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Mods & plugins voor Garry's Mod

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Deze catalogus bevat 1.984.000+ Garry's Mod-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

FNAF NPCs – Garry's Mod Mod

FNAF NPCs

door 76561198102806008

Friendly and hostile NPCs based on FNAF models

11,925 downloads Details →
Killing Floor: Mr. Foster PlayerModel – Garry's Mod Mod

Killing Floor: Mr. Foster PlayerModel

door 76561198161943355

Killing Floor: Mr. Foster PlayerModel Play As Your Favourite Killing Floor Characters With: The Killing Floor Outbreak + Nightfall PlayerModel Addons! This Addon Features: Mr. Foster.

14,606 downloads Details →
BM:BS Headcrab Gibbing – Garry's Mod Mod

BM:BS Headcrab Gibbing

door 76561198976220507

Hello there! Welcome to BM:BS Headcrab Gibbing addon Keep corpses should be enabled! This is simple addon that adds headcrab gibbing from Black Mesa: Blue Shift to Gmod Half-Life Alyx Version Features: Original particles and sounds Unique gibbing when damage type is DMG_DISSOLVE Settings Works only for npc_headcrab with "models/headcrabclassic.mdl' model, so it won't conflict with ZBase addons. Support for BSMod's stomp killmoves Settings: Tool Panel >> Options >> Limakenori >> Headcrab Gibs Enjoy! Credits: HECU Collective - BM:BS and Headcrab gibbing from it Valve - Half-Life series and some assets. Crowbar Collective - some assets C0Mb0STR3Kx20 and L1makenor1(me) - coding Tags: Headcrab Alien Zombie Xen Race X Monster NPC BMS Source monster splatter gore blood gibbing gibs gib SNPC Black Mesa Black Mesa: Source Blue Shift Barney Calhoun Grunt police guard duty

13,170 downloads Details →
TF2 Medic  PM + Hats – Garry's Mod Mod

TF2 Medic PM + Hats

door 76561199084562989

TF2 MUST BE MOUNTED TO AVOID MISSING TEXTURES! "Vould you like a scound opinion? You are also ugly!" - medic team fortress II This is a playermodel of the medic from team fortress 2 with bodygroup hats. -c_hands/c_arms -c_hands match team color -Jigglebones -Playermodels for blue and red team -29 Cosmetics in total (NEW!) NPCS https://steamcommunity.com/sharedfiles/filedetails/?id=3230034504 tags: medic, tf2, team fortress 2, playermodel, pm, hats, customizable, custom,

20,407 downloads Details →
2006 Alfa Romeo Brera - SCar HD – Garry's Mod Mod

2006 Alfa Romeo Brera - SCar HD

door 76561197996896725

This is a drivable 2006 Alfa Romeo Brera from Need for Speed: Carbon. The car comes with the following features: - 1 skin for the body: white (colorable) - 1 skin for the wheels: white (colorable) - 2 manual body groups: license_plate (euro, us), roof - 4 seats: driver and 3 passengers - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_sunroof (damage level 2 and higher - black smoke) - damage_windows (damage level 2 and higher - black smoke) - shifter (gear shifting) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_brera\skin_0.vtf If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!

14,369 downloads Details →
ttt_shifting_labyrinth – Garry's Mod Mod

ttt_shifting_labyrinth

door 76561198051457161

The map that changes every 10 seconds! Inspired by the Ravensburger childhood classic "Das verrückte Labyrinth" boardgame, this Trouble in Terrorist Town map tries to deliver a different map layout while you are playing on it. The map consist of a 5x5 grid. 25 tiles are placed on this grid: 9 tiles are fixed, 16 shifting tiles are aligned in four intersecting rows and columns. Every 10 seconds one row/column is shifted over. Tiles are pushed along, blocking and opening paths across the map. This leads to a slightly different map layout every 10 seconds. There are 16 shifting tiles on the 5x5 grid, however - just like the boardgame - there always is an additional tile outside of the grid. This additional tile will be used to push over the row/column. On this map, this additonal tile is located in a deep pit in the middle of the map. All 17 shifting tiles are - partially - randomized from 50 different preset combinations on each round start (preparation). The shifting starts on round start. The game announces which row/column is going to be pushed next via game messages as well as visual arrows in the sky. Players who are inside a tile, which is shifted over, will be automatically teleported to stay in their current tile and are therefore shifted over as well. The original boardgame was a 7x7 grid, however due to technical limitations this was not archievable and i had to settle with a 5x5 grid. Since information of the game logic and the weapon spawns are shared and limited, there is only a very minimum amount of weapons on the map. Map size: Small (but due to the changing layout, players might get stuck in a small area of the map until the layout changes again) Used textures: SoftTiles Warning: This map consists of a lot of game logic. This may lead to issues when experiencing high latency. I was not able to test this map under such circumstances.

19,061 downloads Details →
TTT Weapon- Ironridge Customized Remington – Garry's Mod Mod

TTT Weapon- Ironridge Customized Remington

door 76561198050503396

This is my first weapon upload, so please enjoy! =FIX= Fixed Crotch gun error =TO DO= Fix server download issues -=MODEL=- This model isn't mine. I found it on GameBanana at http://css.gamebanana.com/skins/49472. It was Created by the following GameBanana Users: •Drop Dead •Twinke Masta •Flamshmizer •Wangchung •mbproductions •FearThePenguin •Thegenius •Millenia •Vunsunta Special thanks to my friend Isaac for teaching me how to code luas in the first place and to Loading Gamers for all the support! --=PROBLEMS/BUGS=- If the addon isn't working for you and is being stupid use this: Direct Link -=QUESTIONS=- Q: How do I install? A: See that subscribe button? Click it. Q: How do I spawn it in? A:Once your on gmod on a map with the TTT gamemode on open the console and type the following console commands IN ORDER! sv_cheats 1 ttt_force_terror give weapon_ttt_tacshotgun Any Comments/ concerns please tell me.

25,599 downloads Details →
Halo 3 ODST SWEPS – Garry's Mod Mod

Halo 3 ODST SWEPS

door 76561198204997572

THE FINAL MEGA UPDATE HAS REDUCED THE AMMO TYPES IN TOTAL SIGNIFICANTLY THOUGH THE 128 AMMO TYPE LIMIT STILL STANDS BE WARY!!!! Do you really like Halo and want weapons from the earlier titles? I've got you covered -----> https://steamcommunity.com/sharedfiles/filedetails/?id=2745216840 Want these weapons for NPCs? Check this out ----> https://steamcommunity.com/sharedfiles/filedetails/?id=766131677 Hello there, welcome back I'm proud to introduce Halo 3 ODST SWEPS! These are only the 3 weapons Unique to Halo 3 ODST Not ALL of the weapons are here All of them have working world models, view models and muzzle flashes Anyway enough chit-chat I hope you enjoy these!! All Weapons currently available : ----To throw Grenades - Hold USE Key, press Primary Fire. ( you must be in possession of the "Frag Grenades" ammo to throw grenades and the ConVar "halo3o_grenade" must be set to "1" ) ----Entities -> Halo Tags -> Grenade Crates to replenish the new "Frag Grenades" ammo type. ----To melee attack - press Secondary Fire ( you must hold USE Key if using a scoped weapon, cannot melee with Support Weapons ) -Brute Plasma Rifle - Working heat display -SOCOM/ODST Magnum -SOCOM/ODST SMG In additon: -Dual Brute Plasma Rifles! -Dual SOCOM Magnums! -Dual SOCOM SMGs! UPDATE 6/16/18 -Updated Shaders and Bump mapping -Fixed Reticles and Scopes (Thanks to Dopey) -Added The ODST Magnum's Green Ironsights UPDATE 7/27/18 -Fixed being able to hear a grenade explode all the way across the map UPDATE 3/3/19 -Certain Weapon action sounds now cancel other IE Reload cancels Melee etc. -Updated the Brute Plasma Rifle Projectile -Adjusted the force of thrown grenades for a better experience -Sensitivity is slowed down when scoped in with a Pistol or SMG UPDATE 3/9/19 -Added a 3rd Person Reload Animation for the Magnum. UPDATE 3/19/19 -Added Kill Icons for the SWEPS -Decreased melee damage from 25 to 15, as ODST's are not as strong as Spartans. UPDATE 3/25/19 -Added a ConVar to disable grenade throwing "halo3o_grenade" it is enabled with a value of 1 by default, requires sv_cheats to be set to 1 in multiplayer to change the value. UPDATE 8/14/19 -Fixed an issue that caused timers to be indexed globally. -Fixed Muzzle Flash errors that occur when you die while firing a weapon. -Fixed The Brute Plasma Rifle projectile spamming errors in the console. -Fixed Dual Weldable weapons not having a left handed model, from now on, a respective weapon will apear in the player's left hand, in addition, Muzzle flashes will no longer spawn in the Player's head and will spawn at the weapon's position. -Updated how Brute Plasma Rifle ammo regeneration works, from now on firing a plasma weapon will disable it's ammo regeneration temporarily, allowing the weapon to properly overheat. -The Magnums and Brute Plasma Rifles have been given slight recoil. -The SMG has been given moderate recoil and the dual SMGs have strong recoil. -Updated the way the frag grenade detonates, from now on, the frag grenade will only go off 2 seconds after it has touched the ground. UPDATE 9/6/19 -Changed how ammo types are initialized, hopefully this stops errors. UPDATE 10/27/19 -Fixed an incorrect viewmodel being displayed a weapon is removed from the player's inventory. UPDATE 12/5/19 -Added Brand New Spawn icons, replacing the old ugly ones. -Fixed an issue that caused incorrect holdtypes in MultiPlayer. UPDATE 12/12/19 -Reindexed some sounds. UPDATE 12/21/19 -Fixed a missing texture in HUD. -Fixed an occasional error given by the Brute Plasma Rifle. I worked hard to make this happen, please don't let it die, spread the word, tell your friends and make some youtube videos about it I look forward to your 5-Star rating and have a great summer!

13,013 downloads Details →
Princess Connect Re:Dive Kokkoro [PM&NPCs] – Garry's Mod Mod

Princess Connect Re:Dive Kokkoro [PM&NPCs]

door 76561198098400454

Credits Original Source Clancy - For really helping me out on how to actually port stuff. dewobedil - For Custom Taunt. Me - For porting the model. Taikarus - 1st artwork. Sa-Daniel - 2nd artwork. Model includes: - Playermodel (With blinking animation) - NPCs (Friendly and Enemy) - Fingerposing - Faceposing - Bodygroups - Ragdoll - Custom Hitboxes - C_arms in First Person View - Jigglebones - Custom Taunt support Known issues: - Legs may clip through skirt SFM Version. She's totally not 11 y.o.

17,381 downloads Details →
Esidisi | Playermodel {JoJo's Bizarre Adventure} – Garry's Mod Mod

Esidisi | Playermodel {JoJo's Bizarre Adventure}

door 76561198386590529

Esidisi is an antagonist featured in Battle Tendency. Like Wamuu and Kars, Esidisi is very confident in his powers and abilities and sees humans as inferior. He is particularly smug towards Joseph and enjoyed outwitting the human. Despite this, Esidisi is very affable and acts calm a majority of the time, tranquilly assessing the situation before taking action. ACDC never loses sight of his goal, and will always act to get the Red Stone of Aja. This model has: Viewmodel hands Bodygroups I did not rip this model, I got it from here: https://www.deviantart.com/killermemerino/art/JJBA-ASB-EOH-ACDC-Esidisi-XNALARA-XPS-787936004

14,499 downloads Details →
Male_07 Beatbox Swep – Garry's Mod Mod

Male_07 Beatbox Swep

door 76561198815133191

Male_07 Beatbox Swep left click:boom right click:poof CTRL+JUMP on the ground to disable fly and holding JUMP 1 sec to fly again also you can change weapon to stop flying inspired from DaFuk!?Boom! and beatbox by verbalase

13,614 downloads Details →
Kazami Yuuka (P.M. & SWEP) – Garry's Mod Mod

Kazami Yuuka (P.M. & SWEP)

door 76561198034706239

The Strongest Youkai: Kazami Yuuka from Touhou Project Features ● Ragdoll ● Player Model ● First-Person View Model ● Faceposer / Eyepose / Fingerpose ● Jigglebones (Hair, Ribbon, Skirt) ● Weapon Yuuka's Parasol Space to fly Primary and Secondary to use melee strikes Primary + E to deploy weapon Secondary + E to shoot Master Spark R to Graze E + R to bomb Killed enemies will drop extra bombs and health Credits Model rigging, Weapon: Me Textures, Icon, Art: SilverToaster Made for: Talon

17,380 downloads Details →
2005 Chevrolet Cobalt SS - SCar HD – Garry's Mod Mod

2005 Chevrolet Cobalt SS - SCar HD

door 76561197996896725

This is a drivable 2005 Chevrolet Cobalt SS (Super Sport) from Need for Speed: Most Wanted (2005). The car comes with the following features: - 1 skin for the body: white (colorable) - 1 skin for the wheels: white (colorable) - 2 manual body groups: license_plate, spoiler - 4 seats: driver and 3 passengers - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_windows (damage level 2 and higher - black smoke) - hand_brake (using the hand/parking brake) - shifter (gear shifting) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_cobaltss\skin_0.vtf If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!

14,703 downloads Details →
Fixed Danboard Player Model 2015 – Garry's Mod Mod

Fixed Danboard Player Model 2015

door 76561198030422731

Ok so I know this is already on the workshop but, I've given it more than 4 months to be fixed and something that took me 5 minutes to fix couldn't be done apparently... So here you go to you die hard danboard fans. Go crazy...

12,568 downloads Details →
TFA CSO M4 Hyper Beast (FIX) – Garry's Mod Mod

TFA CSO M4 Hyper Beast (FIX)

door 76561198047477164

This is my first addon fix/Just addon. I took the originall weapon from phenonix. I took his gun and i fixed the vector issues it had. The aiming should work properely now. If you have any questions or cunsurnes please post down below. I wont read do. Also this is part of the TFA cult. Join now We are TFA -Edit- To state. This pack is being added to the TFA CSO pack. Which is another TFA pack owned by Servius.

9,647 downloads Details →
Physical Sky & Volumetric Clouds (Shader) – Garry's Mod Mod

Physical Sky & Volumetric Clouds (Shader)

door 76561198085802514

Physical Sky based on Game Engine Gems, Volume 1. Implementation based on Dr. Richard Bird model. Turbidity tables. Taken from: A. J. Preetham, P. Shirley, and B. Smits. A Practical Analytic Model for Daylight. SIGGRAPH '99. Volumetric Clouds based on paper: The Real-time Volumetric Cloudscapes of Horizon: Zero Dawn SIGGRAPH 2015. NOTE #1: MW fixes of two-pass detection are only on x86-64 and dev branches. NOTE #2: Screen Space Sun Shafts adaptation of clouds does not work with MSAA. Use SMAA or FXAA . NOTE #3: MSAA cause artefacts on world edges. Use SMAA or FXAA. Features: - Screen Space Sun Shafts support (x86-64 addon). - Wind direction support for x86-64 and dev branches. - Visibility optimization using Depth buffer and sky detect (Thanks Nak). - Lighting of clouds depending on the position and color of the sun. - Lighting of sky depending on the position of the sun. - Linux, Proton, iOSX support. - AMD series RX570, RX580 support. Links: - Gshader Discord - My Boosty Maps on screenshots: Military Conflict: Vietnam game.

21,609 downloads Details →
Horror: The Running Man Chapter 1 – Garry's Mod Mod

Horror: The Running Man Chapter 1

door 76561198032962820

Story: you are a man running away from the police. they think you have murderded your wife. after a long chase you deside to hide in an abandoned factory. you start running trough the hallways as the police is still after you. Rules: do not use your flashlight. do not sprint. do not spawn any props. do not use noclip. only use it if you are stuck. COUNTER STRIKE SOURCE IS NEEDED FOR THIS MAP i want to make a series out of this but i need to know if you guys want more. if i get over 100 likes i will start creating chapter 2. but for now enjoy!

15,518 downloads Details →
Entity 666 Nextbot (Backrooms) – Garry's Mod Mod

Entity 666 Nextbot (Backrooms)

door 76561199208823932

Entity 666 from the backrooms wikidot will chase you around, with sound of course. Chase sound: USA ESA alarm. Kill sound: USA ESA alarm but distorted.

23,287 downloads Details →
Job Employer NPC Content – Garry's Mod Mod

Job Employer NPC Content

door 76561198030676795

link: https://www.gmodstore.com/market/view/job-system-job-employer-npcs

11,411 downloads Details →
Undertale Real Knife NO GODMODE – Garry's Mod Mod

Undertale Real Knife NO GODMODE

door 76561198095111276

= thanks for 10k subscribers :) = ADD ALL GAMEMODE *PROPHUNT *MUDER *DARKRP ======================== MODIFICATION ATTACK *crowbar hit (kill props in prophunt) finish ======================== -Update 1.5- *Modification -Reduced the sound -sound Adjustments *new -Undertale sound effect - reflect =Wallsound #Neo_kesha

12,698 downloads Details →
[LVS] - DShK 12,7MM – Garry's Mod Mod

[LVS] - DShK 12,7MM

door 76561199047871120

YOU NEED - Framework FOR THIS ADDON TO WORK YOU NEED - Cars FOR THIS ADDON TO WORK WW2 Soviet heavy machine gun "DShK M1938" 12,7mm used against Infantry, Aircrafts, and Very Lightly armored vehicles, Very Quick Firerate (600 RPM) mediocre damage, and very high velocity Entirely animated and coded by me Orginal model (prop) Sound effects made by me Machinegun found under LVS > Neternal Armaments (Temporary) - Damage: 37 - Mag Capacity: 50 - Rate of fire: 600 RPM - Caliber: 12.7mm - Max elevation: -34° | 85° Full Reload animation Iron sights Shooting animation Quite Realistic Join my addon creation server here, post vehicle, balance etc suggestions and get new addon announcements Tags: DSHK Heavy machinegun Diegtiariowa-Szpagina Krupnokalibiernyj wz. 38 AA mount tripod small medium no base soviet russian Cold war Call of Duty WT LVS base LFS Medium Stationary Artilery Cannons Autocannon 600+ rpm NeternalPL NetiPL Tofu Sandbox Armor piercing Anti-Air Anti Armor penetrating Animated Reloadable fully animated Emplacement AI World War 2 WW1 HV New Nokia Armories Panzer Axis Allies 1938 1945 USSR ZSSR Communist sowieckie Automatic gun Poland Polska Polski Polish Addon Mod

21,790 downloads Details →
[Photon] Dodge Monaco – Garry's Mod Mod

[Photon] Dodge Monaco

door 76561197972339451

This is the files need to enable photon emergency lights and sirens for Lone Wolfies' Dodge Monaco. You will need the lw dodge monaco addon, lonewolfies police part addon and Schmal's Photon: Emergency & Car Lighting Engine addon. Photon Dodge Monaco LoneWolfies Police Parts

11,916 downloads Details →
Coruscant – Garry's Mod Mod

Coruscant

door 76561198060720110

This map is not finish and this is just a testing version. You can report the bug. IT'S NOT COMPLETE!!!! DON'T CRY IN THE COMMENT. This map have some build from rp_narshaddaa but is just for the moment and i go to remove this in the future. If you have "Engine Hunk Overflow" 1. right click gmod on steam and select properties. 2. Click set launch options. 3. Copy and paste or type +r_hunkalloclightmaps 0 in that text area click ok. 4. close window and you are done. Name of the map : "rp_coruscant" In the future i go to add: This is the Bar in the Episode 2. This is the Chancellor Tower. - More street, road,build - Clonetrooper Base - No Jedi Temple but Embassy - Senat but no the senat you can see in Star Wars i go to create my senat. - And more.... Credit Pleb_King_Plex for commissioning the map Lord Trilobite for porting a lot of textures. Akiran for making the map and sign The Dude to make some texture and sign

7,897 downloads Details →
MHA - Rumi Usagiyama [PM & NPC] – Garry's Mod Mod

MHA - Rumi Usagiyama [PM & NPC]

door 76561198062671681

This model was commissioned by Uraraka ♥ DISCLAIMER: Requested models do not determine the direction I am heading in with my ports. --Features-- • Ragdoll • NPC • Playermodel (with blinking animation) • Custom viewmodel • Bodygroups • Faceposing • Eyeposing (via faceposer) • Fingerposing • Jigglebones • Hitboxes for TTT • Shaders to the materials to make it look like anime stylish • Custom Taunt Support • Jiggles clipping trough the model. --------------------------------------------------------------------------------------------------------------------------------- CREDITS: Me for turning it to playermodel. HatsuneDKaname for making the model and rest of that stuff.

15,788 downloads Details →

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