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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Star Wars CIS System NPC
door 76561198203823429
System droids range high. Intelligence terminator the sounds of the droids. Falls apart into separate components the script is being finalized. Supplements you can purchase from the author. In addition comes with a CIS Fighter and newsletter updates. Also there is a link to the group where the development Code will be updated Code parts were taken from other Addons and reworked Otherwise, I did code it myself. Weapons use (ter 20watt, minigun) new types of PS, system upgrade, expansion. Update, new types of PS. Friendly NPCs Arc 170 Torent v19 Rocket shot _____________ Support ME __________ Star wars npc system The boys did as I could, if there are any bugs please write below Thanks for supporting me I think you will like what I have prepared for you -------------------------------------------CIS--------------------------------------------------- Enemies B1 battle droid cis_vulter B2 super battle droid assasin droid(turret) ----------------------------------Republic------------------------------------------------- Friendly NPCs Arc 170 Torent v19 this system was created for entertainment activities Like sir
TTT_SuperMario_v2
door 76561198271128781
Credits Creating map to :Masked Mapper http://gamebanana.com/maps/60061 maps reupload my too to credit addons likes comment Please Description Not sure how this will be received, but the map is made out of mario textures, I ripped them from Super Mario Bros. Features of the map include: Two castles, with surrounding moats (with underwater tunnel)... An underground, which is very dark and is cool for knife battles. You can get into the castles by running around the outside wall and jumping onto them from the back. Real Mario textures. + some other random stuff. I'll see how it is received. Anyway, download it and play it for yourself. Thank You Likes Rocks........ Please Start
Suppressed Pistol
door 76561198083494123
Simply a pistol i made in my free time. I suggest it for Roleplay Servers, such as a pistol the Hitman would have. Uses pistol ammo.
Infectious Mod
door 76561198094729536
I think workshop has enough zombie infection addons so I'll keep it short, you get scratched you'll get infected, you get infected and you turn into a zombie after death. Zombie transformation is irreversible, if you turn into a zombie in singleplayer, you'll have to find a way. Might have quite a few bugs, but since I'm not as responsible and passionate as I used to be, You might have to wait for a while. About those entities Virus Detector scans humans passing by for the virus, and those in incubation can be detected as well; Virus Suppressant temporarily counteracts the infection and maximizes the incubation period, but does not completely cure the infection; Virus Vaccine fully cures infections, but there are side effects for a period of time where movement slows down, and immunity to infections for a period of time after vaccination. Can hide needles in props; Radio can be seen as a control point; the infected will try to get close to the radio and destroy it, and manning it will protect the radio from damage. The radio will block single and global spawners from spawning zombies in the area; Virus Sample is a bottle of highly toxic infected blood, and being hit by it will surely result in an infection with an incubation period; Virus Vial can cause infections without an incubation period. Can hide needles in props; Infected are SNPCs that have similar actions as infected players, they aren't quite smart, but can sprint, climb and jump to chase you down. Point Spawner can be used to place Infected in specific locations, and can be paired with a radio; Global Spawner will spawn infected around human players, not very reliable in maps where areas are not connected so it's recommended to use point spawner instead; Global Spawner will stop spawning when there are no alive human players, or on maps without ai node or navmesh. The Experiment displays the ratio of infected to humans on the map, and starting the experiment will transform a certain percentage of humans across the map; Kevlar Vest protects you from most types of damage and infection before broken, you can equip 3 of them at once. Map in the screenshots: gm_officeraid
[simfphys] Commission Pack #17
door 76561198104495607
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - Turret max elevations are realistic - Main cannon ammunition capacity is adjusted according to real life - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle Addon contains the following tanks: - BA-11 - T-50 - BT-7 FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby and Gredwitch Materials - Shelby Models/Rigging - Shelby Sound - Shelby No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
Megaman X Playermodel
door 76561198008285129
X from Megaman X series! Megaman X - Made into a playermodel, with 9 skins currently - Model imported from Marvel VS Capcom 3 - By accident, one of the images is a reference to Megaman X6 (Nightmare Zero) - For now model's hands are in testing, but will probably not be uploaded for having ugly hands - IF YOU CAN'T FIND THE PLAYERMODEL ICON PLEASE LOOK AT THE LAST SCREENSHOT, remember that the playermodel addons are listed in Alphabetical order, but this will be fixed someday Link to other mods (click the image): TL;DR Description This is a playermodel and ragdoll of X from the Megaman X series imported from Marvel VS Capcom 3, I obtained and transformed the ragdoll into a playermodel. And it's also my second playermodel, zero being the frist, so it might not be that satisfatory to some people, it is rigged with the common valve.biped skeleton and has some different proportions. Credits: The X model (and textures), buster, etc, can be found in this link, since I could not contact the creator: https://steamcommunity.com/sharedfiles/filedetails/?id=184609831
Playermodel Funtime Foxy! Qutiix Design!
door 76561197981437165
IF YOU WANNA GET SHOT WITH THE PLAYERMODEL ON Type in console: r_drawmodeldecals 0 Thanks Saevaragon Porting, Rigging, optimizing, fix up and made playermodel by: Red_Eye Modeling, textureing, design by: Qutiix DO NOT SHOOT!! UNLESS YOU WANNA INSTA CRASH!!! PROBLEMS MAY POPUP Since the model is as highpoly as it is, there might be some problems with it. I'm sorry if this happens, hopefully it can be fixed up! For your own sake, do not shoot the model.. Unless you wanna shutdown your game, rather fast! This is not supposed to be accurate!! Its my own design!! So please, reading "This is wrong" and "Its not accurate" is pretty tiring!! This is not supposed to be accurate!! Its my own design!! So please, reading "This is wrong" and "Its not accurate" is pretty tiring!!
Dubstep Gun [prop]
door 76561198010780650
Weapon mods: http://steamcommunity.com/workshop/filedetails/?id=321899747 http://steamcommunity.com/sharedfiles/filedetails/?id=472302589 http://steamcommunity.com/sharedfiles/filedetails/?id=490211492 SWEP version (WIP) The original model from the game Saints Row 4. Contains all 8 skins from the game plus dlc. Glows in the dark. Оригинальная модель из игры Saints Row 4. Содержит все 8 скинов, из игры + dlc Светится в темноте. -------------------------Main image---------------------- http://www.deviantart.com/art/Dubstep-Gun-413210224 Original model - Volition, Inc. I am - port, convert, collision.
[LFS] Nicks AI Turret Base
door 76561198254173069
LFS AI turrets This addon was made solely by me, but I did have an inspiration from the original lfs ai turrets base. If you wish to make your own turrets, but you don't know how to, join this discord and I will help you out. Features: - 1 ai turret base - 1 anti-personnel turret - 1 anti-ait turret - 1 anti-ground turret Notice: Lfs ground base or star wars vehicles are not needed for this addon to work. Credits: - Me for the base and 3 turrets - Aura for the original ai turret base
[TFA] Wrench (Bioshock)
door 76561198052725220
This needs TFA base! This is a wrench from Bioshock, which is c_hands compatible, and uses genuine sounds from the game! I'm planning on releasing more melee weapons on TFA Base! Comments/Concerns? Leave them below. Bugs: None for now? Credits: Animation : myself Model : Howl, Ninja Nub https://steamcommunity.com/sharedfiles/filedetails/?id=138390682 (this addon IS REQUIRED!!!) Sounds : Bioshock Join my mod group : http://steamcommunity.com/groups/nopefuls_mods
gm_militia_big [REMAKE]
door 76561198042312058
This map is an extended version of a well-known map cs_militia from Counter-Strike:Source. I had started working on it even before gm_abstraction_extended, but it is still incomplete. I don’t have enough free time to finish the map in the nearest future; however, I will update it when possible. Also I will try to get rid of the bugs which will be found by the community and described in a separate topic here. Technical information: - for the correct work of the map you should add content of Half-Life 2, Half-Life 2: Episode Two, Counter-Strike Source to Garry’s Mod; - the map has .nav file for work of SNPCs; - the map has info_node for work of standard NPCs. New models of vehicles by Renafox. http://steamcommunity.com/sharedfiles/filedetails/?id=459505869
Star Wars Clone Wars Pilots Phase 1
door 76561198150773804
I hope you enjoy feel free to download more Skin's coming soon Changes: ADD:Goji ADD: Pilot Commander ADD: Pilot Trooper ADD: Project AT ADD: Pilot Phase 2
More Spawnicons
door 76561198056755414
Do you hate having these stupid blank boxes in your weapons menu? Well, this should fix it, hopefully maybe. It adds some spawnicons to weapons that don't have one. Suggest more icons to add in the comments.
[LFS] A-Wing
door 76561198227032916
LVS - Flightschool and LVS - Framework are required This model includes LODs and Gibmodels Diffuse, normal and ao maps are 2k -Stats Health:748 Shield:232 MaxSpeed: 300km/h LaserDamage: 100
FakeDMM House (Destructible House)
door 76561198084645699
This map is not made by me. It's made by https://www.youtube.com/user/robixn I don't own any of this content. If Robixn wants me to take this down I instantly will. File name is DMMHouse_byrobin You need CS:S (Which stands for Counter-Strike: Source) Episode 1 (Which stands for Half-Life 2: Episode 1l) and episode 2 (Which stands for Half-Life 2: Episode 2) Have fun! Join me and Snw's Workshop Group to always be up to date with our mapping projects.
Sid Meier's Civilization 4 (Part 1)
door 76561198008156565
Check out the collection above for Part 2! >>>>Guys, this goes under ADDONS on the SPAWN MENU if you can't find it. If they're not there, then check the Legacy addons. They are MODELS.<<<< --Shoutout first!-- I am in dire need of help trying to export some .nif files with the bones saved so that I can make units positioned in fortified position as models for more Civ packs to come. I used NifSkope for these and it only allows .obj exports, and .obj doesn't keep bone weights or animation positions. Either that or Blender-friendly formats, and Blender isn't one for ease or .nif files... If someone could help me or inform me with these, it would be extremely appreciated, because I'm sure no one wants Riflemen standing in a T-pose with a gun between their legs. ~~~~~~~~~~~~~~~~~~~~ I have never seen a single Civilization-related thing linger in the Garry's Mod community for a very, very long time. I thought I'd be the pioneer to this and finally do it. This is a package containing some of Civilization 4's units (Beyond the Sword included, if you know your Civilization games, you might just love this. This pack contains quite a lot of (what I personally find to be) fantastic units with the original skins and a few with some reskins I did for fun (The respected units come with the original skins, of course). This is my first real Garry's Mod upload to the workshop that is actually pretty worth something and took quite a lot of work to do, since porting files from one game to another can be tedious. Now, let's get into the meat of this upload. You're wondering just what's in it, right? Well, you could subscribe and check it out for yourself, but it's better to know before you try: ---Land Units--- Modern Armor (Reskin and original) Mechanized Infantry (Reskin and original) Mobile SAM (Reskin and original) Mobile Artillery (Reskin and original) Gunship Tank Panzer Mark V Landship (Scenario) Artillery ---Naval Units--- Missile Cruiser Carrier Destroyer Stealth Destroyer Battleship Transport Galleon Caravel Frigate Ironclad Nuclear Submarine ---Air Units--- Stealth Bomber Jet Fighter Airship Now, that's a lot, but I threw in a few extras just to bring more fun into the pack. Here's some extra stuff I found buried in the game that I thought would just be awesome to upload in this pack. A city. Yeah, an entire city, just to place around. It's a modern one. Other eras will come later. ---Space Units--- Starbase Space Bomber Space Destroyer Space Battleship Space Construction Ship Space Colony Ship Space Carrier ---Rocket-based--- SS Space Ship (The one you shoot off in a science victory). ICBM Please note: These units are SMALL on PURPOSE. I thought it would feel more Civilization-esque if the units were small size, since you see the units in a small size on the map. This pack should be able to make some pretty fun little miniature empires if you really have the imagination, and maybe even some big ol' war scenes without the huge lag from detailed models. ... Also, I'm pretty sure no one would like large units with really splochy and low-resolution textured, since small units with blown up textures never looks good. ------------------------CREDITS------------------------- I am the one that ported these, but of course I did not make any of these. >>>>All the models and textures are created by Firaxis and belong to Sid Meier's Civilization 4 and Sid Meier's Civilization 4: Beyond the Sword. >>>>Credit also goes to the mod makers of the Final Frontier mod for Civ 4: BTS for the future space units, and the creator of the Mark V Tank for a specific scenario mod. I do not take ownership of these models or textures, I am only porting them for the sake of fun and creativity.
[simfphys] Better Crash Damage & Derby Support
door 76561198114355276
i'd like to mention the video took me longer to make than the actual mod did updated derby formula; now it's not just your speed but how fast you actually ran into them Replaces the crash damage formula, accounting for mass & allowing derbies, now with an improved formula! Crash damage is generally around double of what it normally is, and greater at higher speeds, using a single quadratic formula. Cars also take damage from crashing into heavy NPCs, like VJ Dinosuars. May receive more updates if i feel like it. also there is no player damage when the car crashes anymore...uh oops no softbody/damage effects planned, even tho that would be really cool Recommended Decent Vehicle: https://steamcommunity.com/sharedfiles/filedetails/?id=1587455087 Mad Vehicle: https://steamcommunity.com/sharedfiles/filedetails/?id=898842174 Get these to make cars catch on fire before they explode VFire: https://steamcommunity.com/sharedfiles/filedetails/?id=1525218777 VFire Simfphys Support: https://steamcommunity.com/sharedfiles/filedetails/?id=2053907774 Video Music: Combine Harvester - Half-Life 2 Brane Scan - Half-Life 2
[LVS] F-15E
door 76561198849152333
PLANES: Name F-15E Capacity 1 pilot, 1 weapon operator Health 3000 units Loadout Weapons Internal 1x "M61" 20mm cannon, 4x "AIM-9" air-to-air missiles 1st var N/A 2nd var 4x "AIM-7" air-to-air missiles 3rd var 4x "AIM-120" air-to-air missiles 4th var 12x "MK81" bombs 5th var 12x "MK82" bombs 6th var 6x "MK83" bombs 7th var 6x "MK84" bombs 8th var 12x "MK81 Snakeye" bombs 9th var 12x "MK82 Snakeye" bombs 10th var 6x "MK83 Air" bombs 11th var 6x "MK84 Air" bombs 12th var 10x "GBU-12" bombs 13th var 6x "GBU-16" bombs 14th var 6x "GBU-10" bombs 15th var 6x "GBU-24" bombs 16th var 10x "GBU-28" bombs 17th var 24x "GBU-39" bombs 18th var 10x "GBU-38" bombs 19th var 6x "GBU-32" bombs 20th var 6x "GBU-31" bombs 21th var 6x "AGM-65" air-to-ground missiles 22th var 2x "AGM-84" air-to-ground missiles 23th var 2x "AGM-88" air-to-ground missiles 24th var 2x "AGM-130" air-to-ground missiles 25th var 48x "Hydra-70" rockets 26th var 24x "ZUNI" rockets Discord for commissions: SW Military Industries Map from screenshots: gm_desertdriving_2017 No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198849152333
gm_shambles NAVMESH
door 76561197960487064
Navmeshes for day, night, haunted and the fake fixed haunted version. More navmesh here make sure to check out my other addons if you are interested. Mah Uploaded GMOD Stuff
Yowane Haku Bikini [PM]
door 76561198076499568
Everyday, is a beach day. Yowane Haku, the negative Nancy of the VOYAKILOID world. Features - 1 Playermodel - Ragdoll - Jiggle bones - Face Posing - Body Groups - Pseudo Eye Tracking - FPS arms (c_arms) Info Model & Textures: Crypton Future Media Requested by: Titanic_ReZi Model ported and rigged into Playermodel: by me I don't own any models (unless stated) I only port/convert them into source engine My other work https://steamcommunity.com/sharedfiles/filedetails/?id=2553776385
HL2 Buggy Remaster
door 76561197999633128
Updated visual recreation of the buggy. Has all the original function of the standard buggy (Tau Cannon/Ammo Crates) as well as a skin variation to have glowing lights. The collision hull for this buggy also has been altered to mimic the EP2 charger so you can carry things on the floor of the vehicle with you. This particular addon will add a new vehicle entry to your list in the vehicles tab. This does not replace the standard buggy. If you need to create the vehicle with the tau cannon enabled do the following> ent_create prop_vehicle_jeep model models/buggyremaster.mdl (While looking directly at vehicle) enter in dev console ent_setname car ent_fire car enablegun 1 If you have Simfphys Vehicles installed a version of the buggy using this model will be added to your spawnlist. The primary difference is this buggy has its data altered to allow for a higher top speed than the hl2 buggy.
Super's Waypoints
door 76561198254807438
This addon allows you to create waypoints all players on the server can see through walls. Features: - Activating and deactivating waypoints with ulx commands or with c+right click on the entity. Deactivated waypoints can only be seen by noclipped players. Waypoints start deactivated. - Changing the names of waypoints with ulx commands or with c+right click on the entity. - Changing the color of the waypoint text by changing the color of the entity. - The entity itself is only shown to noclipped players. (requires the permission for the !activatewaypoint ulx command) On github: https://github.com/EmperorSuper/supers_waypoints
ASTW2 - GTA V Weapons DLC Pack [DISCONTINUED]
door 76561198040373516
Hello, everyone! WARNING! DOWNLOAD THE ASTW2 BASE MOD BEFORE DOWNLOADING THIS OTHERWISE IT WON'T WORK! Here's some more SWEP's for this mod to play with! 58 weapons included so far! ►AP Pistol; ►AP Pistol (Extended Clip); ►Assault Rifle; ►Assault Rifle (Extended Clip); ►Assault Rifle (Box Mag); ►Assault Rifle Mk 2; ►Assault Rifle Mk 2 (Extended Clip); ►Assault Shotgun; ►Assault Shotgun (Extended Clip); ►Assault SMG; ►Assault SMG (Extended Clip); ►Bullpup Rifle; ►Bullpup Rifle (Silenced); ►Bullpup Rifle (Extended Clip); ►Carbine Rifle; ►Carbine Rifle (Extended Clip); ►Carbine Rifle (Box Mag); ►Combat MG; ►Combat MG (Extended Clip); ►Combat Pistol; ►Combat Pistol (Extended Clip); ►Flare Gun; ►Grenade Launcher; ►Heavy Pistol; ►Heavy Pistol (Extended Clip); ►Heavy Pistol (Silenced); ►Heavy Pistol (Silenced, Extended Clip); ►Heavy Revolver; ►Heavy Shotgun; ►Heavy Shotgun (Extended Clip); ►Heavy Shotgun (Drum Magazine); ►Homing Launcher; ►Marksman Rifle; ►Marksman Rifle (Silenced); ►Marksman Rifle (Extended Clip); ►MG; ►MG (Extended Magazine); ►Pistol; ►Pistol (Extended Clip); ►.50 Pistol; ►.50 Pistol (Extended Clip); ►Pistol Mk II; ►Pistol Mk II (Extended Clip); ►Proximity Mine; ►Pump Shotgun; ►Pump Shotgun Mk II; ►RPG; ►SMG; ►SMG (Extended Clip); ►SMG (Drum Magazine); ►Sniper Rifle; ►Sniper Rifle (Silenced); ►Special Carbine; ►Special Carbine (Drum Magazine); ►Special Carbine (Extended Clip); ►Sticky Bomb; ►Sweeper Shotgun; HUGE THANKS GOES TO Krazyヽ( ≧ω≦)ノ FOR PORTING THE MODELS AND SOUNDS, WOULDN'T HAVE BEEN POSSIBLE WITHOUT HIM! Donate here!
Valby NSFW [PM]
door 76561198391274179
valby from ign warning, this addon contains naked/hentai/lewd/sexy/nude/nsfw/18+/pornographic content....... Discord: https://discord.gg/P8QagXGV9P
Garry's Mod Guides
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