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Mods en plug-ins voor Left 4 Dead 2
Deze catalogus bevat 216.000+ Left 4 Dead 2-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
COD MW:RE ak47 tactical
door 76561197978382175
Call Of Duty modern warfare remastered ak47 tactical : ALTERNATIVE scoped realtime camera attachement : https://steamcommunity.com/sharedfiles/filedetails/?id=2538967378 Viewmodel Worldmodel Original firing sounds Animation by prodigy, i fixed the lenght of the reload,deploy..etc so warn me of any issue there. I tried to give an interesting look at the gun by using different metal/plastic materials. Credit : Original port by Asagrid Raven Software, Beenox
「 粉色系列 」number.13 - 3连发步枪 | 夜光版 / 「 Pink series 」SCAR | Luminous
door 76561198348246727
「 粉色系列 」No.13 | 替换3连发步枪 ,(replace the SCAR) 枪身淡粉,自带柔和夜光,部分动态 ---------------------------------------------------------------------------------------- 「 pink series 」 No.13 | Luminous | I love pink Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1702969982 Thank you for your use
M14 Black Hawk Down (Hunting Rifle)
door 76561199038066556
The M14 is a lightweight, magazine-fed, gas-operated, air-cooled, shoulder-fired battle rifle, chambered for the 7.62×51mm NATO round and introduced in 1959. It is largely based upon the M1 Garand design. It was the weapon that was adopted by the U.S. military as a replacement for the M1 Garand as the United States Service rifle. As well, the M14 has been officially replaced by the burst firing M16 in the service rifle role, as of 1970. It is designed primarily for semiautomatic fire and has a selector switch on the shooter's right at the rear of the receiver that allows for fully-automatic fire. - Replaces Hunting Rifle. Features: - Randy Shugart's M14 with camo in movie Black Hawk Down. Equipped with Aimpoint Sight and Surefire Flashlight. - Animation from COD:MW2019 EBR-14. - Custom HUD. Credits: - Assets: Battlestate Games, Activision, Infinity Ward, Tripwire Interactive, Yogensia - Animation/Sound: zmg&Denny凯妈 - Materials: Қatka ♥ , zmg&Denny凯妈, 逝去的十月 - Compile: Axeno - Video: Aeo
Desert Eagle Revised
door 76561198046009676
A complete revision for the default chrome desert eagle magnum pistol.Features new textures animations and firing sound.Don't ask me for different variations because if i do i will come up with 8 different.This is the one i also use. Credits: Arby26 - Animations from Desert Eagle Re-Animated Millenia - Textures Vunsunta - Sounds Jimmakos - Textures edits and new shaders
TTI 2011 (Magnum)
door 76561198166586745
John wick TTI 2011 replace:Magnum。 - Animation production:Animal33 - sunchaAnimation production:Animal33 - Walking animation:BaiF*ckmouse/M82A1闇冥 - Models and Materials:Animal33/CindyQwQ/勿忘地球人
Typhoon F12
door 76561198422460647
F12 Replaces SPAS 替换SPAS霰弹枪 Yea yea my compile. Credits: - Blackwood Games/Crytek GmbH/Mail.Ru - Models/textures - Denny凯妈/Navaro/zmg - Audio - Odeca3D - Anpeq15 model/textures - YuRaNnNzZZ - Materials/Ported to Gmod - cele - animations - Denny凯妈/zmg - Compile/Animation editing/fixing There's no denying that this is a weird reload animation;) Enjoy it! Original part to Garry'mod by YuRaNnNzZZ click ↓
CS:GO Five-SeveN
door 76561198027899782
Well hey everyone, its been so quite long time now so, apologies for that, so today i bring you another weapon from CS:GO, this is the Five-SeveN and it will replace the single and dual pistols, it comes with its original animations and it also comes with the new battlefield look-alike sounds so i hope you guys like that or not, so anyways i hope you guys like it or not and i see you next time. If you find any bugs or problems please let it know on the comments. Have fun, Or dont. Credits: Porting/Rigging/Extra Animations - Twilight Sparkle Model/Textures/Animations - Valve/Hidden Path Entertainment
尼尔:机械纪元 主菜单UI (NieR:Automata)
door 76561198238865168
本作品替换了主菜单的UI图标。 图片来源: pixiv id=60534605, id=60637350, id=60775381, id=61593044, id=61884626, id=61889850, id=61897162, id=62160962。 望大家多多支持,提出宝贵的意见!
R18background
door 76561198404448072
R18R18R18 If you like it, please comment more.thank you.
DOOM 2016 Plasma Rifle
door 76561198043680445
Replaces M16 Credits: Original - https://steamcommunity.com/sharedfiles/filedetails/?id=943253372 Deika, Toa of Fire - animating, altering Stephano - extracting the weapon model Lt. Rocky/Tripwire - idle animations
noveske n4【丰川祥子主题】(m16)
door 76561199179541500
感谢 逝去的十月大佬的优质mod 带不刺眼夜光+描边,全息,替换了法线贴图 不管重温几次mygo,最能吸引我的角色还是小祥。 哦内该,没有mujica看的话,瓦塔西!(哭) 喜欢就好 5.2更新:修好了开火动画模型小幅度位移的问题(感谢我鱼!) 原mod:https://steamcommunity.com/sharedfiles/filedetails/?id=3232632298 展示图: 未经允许,禁止二次上传与移植
The Bloody Moors - Tank Theme
door 76561198028383714
This replaces the classic tank theme with the tank theme from the Left 4 Dead 2 Campaign, "The Bloody Moors." All credit for the sound goes to the original composer, Jeroen van Eden. The Bloody Moors Campaign: http://steamcommunity.com/workshop/filedetails/?id=189971863 The Bloody Moors Witch Themes: http://steamcommunity.com/sharedfiles/filedetails/?id=462479179 Credits: JackRabbit20 - Mod Creation & Upload Jeroen van Eden - Composer
Third-Person Style Reanimated Default Pistols
door 76561198050843921
This idea has been bouncing around in my head for a while so I decided to make this as a little experiment. Basically a reanimation that takes the survivor third-person pistol animations and refines them to make them a bit more first-person-view-worthy. - Vanilla+ I guess? - Alternative grip/hold method (on top of the "teacup" method supposedly being wrong, it also just looks kinda dumb) - Uninspiring, slightly off-screen reload for the dualies - Dualies firing sound swap bug already accounted for - Custom vanilla style run and melee animation Works with reskins/retextures. CREDITS: - Valve - Original third-person animations used as a basis - Me - Animation editing Source files are in the .vpk, do whatever you want with them, no need to ask me first, just please make sure to credit me properly.
【Black Myth:Wukong】Ruyijingubang(shovel)| 如意金箍棒 替换 铁锹
door 76561198997001581
模型:游戏科学 编译:我 网上找到的大圣套 就给搞了 人物来自:BV1kS421d7Hv 有更好的想法可以自行使用该模组
Freddy Fazbear
door 76561198010459857
I hug you, you hug me....then you'll become part of our family. Credits: I6NIS Modelings and UV mapping Splinks Rigging, Texturing, Compiling, Face flexes, eye tracking, and all the other jazz Based On: Five Nights at Freddy's from Scott Cawthon
illustious replace ellis
door 76561198328309574
replace ellis with illustrious with spring festival skin using rochelle'skeleton have facial expression, first person arms.
M680/M870 From COD:MW 2019 Remove camera shake 使命召唤:现代战争2019 M680/M870 霰弹枪 移除摄像机晃动
door 76561198028701225
=M680/M870 From COD:MW 2019Remove camera shake= =使命召唤:现代战争2019 M680/M870 霰弹枪 移除摄像机晃动= For chrome shotgun 替换铬合金霰弹枪 内含: V模,W模,音效 Too many people say they don’t like the effect of camera shake, so I removed it 一堆人抱怨说不喜欢摄像机晃动效果,所以我删了摄像机晃动 Original version 原版 https://steamcommunity.com/sharedfiles/filedetails/?id=2229758348 Feature: V model W model Sounds Infinity Ward - Models,Texture PYgame.D.Cthulhu - Animations,Compile Jacob™ - Ripping Infinity Ward - 模型,贴图 PYgame.D.Cthulhu - 动画,编译 Jacob™ - 提供模型
1/1000 Chance for Skeleton Every Second [Commission]
door 76561198288726901
this but for that one meme of a skeleton running very quickly across the screen Commissioned by SillySausage434
Uzi MOD 3 'MU' (Uzi replacer) (RCS)
door 76561199002980564
mod 3 version of uzi, mockup (MU) version. it is based on uzi pro pistol and uses closed bolt instead of open. an unused reload animation is included and only activates in singleplayer. New recoil control technology invented by empty has been implemented. Visual recoil when firing is reduced, and works online. animation by me model by warface sound by various sources
Aether Gazer: Zenkibo Tengu, Clasing Flame [1.2] [Bill] [DL for ALL Survivors]
door 76561198212071259
"The lively and carefree "Zenkibo" is the biggest trouble in Aether Gazer. She spent all her excess energy on pranks and claimed to have an air friend named "Kisakibo", but no one knew whether "Kisakibo" existed." (Game text, unofficial translation) Extra Versions | 额外版本 : Subscribing to this mod will ONLY replace bill. Additional downloads to replace other survivors: https✨//wwp✨lanzouw✨com/b03j4wwpg password: ko Participant | 制作参与 : Mod Author: Kokkorylien (bilibili UID: 2100612, Steam Friend Code: 251805531) Original Model distribution: 深空之眼 / 神帝宇 https✨//www✨aplaybox✨com/details/model/MARTVnBPJ7wb Model copyright belongs to Aether Gazer This character Zenkibo Tengu comes from Aether Gazer / Eye of Deep Space / Project Mimir Replaces Bill including body model Mod content | 模组内容 : eye tracking, flex animation / face expression, JiggleBone (Hair), VRD (hand), environmental reflection (cloth, eye), Self luminous material, Zoey's animation, arms, vgui (alpha channel). Replaces Bill. Please note: set SHADER detail to High to achieve local material self illumination! 请注意:将SHADER细节设置为高以实现局部材质自发光! This is my personal homepage. If you are interested, you can follow: https✨//space✨bilibili✨com/2100612 Demo Video: https✨//www✨bilibili✨com/video/BV1LB4y1878e I always make versions that replace other survivors, and they are all optional to replace a unique survivor. Because I don't want you to encounter a situation where you happen to lack a module to replace a particular survivor. If you like this series of mods, I hope you can click "👍" here (voteup) or in my video. Thank you >U< Tips: Modify Emoji "✨" to get the correct web page link, which is to avoid excessive external chain access to the page.
The Professional Scope: Oval Scope Fix [Standalone]
door 76561198002317768
Replaces the Sniper Scope sights with a highly detailed alternative featuring an Optical 'V Dot' sight for easier targeting in the dark. This Version fixes the 'oval scope' problem for people running L4D2 at (1366 x 768) and (1768 x 992) resolutions. note: This mod is fully stand alone and dose not require the original "Professional Scope" mod.
L4D1 HUD+
door 76561198050843921
Left 4 Dead 1 HUD Plus A version of Urik's L4D1 HUD with a few improvements and changes, while remaining somewhat faithful to L4D1's artstyle. Features: - Various inconsistent spacing issues amended - Redesigned player, incap, gas can and survival panels - Slightly revamped Versus UI - Teammate health counters - Support for most custom crosshairs (Check here for available custom crosshairs) - Support for centered radial health bars (CRHB) (Check here for available radial health bars) Replaces mostly everything UI related, including but not limited to, local player, teammate, weapon, survival, gas can, progress bar panels and Versus UI. For the best experience, subscribe to these addons: - Font - L4D1 - L4D1 Item HUD Icons - Last Stand Update or L4D1 HUD Icons Remade NOTE: - This HUD is not guaranteed to work properly with a Steam Deck. L4D2 has specific parameters that are applied to certain UI elements when it detects that it's being played on a Steam Deck, since I do not own a Steam Deck, I am unable to check whether it looks okay or not. CREDITS: - Urik - Custom crosshair support, original L4D1 HUD - Big Boss, Qude - RemixHUD 2 survival panel base - Me - UI editing, custom versus, player, survival panel textures - Special thanks to mav for providing a preview of the Versus UI I fully support & encourage edits of my mods. If you decide to upload your edit to the workshop or anywhere else, you are free to do so without needing to ask first, however please make sure that you credit me appropriately for the original work as well as any other authors that have contributed to the mod and provide a link to the mod that your edit is based on.
Winchester Super X3 (V2)
door 76561198012511558
Not much love going around for the auto shotgun these days. Nonsense to that, 'cause here comes the hunting shotgun! The Winchester Super X3 from No More Room in Hell. Replaces the Auto-Shotgun on my Killing Floor 2 Dragon's Breath animations. Credits: No More Room in Hell - Model & Textures & Audio Killing Floor 2 - Animations Maxx - Model and Texture Yogensia - Shell model & textures Lt. Rocky - Model & Animation ports, Rigging, Compiling Special thanks to ZeqMacaw. The new version of Crowbar helped to make these changes possible. Rate and comment! Feedback is always appreciated.
Crosshair Settings menu
door 76561198001854843
A custom menu to allow you to change crosshair settings ingame Colour Thickness opacity You'll need to bind this menu to a key to in order to use it, you can do this once the game is up and running by typing the following in the developer console: bind "m" "show_menu crosshair" Video on binding can be found Here
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