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- Garry's Mod
Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
[BatIM] CryptiaCurves Angel Ragdolls
door 76561198976282224
"I'm the cutest little angel, sent from above, and I know just how to swing. I got a bright little halo, and I'm filled with love... I'm Alice Angel!" The models were made by Cally3D / CryptiaCurves, a personal hero of mine... The Ragdolls where ported to SFM by Moonify, a good friend of mine. _______________________________________________________________ Includes: - Angel - Corrupted Angel Also has: ink The sexy ragdolls have finger poses and face flexes. i want die _______________________________________________________________ .. .----. -- / - .... . / -.-. ..- - . ... - / .-.. .. - - .-.. . / .- -. --. . .-.. --..-- / ... . -. - / ..-. .-. --- -- / .- -... --- ...- . --..-- / .- -. -.. / .. / -.- -. --- .-- / .--- ..- ... - / .... --- .-- / - --- / ... .-- .. -. --. .-.-.- / .. / --. --- - / .- / -... .-. .. --. .... - / .-.. .. - - .-.. . / .... .- .-.. --- --..-- / .- -. -.. / .. .----. -- / ..-. .. .-.. .-.. . -.. / .-- .. - .... / .-.. --- ...- . .-.-.- .-.-.- .-.-.- / .. .----. -- / .- .-.. .. -.-. . / .- -. --. . .-.. -.-.-- / .. .----. -- / - .... . / .... .. - / --- ..-. / - .... . / .--. .- .-. - -.-- --..-- / .. .----. -- / - .... . / -... . .-.. .-.. . / --- ..-. / - .... . / -... .- .-.. .-.. --..-- / .. .----. -- / - .... . / - --- .- ... - / --- ..-. / . ...- . .-. -.-- / - --- .-- -. .-.-.- / .--- ..- ... - / --- -. . / .-.. .. - - .-.. . / -.. .- -. -.-. . --..-- / .- -. -.. / .. / -.- -. --- .-- / -.-- --- ..- .----. .-.. .-.. / ..-. .- .-.. .-.. .-.-.- .-.-.- .-.-.- / .. .----. -- / .- .-.. .. -.-. . / .- -. --. . .-.. -.-.-- / .. / .- .. -. .----. - / -. --- / ..-. .-.. .- .--. .--. . .-. --..-- / .. .----. -- / .- / -.-. .-.. .- ... ... -.-- / -.. .. ... .... --..-- / .- -. -.. / -... --- -.-- --..-- / -.-. .- -. / - .... .. ... / --. .. .-. .-.. / ... .. -. --. .-.-.- / - .... .. ... / --. .- .-.. / -.-. .- -. / --. .-. .- -. - / -.-- --- ..- .-. / . ...- . .-. -.-- / .-- .. ... .... .-.-.- .-.-.- .-.-.- / .. .-..-. -- / .- .-.. .. -.-. . / .- -. --. . .-.. -.-.--
rp_flanders (Realistic WW1 trench warfare)
door 76561198017452947
A World War One Roleplay map based on the Flanders area in Belgium (to the east of Ypres). Features: - Opposing historically accurate trench systems with deep bunkers (Front (and supervision for brits), Support, Reserve - Working periscopes 2.0 (Press E to use) - Two out of map training areas that you can teleport too by walking backwards at each teams spawn. - Decoy heads that can be raised and lowered (press e) - A mine system under no mans land that can be dug by both sides (takes a long time). - Barbed wire that slows you down and hurts you slightly - Some destructible barbed wire (best destroyed with artillery). - Funk holes - An admin box which lets you control the map for RP purposes. - Locations for artillery to be placed - Area around the side of the trenches for tanks to pass (they can clip through the barrier without needing it turned off). -Some barbed wire that can be dropped into the communication trench between the front line and the reserve (press e on it) - Some of the mud craters will drown you, so watch out! Admin box features: - A button which turns on an invisible barrier in no mans land that stops players crossing (but not bullets/artillery) - A button which disables the barriers around the outside of the trenches - A button which blocks the connection between the two mineshafts (stops underground warfare) - A button (unlabelled) which restarts background sounds Recommended use: - To fix tank error https://steamcommunity.com/sharedfiles/filedetails/?id=284023910 - Artillery https://steamcommunity.com/sharedfiles/filedetails/?id=3563552082 - If used in an actual team battle i would advise spawning a fog_controller from the editors tab and reducing the fog a bit so that snipers are able to see from bunker to bunker. - Atmos (the day night mod) is good for RP, if you use it also spawn a fog_controller or it looks funny. Servers: Boondocks is a WW1 semi-serious RP that is very cool and will be hosting this map, click Boondocks for the discord server Credits: My sister for some of the trench signs Zingar for the artillery shell Caboose, Lad, HostlerDan, Henry Oldman and Regan for the screenshots. Thanks to Ashton for helping me out Custom props used: World War One Source Resistance and Liberation Foliage props pack Fortification props pack BF1 misc props BF1 gadgets If you want another roleplay map that is similar but with wider trenches (better for higher player counts), try my other map RP_Ypres If the tank is an error download this World War One Source pack Try this gas mod out: https://steamcommunity.com/sharedfiles/filedetails/?id=2176534925 Part 2 (RP_Trenchtown): https://steamcommunity.com/sharedfiles/filedetails/?id=2194805039 (if the germans win switch to this map) Also RP_Somme: https://steamcommunity.com/sharedfiles/filedetails/?id=2573193223 Stormfox 2.0 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2557107479 My artillery mods: British Howitzer: https://steamcommunity.com/sharedfiles/filedetails/?id=2593186995 Field Gun: https://steamcommunity.com/sharedfiles/filedetails/?id=2580556817
Kaigawa High School 2 - Remastered
door 76561198125551781
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------ // FAQ // ★ Is it require Counter Strike Source or Team Fortress 2? - No. ★ Can I use it on my server? - Yes. ★ Can I edit your map? - Yes you can, but if you upload it, then please link the original in your description. ★ Will you update this map? - No. ★ Is this map have any "nav_mesh" or "info_node"? - Yes, info_nodes ------------------------------------------------------------------------------------------ | SPECIAL THANKS TO |: ★ L U D E X - For the custom TF2 models porting ★ iwnaw (N0P3) - Custom Bench Model. ★ E-IKO - Level Design (New Textures) ★ Chiino - Ideas & Support ------------------------------------------------------------------------------------------ ~Teikoto
Left 4 Dead 2 Charger Playermodel/Npc
door 76561198131471506
Left 4 Dead 2 Charger Playermodel/Npc Charger from Left 4 Dead 2 now a Playermodel and Npc also I used the proportion trick, so the model can i have one big arm and one small arm, Enjoy! NOTE: When the npc dies it will not ragdoll I do not know why, if any one know's how to fix please tell me in the comments. Includes: Charger Viewmodel Arms Good & Bad Npcs Great Proportions My Group Join If You Wanna Get Updates On My Next Mods: http://steamcommunity.com/groups/mlgpizzarollnbluntsmokers# My Gmod Addon Collection: Credits: MLG Pizzaroll - Rigging,Compiling,Pictures,Icons Valve - Left 4 Dead 2,Charger
scp
door 76561197972581694
it really works he teleports behind you when not looking
Moscow metro driver
door 76561198072198824
YES, THIS IS GUARD FROM BLACK MESA. In future, i will replace all materials
[TTT2] Trapper [ROLE]
door 76561198042086461
Use the powers of the traitors against them! You have to use TTT2 to use this role. Additionally, using ULX for TTT2 is recommended. Report bugs concerning this role here and submit new role ideas here. A list of all currently available roles can be found here. Discord: https://discord.gg/Npcbb4W Source: https://github.com/Spacecoreflake/ttt2-role_tra The Trapper is at its core an innocent with the powers to detect the traitorous traitor traps. When someone uses a trap, the Trapper gets a visual "ripple" effect where the trap was used. But beware! Also, other trap-users see when the Trapper uses a trap.. (Confusing. but luckily there are convars for that) Plays best with: - Traitors - Other roles that can use Traps Convars are variables that are introduced to allow server owners to customize the gameplay without changing the code. There are always a handful of convars automatically created by TTT2, that define the spawn parameters of this role and are found in ULX. Additionally, there might be some role-specific convars, which have to be set in the server config file. Normal Role Convars (also found in ULX): # enable or disable this role ttt_tra_enabled (default: 1) # the percentage of players that are spawned as this role ttt_tra_pct (default: 0.17) # the limit of players that spawn as this role each round, this overwrites the percentage ttt_tra_max (default: 1) # the probability each round of this role being spawned at all ttt_tra_random (default: 50) # the amount of players needed for this role to spawn ttt_tra_min_players: (default: 6) # allow the trapper to use traitor buttons ttt_trapper_traitor_button (default: 1) Rolespecific Convars: # shows ripple effect to trappers ttt_trapper_tbutton_show_to_trapper # shows ripple effect to others ttt_trapper_tbutton_show_to_others -- Credits: James: creator and designer of this role addon Mineotopia: Assistant who definitely didn't write most of the things.
rp_bangclaw_russia
door 76561197995338506
This is comedy remake of rp_bangclaw with Russian style. ============== Changes & Features ============== +Added AI npc nodes +Added useable chairs etc +Added barbecue house +Added fast food mac cafe +Added new party house with rap battles feature +Added jail rooms under police station +Added secret button +Added map icon ~Reworked "Sand base" to be military outpost ~Reworked some building textures to fit more real ~Reworked graffiti with new ones -Removed house near spawn -Removed underground -Removed CSS props +Improved map optimisation Credits goes to rp_bangclaw, macdonalds map creators and El for ideas :D
Battlefield 1 models: Pistols Part 1 PROPs
door 76561197997398945
Some pistols from Battlefield 1. Thanks to Hauptmann for the Luger skin. Contains: Gasser M1870 with multiple bodygroups and separate Cylinder model 11.3x36mmR round Colt M1903 Hammerless with multiple bodygroups and separate magazine model .32 ACP round Colt M1911 with multiple bodygroups and separate magazine model .45 ACP round Luger P04 with multiple bodygroups and separate magazine model Luger P08 with multiple bodygroups and separate magazine model 9x19mm Parabellum round Kolibri Car Pistol with multiple bodygroups and separate magazine model 2.7x9mm round Borchardt C-93 with multiple bodygroups and separate magazine model 7.65x25mm Borchardt round Mauser C96 with multiple bodygroups and separate magazine model Mauser M1912 with multiple bodygroups and separate magazine model Mauser C96 20-shot with multiple bodygroups and separate magazine model Mauser C96 Carbine Mauser C96 20-shot Carbine Mauser M1917 Trench Carbine with multiple bodygroups and separate magazine model 7.63x25mm Mauser round 9x25mm Mauser Export round Steyr-Hahn M1912 with multiple bodygroups 9x23mm Steyr round Mauser M1914 with multiple bodygroups and separate magazine model Beretta M1915 with multiple bodygroups and separate magazine model 7.65x17mm Browning round Please report any bugs you find. Credits: DICE for Battlefield 1 The fine people of facepunch for the extraction tools Fredrika for the Kolibri Devil's Own for texture settings Hauptmann for a skin Nem for VTFEdit Cannonfodder for his plugins
COD Modern Warfare Weapons PROPS 3
door 76561198162695783
These are not my models/materials, all credit goes to the developer artists who made these beautiful art assets. These are not usable weapons, but props for posing. REQUIRES COD MISC PROPS PART 4, 5 , and MW Weapons Part 1 and 2 FOR SHARED TEXTURES: PT4: https://steamcommunity.com/workshop/filedetails/?id=1942797716 PT5: https://steamcommunity.com/workshop/filedetails/?id=1963034427 MW: https://steamcommunity.com/workshop/filedetails/?id=2020444996 MW 2: https://steamcommunity.com/sharedfiles/filedetails/?id=2076566275 Requires either Advanced Bone Tool or Joint Tool to move the bolts, slides, levers, etc. This is also compatible with SFM. Requires a bonemerge tool to use attachments. Another pack in motion, because upload times were getting extreme. Something I've been putting off releasing for a while. I'm not sure if the Season 5 weapons are worth porting though. Contents: Weapons: MWR M249 SAW + magazine + attachments MWR/2R Desert Eagle + magazine + bullet MWR/2R RPD + magazine + belt + attachments MW 2019 Skeletonized M4A1 + magazine BO3 AN-94 + magazine BO3 MX Garand + clip BO3 MSMC + magazine BO3 XPR-50 + magazine MWR Mini-Uzi + magazine MWR M14/M21 + bonemergeable attachments + magazine MWR MP5 + bonemergeable attachments + magazine MWR G3 + bonemergeable attachments + magazine MWR BR9 Luger + magazine MWR M9 + magazine MW 2019 L86A1 redesign + bonemergeable attachments + magazine MW 2019 Blank Stare SCAR-H + bonemergeable attachments + magazine MW 2019 Holger-26 (aka G36) + bonemergeable attachments + magazine MW 2019 Alternate Kar98k + bonemergeable attachments + clip MW 2019 AN-94 parts for Tactical AK Credits: Activision for Call of Duty Peter Chen, Mike Velasquez, Ben Garnell, Jeremy Thurman, Ziemowit Piasecki, Alexandr Khaliman, Ed Fedorei, Nikolay Myhalenko, Aaron Beck. and all artists at Infinity Ward/outsourced studios for various weapon models/textures from MW 2019. Infinity Ward / Raven Software for the models/textures from MW 2019, MW Remastered Beenox for the models/textures from MW2 Remastered All artists at Treyarch/outsourced studios various weapon models/textures from BOCW and BOIII. Scobalula / DTZxPorter for the Greyhound extractor tool EA/DICE for the models/textures from BF3/4 New World Interactive for AN/PEQ-15 model/textures from Insurgency: Sandstorm Trek for some help with phong Firearm manufacturers/designers for the original designs Blender team for Blender ZeqMacaw for Crowbar compiler Blender Source Plugin team for the AMAZING Blender Source Plugin
Dubstep Gun - Hardcore Tano*C
door 76561198067192157
Code for the Dubstep Gun was created by Alex5511, models by Mark2580. I only replaced the music and hope the original authors don't mind. If the original creators are against this mod, I will remove it from the Steam Workshop immediately. The songs were taken from the following albums. IRREGULAR NATION - http://www.tano-c.net/disc/tcplus-0015/ Bright Colors 2 - http://www.tano-c.net/disc/tcplus-0013/ Hardcore Syndrome 8 - http://www.tano-c.net/disc/tanocd-0018/ Voltage Ignition 2 - http://www.c-h-s.me/motf-0002/ Answer from X Girlz - http://www.c-h-s.me/chs-0011/ Kenran Kensou Orient - http://www.c-h-s.me/chs-0015/ deposition e.p.2 - http://www.c-h-s.me/chs-0018/ HAPPYMAKER - http://happymaker.pichnopop.net/ The Real Dubstep Gun: http://steamcommunity.com/sharedfiles/filedetails/?id=321899747 http://steamcommunity.com/sharedfiles/filedetails/?id=490211492
[ArcCW] Charms: Props
door 76561198094198283
Contains: - Bootleg - D R U G S - GAS GAS GAS - Gayming PC - Gym door - Hold my beer - Light! Camera! Action! - Lil' grub - Lucky rifle shell - Milk - Money printer - Professional list - Receiver - Suit charger - Toilet - Watermelon Have fun
rp_skyrim_b3
door 76561198072515575
Medieval Roleplay map. Feel free to use on your servers.
zs_dezecrated
door 76561198070555429
Inside the quarantine. An old house that's sitting right next to a toxic chemical dumping ground for a nearby refinery, zombies have spawned out of said waste and now you must defend the house! Remake of another super old ugly green fog map. Features: -HDR lighting -AI nodes -Strider Nodes (cuz why not) -Detailed Soundscapes -lots of props -optimized i guess Its meant for zombie survival but it can also be used for sandbox/ttt/prop hunt, you know the deal A train will pass by at random every 5-10 minutes. If you want to trigger it manually input "entfire train_logic trigger" into the console (with sv_cheats 1 on) Credits: INFRA- Some of the terrain textures NMRIH- Some models here and there Valve- for the l4d2 stuff Music by Trent Reznor and Atticus Ross (the music will only trigger on the zs gamemode) Credit for the original map goes to Pufulet! who made the original version -Requires CS:S- Have fun. stay safe... (Npc nodes in action: https://youtu.be/7GWPokgGdFA )
VR HEV Hands [PM]
door 76561198062931141
A conversion of the original v_hands.mdl from "Half-Life 2" for use as a playermodel similar to the likes of "Half-Life Alyx" with complete geometry. This addon was created primarily for use in VR utilising VRMOD as its base. Features: - Original texture UV used for new geometry. (Supports texture replacement) - Bodygroups for the 'Arms', 'Forearms' and 'Hands' for customizable use. - Hands-only play or such supported. - Player coloured forearm sections. (currently disabled due to lack of use and upscaled textures) (The spawnicon will most likely be empty when searching for the model.) (This model will also be subject to future change where adjustments are needed.) In console type cl_playermodel "HEV Hands" ASSIGNMENT: TERMINATED. REASON: AWAITING FURTHER INSTRUCTION.
Boogie Bomb! (DarkRP Support!)
door 76561198292127650
Boogie Bomb! (fortnite criiinge uuugughghhg) Makes anything affected by the explosion dance, even npcs! (only works on some npcs) Has DarkRP support turn sbox_boogie_darkrpmode to 1 turn sbox_boogie_explode to 0 to disable exploding after dancing Full Supported NPC List (will be updated in the future) MetroCop (any npc that has the base metrocop model, so the jmod enhanced and hl:resurgeance ones will work Combine Soldier (same as above) Combine Elite (this applies to all of them) Zombie Fast Zombie Citizen Barney Alyx Kleiner Father Grigori Breen Mossman GMan Eli Dr. Magnusson tags make npc dance, npc dance, npc, dance, boogie bomb, darkrp
SWTOR: Beluga
door 76561197974732933
The Mystical Beluga Whale's custom character, Rygan! Please give a rating as it really helps the addon grow, it takes 1 click to do so. Info Rygan is a sith assassin under the darkness specialization. Credits LucasArts/Bioware: For the original model and textures. Ripping and rigging: ArsenicBeast Ported for: Beluga Extra Stuff If there are any problems that occur with the addon please let me know and I'll do my best to work on a solution. This item is not authorized for posting on Steam, except under the Steam account named ArsenicBeast. IF YOU WANT ME TO PORT A MODEL FOR YOU, ADD ME ON DISCORD: ArsenicBeast#0508
ttt_mcpier_v2_fix
door 76561198063100421
New, fixed version of v2. The glitch that was fixed was the chicken that never spawned, rendering the tester useless. This no longer happens, and the tester will now function.
Star Wars: Kit Fisto - TFU: Player Model
door 76561198096143463
Ported from: The Force Unleashed. You don't need to ask me if you want to use this in any collection, go nuts. I disabled comments as I don't look at them nor see a point to have them up. I'll never update anything I make unless it was relevant to one of the servers I was running. There should be no reason for why you would have issues or errors, but if you do find any, google it. My addons wouldn't break anything you have.
TTT - Hover Stats
door 76561198066930384
Giving you an idea of your weapons capabilities before you even pick it up! *** Info: This is a copy of a Coderhire addon (which might be on ScriptFodder now) and has inspired another addon similar to it, now its publically being released for all. What it does is simple, you just look at a weapon lying on the ground and info about the weapon pops up for you to read! This currently is set up to work with the default TTT weapons and it will, most likely, support any custom weapons you add (M9K and other different bases are untested). *** Config: * hs_enabled 1/0 - Enables (1) or disables (0) the Hover Stats if you dislike them or just want them off * hs_bounce 1/0 - Toggles the bouncing effect of the stats' panel * hs_numbers 1/0 - Toggles the name placeholders "Average" and changes them to numbers "0.03" if you really want to see which gun is better. * Colors and other stuff - All that can be changed in the included Lua file and is nicely labeled at the top. *** Custom Weapons: This will work with any normal TTT weapons that are based off the default SWEP file and on the ttt weapon base. I have no idea if it will work with M9k or any of that crap, but I dont really have an interest making it work with that, sorry.
TTT Bots 2.0
door 76561198129359862
This is a bot add-on that is cross-compatible with both TTT and TTT2. It is designed with compatibility in mind and is very easy to use. It is extensively configurable via convars. All it requires is a navmesh and player slots. THIS MOD WILL NEVER SUPPORT SANDBOX, as it is a server utility for TTT/TTT2 SERVERS ONLY. Maps have been separated into a different add-on!! I sincerely apologize for the inconvenience or confusion. It had to be done eventually! It is OPTIONAL, though recommended. The bots were designed on these maps! Features - Climb up ladders - Patrol around the area - Coordinate as traitor bots to defeat the Innocents - Follow one another - Talk in the chat with their personalities - Set bot quotas to add/remove bots dynamically - Decent compatibility for more roles - Look you up and down when you approach them - And more! Supported roles (optional) - Jester - Hitman (mostly supported) - Jackal - SerialKiller - Sidekick - Survivalist - Bodyguard - Sheriff - Deputy - Drunk Supported weapons (optional) 1. Defibrillator (TTT2 only) 2. Compatible with most TTT/2 weapon mods --------------------------------------------------------- How to use 1. Create a server (can be peer-to-peer) ^ https://www.youtube.com/watch?v=1YDRlpp6pKo 2. Make sure you have a navmesh or play one of the officially supported maps. ^ https://www.youtube.com/watch?v=rbYJM8W-hC8 3. Use the command "ttt_bot_add X" in the console, with X being the number of bots to add. Or you can say "!botadd X" in chat. Go to the GitHub Wiki for an in-depth tutorial :) https://github.com/thebigsleepjoe/TTT-Bots-2/wiki GitHub Repo Please go to my GitHub to report any issues, read the wiki, suggest features, and more: https://github.com/thebigsleepjoe/TTT-Bots-2 Please report issues or submit feature requests on GitHub! I am very responsive and open-minded. PLEASE DO NOT REPORT BUGS IN DISCUSSIONS OR COMMENTS
Roblox oof death sound
door 76561198050958713
like any other death sound, except its way better
Night vision SWEP
door 76561198123807435
Finally a night vision swep on Garry's Mod ! This is a little weapon that i've created for one of my server, to activate it, just equip the weapon and press your "Reload" key. Don't forget to leave a like or a comment !
[LVS] M3A3
door 76561198849152333
VEHICLES: M3A3 Capacity: 1 driver, 1 commander, 1 gunner and 6 passengers Weapons: 1x "M242" 25mm cannon, 1x "M240" 7mm mg, 4x "BGM-71" ATGM Armored: Yes Health: 1500 units ========================================== Map from screenshots: gm_alabino2 No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198849152333
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