- Mods
- /
- Terraria
Terraria Mods & Plugins
NotSafeForTerraria
door 76561199583903553
This is an adult-only mod. If you are underage, or otherwise offended, stay away. I am not joking. You have been warned. Support on Ko-fi: https://ko-fi.com/downleft This mod adds NSFW player interactions with vanilla town NPCs. Once you have binded the hotkey, walk up to an NPC with high happiness to interact. Certain NPCs are not allowed to be interacted with. Only one M/F interaction at this time. Nothing against LGBTQ+, just lazy. Both male and female player characters are supported. Non-supported NPCs: Angler, Princess, Tavernkeep, Truffle. Modded NPCs are not supported. Note that some male NPC heads do not align during animation. To begin, bind the interaction key in your keybinds. Move near an applicable Town NPC and press the key to start the interaction. Click the heart icon once your bar (changes depending on gender) is above 80%. Press the interaction key after animation concludes to start again, or wait 2 seconds to stop. If this mod survives the Steam Workshop for a while, I might continue to update it with content. Not tested in multiplayer. Multiplayer interactions are not planned at this time. Why did I make this? ADHD fixation. [quote=tModLoader]Developed By Downleft[/quote]
Aether's Blessing: Shimmer QoL
door 76561198190289103
[h1]Aether's Blessing: Shimmer QoL[/h1] Aether's Blessing: Shimmer QoL is a small QoL/Content mod that centers around Shimmer and its Aether minibiome. Aether's Blessing introduces; an Aether pylon, the Mystic Compass, the Shimmer Well, the Genesis Conduit, a new tooltip, and a few new transmutations, each of which is detailed below; [h2]Mystic Compass:[/h2] [list] [*]A special item sold by the Travelling Merchant after beating the Eye of Cthulhu [*]When used (It costs a lot of mana, so you'll have to raise your max), the Compass emits a beam that points towards the Aether [*]Makes tracking down the Aether a breeze; great for if you're struggling to find it on your own [*]Note that the Compass will fail if the Aether isn't present in the expected area (Same region defined by world-gen) [*]Includes config. options to customize the sell chance (Guaranteed by default) or allow the Compass to be sold pre-EoC [/list] [h2]Aether Pylon:[/h2] [list] [*]A new pylon that - big surprise here - corresponds to and works exclusively in the Aether, granting quick access [*]Sold under standard Pylon conditions, while in the Aether [*]Only 1 nearby NPC is required for the pylon to function, as opposed to the normal 2 [*]Includes config. options that makes the pylon sold under standard conditions and attainable from Shimmering pylons, and to customize nearby NPC requirements [/list] [h2]Shimmer Well:[/h2] [list] [*]A special crafting station obtained by Shimmering any Water Fountain [*]Allows crafting item transmutations as an alternative to throwing items in Shimmer [*]Includes config. options to require the Shimmer Well to be in the Aether to function, or to disable its crafting ability entirely [/list] [h2]Genesis Conduit:[/h2] [list] [*]Another unique crafting station obtained by Shimmering the Tinkerer's Workshop [*]Retains its previous crafting functionality, and provides a special, powerful effect; [*]While placed in the Aether, standing next to the Genesis Conduit improves the prefixes rolled by newly made items! [*]By default, the Conduit will prevent most prefixes with poor/negative stats [*]Includes config. options to fine tune what prefixes the Conduit rolls and/or otherwise restrict/adjust its power [/list] [h2]New Transmutations:[/h2] [list] [*]Some shimmer-exclusive items can now be shimmered back into their original form (Ex: Vital Crystal to Life Crystal). This includes many permanent upgrade items, unsafe walls, ancient bricks, and biome chests [*]Obsidian can now be shimmered into Aetherium Blocks, allowing a renewable supply without needing an infinite source of Shimmer (which is post-ML) [*]All new transmutations can be toggled via. config. [/list] [h3]Open Source[/h3] [list] [*]This mod is open-source under the GNU GPLv3 license. In short, you’re allowed to view and utilize code from the source if you’d like, but if you want to publish any work you did with it, that project will have to use the same license (GNU GPLv3). The mod's LICENSE file contains the full details of terms and conditions, etc. [*]You can access the source-code using tML's extract function (Found in-game on the mod's More Info page in your Mods List). [/list] [h3]Localization[/h3] This mod inherently supports the English language, though I am unable to provide any other languages since that's the only one I'm fluent in. However, localization contributions on GitHub are welcomed and appreciated. Below is a list of supported languages so far: [list] [*]English (Base) [*]Simplified Chinese (Contributed by [b]Urgiv[/b]) [*]Russian (Contributed by [b]Xenofite[/b] & [b]alinahvoshch[/b]) [/list] If you desire to contribute localization, please make a PR in the [url=https://github.com/BlockCrusader/tML-Mods]GitHub repository for my mods' .tmod files[/url]. With Aether's Blessing, you'll find the Aether a more convenient and powerful (Maybe even overpowered) asset than ever before![quote=tModLoader ShimmerQoL] Developed By BlockCrusader[/quote]
Verdant
door 76561198191753703
------- Verdant ------- "Tear Rain" Update by GabeHasWon This mod adds the Verdant, a fairly small, underground biome that spawns naturally, containing many types of plants and critters. It has the following basic content: - 286 new items - 201 new tiles - 4 new armor sets - Absolutely no new town NPCs - 21 new NPCs (mostly critters) - 5 brand new music tracks - A new foreground and background system that gives more life to the biome - A sort of quest system by the statue in the center of the biome, the Apotheosis - Way too much decoration --Developer-- GabeHasWon - Everything except The Plant & some music Verdant's GitHub: https://github.com/GabeHasWon/VerdantMod Verdant's Discord: https://discord.gg/FAnwxtM2vc My Twitter: https://twitter.com/GabeHasWon My YouTube: https://www.youtube.com/channel/UCFqSqfSLpMdQYxFED1iTvcg --Support-- If you'd be so generous, joining the Patreon would help me out a ton. If any of you could chip in, I'd appreciate it greatly! https://www.patreon.com/gabehaswon --Contributors-- Helton Yan (Discord: heltonyan#8219) - "Vibrant Horizon" (Verdant Surface Day Theme) Soundcloud: https://soundcloud.com/heltonyan, Twitter: https://twitter.com/heltonyan mzxie - '"Of Petrichor"' (Tear Rain Theme) MrBurrito7w7 - Spanish localization gentleMar - Chinese localization Liz - SFX, parts of song compositions, feedback/design & The Plant --Beta Testers / Feedback-- Santra, Cherryversai, Kiraa, Yuyutsu, Vladimier - Miscellaneous feedback & input /u/Nervous-General3220 - Zipvine name -Community Contributors- Zavos - Mud Balls / Wisplant-Infused Mud Balls concepts, Chlorophyte farming concept Mangochicken - Marigold concept Vidal1sHere - Hardmode fishing suggestion, Gemflower concept Ent - Root rope blocks, Mud Balls, snail shell blocks torrah - Snail Statue All of my current and former Patreons ...and, of course, all of you![quote=tModLoader Verdant] Developed By GabeHasWon[/quote]
Infernum Multiplayer Patch Remastered
door 76561199049343133
[h1]THANK YOU EVERYONE FOR 100K DOWNLOADS![/h1] Please join to support development or report bugs here: https://discord.gg/exEAHtA5fD [h1]PLEASE STOP REPORTING BUGS HERE, USE DISCORD![/h1] This mod includes the following fixes: -Argus spawning infinitely when players are dead -Aquatic Scourge not providing water effects to all players -Signus not attacking after being summoned -Calamitas' brothers causing problems -Calamitas summoning soul seekers crashing the game (or turning her invisible) -Calamitas summoning two fire laserbeams instead of one -Some dev wishes/achievements not working -Some of exo mech jitter -Profaned Guardian shield never spawning Known Bugs: -Boss Rush doesn't function past Ceaseless Void -Spawn Blocker issues NOTES: Comment in English. Do not come to me about bugs that happen because of other mods as I only made this mod to support Infernum Mode. Any bugs that arise because of YOU using other mods is not my responsibility. I have no intent on fixing those bugs because this mod was difficult to make in the first place. If you are interested in fixing them yourself, you are completely welcome to and can contact me through the discord link above. Spawn blocker items in multiplayer instead work when in your inventory, regardless of if they are favorited or not.[quote] Developed By phrepapates[/quote] [h1]PLEASE STOP REPORTING BUGS HERE, USE DISCORD![/h1]
70酱吖皮肤包
door 76561199030006440
“70酱吖皮肤包”是一个专为Bilibili UP主“70酱吖”个人和粉丝们定制的皮肤包mod。 【欢迎关注】70酱吖的个人主页: 泰拉瑞亚更多有趣的模组开荒系列视频更新中... https://space.bilibili.com/351729526?share_medium=android&share_source=copy_link&bbid=XY5CB5750B9D74D4AC7A56B34FEB5B15483B6&ts=1615105872273 ▼该mod包含1.4(1.4TML)和1.3(TML)版本,需要的可见下方链接以获取下载地址:https://b23.tv/oMQv36 » 在目前版本中,该mod包含了以下内容: --- 多个专属皮肤 --- 行走特效 --- 一些小彩蛋 --- 一个宠物 » 皮肤包中含有动态特效,彩蛋等有趣的内容 在未来的版本中,本mod预计的规划如下: --- 增加不同游戏进度中的皮肤包 --- 增加更多彩蛋/语音 --- 增加新的NPC --- 增加一些有趣的物品和宠物 /// /// !!! warning 警告 warning !!! /// /// » “70酱冲呀!”是专为“70酱吖”个人及其粉丝定制的mod, 本皮肤包(mod)完全免费,不允许任何人,在任何情况下,使用于任何的商业用途! »本mod允许规范转载,但是转载本mod请先向我方授权/确认!!谢谢合作~ 策划/作者---@bilibili70酱吖 个人主页:https://space.bilibili.com/351729526?share_medium=android&share_source=copy_link&bbid=XY5CB5750B9D74D4AC7A56B34FEB5B15483B6&ts=1615105851970 代码编写---@bilibili咸鱼男子 个人主页:https://space.bilibili.com/209521758?share_medium=android&share_source=copy_link&bbid=XY5CB5750B9D74D4AC7A56B34FEB5B15483B6&ts=1615105789931 画师大大---@bilibili高能中子星 个人主页:https://space.bilibili.com/352067724?share_medium=android&share_source=copy_link&bbid=XY5CB5750B9D74D4AC7A56B34FEB5B15483B6&ts=1615105812416 3.0版本更新: 欢迎关注【70酱吖】和【籽岷】的BiliBili官方频道 70酱吖个人主页:https://space.bilibili.com/351729526 籽岷个人主页:https://space.bilibili.com/686127 代码:咸鱼男子:https://space.bilibili.com/209521758 画师:京墨龙子御:https://space.bilibili.com/600171777 画师:星辰:https://space.bilibili.com/361841348 画师:EDlouyr:https://space.bilibili.com/25822305 画师:高能中子星:https://space.bilibili.com/352067724
You
door 76561198981014900
A small, random side mod I made in a few days. Adds a post-Moon-Lord boss. Credits to Ennway for the custom track the boss uses.[quote=tModLoader YouBoss] Developed By Dominic Karma[/quote]
Multiplayer Boss-Fight Stats
door 76561198242922026
This mod sends the follow stats in chat after a bossfight ends: Damage Dealt Damage Taken Death Count/Time Alive (can choose one in the config) Average DPS You can also use a keybind to send stats so far mid-bossfight. Changelog 0.4.10: Updated worm boss definitions including Calamity 0.4.9: Updated Calamity Mod boss summon definitions 0.4.7: Ported to tModLoader v2022.8.3.3 0.4.6: Added toggles for all stats in the config 0.4.5: Linked Steam Workshop page 0.4.4: Ported to 1.4 Now counts damage done to Martian Saucer Cannon/Turret 0.4.3: Fixed a bug where if you did zero damage in a previous bossfight, your damage taken would stack up with the next 0.4.2: Fixed a bug that would spam the chat if you killed a boss in less than 1 second 0.4.1: Fixed mod description 0.4.0: Added Average DPS stat Stat text has been formatted to be easier to read 0.3.0: Now counts majority of boss summons in Vanilla and also Calamity and Catalyst Added an option to just count all damage done to any NPCs during boss fights 0.2.6: Now counts other parts of bosses like Skeletron Hands and BoC Creepers 0.2.5: Added an option to not automatically send stats if zero damage was dealt (on by default) 0.2.4: Now counts damage dealt to Golem's fists and head before and after detaching Added an option to clamp damage taken 0.2.3: Added support for single player Automatically uses time alive if in single player 0.2.2: Updated mod icon 0.2.1: Fixed time alive displaying incorrectly 0.2: Now displays both damage taken and time alive Added a config setting for time alive or death count Changed text colours Updated mod icon [quote=tModLoader]Developed By Seedonator[/quote]
Hairstyles Unlock
door 76561198805079871
In vanilla Terraria, some of the hairstyles can only be bought from the Stylist, and can't be chosen while creating your player. ( See: https://terraria.wiki.gg/wiki/Hairstyles ) This mod makes all hairstyles available while creating your player.
Improved Movement Visuals CN
door 76561199185814653
It's a mod for localization.
Calamity mod Traducción Español/Calamity Mod spanish translation
door 76561198064951474
Calamity mod Traducción Español traduce el Calamity Mod al español. Este mod fue creado para que los españoles que no dominen el ingles puedan disfrutar de este mod sin complicaciones. Este mod se actualizará regularmente. -Nombre de criaturas traducidos -Accesorios traducidos -Materiales traducidos -Minerales traducidos -Lore traducido -Armas traducidas -Armaduras traducidas -Frases de los jefes en el chat traducidas -Bónuses de armaduras Proximas actualizaciones: -Traducir hotkeys NOTA: No estoy afiliado con Fabsol ni con los creadores del Calamity mod
Cheat Extensions for Hero's/Cheat Sheet
door 76561198042504415
Cheat Extensions for Hero's/Cheat Sheet adds miscellaneous cheat functions for integration with hero's mod and cheat sheet If you are running both cheat sheet and heros mod, the extensions will only appear in the heros mod extension menu Additions so far: No Clip (also gives infinite flight) Infinite Flight Cursor Teleport (rod of discord on demand) Resettle NPCs (moves npcs back to their houses) No Item Pickup Kill Aura (will auto kill any npc that tries to damage you) Infinite Ammo (stops the consumption of ammo) Infinite Items (stops the consumption of items) Mine Aura (will automatically destroy blocks in the direction you are travelling) Infinite Range (allows you to mine and place blocks at any distance) Infinite Minions Infinite Sentries Instant Use Time (rapid fire attacks for most weapons) Infinite Mana Reveal Map Auto Torch (automatically places torches when the area around the player is dark enough) Don't forget to set some hotkeys in your controls menu! [quote=tModLoader]Developed By Jacklz[/quote]
CalamityOreNPC汉化
door 76561198800488815
看英文看烦了又汉化了一个mod 简单汉化了一下物品 上传到创意工坊规定要写好多字好烦啊。上传到创意工坊规定要写好多字好烦啊。 上传到创意工坊规定要写好多字好烦啊。上传到创意工坊规定要写好多字好烦啊。 上传到创意工坊规定要写好多字好烦啊。上传到创意工坊规定要写好多字好烦啊。[quote=tModLoader CalamityOreNPC汉化] Developed By 秋海棠叶[/quote]
NPC Control
door 76561198053099448
This Mod is the Successor of my 2 other mods "NPC Protector" and "Boss Controll" If you like this Mod you might also like my other Mod: Itemcontrol It lets you ban specific Items Are you annoyed from a certain type of Enemy and want to get rid of them all forever? Do you have a Dedicated Server and want more Control over NPCs? Wanna prevent your Town-NPCs from dying everytime a friend of yours decides he wants to spawn that boss too close to the Town-NPCs? Or do you want to prevent griefers in a public modded Server from starting hardmode by killing the wall of flesh? Wanna have all that in combination with Ingame-Changeable settins without having to reload? Then Oh-Boy do I have a Mod for you! This Mod has 2 Main functions 1. It lets you disable any enemy Spawn you want 2. You can make any Type of NPC invincible And the best part? It's compatible with HEROsMod! If it's detected to be installed on your Server, we add our own Permission to HEROsMods Permission System! How do you configure the Mod? Esc -> Settings -> Mod Settings -> NPC Control You can add NPCs to one of the 2 lists by clicking the + and clicking on the empty field to choose an NPC Or delete an NPC out of the lists by clicking the trashcan to the left of each NPC. If you want Changelogs, please join the Discord (Homepage button)[quote=tModLoader NPCControl] Developed By Saschahi[/quote]
tPackBuilder
door 76561198175693851
tPackBuilder is a mod to help you build your own modpacks! This mod aims to help aspiring modpack developers who may not be as familiar with the intricacies of C#/Terraria programming. By simply creating your own mod project, and then following the step-by-step guide on the GitHub, you can create your own modpacks with little to no programming required! Even for modpack developers who are familiar with C#, tPackBuilder contains many abstractions, tools, and resources that help you to maintain and keep your codebase as clean as possible. Check out the GitHub documentation to get started![quote=tModLoader PackBuilder] Developed By Bereft Souls Team[/quote]
Infinite Boss Summons
door 76561198116030150
Add a recipe to infinitely summon boss items and added useful items![quote=tModLoader endless] Developed By Huina[/quote]
Item Checklist
door 76561198025715866
Item Checklist lets you view a checklist for picking up or crafting 100% of the items in the game Toggle the checklist with the hotkey assigned to it in the settings. The checklist has several buttons at the top followed by some search filters and then the category chooser panel. Cycle Found Filter: Filters the list to show All, only Found, or only missing items. Cycle Mod Filter: Lets you filter by all items, only vanilla items, or individual mods. Toggle Messages: Toggles the announcement chat text that happens when you pick up a new item. Toggle Collect Chest Items: You can toggle the behavior of counting items seen in chests as "collected". Show Sort Value Text: Toggles showing additional text on the items in the checklist related to the currently selected sort. Filter by Name: Filters the checklist by item name. Filter by tooltip: Filters the list by item tooltip. Try searching for "minions". Categories, Sub-Categories, Sorts, and Filters: The 1st line contains various categories. Sub-Categories will show up on the 2nd line if available. Sorts are also on the 2nd line, click on one to sort the checklist. Finally, Filters end the 2nd line. Use the scrollwheel to scroll these panels. Cycle Sort Method: Sorts the list by ID, Value, Alphabetical, Rarity, or the chest auto-sorting algorithm. If you use Magic Storage and have the Toggle Collect Chest Items enabled, you will also collect all items in storage if you access it. If you have Recipe Browser, try out its Query Hovered Item on the Checklist items to quickly bring the item into Recipe Browser. [h1]Links[/h1] Source code hosted on [url=github.com/JavidPack/ItemChecklist]GitHub[/url], collaboration welcome For questions or suggestions, come to my Discord: [url=discord.gg/w8Hcwby][img]https://discordapp.com/api/guilds/276235094622994433/widget.png?style=shield[/img][/url] Bug reports in the comments here will not be seen, come to Discord or Github to report issues. If you'd like to support my mods, I have a Patreon [url=www.patreon.com/jopojelly][img]https://i.imgur.com/xII2DwJ.png[/img][/url] [url=https://steamcommunity.com/profiles/76561198025715866/myworkshopfiles/?appid=1281930]Check out all my mods[/url][quote=tModLoader ItemChecklist] Developed By jopojelly[/quote]
Terraria Random Loot
door 76561198259969219
[h1]Terraria Random Loot[/h1] Create your personal randomizer experience any way you want! Random Loot gives every enemy, boss and more a chance to drop a random item, including mods. You can change said chance from 0 - 100%, even mid game without having to reload! Also works in Multiplayer! I hope you enjoy the mod. For information about the different options and how they work, read the changelog since I always put some notes in there. [h2]What can the randomizer currently do?[/h2] - Allows you to enable/ disable and change the chance of an enemy dropping a random item. - You can configure bosses and normal enemies separately. - Any dropchance ranging from 0.00% - 100.00% can be set manually. - Chest randomization but [b]better[/b]!: When enabled, each item in a chest has the chance you set to be replaced by a random one. It's also balanced by limiting the max stack of items "dropped" for each chest slot so you can actually use this in a playthrough! - All features work in Multiplayer! The hosts config will be synced to all players, and is still changeable midgame without having to reload. [h2]Changelog:[/h2] [u]v3.2.2[/u] - Fixed spelling, rewrote and restructured a lot of the text used by the mod and description. [u]v3.2.1[/u] - Fixed chests sometimes rerolling into an empty or nonexistent item. [u]v3.2[/u] - Added option to further customize loot dropchances for all the randomizers, anywhere from 0.01% to 0.99% is now possible. This means you can set any chance you want between 0.01% and 100.00%. - Completely remade the UI. It is now more organized, easier to use and looks better. [u]v3.1[/u] - Added option to enable random items for chests with a certain chance. Gives every item in a chest a chance to be replaced by a random item. Items can appear in stacks of up to 5. - Added option to set the chance for random items appearing in chests. [b]Important:[/b] Only works when creating a new world after enabling, since chests are created during world generation. Includes mods if they are enabled before creating a new world. Note: The max stack size is set to 5 to keep the mod fun but also somewhat balanced. There is basically no way to change how many items appear depending on type, especially with mods. [u]v3.0[/u] - Code overhaul for easier long term development and future changes. - Added option to enable randomization for normal enemies and bosses separately. In case some players might only want more "significant" events to drop extra items instead of all enemies at all times. - Added options to set the random loot dropchance for bosses and enemies separately. So you can have both enabled and still make bosses feel rewarding and more relevant than before. All options can currently still be changed mid game without reloading. [u]v2.1.1[/u] - Fixed a small bug causing no items to be dropped. [u]v2.1[/u] - Updated to TModLoader 1.4.4 [u]v2.0[/u] - Ported to TModLoader 1.4 [u]v1.0[/u] - Initial release for TModLoader before 1.4 [quote=tModLoader]Developed By ShadoW[/quote]
Munchies - Calamity Addon
door 76561198074597612
An addon for the Munchies mod that adds support for Calamity. Update 1.3: Added support for new acquisition text enhancements in Munchies Update 1.1: Should now work in multiplayer [h2]Source Code[/h2] The source code from this mod can be found [url=https://github.com/jbossjaslow/MunchiesCalamityAddon]here[/url], if you would like to read it or add an issue to the board. Visit Munchies below! https://steamcommunity.com/sharedfiles/filedetails/?id=3310041861 [quote=tModLoader Munchies_CalamityAddon] Developed By Jboss[/quote]
1.4.4.9 tModLoader Korean Translation
door 76561198088382949
1.4.4.9 tModLoader Korean Translation 1.4.4.9 모드로더 한글패치 v2025.12.3.0 기준으로 되어있습니다 1.4.4.9 바닐라요소 반글패치는 https://steamcommunity.com/sharedfiles/filedetails/?id=2960488015 1.4.3.6 바닐라요소 한글패치는 https://steamcommunity.com/sharedfiles/filedetails/?id=2887004993 바닐라요소들 한패입니다 기본적으로 본고딕 폰트 적용돼있습니다 리소스팩이나 모드로 폰트적용 했거나 하실 경우 이 모드 콘픽에서 폰트사용안함을 체크한 뒤 폰트적용 하셔야 오류가 생기지 않습니다 폰트적용을 하지않고 폰트사용안함을 할 시 글자가 ***로 보입니다 일부모드(대표적으로 레시피브라우저, 매직스토리지)의 글자가 ***로 보이실 경우, 게임을 껐다켜보고 그대로면 리소스팩을 통해 폰트를 적용시켜주세요 제작자 : farnic, ㅇㅅㅇ[quote=tModLoader tmodkor1449] Developed By farnic, ㅇㅅㅇ[/quote]
Rain Overhaul
door 76561198385466479
[h3]Atmospheric mod designed to make terraria more attractive.[/h3] Includes 2 configurable rain modes to play with: [list] [*][b]Ambient Mode[/b] - vanilla rain with customizable attractive filters. [*][b]Rain World Mode[/b] - something similar to Rain World game system with cycles and fall rain damage. [/list] [i]This mod supports multiplayer.[/i] [url=https://github.com/supchyan/RainOverhaul]Github Source[/url] ◉ ◉ ◉ ◉ | ◌ ◌ ◌ :slugcatsleep: <- а где
DawnMusicMod(黎明:乐曲)
door 76561198802930813
黎明mod音乐附属mod(需要加载才能启用黎明mod) Dawn mod music subsidiary mod (needs to be loaded to enable dawn mod)[quote=tModLoader DDMusicMod] Developed By Devil_Slime[/quote]
Atmospheric Lava [1.4.4]
door 76561198252455154
This mod changes the light color that lava emits, into a dark-reddish tint and adds new animated bubbles that spawn on top of lava as well as smoke. The bubbles and smoke appear only if the lava pool has at least 75% tile height and there's no tile directy one block above it IMPORTANT: Due to the nature of the code, this mod may have conflicts with mods that also mess with vanilla liquids. Especially ones that also mess with LiquidRenderer.InternalPrepareDraw or TileLightScanner.ApplyLiquidLight. Though there should be no conflicts with the first one really. It was originally planned to be a feature in a mod i am working on but i decided to also make it as a standalone. [quote=tModLoader]Developed By 4keY[/quote]
Loot Bags
door 76561198138003099
Welcome to the Loot Bags Mod! This mod adds 5 different obtainable loot bags! The loot (and the code) has been redone for 1.4! Go to the homepage for more info. The aim of the mod is to give you occasional loot that may or may not be helpful. I tried to make it so the loot bags don't completely invalidate parts of the game (lol jk). Tier 1 - Beginning of Game Tier 2 - Post Skeletron Tier 3 - Post WoF Tier 4 - Post Plantera Tier 5 - Post Moonlord Big Thanks to Xray299 and seabass927 for amazing sprites and suggestions! [quote=tModLoader]Developed By Cas[/quote]
Shop Expand
door 76561198353976809
[h1][b]Shop Lookup[/b][/h1] Lookup NPC shop items at any time! Please bind shortcut keys before using [list] [*]Use bindKey on an item to query all NPC shops and their indexes that sell this item [*]You can also lookup all shops and items of an NPC when you are chatting with it [*]Support for NPC slots located in the housing lookup UI panel [*]Click the NPC slot in the UI panel to lookup their shop [/list] There is a small button in the lower right corner of the UI panel Press and hold to change size of the panel [hr][/hr] [h1][b]Portable Shop[/b][/h1] Buy items from the NPC shop anytime, anywhere if the conditions are met! This feature needs to be turned on in the Mod settings When certain conditions are met, you can [b] left click (purchase single) / right click and long press (continuous purchase) in the UI[/b] [list] [*]There are corresponding NPC visits in the world [*]Meet the sell conditions of the corresponding items [*]Of course, you must have enough currency [*][b]Specially, non-Permanent NPCs like the Traveling Merchant/Skeleton Merchant, as long as their generation conditions are met, they don't need to visit[/b] [/list] A dedicated pylon shop has been added (Note that the Universal Pylon is still available in the Zoologist's shop). You can buy a pylon in the corresponding environment (some conditions will be enforced and highlighted in orange). [hr][/hr] [h1][b]Written to other Mod authors[/b][/h1] If your mod adds a non-Permanent NPC like the Traveling Merchant, then you can visit the mod homepage through the game, go and see how to make purchase adaptations for this type of NPC The initial loading will look for all NPCs head texture, you can add texture files with "_Head" based on ModNPC.Texture No need for [AutoloadHead], this mod can finds it You can also add localization to the store index [hr][/hr] Discord: [url=store.steampowered.com] https://discord.gg/fjFpgBkRBZ [/url] Detailed changelog: [url=https://github.com/ReishyouSose/ShopLookup/blob/master/ChangeLog-en.md] [/url] QQ group: 574904188 [quote=tModLoader]Developed By Reits[/quote]
Terraria Guides
Terraria server Mods en plugins – tShock-uitbreidingen
tShock plugins voor je Terraria server. Economie, regio's, anti-cheat en gameplay-uitbreidingen.
Terraria server huren – multiplayer instellen
Zet je eigen Terraria dedicated server op. tShock, plugins, wereldgrootte en multiplayer-configuratie.
Terraria server met modondersteuning
Installeer alle mods direct vanuit het dashboard met één klik.
Huur een Terraria server