP Nextbot – Garry's Mod Mod

Windows XP Nextbot

door 76561198139067539

Original Nextbot Files: https://steamcommunity.com/sharedfiles/filedetails/?id=818981484 by ZackxFuller Windows XP Sounds and picture belong to Microsoft XP Sounds Remix was done by https://www.youtube.com/channel/UCu6N1i8ddEip3427f0bE_BA I recoded the nextbot files and CaveGamer15 Came up with the idea and searched up the Audio files. Enjoy ;)

20,525 downloads Details →
Prop's Visual Overhaul P4 – Garry's Mod Mod

Prop's Visual Overhaul P4

door 76561197997458219

Description

9,097 downloads Details →
r18自用 – Garry's Mod Mod

r18自用

door 76561199315931565

sex,just a model

32,560 downloads Details →
Multiplayer Distant Sounds Fix – Garry's Mod Mod

Multiplayer Distant Sounds Fix

door 76561198211802676

Fixes the annoying bug with sounds not being played in multiplayer when they are some distance away. WARNING: This is very experimental, it can cause a lot of network traffic when there is many sounds!

12,049 downloads Details →
LuaSeats - Lua Based Seating Alternative – Garry's Mod Mod

LuaSeats - Lua Based Seating Alternative

door 76561198050446624

Replace the buggy and static engine seats with LuaSeats, a seating alternative with loads of customization! Great for building, posing, RP, or just fun with friends! Engine seats (seats found in the Vehicles tab) have these issues: - Engine seats have issues with parenting. If you parent to a chair, there's a good chance your game or server will crash. - Engine seats require recompiling models to make new chairs, which can be a slow and annoying process. - Engine seats always cause the view to be local to the seat, which can be an undesirable effect. - Engine seats have an arbitrary pitch deadzone in the center of view. - Engine seats are pretty uncustomizable without looking hacky. - Engine seats typically don't allow for weapons. How does LuaSeats fix these issues? - LuaSeats have no issues with parenting. You can parent a LuaSeat all day. You can parent LuaSeats to LuaSeats. The world is your chair. - LuaSeats can be any model, any view position, any sitting position, any animation, any exit position. No need for recompiling models or pose parameter headaches. - LuaSeats can be set to freelook, local to seat, or locked forward separately for first person and third person. You'll be truly free to look in any way you choose. - LuaSeats have no arbitrary deadzone, looking around is just like looking around as normal. - LuaSeats are completely customizable. They accept all models, prop or not, have a bunch of options (including admin options) and can be adjusted with most editing tools. - You can use any weapon in a LuaSeat, provided you have the setting enabled for it. These all sound great. What else does LuaSeats add? - Tool presets to save your favourite seats. - Model selection and functions to copy and replace entities in the world with seats. - A wide variety of animation sets to use in the seat. You can use your standard pod pose and sit pose, or be more fancy and use standing, swimming, kneeling, and more. - You can set position offsets for the third person player model, vehicle exit position, and view point position. - You can set angle offsets for the sitting position, to do creative movements like lying down. - Adjust how long it takes for you to sit down. Set to 5 seconds for a nice relaxing sit down, or instant when you have to get into the cockpit fast. - First person and third person view locking settings will allow you to look wherever you want. - Optional world collision for the camera. - Built in ability to use buttons and other useable objects in a seat - Carry weapons with you into seats, or don't, it's your choice. - A user setting to replace default engine chairs with LuaSeats. Don't worry, you can keep your default settings. - Compatibility with most seat-related mods, including Wiremod. Admin settings: Admin settings can be found under Utilities > Lua Seats > Admin Options. Alternatively, the convars are listed below: luaseat_phys_can_manipulate - Enable to allow physgun and gravgun usage on a seat while in the seat. luaseat_clamp_positions - Enable to ensure position offsets don't go out of the +/- 200 range. luaseat_force_camsolid - Enable to force the camera world collision on all seats. luaseat_damage_in_seat - Enable to allow users to take damage when in seats USAGE IN OTHER MODS I have no problem with people using this mod or portions of this mod's code in order to create their own mods, on the condition that credit is given if uploaded. Acceptable methods of crediting the mod author: - Link to author's Steam profile somewhere visible on the publishing website. - Contributor status on Workshop addon and add this mod as required DLC. - Proof of direct written permission from this mod's author. Thanks to: Ferpe - Creation of the ballin' thumbnail pose. gStands Community - For being epic and not slaughtering me for posting a mod other than gStands. My 15 testers for helping test the mod before full release Hob-Co Space Combat - Providing the concept and a platform for testing. Play Hob-Co Space Combat here: UK: steam://connect/gmod.h08.us US: steam://connect/gmod2.h08.us Contribute to this mod's development or post issue reports here: https://gitlab.h08.us/Copper/luaseats Found a bug? Post it in the bug reports discussion or in the gitlab above. Current Version: v 1.6 also known as gSits

15,229 downloads Details →
[DRGBASE] Poppy Playtime Nexbot CH 1-5 Pack [BOXY BOO] – Garry's Mod Mod

[DRGBASE] Poppy Playtime Nexbot CH 1-5 Pack [BOXY BOO]

door 76561199135768146

Poppy Playtime Nexbots Collection Adds Nexbots from Poppy Playtime Chapters 1–5 to GMod. Additional Nexbots will be added in future updates. Nexbots by Chapter - Chapter 1: Huggy Wuggy - Chapter 2: Mommy Long Legs - Chapter 3: Catnap - Chapter 4: Pianosaurus, Yarnaby, Doey, Doey (Stalker), Doctor Minion, The Doctor, Huggy Wuggy (Old), Kissy Missy - Chapter 5: Chum Chompkins, The Prototype (Experiment 1006), Withered Huggy Wuggy, Lily Lovebraids - Project Playtime: Boxy Boo Characters & Abilities - Withered Huggy Wuggy: Adjusts speed every 3.4 seconds, unpredictable movement - Yarnaby: Hunts the player using scent tracking - Chum Chompkins: Friendly unless provoked - The Prototype (Experiment 1006): Advanced tracking and combat AI - Lily Lovebraids: Long-range hair attacks, environment manipulation - Pianosaurus: Reacts to player movement and sound, musical-themed attacks - Doctor Minion: Special scripted behaviors - Doey: No abilities for now - Doey (Stalker): Can dig underground and appear near players if they move too far - The Doctor: Throws smoke grenades to slow players down - Huggy Wuggy (Old): Classic movement AI from Chapter 1 - Kissy Missy: Neutral to all Nexbots and players - Mommy Long Legs: No abilities for now - Catnap: Sometimes emits gas - Boxy Boo: Lunge Attacks Credits - Creator & Coder: UZGJTY - Thumbnail & Nexbot Icons: Nick Noodles - Porting: whynotboi - Yarnaby Mane: LiminalPixel - Animations: WyldKatSFM - Pianosaurus Kill SFX: LV1Goblin - Chapter 5 Pill Pack Models: blasnit Notes - All Nexbots have unique AI behaviors for GMod. - Future updates will add more Nexbots and abilities. - Designed for Sandbox gamemode.

35,059 downloads Details →
[LFS] Petercopter – Garry's Mod Mod

[LFS] Petercopter

door 76561198116553704

peter comtper from famiyl fguy model not by me i found it on goggle features: peter copter literally no interior someteims feet clip thru the chopter uhhhh FRICK ton health points (HP) tail rotor doenst spin its on vacaction it flys!! (sometimes)

14,360 downloads Details →
Death Screen v1.5 – Garry's Mod Mod

Death Screen v1.5

door 76561198094974892

This addon makes your deathscreen a lot more pretty. The screen turns black and white for the player when he dies and a message will be displayed that he is dead. You can enable that the player will autorepsawn after a certain period of time. This addon works with any gamemode. Features: -Pretty deathscreen. -You can enable/disable autorespawn with the cvar sv_autorespawn_enabled in the server console. -You can set how long time it will take for the dead player to autorespawn with the cvar sv_respawntime in the server console, setting the time to 0 is the same as no timer at all -You can turn the addon on and off with the cvar sv_deathscreen_enabled in the server console. -You can edit the text with the sv_deathscreen_text cvar Report if you find any bugs and tell me if there is any feature you would like me to add. If you find this addon useful then it would be kind of you to give it a like ;) Please go and check out my other content too http://steamcommunity.com/id/pixnutz/myworkshopfiles/.

10,025 downloads Details →
Depot [HL2RP] – Garry's Mod Mod

Depot [HL2RP]

door 76561198023452588

The Depot from HL2 Beta in a single large map. The map features the following: - A prison building with dozens of usable cells - Higher-quality prison cells with attached cafeteria one building over - A large, open courtyard (with working basketball net!) - An expansive wasteland in the form of a dried seabed outside the prison walls - A functional processing queue for new arrivals - A small network of underground caves - Antlion spawners across the surface and the caves - A fuel refinery at the opposite end of the wasteland - Various thumpers that can be toggled on and off to deny entry to antlions - A fuel-powered thumper outside a small rebel outpost in one corner of the map - A wrecked submarine, partially enterable Requires HL2, Ep1, Ep2, and CS:S. Original Depot mod: https://www.moddb.com/mods/depot Like what I do? Feel free to toss money at me: https://ko-fi.com/O4O7G2S2

10,567 downloads Details →
Fixed CSS playermodels – Garry's Mod Mod

Fixed CSS playermodels

door 76561198014768847

I never saw a fix for the minor bugs in CSS playermodels for Garry's Mod, so i decided to make one. You can't replace original CSS playermodels, they will appear with same names, trying to not replace the original from Gmod. All eight players, CT's and T's are fixed. Hostages don't need a fix, they're okay. If you got problems with it, tell me. Read the change notes please, that can make you sure what's going on with this, don't worry i'll be updating if necessary. They are called ingame: "CT Urban", "CT GIGN", "CT SAS", "CT GSG-9", "T Arctic", "T Guerilla", "T Leet", "T Phoenix". Want to play around with the ragdolls? Search them in the folder "models/player/css" or ingame exploring the "Addons" section from Spawn menu. For a version without the new arms, download the legacy addon from here https://garrysmods.org/download/59927/fixed-css-playermodels Enjoy and have fun.

14,987 downloads Details →
rp_oasisdawn – Garry's Mod Mod

rp_oasisdawn

door 76561198047099733

From the wiki: "Oasis is set amongst the broken buildings of Dubai’s shining high rise tributes to power and riches. As the only hospitable location in the entire desert region, its streets are hotly contested, but show no mercy to the unwary soldiers and commanders that ignore the honeycomb of passages and routes in and around all major resource points." Introduction A basic port and edit of the map "Oasis" from Nuclear Dawn. Some restricted areas have been removed, most faction textures removed. This medium sized map is perfect for any "conquest" gamemode. Vehicle and helicopter friendly, additional ladders added to certain areas. There are no nodegraphs packed in the map, you're free to make them yourselves. All content is packed in the BSP. It is advised to run Garrysmod in x64 bit for best performance nodegraph/ain has been added, thanks to Tiger#5642 You can visit my websiteor discordfor more information about an upcoming roleplay server.

17,027 downloads Details →
[LFS] Star Wars Capital Ships [Depricated] – Garry's Mod Mod

[LFS] Star Wars Capital Ships [Depricated]

door 76561198186633411

Star Wars Capital Ships LFS is no longer on the workshop so this mod no longer works. It will remain up for archival purposes. This addon features Eight AI capital ships which are equipped with turbo lasers, capable of deploying star fighters, and are fully destructible. There are three Republic capital ships and five CIS capital ships. the LFS Star Wars Prequel pack is reccomended but not required as you need it in order for the ships to deploy fighters. You also need gbombs base / materials in order to see the ship destruction explosions. This is a modification and addition to the original Aura's Capital Ships Packs reuploaded with permission. Use the context menu and select "Edit Properties" to configure health, AI team, ship spawning, and turrets. These ships are AI only you cannot fly them! Republic Capital Ships - Venator Class Star Destroyer - Victory Class Star Destroyer - Acclamator Class Assault Ship Confederacy of Independent Systems Capital Ships - Providence Class Carrier/Destroyer - Recusant Class Light Destroyer - Munificent Class Frigate - Lucrehulk Class Battleship - CIS Supply Ship Changes Made to Original Mod - Fixed Acclamator broken fighter spawn point - Remade Venator, fixing server crash issues it caused - Remade Providence, giving it an improved model, turrets, and spawning capabilities - Added spawn icons for each ship - Reorganized ships, can now be found under the Capital Ships category under entities - Added support for the spawning of Nick's LFS V Wing - Added support for the spawning of shhh's LFS ARC-170 - Added support for the spawning of Lightning Bolt's Hyena Bomber - Added the Victory Class Star Desroyer - Added the Lucrehulk Class battleship - Added the Recusant Class Light Destroyer - Added the CIS Supply Ship Credit to Aura for the original entity base Credit to Salty for importing and maintaining the ship models Link to the original addon created by Aura: https://steamcommunity.com/sharedfiles/filedetails/?id=2017612015

11,376 downloads Details →
[simfphys] Hudson Hornet – Garry's Mod Mod

[simfphys] Hudson Hornet

door 76561198128823009

● Exterior and Interior Lightning works ● 4 Passenger seats ● 3D Sounds System (Sounds from Forza Horizon 4) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by RezRoulette

14,289 downloads Details →
DSLR - Metal Gear Solid 4 – Garry's Mod Mod

DSLR - Metal Gear Solid 4

door 76561197972497202

This is a DSLR Camera model from Metal Gear Solid 4. It's a non-branded design based off of the Nikon D7000 series, best I can tell. There's skingroups for the body color and bodygroups for the lens/screen RTcam on/off + lens hood and lens bodygroups. If you're going like full micro accuracy, there's bones for the camera mode dial, the on/off dial, and I did some quick and dirty modeling so you can zoom the lens by pulling the front out of the body. Materials are functional, but the cool part is the glass - the original mesh had a great setup for mutli-coated reflections, so it looks pretty boss if you capture a reflection probe or lights just right. Bugs: There's some smoothing issues, but nothing show stopping. The lens grip ring isn't parented to the lens, so if you're going to move the lens, be sure to parent the ring to it first. Credits: Kojima Productions: Model and textures huzzel: Rip Lt_Commander: Port Includes: MGS4\weapons\dslr.mdl

15,081 downloads Details →
Deathstroke – Garry's Mod Mod

Deathstroke

door 76561198015840918

A character from Batman universe, model is from Batman: Arkham Origins by Warner Bros., DC Comics and Splash Damage. Credits go to them. Credits for porting the model goes to Norpo, all what I did is made physics to him so you can pose him in Gmod. A model contains a bodygroup of the mask. No playermodel or NPC, sorry.

22,852 downloads Details →
SCP:CB Facility Guard – Garry's Mod Mod

SCP:CB Facility Guard

door 76561198119523570

The security guards of SCP:CB are here! This along with many other NPCs were removed from the workshop. Therefore, I take no credit, as this is just a repost. I will take it down if the owner wants me to. The SCP Facility Guard! The original security force of the site. Comes in 3 different variants: Visor, Gas Mask, None Make sure the required addons are downloaded as well, otherwise this won't work. A lot of people were asking for these addons back, so I thought I might as well, right? This NPC is on the facility's team, meaning it will attack Class D's and SCPs, and defend researchers and MTF. Once again, I take no credit for this. This is a mere repost, as many wanted this back. Disabled comments as somehow people started a giant argument over this addon. I did not create this - I cannot 'add' to it, I cannot 'fix' it, and I certainly cannot 'make more' Tags (ignore this): scp scp:cb guard mtf roleplay security secure contain protect containment breach ntf mobile task force scp:sl secret laboratory repost cptbase snpc snpcs cpthazama cpt hazama staff site

10,656 downloads Details →
Mortal Kombat 9 Goro & Kintaro – Garry's Mod Mod

Mortal Kombat 9 Goro & Kintaro

door 76561198057415410

Goro & Kintaro

20,466 downloads Details →
Brothers in Arms: Road to Hill 30 Heer Soldiers – Garry's Mod Mod

Brothers in Arms: Road to Hill 30 Heer Soldiers

door 76561198057656117

Models and textures by Ubisoft and Gearbox Software Ripped by Luxox Ported and rigged by me Screenshots made by Hauptmann Includes 5 heer soldiers All models have bodygroups and skingroups Also includes NPCs and playermodels Maps are from Resistance and Liberation Enjoy!

10,654 downloads Details →
Syn's Deer NPC – Garry's Mod Mod

Syn's Deer NPC

door 76561198031739652

Updated version of PirateCat's deer NPC. It seems all of PirateCat's work died out a long time ago, and GMOD really doesn't like animals, so the original files either are filled with bugs and errors, or don't work at all. But after a time of playing with code and updating, here we are! Here's a purdy deer. Model and Sounds courtesy of PirateCat. P.S. There is a secret way to make the deer fart... *UPDATE NOTES* - I will add my hunting configs to any animal NPC's I make if they're wanted

18,766 downloads Details →
[Blue Archive]  Plana (Planetarium) - PM&NPC – Garry's Mod Mod

[Blue Archive] Plana (Planetarium) - PM&NPC

door 76561199064582049

KK恋活卡移植 菜名 -PM -ARMS -VTA -VRD -飘骨 -自定义法向 -描边 -ARC9 TPIK -死亡光环消失 -身体组 -自定义动画 -夜光 -R18 丝袜远距离观看会和身体材质打架 因为丝袜的面和身体的面太近了 起源引擎出BUG了 布娃娃还有些小问题 不过修不明白了 ╮(╯▽╰)╭ 由AQ(Neruda)进行预处理指导以及模型提供导出,以及丝袜处理 请不要把我的创意工坊物品用于拍摄软色情 暴力血腥或涉及政治宗教的视频并公开传播..

30,834 downloads Details →
SCP-860 – Garry's Mod Mod

SCP-860

door 76561198042422678

Features: scp860key.mdl

10,788 downloads Details →
Glide // AW-119 Kiowa – Garry's Mod Mod

Glide // AW-119 Kiowa

door 76561198229921180

The AgustaWestland AW119 Koala, ported to Glide. Assets used from the original addon with permission. Base is required! Glide // Styled's Vehicle Base is required for this to work! Features - Minigun, Missiles and Homing Missiles - 16 skins - 14 bodygroups

25,590 downloads Details →

Pagina 622 van 82736 (1,985,644 resultaten)

Garry's Mod server met modondersteuning

Start je eigen Garry's Mod server in een paar minuten.

Huur een Garry's Mod server