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Mods & plugins voor Terraria
Deze catalogus bevat 15.000+ Terraria-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Bombus Apis
door 76561198037944582
Bombus Apis Discord Official Wiki (Work In Progress) Forum Page Join 40,000+ players in experiencing Terraria's sweetest mod! Bombus Apis introduces a completely custom, fully fleshed-out new combat class: The Beekeeper. Control the swarm, manage a brand new resource, and utilize high-damage homing weaponry to melt bosses. Using the beekeeper's Loyal Bees, you can command an army of bees with three modes, able to be swapped in combat: - Defense: Grants defensive bonuses and a honey shield. - Offense: Loyal Bees seek out and attack enemies. - Gathering: Bees lodge into enemies for DoT and increased honey regen. Leverage the power of the hive to become Terraria's greatest beekeeper! This mod currently has 75 weapons, 7 armor sets, and 35 accessories. This includes 11 weapons, and 7 accessories that are cross-mod specifically with the Calamity Mod. Be sure to join the Discord server linked above to see spoilers of upcoming updates, news and patch notes about the mod, and talk with people who are knowledgeable about the mod, including me PLEASE report bugs to the comments section on this workshop page, or the bug report channel in the discord, as reporting bugs is incredibly helpful to me as I am one person, and can only test so much. I appreciate all who report bugs and it is a huge help to me. Developed By SkippZz
United Collection (Whips and more!)
door 76561198838984364
The United Collection is a big mod that represented my personality with this game when Terraria was my dominant game. It's a bit silly, but this mod helped me gain incredible project endurance (known as terrarian endurance), leading to me having Creator Points in Geometry Dash. Even though i don't play Terraria anymore these days, i can still appreciate the nostalgic feeling and memories of this game. Main Features Makes your game a bit funnier New bosses with alternate, harder rematch forms A new class that attacks and protects with bubbles Items at all stages of the game Pearlwood becomes useful Wacky achievements that grant items when completed for the first time Starter loot system where you get to choose your item and pet Some other cool stuff Cross-mod support for Boss Checklist, Achievement Mod, Census, Colored Damage Types, Phase Indicator, Calamity, Fargo's Mod, and Thorium Bubbler Class The Bubbler Class is a currently unfinished (and will never be finished) class that uses bubbles to attack enemies. This class can pop bubbles, blow bubblegum, and even capture enemies in bubbles! All of the Bubble weapon types can be used together for effective damage output. While this class takes a bit of skill to play, by wearing Visors you can use this class easier at the cost of lower damage. This class also can be played like a supportive one, by wearing Halos you can shield allies with bubbles more effectively. While the Bubbler Class requires a bit more skillful use than other classes, it can be a very strong class when mastered. Who wouldn't want to destroy enemies with bubbles? Better Summoner This mod expands the whip part of the summoner class by a lot, adding multiple whips throughout every stage of the game. New accessories specifically made for whips have also been added, enhancing your whip's range, buffs, or even make it launch extra whips! Whips aren't the only thing this mod adds for a summoner. New minions and sentries have been added too, such as strong, singular minions better suited as guardians for any class to use. Useful Pearlwood Do you think pearlwood is useless? Now think again! This mod makes pearlwood useful, by adding upgrades to these items. This mod also adds a bunch of pearlwood items for all classes, so every class can enjoy having useful pearlwood. There are new materials that are related to the pearlwood set like Rainbow Essence and Purification Souls, which can be used to turn the upgraded pearlwood items into their purest form. Boss Rematches The bosses added by this mod have an alternate form exclusive to expert mode and up, activated by an item given to the player when they beat the boss for the first time. The rematch forms of the boss are much harder than usual and grant special trophies and even relics on master mode. The bosses automatically start in their rematch form in Revengeance, Death, Eternity, or Masochist modes and even have boosted HP stats in those modes, so good luck! New Player Aid This mod has a starter loot system where you get to choose what item you get. You also spawn in with a book guide that tells you what this mod does, and a pet of choice. You can choose from a small variety of items, such as vanilla or modded items, or even go crazy by letting luck decide your fate with a random item, or even a nerfed hardmode weapon! The achievements from this mod grant items when completed for the first time, and the mod also adds new tools that could help the player progress faster. What's Inside 700 Items 30 Whips 19 Bubble weapons 4 Bubble tools 40 Melee weapons 45 Ranged weapons 51 Magic weapons 37 Summon weapons 25 Classless weapons 37 Tools 11 Armor sets 76 Accessories 17 Ammo 10 Potions 22 Pets 3 Hooks 3 Mounts 6 Enemies 3 Bosses 2 Friendly NPCs 62 Achievements More Information This mod is highly customizable through its many configs! - Whips & more mod wiki - Discord channel Good People Arcri - For the new Corite Knight sprite BGPlayz - The one behind the Magic Buddy torra th, Devoid, and Many - Some sprites Noobbiom - Some general ideas Starphantasm - Wiki related stuff Thorium Mod discord server - Ideas for the bubbler class Developed By dpoopoop
External Localizer
door 76561198311597459
Official Discord server is here. Overveiw This mod enables localization files to be loaded externally. This allows users to easily add their own localizations. Features - Loading localization files for languages not supported in vanilla - Exporting localizations How to use 1. Download the mod from Steam or tmodloader workshop and enable it. 2. Place localization files (hjson files). The folder that you place localization files is in the same place where tModLoader's Config and other files are stored. C:\Users\<USERNAME>\Documents\My Games\Terraria\tModLoader\ExternalLocalizer\Localization Please refer to the tmodloader wiki. 3. Check the following items in the mod configuration. - `Enable localization` is enabled. - The `language key` is set correctly (`ja-JP` for Japanese). With the above settings, localization will load. For additional details, please refer to ローカライズ・日本語化 / External Localizer. Dear mod developer You can add localization files for languages not supported by terraria to your mod. You can add them in the usual way as regular localization files. If your ".hjson" file changes to ".hjson.legacy", try changing the extension to ".exhjson". ChangeLog ChangeLog is here. Credits - UTF-unknown: https://github.com/CharsetDetector/UTF-unknown - にくまるフォント: http://www.fontna.com/blog/1651/ - Noto Serif Japanese : https://fonts.google.com/noto/specimen/Noto+Serif+JP Developed By eva828 Developed By eva828
Pokemod 汉化
door 76561199065854516
欢迎来到宝可梦!这个mod努力将每一个宝可梦添加到你的泰拉瑞亚世界!每个宝可梦将有自己独特的方式获得它! 汉化更新日志 v0.1.6版本 2025.03.07 针对原mod:Pokemod V1.1.6版本完全汉化,仅有个别物品看不懂英文所以选择了机翻直译 v0.1.7版本 2025.08.09 针对mod:Pokemod V1.2.7 (Bug Fixes)版本更新汉化,且对v0.1.6版本的汉化文本进行润色和修改 v0.2版本 2025.11.01:对Pokemod V1.3 (Happy Halloween!)完全汉化,新版本给大量宝可梦加了描述,工作量太大故而选择对这部分描述文本进行机翻 v0.2.4版本 2025.11.15:对Pokemod V1.3.2 版本更新汉化,并更改了部分宝可梦名称和描述机翻的问题 汉化者留言:如有错译漏译请及时在评论区指出,看到后会尽快更新,感谢各位的支持 现在由LezaiYa接手了本mod的汉化,接下来会继续更新的
Extra World Sizes
door 76561198255999091
This mod simply adds two new world size options to world creation, similar to 3DS' Tiny World and 64bit's Extra Large World. - Tiny: 2000x900 - Huge: 10500x3000 ***DISCLAIMER*** Limited testing has been done for mod compatibility. The following have bene determined compatible with Huge worlds. - Calamity* - Remnants * Calamity Mod's Sunken Sea generates 90% through the desert rather than beneath it. I will fix this myself in a future patch. For mods not listed, just try them and see. However, it can be assumed that any mod WILL work with Huge worlds and WILL NOT work with Tiny worlds. Report other issues and/or suggestions on the GitHub issues tracker . Developed By Remurin
Advanced Ammunition, A Ranger Expansion
door 76561198214843515
Advanced Ammunition, A Ranger Expansion is a mod that adds new ammo options to enhance ranger gameplay. Particulary, the mod aims to add options for under served weapon types, such as dart weapons and weapons with unique ammo types. Currently it adds: 5 new types of arrows 9 types of weapon exclusive arrows made obtainable as ammo 7 new types of bullets 2 new endless ammo items 5 new types of misc ammo, for flamethrowers, the stake launcher, snowball cannon and more. 4 new types of darts, for the blowpipe and dart gun / rifle 5 new ranger weapons 1 new town NPC, the dart monkey 1 new armor piece Information about every item in the mod and how to obtain can be found at the following spreadsheet: https://docs.google.com/spreadsheets/d/1a6pCVbwu_KQrDc7rVTuzMnhaTfT9LlbubglZl1rBkC8/edit?usp=sharing VERSION 1.0.0 Additions: Updated to 1.0.0. Currently the mod is at a point where I am happy with it and ready to move on to new projects, some Terraria mods, some not. I will continue updating the mod for new versions and occasionally add new items when I get an idea, those updates are probably going to be smaller. As a thank you gift for the popularity this mod has received, I wanted to add a few very special items. MISC CHANGES: Updated Mod Icon Made Zenith Arrow and Shot only require one of each ammo. NEW ITEMS: (More details can be found in the spreadsheet) Overloaded Zenith Arrow: Shoots every modded arrow, including from other mods. Crafted with 1 of every modded arrow. Overloaded Zenith Shot: Shoots every modded bullet, including from other mods. Crafted with 1 of every modded bullet. Operation Dartstorm: Shoots darts in 8 different directions in a wheel pattern. Sold by the dart monkey after defeating the Martian Madness. If you have anything you'd like to see in the mod, be sure to comment it on the steam workshop page, and I'll consider adding it Developed By Poroboros
More Trophies and Relics [Modded Support]
door 76561198166776944
More Trophies and Relics adds trophies and relics to events and bosses that don't have them, more trophies and relics are to come soon COLORED RELICS ARE ACTIVATED THROUGH THE COMFIG FILE I ran out of space to add all the additions, for the full additions list and the Configuration options go here: https://docs.google.com/document/d/1PuZp6j_OxuN3ihRCzOW72ekj4GX_BIdfm_n9XZy0u8c/edit?usp=sharing Planned Additions - More Lore Items (Still working on Fargos Lore Items) - More Modded Trophies and Relics (Some Calamity Mini Bosses and The Champions from Fargos) - Quest NPCS on checklist - Calamity Plushies - Boss Banners? - Lore Man Town NPC? (maybe, may just stick with yharim's archive) Chinese translation by: Flandre Scarlet Developed By Kid Justice Gaming
Better Classes
door 76561198802195902
What this mod does: This mod aims to add new and exciting items for the 4 main classes: Ranged, Magic, Melee, and Summoner. This mod adds a new subclass for melee called Daggers. Daggers are mostly true melee sword like weapons that can give buffs to the player while held. A lot of daggers can be sold from the new NPC called the Shadow Thief which sells various other items such as crates. SHOUTOUTS: A special thanks to Lyncin for helping me with Spriting A special thanks to Manj10, Glendening, General Unmei for ideas/suggestions Shoutouts to everyone who joined the discord and left any thoughts/ideas on it Shoutouts to those who have downloaded the mod Check out the mods resource pack, it changes the normal terraria logo to a custom mod logo. Also check out our discord server it probably won't be super active but you can send any sprites, ideas, or bugs that you have about the mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2875387433 Discord: https://discord.gg/qNJT8zHgUj Brief rundown on the new damage classes: Barbaric Melee Damage utilizes weapons like yoyos, daggers, and flails (it is more buff and close ranged projectile based) Enchanted Magic Damage utilizes weapons like tomes/books but it also has more mana based equipment. Tactical Ranged Damage utilizes weapons that don't use ammo like piranha gun or throwables. Bewitched Summon Damage utilizes weapons that cost soul/health to use. You can use certain weapons to restore these resources. All of these new damage classes still gain bonuses from their regular damage class. However equipment for these new damage classes tends to me more powerful for them then the typical equipment. NOTICE!!! All update notes will be listed on the "Change Notes" tab at the top of the workshop page. Developed By Battle Guy
Magic storage starter kit
door 76561198042504415
Magic storage starter kit is a small mod that adds the necessary items for a starter storage system without needing to find those rare gems that can sometimes take forever. Currently adds the following items to your player upon character creation: Storage heart Storage unit (x4 default, amount can be configured) Crafting access Developed By Jacklz
Better Game UI
door 76561199027980037
Better Game UI A collection of improvements over some in-game UIs. If you encounter an issue, try disabling features until you find the ones giving you trouble, and do consider reporting the issue. Features: - Add a scrollbar to the buffs bars and NPC house icons. - Improve the accessory slots scrollbar. - Have the hotbar, full-screen map, and recipe list remain responsive while an item is being used. - Have dragging a click over a buff icon no longer interrupt the click. - Have the mouse wheel buttons also scroll the recipe list. - Invert the mouse scroll for the recipe list, which scrolled opposite to most other UIs. - Make locking the hotbar also lock all the other off-inventory UIs. - Add a keybind (N) for quickly toggling locking the previous UIs. - Fix some minor visual bugs and inconsistencies from the vanilla game. Notes: - This mod is not tested for gamepad support. If you feel like giving me a thanks for this neat little mod, consider buying me a coffe. 👋❤️ Any bug reports or suggestions are more than welcome either through here, through this mod's Discord server or through this mod's GitHub repository.
Pegasus Lib
door 76561198315357022
A collection of code I found myself repeating and recommending to other modders Includes: A system to easily apply shaders to things drawn in multiple parts, and/or apply multiple shaders to one thing (ShaderLayerTargetHandler) A strikethrough font which matches the character spacing of the MouseText font A faster alternative to accessing fields through reflection (FastFieldInfo and FastStaticFieldInfo) Automatic asset loading (AutoLoadingAsset) Custom drawing while using or holding an item (ICustomDrawItem) Various collision methods (CollisionExt) To use (as a player): Install and enable alongside a mod which uses it. To use (as a modder): Perform the normal setup to use a library mod. During loading, call PegasusLib.PegasusLib.Require() with any PegasusLib.LibFeatures your mod needs, to ensure that features relying on them do not fail silently. Alternatively, you can use PegasusLib.PegasusLib.IsFeatureErrored or PegasusLib.PegasusLib.OnFeatureError to handle any issues that may arise in whatever way suits your mod best. These methods exist to ensure that tModLoader updates or mod incompatibilities only interfere with mods that actually use the features they cause errors with, so that players can continue using your mod without having to wait for features it doesn't use to be fixed. Developed By Moonlight Glint
Jese&Beta's Damage Calc Jese和Beta的伤害计算
door 76561198869146662
Jese&Beta's Damage Calc Inspiration Sources: Better Damage Calc | DPSExtreme After a boss fight, this mod will automatically calculate and display the following data: *Damage Source Ranking: Tracks the damage contribution of all damage sources (including weapons, minions, projectiles, etc.) used by players. *Player Damage Ranking: Ranks the total damage contribution of all players. *Fight Duration: How long you/your team fought the boss. *Average DPS: The average damage dealt per second by you/your team during the fight. *Hit Taken Count: How many times you/your team has been hit by the boss during the fight, including immune or evaded damage. Supports Single Player ✅ Supports Multiplayer ✅ No additional configuration required—runs automatically! If you encounter any bugs, please report them to: [email protected]. I check my email daily! This mod is open-source on GitHub: https://github.com/JeseKi/KiSpaceDamageCalc
Buyable Strange Dyes
door 76561198129126865
Despite what the Dye Trader says, Strange Dyes do in fact have a price. Dyes become buyable for 1 platinum each once Hardmode starts. Dyes can be enabled in Pre-Hardmode and can have an individual price for each dye. The Strange Dyes nearly fill the Dye Trader's inventory, meaning there's barely any slots left if another mod adds extra dyes. Use with other mods at your own risk.
CaIamity Mod
door 76561198167826167
The CaIamity mod (not to be confused with "Calamity Mod" by Fabsol and the Dev Team (the capital i is replaced with a lowercase L)) adds a vast change to the US English Localization file! With this mod comes a slew of a single new change to the US English Localization file! The mod additionally tweaks tons of a single vanilla US Localization item names, including and limited to: 1. Reworked item name "Invisibility Potion" to "Incognito Mode" 2. You don't get to know the other change Please note that this mod REQUIRES a sense of humor! You will need to download such dependency in order to be able to write comments on the mod page! Be sure to never join strange and unusual Discord servers linked above to keep up without the latest news about the lack of upcoming updates and features. A more detailed breakdown of the content availible in CaIamity: 1. Reworked item name "Invisibility Potion" to "Incognito Mode" 2. You don't get to know the other change. It's not intrusive though. Developed By Mr. ity, CaIam ity
Prisma's Juicebox
door 76561198123411722
Prisma's Juicebox - Formerly known as Prisma's Pristine Potions Now compatible with my 1.4.5-styled Portrait mod https://steamcommunity.com/sharedfiles/filedetails/?id=3655821076 'i'm actually proud of the mod now' My Discord: https://discord.gg/nJQVR7VZxf Report any issues in the bug-reports channel. --- Bestiary has the NPC happiness preferences! --- Adds 6 New Town NPCs: Elixirist - Sells Buff Potions and Flasks Chemist - Sells Non-Buff Potions Combat Expert - Sells Buff Stations and Accessories Huntress - Sells Treasure Bags and Materials Builder - Sells Building Materials and Crafting Stations Regular Person - Sells Calamity Mod Alcohols Adds many utility items in the Curses and Blessings shops (enable in config) - Shimmer, Shadow, Cobweb Mirrors (Teleport to Shimmer, Death point, Manually set) - Buff Box (Item to hold your buffs and activate them permanently) - Ultra Dummy (Moving Target Dummy) and much more. --- Make sure to check the config as the mod is configurable! --- Supported Content Mods: Calamity --- v1 - Release v1.1 - Added Curses, QoL items that are disabled by default (enable in config) v1.2 - The Builder Update (ft. Wexel Radley) v1.2.5 - Regular Person Update v1.2.7 - Polishing Potions (Fixes and Improvements) v2.0 - The New Era (Too many changes...) --- Future features planned (2026): Thorium Support Fargo's Souls Support - ~Prisma Spriters: Nevilsico Shard, Waasephi, deathsascension, Zenovia, L.Gus, Ogurik, Prisma Direct References: Yardis, Wexel Radley Developed By PrismaAce
Running Skeleton Jumpscare (1/5000 Chance)
door 76561198862795147
did y'all see that? 1/5000 (*up to 10000) chance to see a very spooky skeleton (carl) run across the screen. volume and rate fully customizable! inspired by that one foxy mod i hate Developed By pejo.
Mech Bosses Rework
door 76561199125907379
More of an enhancement than a rework. Featuring: Mecha Brain, Bee, Deerclops and Wall. If you are experiencing issues with death animations, turn them off in the config. --Special thanks to-- -Setnour6 for making the icon (Original link: https://imgur.com/a/eqPmim3) -Cataclysmic Armageddon and his Discord for helping with the balancing -Fargo's Discord for some mild compatibility -Flandre Scarlet on steam workshop for Chinese localization --Mod Compatibility-- -When Thorium mod is installed, all new mechs drop strange plating. Certain weapons also change damage types. -When Mod of Redemption is installed, this mod works with its elemental damage types. (All mechs are now classified as robotic and some weapons deal elemental damage.) -The new mechs (except wall and mechdusa) spawns in Calamity Boss Rush. -ENNWAY's music pack, Infernum mode music, and ProvEdition changes the music of the fights. -Works with Fargo's souls' Eternity mode (also gives the new mechs new attacks) -Works with Calamity's Revengeance mode and defense damage mechanic -(WIP) Works with Infernum mode, giving the mechs new attacks (only Terminator has Infernum AI as of right now). -Do note that the attacks stack and combine, not override! You will see attacks from both mods respectively. -Items that use soul of might in their recipe can also be crafted with souls of plight (unless blacklisted, to blacklist your item from your mod, put this in AddRecipes in your ModSystem file) Format: if(ModLoader.TryGetMod("PrimeRework", out Mod Mech)) Mech.Call("SoulofPlightBlacklist", item id or instance, remove?); -item id or instance is where you put the item you wanna blacklist. -remove? means whether or not you are removing an item from that list. Setting it to false adds the item to the list instead (keep in mind that the mod does not check for duplicate entries). Example: if(ModLoader.TryGetMod("PrimeRework", out Mod Mech)) Mech.Call("SoulofPlightBlacklist", ModContent.ItemType<Items.EarthSpirit>(), false); //Adds Earth Spirit from More Terra Weapons to the blacklist if(ModLoader.TryGetMod("PrimeRework", out Mod Mech)) Mech.Call("SoulofPlightBlacklist", ItemID.Megashark, true); //Removes Megashark from the blacklist and allows it to be crafted with souls of plight -These work for vanilla items. --General Changes-- -Mechdusa is now fightable anywhere! -Unlimited mech boss summons. -Crimson replacement for Destroyer (Mecha Brain). -Can now be fought anytime instead of only at night (keep in mind that they gain a 50% projectile speed increase as it is easier to see except for mecha bee, deer and wall). -Expert and master mode attacks which vanilla did not have. -Master mode drops. -Buffs some on-progression-tier items. Super star shooter is now post-Destroyer. -Death animations. --Natural Spawning Changes-- -Can be toggled in the config. -Changes the way mech bosses spawn, overrides the vanilla way of spawning them. -Do note that there are some slight multiplayer issues, such as ghost texts. Spawning Conditions: -Can now spawn at anytime and is checked every frame. (Both Terminator and Destroyer can spawn regardless of world evil type) Configuration options: -Toggle switch for enabling or disabling this feature. -Spawn delay: delay in ticks before the mech boss is spawned. -Spawn cooldown: cooldown in ticks before the game tries to spawn another mechanical boss. -Spawn chance (denominator): denominator for spawn chance rolls. Developed By n0t_UN_owen
Multihitbox NPC Library
door 76561198272051094
Multihitbox NPC Library provides support for single NPCs with multiple distinct hitboxes! No longer must your worms take up half the available NPC slots.
Fargo's Fallen Stars
door 76561198096315536
This mod allows you to control the rate that Fallen Stars appear. Use this config in game to set the frequency: Default is 2x, up to 500x. Set it to 1 for normal behavior NEW UPDATE - V 2.2 -Added a config option that makes the fallen stars hurt you Developed By Fargowilta
Multiplayer Boss-Fight Halo Announcer
door 76561198242922026
This mod adds in the Halo multiplayer announcers during boss-fights. Here are the lines it includes and when they play: Round Start - When the boss is spawned in First Strike - When you are the first person to hit the boss Team Mate Lost - When a player other than yourself dies Team Mate Gained - When a player other than yourself respawns or joins mid-fight Last Man Standing - When a player dies and you are the final player remaining, overrides Team Mate Lost Round Over - When all players die Game Over - When the boss dies Untouchable - When the boss dies and the player took no damage, overrides Game over Hail to the King - When the boss dies and only 1 player remained, plays after Game Over/Untouchable Sounds also play for when Potion Sickness and Chaos State is over during boss-fights. Developed By Seedonator
Immersive Inventory (Better HUD Visuals)
door 76561199139731536
Immersive Inventory Immersive Inventory aims to make the player's inventory feel better, more satisfying, and ultimately more immersive. Current Features - Inventory Item Physics: Adds subtle springy mouse physics to held inventory items for a smoother, more dynamic feel. - Item scaling under the cursor: Adds a subtle scaling effect to items under the cursor that casts a dynamic shadow. - Smoother item placing / swapping: Adds a small placement animation to items and makes them swing into place if item physics are enabled. - Hotbar animations: Adds the cursor scaling effect to your selected hotbar item, as well as adding an additional accelerated scrolling effect for quick mousewheel and controller joystick input. - Sound effects: All inventory items now have sound effects like the rest of the HUD, as well as exclusive sounds for coins. - Configurability: All features are highly configurable, allowing you to enable and disable any and all features. Planned Features Compatibility? - Immersive Inventory appears to be compatible with any mod, only having minor visual glitches with mods that have similar functions (i.e. the inventory animations in Naka's Inventory Tweaks). - Modded HUDs aren't inherently supported, but will most likely function the same. Inspired by the Minecraft Immersive UI mod created by catboybinary and SSKirillSS. Original Minecraft Mod
Item Randomizer
door 76561198054707378
There are few randomizers for Terraria already, this one aims to be closer to the randomizers you can find in other games. In this one, every item is consistently randomized into another only when it is created, either by craft, by loot or opening containers, not by destroying a tile that would make you recover the item usually. The randomization doesn't affect the starting items of the players and depends on the world seed so reloads won't affect the run and some settings are available to make sure the game is beatable or to make it easier. Also thanks to Setnour6 for making the mod icon Discord server : https://discord.gg/ZPjnjpqeYE Developed By Ishigh
Universe of Swords Reborn
door 76561198289061921
Universe of Swords Reborn Discord Legacy Version The Universe of Swords Reborn Mod is a port and continuation of the original Universe of Swords Mod from tModLoader 1.3, it adds 80+ weapons, most of them being sword themed. Recipe Browser is highly recommended to be used with this mod. Credits Sprites - HORRIOR - mutater - Kosky Code - Kosky - TheBlackAbyss - Gnome - Eldrazi Developed By TheBlackAbyss, Kosky
[OBSOLETE] Better Crafting Interface
door 76561198042504415
Better Crafting Interface creates a new and easy to use interface for crafting recipes. Special thanks goes to jopojelly for permitting me to use their source code for some UI Elements To use: Set a hotkey in your controls menu to toggle the visibility of the crafting interface Left click on items to immediately craft them Hold right click on items to repeatedly craft them Middle click on items to inspect their ingredients Choose between hand-craft mode and inventory-craft mode to put items straight into your inventory or to your mouse Localization is not supported for 1.4.3.6. This mod is now OBSOLETE due to 1.4.5 adding a new crafting interface and will not receive anymore updates going forward, with the exception of any game-breaking bugs being found. Developed By Jacklz
Terraria Guides
Terraria Server Mods en Plugins – tShock-uitbreidingen
Installeer tShock-plugins op je Terraria-server, stel regio's, groepen en SSC in en controleer typische fouten stap voor stap.
Terraria Server huren – Multiplayer instellen
Stel je Terraria Server in met tShock, passende wereldgrootte, adminrechten, plugins en een duidelijke controle voor multiplayer.
Terraria server met modondersteuning
Installeer compatibele, ondersteunde mods via het serverdashboard.
Huur een Terraria server