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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Red's Escalade - SCar
door 76561197996896725
This is a drivable Cadillac Escalade from L.A. Rush. It comes with a low-poly interior and 1 colorable skin. The Color Tool can be used on the skin and the wheels. There are 4 seats (driver + 3 passengers) available. Press the key to change. This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars". Base model and textures made by Pitbull Syndicate. SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - headlights - horn - change camera - change seat Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!
[SWRP] Doom's Unit Shield
door 76561198020608598
This shield was made for Werwolf Gaming SWRP server. IP-adress: 208.103.169.212:27017 Website Thank you for checking out my addon and I hope you like it! Features: - Deployable shield - Melee Attack - Bullet / laser proof Base: Drover (Deployable Shield) Model: Stoker | Shader LUA Script: Hevy
rp_soviet_city [big open map]
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Quick info about map This map takes place in '40s soviet city. Consists of main city and countryside. It actually comes with good optimisation. There might be some visual glitches due to optimisation stuff Features - Big and quite detailed city with: - Flats with many rooms - Hospital - Bus station - Police department - Guildhall - Market - Petrol station - Train station - Bus stops - Universal buildings - Countryside with: - Prison - 2 villages - Radiostation - Decent roads ofc - Simple 3D skybox - Nodegraph - Optimisation (150-200fps in city with 750ti+g4560) Credits - Mapping, some models: me - Textures models and other stuff: Valve, textures.com Compressed weight to download ~86mb Do not reupload or edit this map without my permission If you want vmf or something DM me
Trolleybus System
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Trolleybus System Version: Beta 1.1 Trolleybus Simulator addon for Garry's Mod. Main features: - Well-developed trolleybuses - Catenary network system - Routes system: trolleybus stops and passengers - Simple traffic system - Map created for trolleybuses - Editor tools for creating infrastructure for trolleybuses Mechanics of trolleybuses based on real world. Controls contains many subsystems (engine, circuits, announcers, control systems, etc). This will make you feel like a real trolleybus driver. List of main trolleybuses: - ZiU-682V-013 - ZiU-6205 - AKSM-101-PS - AKSM-321 (few mods) - AKSM-333 (few mods) - TrolZa-5265 Catenary network is strongly detailed. It contains main elements like wires, switches, crosses and etc. In trolleybuses and contact network used electric circuits computations to simulate real world events. Players can use trolleybus route to transport passengers between stops, also using announcer system when needed. In addition, addon contains simple traffic systems that consists of AI traffic cars and traffic lights. For trolleybuses as default map created gm_sumy_reborn. It contains part of Sumy city and already configured to play with trolleybuses, so there is catenary network, trolleybus routes, stops, traffic lights, etc. Players can use built-in tools on any map to create trolleybus infrastructure. Provided in-game editors: - Catenary network editor (for creating catenary network on map) - Routes editor (for creating trolleybus stops and routes to use with) - Traffic tracks editor (for creating data used by AI traffic cars to navigate around map) - Traffic lights editor (for creating traffic lights in order to comply with traffic rules by trolleybuses and AI traffic cars) - Announcer editor (for creating announcer sound lines used in trolleybus announcers) Addon's API allows developers create their own trolleybuses and other elements, like custom traffic cars. API contains many functions and systems, classes and objects. This will make development easier. Developers: - Shadow Bonnie (RUS) (Igor Platunov. Main coder, initiator of idea about trolleybuses in Garry's Mod) - Ivano (Ivan Opilat. Content maker, designer) - Jorek (Georgy Novikov. Map and content maker) - Mavid (David Mutolapov. Content maker, designer, provides information about real world details) - Aleksei2506 (Aleksey Dovgal. Content maker, provides information about real world details) - GitHub (Trolleybus System GitHub Repository) Many thanks to the FS Project, which helped to gather an audience and accompanied the development. Copyright is owned by Shadow Bonnie (RUS) and Ivano. The product can be published on Steam only through an account with the name Shadow Bonnie (RUS) and Ivano
Sentry's Cop NPC/Playermodel
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Fully functional NPCs: Cop https://steamcommunity.com/sharedfiles/filedetails/?id=2374266366 Retro Cop https://steamcommunity.com/sharedfiles/filedetails/?id=2540682262 These models are originally from my Cop/Retro Cop SNPCs Pack. Since many people want me to make my Cop SNPC models into PMs, I've brought them here from my SNPC addon. Have fun! :D Features: 53 Playermodels - Finger bones included. - C_Hands. - Various bodygroups for each models. ...etc! 117 NPCs Retro NYPD Officer4 Retro NYPD Officer5 Retro NYPD Veteran Officer5 Retro NYPD Officer6 Retro NYPD Veteran Officer6 Retro NYPD Officer7 Retro NYPD Veteran Officer7 Retro State Trooper1 Retro State Trooper2 Retro State Trooper3 Retro State Trooper4 Retro State Trooper5 Retro State Trooper6 Retro State Trooper7 Retro State Trooper8 Retro State Trooper9 State Trooper1 State Trooper2 State Trooper3 State Trooper4 State Trooper5 State Trooper6 State Trooper7 State Trooper8 State Trooper9 LSPD Detective3 LSPD Detective6 LSPD Detective9 LSPD Officer1 LSPD Officer2 LSPD Officer3 LSPD Officer4 LSPD Officer5 LSPD Officer6 LSPD Officer7 LSPD Officer8 LSPD Officer9 Female LSPD Officer1 Female LSPD Officer2 Female LSPD Officer3 Female LSPD Officer4 Female LSPD Officer6 Female LSPD Officer7 Secret Service CAT Secret Service Agent7 Secret Service Agent9 FBI Agent1 FBI Agent2 FBI Agent4 FBI Agent5 FBI Agent6 FBI Agent7 FBI Agent8 FBI Agent9 ICE Agent4 CIA Agent1 CIA Agent8 CIA Agent9 Female CIA Agent USCG Coast Guard3 USCG Coast Guard7 Park Ranger2 Park Ranger8 Highway Patroller2 Highway Patroller7 Highway Patroller8 Updated: 02/01: Added FBI and ICE Agents. 04/25: Added Coast Guard and Park Rangers. 04/29: Added Highway Patrollers. 05/09: Added CIA Agents. Other models from my Cop SNPC Pack: FBI NYPD Sheriff SWAT https://steamcommunity.com/sharedfiles/filedetails/?id=2412590537 https://steamcommunity.com/sharedfiles/filedetails/?id=1783058223 FBI SWAT https://steamcommunity.com/sharedfiles/filedetails/?id=1360810856 Marshal SOG https://steamcommunity.com/sharedfiles/filedetails/?id=1916621627 US Marshal https://steamcommunity.com/sharedfiles/filedetails/?id=1916729870 Security Force https://steamcommunity.com/sharedfiles/filedetails/?id=608928002 Northern cop, Rookie Sheriff https://steamcommunity.com/sharedfiles/filedetails/?id=374720100 Sheriff https://steamcommunity.com/sharedfiles/filedetails/?id=1347065477 Credits: Rockstar Games - For the original models of characters. Valve - For the original models of characters, Base of the animations. Sentryandreas - Ported the bodygroups, Made the models. KERRY - Provided the LSPD, Retro NYPD/State Trooper models, Texture designer for them. Porting the models to Gmod, Model's base, Modified some textures. Ecott civilnetworks.net, ItzDannio25 - Provided the model of Secret Service, CAT and Armor, Hat parts of the Cop. Darkolking -SG-, Quality, Lay - Provided the Holster model of Detective. Unkn0wn_F1R3 - Provided the model of State Trooper. Human Grunt - Provided the base model of FBI and CIA model. TheDizcordumSeventh - Provided the face model of female CIA agent.
Simfphys K29 Truck
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Simfphys K29 Truck Version 1 -Three passangers seats -Bodygroups: hood and doors. -Lights work.
Red's Elise - SCar
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This is a drivable Lotus Elise S2 from Need for Speed: Hot Pursuit 2 (PC). The car comes with the following features: - 9 skins for the body: laser blue, racing green, cobalt blue, quartz, lava orange, lightning yellow, calypso red, black, dark blue (NFS Edition) - 2 skins for the wheels: white, black (NFS Edition) - 1 body group option: license_plate - 2 seats: driver and 1 passenger The skin can be changed by pressing and holding the key, right-clicking on the vehicle/wheel and selecting "Skin". The body group options can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars". Base model and textures made by EA Seattle. SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!
[KMAS] Kaito's Mortar and Artillery System
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Artillery & Mortar Artillery addon for Garry's Mod featuring indirect fire systems and observation tools. Content - Artillery binoculars : Target and launch airstrikes - Rangefinder binoculars : Measure distances and angles, transmit data to linked players (on foot or in mortar), use LEFT CLICK then select one or more players. - Mortar constructors : Place mortars (limited or unlimited) - Ammunition types : HE, Smoke, White Phosphorus, Incendiary, Flare Mortar Guide Controls - Mouse : Aim - A/D : Rotate mortar - W/S : Adjust elevation - Left click : HUD menu (ammo, angle, elevation) - Space (Jump) : Fire - E : Manual coordinates - R (Reload) : Exit Ammunition - HE : Explosive, high damage - WP : White phosphorus, lasting smoke - Smoke : Smoke screen - Incendiary : Burning zones - Flare : Illumination Key points - Virtual trajectory calculation (no physical projectile) - Impact delay: 15-20 seconds - Requires 20m height and 10m clearance - Limited mode: collect resource crates Artillery Guide Controls - Left click : Menu (type, ammo, mode) - Right click : Zoom - R : Fire - E : Manual coordinates (X, Y, Z) Fire modes - Single : 1 shell, ~50m radius - Salvo : 4×12 shells, 5s delay, ~3km - Continuous : 35-45 shells, intense barrage, ~3km+ Ammunition - HE : Powerful explosive - Smoke : Smoke screen - WP : White phosphorus System - Impact delay: ~10-12 seconds - Shells arrive from sky, random dispersion - Cooldown based on type, mode, and ammo - Dynamic sound system based on shell distance, with several randomized variations. - Virtual trajectory tracing system for mortars: Instead of using physical projectiles, the system calculates trajectories virtually. This solves compatibility issues with maps that have low ceilings or complex geometry. Limitation: On certain maps with unusual floor or ceiling configurations, bugs may occur. → See the Debug section below to diagnose these issues. - Mortars require a clear area: at least 20 meters above and 10 meters in front. Firing will be refused if these conditions aren't met. Debug lua_run KMAS.Config.GlobalDebug = true (server) lua_run_cl KMAS.Config.GlobalDebug = true (client) Shows trajectory traces and detailed console messages. Configuration Via Lua file or In-Game guide. Full guide in discussions. Translations This addon supports multiple languages. To create or install a translation, check the translation guide in the discussions. Usage conditions Reuploading or modifying this addon is strictly forbidden except: - under the creator's Steam ID: 76561198805740911 - or with a clear written authorization from the creator. Credits - Sounds: Squad - Particles: Day of Infamy, HBombs, and a particle imported and modified from HDTF Flare Entity (drvrej) - Model: ported from Sketchfab by Napixel - Graphics: Riteunn - General help : Guys from SWRP Dev Discord - Initial testing : baramook, .foxone and yessiir_. Check the patch collection : https://steamcommunity.com/sharedfiles/filedetails/?id=3594841467
Closers - Seulbi (Sylvi) Lee 4 Pack Playermodels & NPCs
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Lee Seulbi (이슬비), or Sylvi Lee in the English version of the game, is a playable character from a Korean RPG game, Closers. Seulbi is a leader of the Black Lamb squad of Phase Users deployed by the UNion in fighting against dimensional monsters for mankind. She utilises dual knives as her main weapon of choice, combined with her Phase power of telekinesis in fighting her enemies. If you haven't heard or played Closers yet, it's free on Steam. <- May be region locked in some countries. Features: - Faceposing (includes eyes) - Fingerposing - Jigglebones (hair, hairbangs, skirt, ribbons) - Bodygroups (check screenshots) - c_arms - NPCs, both friendly and enemy found under Closers - Hitboxes - Ragdolls - Blinking animation - Custom Taunt support - 4 different clothing variants (default, UNion agent, maid, swimsuit) - Knife props *Notes: - The MMD author only made facial flexes for the mouth. So I have to make the rest of the flexes completely from scratch. Thus, some of the flexes may be a bit broken. However, there is enough flexes implemented to give Seulbi the bare minimum for faceposing. *Known bug(s): - The skirt clips a little when crouched Credits: - Original character design: Naddic Games - MMD author for default version: AceYoen - Helped with model ripping: AyyKyu - Proportions: CaptainBigButt - Porting, making the flexes and rigging to Valve skeleton: 8sianDude - 1st artwork by someone who doesn't want to be named. - 2nd artwork: MatsuHara Leave all model suggestions in this group pls
gm_ragdoll_slaughterv1
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The very first ragdoll slaughter map.
Aether Gazer Kotachi [PM&NPCs]
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𝑇ℎ𝑖𝑠 𝑖𝑠 𝑎 𝑐𝑜𝑚𝑚𝑖𝑠𝑠𝑖𝑜𝑛𝑒𝑑 𝑝𝑜𝑟𝑡 SniperzUchiha - Commissioner 𝗱𝗲𝘄𝗼𝗯𝗲𝗱𝗶𝗹 - For Custom Taunt. 𝗠𝗲 - For porting the model. 𝖲𝗈𝗎𝗋𝖼𝖾 ◈ 𝖯𝗅𝖺𝗒𝖾𝗋𝗆𝗈𝖽𝖾𝗅 ◈ 𝖭𝖯𝖢𝗌 (𝖥𝗋𝗂𝖾𝗇𝖽𝗅𝗒 𝖺𝗇𝖽 𝖤𝗇𝖾𝗆𝗒) ◈ 𝖥𝗂𝗇𝗀𝖾𝗋𝗉𝗈𝗌𝗂𝗇𝗀 ◈ 𝖥𝖺𝖼𝖾𝗉𝗈𝗌𝗂𝗇𝗀 ◈ 𝖱𝖺𝗀𝖽𝗈𝗅𝗅 ◈ 𝖢𝗎𝗌𝗍𝗈𝗆 𝖧𝗂𝗍𝖻𝗈𝗑𝖾𝗌 ◈ 𝖢_𝖺𝗋𝗆𝗌 𝗂𝗇 𝖥𝗂𝗋𝗌𝗍 𝖯𝖾𝗋𝗌𝗈𝗇 𝖵𝗂𝖾𝗐 ◈ 𝖩𝗂𝗀𝗀𝗅𝖾𝖻𝗈𝗇𝖾𝗌 ◈ 𝖢𝗎𝗌𝗍𝗈𝗆 𝖳𝖺𝗎𝗇𝗍 support ◇ 𝖥𝗂𝗇𝗀𝖾𝗋𝗌 ◇ 𝖫𝖾𝗀𝗌 𝗆𝖺𝗒 𝖼𝗅𝗂𝗉 𝗍𝗁𝗋𝗈𝗎𝗀𝗁 𝗈𝗎𝗍𝖿𝗂𝗍 𝚂𝙾𝚄𝚁𝙲𝙴 𝙵𝙸𝙻𝙼𝙼𝙰𝙺𝙴𝚁 𝚅𝙴𝚁𝚂𝙸𝙾𝙽
FIRAT SOBUTAY NEXTBOT
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fırattan gaçıverek AŞİRET Recep İvedik Nextbot Oğuz Sasi Nextbot Korkunç Fırat Sobutay Nextbot like atmayan ermeni
Girls Frontline 2 - Jiangyu [QBZ-97] 3 Pack Playermodels & NPCs
door 76561198102348071
Jiangyu is a Tactical Doll (T-Doll) featured in Girls Frontline 2: Exilium. She's a SSD-62D model doll with an imprint for the Norinco QBZ-97 FTU, specialising in medium range combat. She was formerly affiliated with the Griffin and Kryuger private military company, but had since left the PMC after the organisation's re-structuring. Jiangyu is the younger sister of Daiyan, also skilled in playing classical instruments such as the guzheng. This particular model is found in the files of CN release of GFL2. Features: - Faceposing (includes eyes) - Fingerposing - Jigglebones (hair, pouches, ponytail, bag) - Bodygroups (check screenshots) - c_arms - NPCs, both friendly and enemy found under Girls Frontline 2 - Hitboxes - Ragdolls - Props (check screenshots) - 3 Outfits (Default, Dorm, Raindrop Cleaving Blades) *Known bug(s): - Dress will clip on certain animations. Credits: - Jiangyu and QBZ-97 Model: MICA Team - Proportions: CaptainBigButt - Asset ripping, Porting, rigging, facial shape keys, materials and compiling: 8sianDude
(Neurotec) Pz.Kpfw. III Ausf. L (READ DESCRIPTION)
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You Need Neurotec: h ttps://mega.nz/#!i0MQGShJ!EKH7NQwbN5kcTdQo3dKwbUa_gkYwsb2mt2HaUHD_yng Yes another tank you can drive! This tank really works very well. I hope you guys like it. 12+ Hours wasted of my life. First custom model by me. Pz. III Ausf. L modification The ausf. L modification is intended to improve protection of the J variant by mounting additional 20mm thick armor plates on the front of the hull and turret. While this certainly improve its resistance against HEAT and HE projectiles(which explode on impact, and damage only the first layer of armor), as well as classic AP, more than a single layer 70mm would do, there are small "holes" in these armor plates - around the driver's viewport and machinegun port. Turret front armor itself also got increased from 50 to 57 mm. There are also attached tracks to lower plate of the vehicle, adding extra protection. All this extra armor adds about 1.5 tons, slightly slowing down the machine. Other properties of the vehicle remain unchanged. General Usage: This tank is very versatile as it can tank frontally, is good at flanking, and features a rapid fire gun. This tank is outclassed when it is forced into long range engagements due to its mediocre penetration. One should use this tank as a flanker whenever possible, using its good speed to reach good positions. When the tank is forced into frontal engagements, it can still hold its own due to its good frontal armor and high penetration APCR at short-medium range. This tank is strong in hull-down locations due to its strong frontal turret armor. Counter-tactics: Panzer III L has pretty good frontal armor, but there are several weakspots - around the driver's viewport and machinegun port, and few small spots on the turret, where armor is only 50 mm thick and completely flat, aim there. Sides and rear are very thin, if you can target these areas (even under quite high angle), they are penetrable very easily. If you have powerful enough gun, you can try to outgun it from afar, where its own 5 cm gun will struggle with penetration. Pros Strong frontal armor Fast for a medium tank Rapid fire gun, good for the sides and rear Shells travel fast, making it easier to aim at long distance Excellent gun depression Small and well located ammoracks - tank is very rarely destroyed by being ammoracked, unline Pz.IVs Cons Gun is unreliable when facing certain tanks frontally (T-34s, KV-1, M4s) unless one aims for weakspots or uses PzGr40's (APCR) Gun is bad for long range combat Armor isn't 70mm thick at the entire front - machinegun port, and driver's viewport are weakspots Turret ring is prone to get damaged, even by non-penetrating hits Large and vulnerable commander's cupola Tags: WWII Nazi German Tank Neurotec ww2 Panzer Afrika Korps
Universal Ammo Pickup Entity
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Created faithfully to the Half-Life 2 ammo pickups, this box will supply two clips worth of ammunition to your currently equipped weapon on touch. The box can only be used once, so choose carefully! It's fully compatible with modded weapons and ammo as well! Found under Entities > Other. Requires no additional games or addons.
(Simfphys) BFV: Kettenkrad
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Please do not edit or re-upload without my permission. Ported strait from Battlefield V, this Kleines Kettenkraftrad has been brought to Simfphys by the HT.S community. This vehicle features smooth moving suspension and an animated handle bars. The textures you see are completely custom made. The vehicle has a few bodygroups for great customization options. ENJOY! Q: Where is this vehicle located? A: Under "William's World War 2 Vehicles" Tags: World War 2 WW2 bfv sdkfz 2 axis german kettenkrad
[simfphys] NFS Police Rhino (Police NEED FOR SPEED MOST WANTED)
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Simfphys is required Features: - Working lights - Working police flashing lights Thank you all for your support! ©NFS-NIK DO NOT REUPLOAD ADDON WITHOUT AUTHOR PERMISSION
Fallout Ragdolls
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-=This is a reupload. I do not take credit for any of the content however it is 100% working.=- What's in it?: This contains every Fallout-related ragdoll i could find, including some that are individually available here on the workshop, and a few from garrysmod.org. There are more models than i could display, so there' still a few that are in this pack that are not displayed in the picture. I put these all in one big pack, so that users from my community do not need to download a lot of individual addons from my New Vegas Roleplay collection. Note: I only uploaded these for convenience for my server, i do not take credit for these models. Note 2: These are ONLY RAGDOLLS, because i can set players to this model via a Clockwork command, so i removed the 'Playermodel' LUAs. Should all be working and no errors or missing textures, please let me know if you find any. A big thanks to Nikout for a lot of the models, OA, Dishonored, RiotGear, Power Armor and a few others. Also to Halokiller28 for the Scribe and Raider models. -=I did not create this content, credit to respective author/parties.=- If you like this content, after subscribing please 'Favorite' and 'Upvote' the content to help it become noticed and to show support for the authors.
(BATDR) Bendy and The Dark Revival Playermodel/Ragdoll Pack
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Above Everything else, Stay AWAY from the Ink Demon Features: Bendy: -playermodel -1 ragdoll -first-person arms -1 Bodygroup -6 skins + blinking eyes Ink Demon: -playermodel -1 ragdoll -first-person arms Audrey: -playermodel -1 ragdoll -first-person arms -gent pipe bodygroup Ink Audrey: -playermodel -1 ragdoll -first-person arms -3 skins -face posing (BUGGED ATM will fix later) Porter: -playermodel -1 ragdoll -first-person arms -1 bodygroup (i think) Wilson: -playermodel -1 ragdoll -first-person arms -2 skins -face posing (BUGGED ATM will fix later) Piper: -playermodel -1 ragdoll -first-person arms Striker: -playermodel -1 ragdoll -first-person arms Fisher: -playermodel -1 ragdoll -first-person arms -1 bodygroup -jiggle bones Slicer: -playermodel -1 ragdoll -first-person arms -Jiggle bones Henry: -playermodel -1 ragdoll -first-person arms -Jiggle bones -face posing (BUGGED ATM will fix later) Big Steve: -playermodel -1 ragdoll -first-person arms -Jiggle bones Tom: -playermodel -1 ragdoll -first-person arms -Jiggle bones Allison: -playermodel -1 ragdoll -first-person arms -Jiggle bones -face posing (BUGGED ATM will fix later) Alice Angel: -playermodel -1 ragdoll -first-person arms -Jiggle bones -face posing Frostdy: -playermodel -1 ragdoll -first-person arms -1 Bodygroup -5 skins + blinking eyes Rigging the playermodels: thicc pyro gaming (me) models made by Joey drew studios models extracted by whynotboi: https://steamcommunity.com/profiles/76561198876342574 SFM port used for audrey and other characters: https://steamcommunity.com/sharedfiles/filedetails/?id=2889826363&searchtext=batdr SFM port for audrey made by: https://steamcommunity.com/id/TedPeterson1945 join the discord server: https://discord.gg/6sTfCwtMCA GET THE GAME HERE: https://store.steampowered.com/app/1063660/Bendy_and_the_Dark_Revival Hope you Enjoy!
Junk in the Box - Contentpack
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[ARC9] SCP: 5K Assault Rifles
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SCP: 5K Assault Rifles For more info, read: SCP: 5K Shared A weapon pack dedicated to most SCP: 5K assault rifles. Each weapon is updated and contains much more features than previous versions. Content - MK18 - MK17 - GalilAce - SA58 - SIG 556 - SIG 762 FAQ - nothin Credits - Project Lead: Craft_Pig. - Additional Help/Rigging Improvements: Nekyo-ko - Affray: Rightful owner of these assets. Misc & Notes Issue Bugs and Suggestions on the linked GitHub page for all updated SCP: 5K ports. Why on the github? It will make my live easier addressing said issues. Refrain from reuploading this addon, that includes minor fixes and compressed versions. Please ask for permission if you plan on doing so. © 2023 Affray LLC. All rights reserved. The 3D models, animation, and audio content associated with SCP: 5K are the exclusive property of Affray LLC. Unauthorized use, reproduction, distribution, or modification of these assets, in whole or in part, without prior written permission from Affray LLC is strictly prohibited. ------------------------------------------------------------------------------------------------------ Links Github - SCP: 5K Weapons My Discord Tags: scp, 5K, scp5k, assault rifles, scar, battle rifle, mk17, mk18, sa58, galil
Forney's Mods Essentials
door 76561198069135106
Simply, an addon to make almost all my mods really working. This addon makes the size of all my other addons somewhat smaller. More about my addons, visit forneymods.wee bly.c om/ (remove spaces)
Evocity_v33x fix
door 76561198025798090
This fixes missing textures in Evocity_v33x. Not mine, but, needed to be uploaded to the workshop. http://www.mediafire.com/?patp99ra6ptj3ga If anyone has problems with this, download this and read the instructions. THIS DOES NOT ADD THE MAP, THIS JUST ADDS A FIX FOR MISSING TEXTURES. HERE IS A VERSION WITH THE MAP: http://www.mediafire.com/?3t3bbqv532eeya5
1969 Chevrolet Camaro Indianapolis 500 Pace Car Skin + VCmod skin
door 76561198040917456
READ THE DESCRIPTION BEFORE ASKING ANY STUPID QUESTIONS. THIS IS NOT AN ACTUAL CAR, JUST 2 RESKINS FOR THEDANISHMASTER'S 1969 CAMARO SS!!!!!! This addon will add a 1969 Indianapolis 500 pace car skin and a VCMod skin to TheDanishMaster's 1969 Camaro SS. Either download his SVN or get the Chevrolet pack on the workshop. Switch the car to either skin 3(For the Pace Car) Or skin 4(For the VCmod) I'll be making a little something for the car's skins 1 and 2 later on :) There's not much else to tell. If you want a skin made, just comment on my profile asking which one. It has to be FOR AN EXISTING TDM OR LONEWOLFIE CAR, and if it's not something stupid, then I just might make it. Enjoy!
Garry's Mod Guides
Garry's Mod-server instellen en TTT-modus activeren – stap voor stap
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Zo installeer je Garry's Mod Workshop-addons op je server: Collection-ID, Steam Web API Key, automatische download en troubleshooting.
Garry's Mod Server huren – TTT, DarkRP en PropHunt
Stel je Garry's Mod Server in: kies een spelmodus, beheer server.cfg, koppel een Steam-Workshop-Collection en test TTT, DarkRP of PropHunt.
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