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Mods & plugins voor Garry's Mod
Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
GTA IV Model Pack
door 76561198054985866
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ *No, the cars are not drivable.* EDIT: Guide to "DRIVE" them http://steamcommunity.com/workshop/filedetails/discussion/225928591/2765630416827161996/ /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ All textures are included with the addon. Includes: -Tuga -Reefer -Freeway -PCJ 600 -Emperor -Marbella -Roman's Taxi -Taxi -Huntley -Bobcat -Sabre GT -Mr. Tasty -Patriot -Virgo -Stairs -Cart -Tow -Fire Hydrant -Traffic Light -Cargo -Bag Trailer -2 Portable signs -Subway ticket machine -Metal trash can -Generator -Plastic Dumpster -Ramp Bin -Gum ball Vendor -Compressor -Scrapyard bin -Paper dispenser -Crane -Bar Pumps -Pay phone -Pallet Trolley -Subway Metro -A big building with many shops -Zombie motorcycle -NOOSE Tactical Response Unit Truck -747 -Jet -2 Benches -Park Lamp post -Burgerking sign -Parking sign -Fancy subway sign -Security barrier -Parking meter -Container -Bus stop -Hotel bag trolly -Sofa bed -Bag Loader -Construction Site bin -News Kiosk -Coffee Machine -Cube 3D Arcade Machine -Diner Building -Hotdog Stand -Hotdog -Mustard&Ketchup bottle -Ice Vendor -Jukebox -Burger Shelf -Cashmoney:) -Ghetto Radio -Soda Dispenser -Soda Dispenser 1 -Sprunk Bottle -Ticket Machine -Sprunk Vendor Machine @@Reupload@@ All credit goes to Fish
ttt_office_b1
door 76561197999313861
***ATTENTION*** IT'S NOT MY MAP. I only uploaded it into Workshop, so it will be easier to download for everyone. I agree to remove this item from Workshop if original author or Valve decides. Source: http://www.zombiemaster.org/smf/index.php?topic=9180.0 ***ATTENTION***
GM_Construct_Build_Conquer
door 76561197998218505
A Varied Construct Map A series of maps made by WilsonBJ back in 2007. Includes gm_cbc & gm_construct_build_conquer_v2 Inclusion list may vary between v1 & v2. Includes - 5 Sparta Pits - White Room - Black Room - Rave Room - Office Room - Private build rooms with locking doors - An underground tunnel - A quarterpipe - A hill - A pond - Several smoke stacks - A bridge - A water channel - Map Icons - Node Graph - Navigation Mesh Requirements - Half-Life 2: Episode 2 (Version 2, one area) Credit Where It's Due - Brad Wilson - maps - V92 - map icon, nav mesh, node graph Other Links - GM_Construct_Build_Conquer13 - Remastered Version
IG-88 Playermodel
door 76561197966759671
"We think, therefore we are. Therefore we will propagate. Therefore we will remain." "IG-88, also known as a Phlutdroid, was a rogue masculine IG-series assassin droid manufactured by Holowan Laboratories who worked as a bounty hunter. Following the Battle of Hoth, he and several other bounty hunters were summoned by Darth Vader to the Executor and hired to track down the Millennium Falcon and her Rebel crew. Unable to track his quarry, IG-88 trailed his chief rival, Boba Fett, to Bespin, where the bounty hunter destroyed the assassin droid." (Wookiepedia Article.) IG-88, now finally in Garry's Mod in some form. I used HK-47's body as the base, heavily modifed it and added some parts. The head was modelled, rigged, and textured completely from scratch and took up the bulk of the time with this model. The eyes glow in the dark. Also included is a large version of IG-88's head for fun. This model won't be perfect, but it's better than no IG-88 at all, and I might revisit it in future. It works as a playermodel.
GTA V Families/Ballas NPC/Playermodel
door 76561198063234893
"Families all day!" - Families Member The Ballas/The Families are a large African-American street gang featured in Grand Theft Auto V. Included every members of the Ballas and Families with playermodels and NPCs. Fully functional NPC Version: https://steamcommunity.com/sharedfiles/filedetails/?id=1850227280 I hope you all enjoy my ragdolls! :D features 10 Playermodel - 2~3 different skins for each heads. - various bodygroups. - no finger bones. - NO C_HANDS. SORRY :( 18 NPCs Carson Avenue Families Carson Avenue Families (Hostile) Davis Neighborhood Families Davis Neighborhood Families (Hostile) Chamberlain Gangsters Families Chamberlain Gangsters Families (Hostile) Families Member(Female) Families Boss Families Boss (Hostile) East Side Ballas East Side Ballas (Hostile) South Side Ballas South Side Ballas (Hostile) Original Covenant Ballas Original Covenant Ballas (Hostile) Ballas Member(Female) Ballas Boss Ballas Boss (Hostile) Updates: 7/16: Texture glitch of East Side Ballas has been fixed. Added tank top for East Side Ballas. 8/7: Added Ballas/Families Boss. 6/18: Added Soucent2. map: gm_flattywood https://steamcommunity.com/sharedfiles/filedetails/?id=1366981310 Credits: Rockstar - Models, textures. Sentryandreas - Made it! Human Grunt - Provided the default bones, gang models.
The Boys' HALO SWEP Pack - CQB
door 76561198126367236
DO NOT RE-PACK THIS CONTENT WITHOUT PERMISSION. WE ASK THAT THIS CONTENT IS NOT MONETIZED IN ANY WAY IF USED BY YOUR COMMUNITY. TFA BASE IS REQUIRED FOR THE SWEPS TO WORK. These weapon packs have effectively reached their end of life as we search for other alternative weapon bases to port the weapons to, we're currently not super concerned with the weapons as we are looking to work on different projects. Includes: M6H2 M20 PDWS M45D DISCORD Any FAQs, suggestions, comments, criticisms, suggestions, etc. should be directed to our discord. Thanks. All assets belonging to Microsoft fall under their "Game Content Useage" rules. Any assets not belonging to Microsoft are our own original IP or belong to someone else credited. Credit to Ishi for da hands.
[LFS] AH-1Z
door 76561198414710707
Белл AH-1Z «Вайпер» (англ. Bell AH-1Z Viper) — американский ударный вертолёт, созданный на базе Bell AH-1 Super Cobra. Отличается от предшественника четырёхлопастными композитными несущим и рулевым винтами, модернизированными двигателями и улучшенной авионикой.
Lunch Break
door 76561199005151307
About This Map You arrive at the office just as the clock hits noon. You step into the office, and it’s unusually still. Desks are deserted, monitors dim, keyboards untouched. The usual hum of productivity is nowhere to be found. It's Lunchbreak . Features - Detailed map - Funny gimmick - Many features - Cubemaps - LDR & HDR lighting - Packed textures - Easter eggs and a Secret Trophy - Father Grigori sitting on a toilet (try giving him a toilet paper) FAQ: Q: Do I need CS:S or any other games installed? A: NO! Everything you need is packed in the map. Q: I found a bug, where can I report it? A: Here on the Workshop page. Q: Is there anything I should know before playing? A: It is highly recommended to play WITHOUT god mode for a better experience. !DO NOT REUPLOAD THIS MAP!
Roblox World Headquarters
door 76561198105952947
Welcome to the Roblox World Headquarters! One of the most recognizable maps in the entire Roblox game catalog. This classic map recreation features an exact 1:1 replica in the classic style of the game. Travel to the top of the towers and bask at the HQ's wasteland, featuring a small medical building, a castle that has no backside, and a destroyed guard tower that has succumbed to the apocalyptic winds of fjords. This map features AI nodes, and the auto generated Navmesh from Counter Strike: Source. I did my best to allow NPCs to travel to several areas, the big mountainous cliff is where I couldn't allow for it, however. Also there's a teeter totter, it sucks. If there are any bugs, or assumed issues, please leave a comment. I plan on releasing a few more maps I have on backorder in my Hammer building process, currently the list is as follows: Driveblox Unlimited: Classic, Zombies Attacking Mcdonalds 3 (Possibly not to be finished due to engine limitations), A possible remake of Robloxia, with a night version that I should've done, Robloxity, Prison Life V2, and also my Trailer Park RP map for those that are interested in my non-Roblox maps. Have fun and enjoy! Map is named: gm_roblox_world_hq
[MW Base] BLACK OPS 6 XM4
door 76561198045229954
------------- MW2 Anims/model:Activision ------------- Sound effects: .329 XM4 No flip magazine, no grenade launcher, using MW2 sprint
Counter Strike Source NPCs
door 76561198170867417
This mod was suggested by X34X35. This mod, it is unlike anything I have ever done. These NPCs are not like the ordinary ones that I do. These NPCs are not the basic ones. They are a bit more intermediately coded. This Mod Includes : ⇒ 16 NPCs ⇒ 8 Friendly NPCs ⇒ 8 Hostile NPCs ⇒ Counter Strike Source Category ⇒ Spawn Icons ( Only for the citizens. The hostile's wouldn't work ) ⇒ Hostile NPCs are a challenge to fight ⇒ Friendly NPCs have been given a few new abilitie Friendly NPCs Feature : ⇒ Melee attacks ⇒ Patrol around when not in combat ⇒ Have 100 Max Health ⇒ Each NPC has a different ability. NPC abilites : ⇒ SWAT and Phoenix : Give the Player ammo when they run low on it. ( This is for ANY weapon, not just the default ones ) ⇒ Guerilla and Riot : Have a stronger melee attacks. ( 30 dmg instead of 15 ) ⇒ Urban and Leet : Are able to climb. ⇒ Arctic and SAS : Heal the player when they get low on health. Bugs : The ammo resuppliers can make the player get stuck on them. ( I don't know if I can fix it ) Credits ⇒ Zach88889 : Making the NPCs ⇒ X34X35 : Suggesting the mod and helping test the NPCs ⇒ blue dude : Helping test the NPCs
ttt_spotted
door 76561198108069249
Medium-small sized ttt map 32 player spawns traitor room EDIT: Yogscast played my map video here -> https://www.youtube.com/watch?v=Dc8r86ruP58&t=1s Please do not re-upload my maps without permission, even if altered. Opening in a map editor is fine.
Breaking Bad RV
door 76561198028101457
RV Model Credits: Rusty Ninja Nub Pvt. Jenkins Hammerpoint Interactive NOT MADE BY ME. Enjoy!.
Fallout 3 backpacks and models
door 76561198010133838
For usage on Lateralus FalloutRP
Asiimov Gloves
door 76561198084945479
2024 update: for everyone asking, i am not updating this or any of my other gmod addons, i made them like 7 years ago for fun. if u want to re-upload, fix etc go right ahead i do not care :3 These are Asiimov Gloves which replace the default CSS gloves. These will collide with any other glove mod. So make sure there is no other gloves installed alongside these. Thanks to: DoWhat - For the skin. Django - For the pictures.
Krasue Nextbot (Official)
door 76561198891076120
This is the Krasue Nexbot! This Krasue is from the semi famous horror game: Eyes the Horror Game! This Nextbot is located under the category: CL3NR Model porter and nextbot creator: CL3NR c 3 Go support my YouTube channel HERE
[ARC9] BOCW Assault Rifles DLC
door 76561199096874448
https://github.com/multinettt/ARC9_BOCW_AssaultRiflesDLC In the middle of trying-to-find-time-to-work-on-gmod period of my life, I was able to complete this way overdue Assault Rifles DLC weapons. After over a hundred hours of man time and many wasted days, I present you SIX new weapons released after the launch of Cold War. Certainly hope it was worth the wait. 1) Groza "Full-auto assault rifle. Excellent handling speeds with improved damage. Fast fire rate and fair damage range." The Cold War Groza is probably the most annoying thing to work with and look at. They stylized it a lot for some reason and managed to make a model that crashed windows twice(yes, caused literal blue screens). Ironsights of the weapon probably speak for itself and I really hate how the gun is held without any foregrip attachments. The reload animations are also kinda weird with an underhand charge. Originally in game I have never used it and probably never will. I do not condone it anyway. Please especially do not use this with DUAL WIELD MAGNUMS AND GARCIA OPERATOR. Yeah for customization of this mess there are a bunch of options as always but the hard limit of 8 attachment slots and 6 options are still in place and some of the attachments themselves are as mediocre and repetitive as it gets with a cold war weapon. You can attach the AK thermal scope. Also you are able to rotate the rear sight if you want the ironsights to look less bad. 2) FARA 83 "Full-auto assault rifle. High fire rate and muzzle velocity provides reliable stopping power from long range. Slightly heavier recoil with slower handling speeds." Solid good work from the devs making a REAL gun that was never featured in a game before and portraying it accurately. They are continuing this trend with Black Ops 6 which is good but they are doubling down on the model abbreviating and stupid namings for the guns. In contrast, this is one of the rare weapons in cold war that has the actual name of the gun. I personally like how this Argentinian assault rifle looks and performs. I actually made this on ArcCW base before, if it felt familiar to you. Similarly with the groza, I can not recall myself using this in game. My limited experience with it is probably from picked up weapons from the ground and it was kinda alright. This gun has a surprising amount of unique attachments. The real stock of the gun is the Tactical Stock. The bipods are unusable due to them not being rigged correctly. I thought of making the rear sight adjustable between the four positions but then decided against it due to the weird design, I may make it work if there is enough demand. 3) C58 "Full-auto assault rifle. High damage at close range with a slower fire rate. Fast bullet velocity and reliable recoil control with less ammo capacity." The BO1 HK21 returns. The devs seem to have some curious interest regarding CETME since this is one of two CETME weapons in this game and there is another in Black Ops 6. The model looks really good and animations are alright. I made this weapon on ArcCW base before, but you can probably tell how inferior that version is compared to this one. I actually remember using this a little bit in BOCW, but then I switched over to the EM2. It is okay depending on how many shots you land. Big talking point for the attachments should be the 5.56 conversion magazine. In cold war it is the 60 rnd drum mag that does the conversion, but the magazine is still full 7.62 length and there is a salvo speed mag that is curiously made exactly shaped like how its meant as a 5.56 conversion. There is even a magazine well adapter model made for it. My only guess is they changed it last second for balancing reasons. So you can expect that I have changed this and gave the conversion to the salvo mag instead. 4) EM2 "Full-auto assault rifle. Well rounded British rifle with good firing control. Built in low-zoom optic improves accuracy. Slower fire rate with reliable range." My favorite assault rifle on cold war, also made in ArcCW base before. The animations and mechanism of the gun is very unique, with satisfying sounds. They unfortunately ruined the reload sounds after an update but I made sure the old ones are selectable like the ArcCW version. This is my most used assault rifle on cold war. I have great memories using this on hardcore mode. Hilariously there are zero unique attachments for the weapon. However the speed mag empty reload is one of my most favorite animations in the whole game. 5) Grav "Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil." The classic galil is back. Unfortunately with FARA 83 reload animations. Cold War was kinda falling off by the time this gun came out so I haven't had the opportunity to use this. Included are two unique magazine attachments and some other unique attachments. 6) Vargo 52 "Full-auto assault rifle. Good damage at mid-range with a fast fire rate. Improved muzzle velocity and reliable handling for steady firing control." I assume this gun was scrapped but then someone decided to add it in a VERY post launch update. I have not used this gun at all but I have seen people use this a lot and I can't say that I like it too much. Customization is just whatever. USEFUL LINKS & INFORMATION: -I push progress updates to in development weapons on github if you want to check it out the main page is linked below, navigate to any repository linked there. https://github.com/multinettt/ARC9_BOCW -Customization is limited without BOCW Attachments. -All of my released weapons support camos. You can install BOCW camos here: Multiplayer Camo Pack Zombies Camo Pack -Don't forget to download the Shared Content. NEXT WEAPON PACK: Shotguns CREDITS: Treyarch & Raven: Assets from the game CoD:BOCW and CoD:Warzone Laby: Even though he made basically no contributions to this mod, I owe him a lot as this page would not exist without him. Arctic: ARC9 Base ZaihnY: Big contributions on weapon porting and materials Scobalula & dest1yo: Greyhound & GameImageUtil & Cordycep mushroom-guy: mwb-materials Shrimp: Hands used in screenshots
Worshipper's CSS Weapons
door 76561198013929066
CSS Weapons - Pack of vanilla Counter Strike Source weapons, widely used by RolePlay servers in 2012. This version contains original remastered and fixed in 2021. Key feature of this weapons is vanilla CSS weapons, this makes server content smaller. Remaster features - Reduced amount of effects - Removed "Easter-egg" working only with author's STEAM_ID (baloon weapon) - Removed unusable resources and sounds - Fixed shotgun door break feature Settings Ability of breaking doors by Shotgun fire sv_csr_breakdoors 0/1 (def 1) 1st person Muzzle Flash effects cl_csr_extra_muzzle_flash 0/1 (def 1) Extra shells effects (doubles+ amount of shells) cl_csr_extra_bullet_ejection 0/1 (def 1) Cinematic effects for bullet hits cl_csr_hit_effects 0/1 (def 1) Alert players if they have css or not sv_csr_css_nag 0/1 (def 1) cl_csr_css_nag 0/1 (def 1) Original Not supported anymore by Worshipper and Rat Salt https://steamcommunity.com/sharedfiles/filedetails/?id=104479034
gm_racetrack
door 76561198092747952
On this map you can create your vehicles, and also test them \ drive with friends \ just running around. I hope you like this map, I tried very hard. Also, I will be grateful if you will write your wishes and advice in the commentary, so you will help make future maps more interesting and fun. (google translate) На этой карте вы сможете создавать свои транспортные средства, а также испытывать их\гонять с друзьями\просто бегать. Надеюсь, данная карта вам понравится, я очень старался. Также, буду признателен если вы будете писать свои пожелания и советы в комментарии, таким образом вы поможете сделать будущие карты интереснее и веселее.
Star Wars: Rebels Chopper
door 76561198092810486
Created by Jeff Ported by JazzMcNade This model was made for myself however is public and can be used by anyone or any server. Can be used like a Props or Playermodel (PM). If you like it, do not hesitate to leave a comment and a note.
Security Zone (Halo 3: ODST)
door 76561198074886885
"Fight in the wide-open ONI exterior." Set in the outdoor enclosed courtyard of the ONI Building, defensive barricades and turrets have been set up to defend against the incoming Covenant threat. In the distance, the skyline of New Mombasa is lit up with sporadic explosions and gunfire as the UNSC and NMPD forces fight a losing battle. This map is a recreation of the Halo 3: ODST Firefight map Security Zone for Garry's Mod Sandbox mode, made by yours truly. It's not 100% accurate, but it's close enough. Meant for Sandbox play. FEATURES - Recreated the firefight map Security Zone, consisting of ONI Alpha Site's inner courtyard with its multiple platforms of elevation and heavy defenses. - Fully noded and navmeshed for AI and Nextbots - Destructible barricades and turrets CREDITS - Initial concept, mapping and entity work, textures - Kaleidescoop - Halo 3 and ODST model ports - Renafox - Original models, textures, and sounds - Bungie - Palm tree models - DomiTibingen
VoidChar - Content
door 76561198152492642
Content for the GModStore addon https://www.gmodstore.com/market/view/voidchar-character-system-1
rp_eastcoast (v 1.5)
door 76561197999139203
Newest edit of the map (version 4b) can be found here! * CS:S CONTENT REQUIRED! * Through long development and feedback from the playerbase it's here - RP_EastCoast! Description A city map set just outside downtown. A former industrial district has become obsolete and the properties are up for grabs as the prices have been slashed. Design and size The map is pretty much based around one street and therefore it has a fairly simple basic design to it. Rather than being a huge loop, it's more of a pipe-design map. However, it's full of all kinds of tunnels making it like a swiss cheese. The street level area equals roughly to that of rp_downtown_v2. Not too large but compact. Features loads of darker areas. Suggested amount of players: 20. Spawn is located in the subway station. Map contents Police department with proper jails Underground tunnels and a sewer Three apartment buildings - total 11 apartments. A bank with a huge vault A park A pharmacy / small clinic / vet whatever Shops, mostly boutiques A club A lot of alleyways A cinema Warehouses for building bases and stores Metro station (mostly scenery purposes only) Secrets~ AI nodegraph data Massive thanks to Pdan4 Hoob for testing out all sorts of stuff Facepunch community Other people Hope you enjoy it~ Feel free to use this on your server, machinimas and so on.
basicallyidowrk playermodel
door 76561198013113952
No copyright infringement intended.
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