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Mods & plugins voor Terraria
Deze catalogus bevat 15.000+ Terraria-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
Minecraft Bed Mechanics
door 76561198162066834
is a small mod that changes to a similar Minecraft style! You can fast-forward night time, skip events such as the Blood Moon or Eclipse and clear weather! Also provides improved health regeneration and buffs after sleeping! Comes with custom bed spawn health. These options can be adjusted in the config. • Localization update fixes. • Compatibility update to v1.4.4. • Stable release update. • Minor bug fixes. • Stable release update. • Fixed an issue with worlds failing to load properly. • Fixed an issue with beds exploding outside of The Underworld. • Updated to .NET Runtime 6.0.0 • Fixed an issue with in-game config not working in servers. • Beds now explode in The Underworld when slept on. • Adjusted default config values, allow sleep during daytime. • Optimization changes. • Added basic localization support (DeepL) for the available languages. If you would like to improve these, feel free to leave a comment on the Steam page. • Minor bug fixes • Added option to toggle bed features. • Added HERO's Mod permission support. • Multiplayer compatible. • Initial release. Any other feedback is welcome, thanks for checking out this mod!
Calamitous Journeys (A Calamity Expansion)
door 76561199062079045
Calamitous Journeys: A Calamity Expansion is a mod which expands the content on calamity mod, by the name of course Currently adds new items and re-adds removed items, as well as some reworks PLEASE NOTE: This is the ALPHA build of this mod, which means there is no bosses or major content yet. Credits: Calamity Mod Team - making Calamity Mod Calamity Mod Spriters - Sprites Dozezoze - Storm Weaver minion and Melee Weapon Rework code Chinese Calamity Wiki - more sprites If you want to help me on this mod, please dm me on discord as my username is scuttlebaka 0.1.6.4 - Hotfix update for new calamity version, removed Omega Ray 0.1.6.3 - Fixed some bugs, Cursed Supreme Calamitas is now fightable earlier 0.1.6.2 - Added Cursed Supreme Calamitas and Elden Astrum Deus, Reworked Wandering set to be an armor. 0.1.6.1 - Re-added Yharim's Insignia, Defiled Feather, Demon Trophy. Added config for music, Added Ebonian Arc Bullets, Ancient Demoness. Reworked Frost Bolt and Waywasher. 0.1.6.0 - Revival 0.1.5.7 - Fixed multiple display name and tooltip bugs 0.1.5.6 - Ported to 1.4.4 0.1.5.4 - Nerfed Elden AOTC because im stupid and added a secret dedicated pet, more of these pets will be added in coming updates Developed By ScuttleBaka
Map World View
door 76561199111643075
This mod allows you to see actual world in fullscreen map when zoom. Also please check config (and controls). Supports Better Zoom. Developed By Drovyng
TJujutsu
door 76561199088560143
WARNING: Some items in this mod are only obtainable through methods like CheatSheet and HerosMOD. Additionally, it is highly reccomended you pair this mod alongside recipe browser. As there is currently no ingame tutorial for obtainment of any items in the mod. - TJujutsu is a mod that aims to add various techniques, enemies and systems from the Shonen Animanga "Jujutsu Kaisen" by Gege Akutami. - How to Play: When you spawn in, you should see a Cursed Energy meter at the top right of your screen, this regenerates naturally over time and depletes when using techniques. You can increase your Maximum CE, and Regeneration speed by crafting Amulets. Most items in the mod are crafted from two items, being Cursed Energy, obtained from killing enemies in the daytime. And Reverse Cursed Energy. Which can be obtained during the night in hardmode by killing enemies in whichever evil biome inhabits your world. - Join our discord for news, update patch notes and releases, and to ask questions regarding the mod!: https://discord.gg/RzmstRTHSj - DEVELOPMENT TEAM: RiceSword/Josif_Bros_Tito: Developer, Main Coder, Mod Owner gooloohoodoo1/gooloohoodoo:Developer, Sprite Artist average_f2p_idiot/AverageTiredGuy:Developer, Sprite Artist dumGODcool/dumgod:Developer, Sprite Artist randomrock:Developer, Sprite Artist redarkslayer:Developer, Sound Producer alpery:Developer, Sprite Artist Developed By Ricesowrd
Stackable Pet, Mount, Vanity and Hook Items
door 76561198832679447
“Tired of your inventory being filled with all sorts of pets, mounts, vanity items, and grapple hooks? This mod makes them all stackable! This mod should greatly improve the gameplay experience for pet-and-vanity-item–heavy mods like Touhou Pets and Calamity Vanity, and it also offers optimizations for mods that require extensive boss killing.” These items cannot receive prefixes, so they should inherently be stackable. Update 1.1: Some tools can now be stacked, such as fishing rods, magic mirrors, living wood wands, etc Don't worry about prefixes, mods will detect whether items can obtain prefixes, so if you install other mods that add prefixes to these items, they will no longer be stackable Update 1.2: Now you can equip them with one click! Right-click single items to equip, multiple stacked items to take one!
Alchemist NPC Reborn PRERELEASE
door 76561199057283874
Hey! This is reborn of 1.3 Alchemist NPC. (This mod does not apply to the Lite version, it is recommended to use them separately) The author of the mod is not responsible for any damage to your saves - due to the fact that the mod is still in pre-release! At the moment, the development of reborn is frozen. Since I really don’t have time for this and I lost the mood for development, since it rested only on my desire. Original mod by @AlchemistNPC Team, used open source code. Ported by @Secretik (aka SecretYT) AlchemistNPC Discord: https://discord.gg/WGKyKun For other information, support you can join my discord server: https://discord.gg/ssPQfAVXkD Developed By SecretYT, AlchemistNPC Team
Fargo's Crafting Tree Generator
door 76561198096315536
This mod will create a simple text based representation of any item's crafting tree Simply hold an item then press the Hotkey to generate The file will be placed in a folder called CraftingTreeOutput in the tModLoader folder Example process: -Hover over the item in the hotbar -Hit the hotkey and this text should appear -Files will look like this in the CraftingTreeOutput folder -Here's what the file would look like NEW UPDATE - V 2.1 -Moved the output from the ModLoader folder to the tModLoader folder -The stack will not be marked if it is 1 -Alternate recipes are now specifically marked (such as Night's Edge with either evil sword) -Updated workshop icon and description Developed By Fargowilta
Ultimate Potions Mod
door 76561198845154539
This mod adds enhanced version of Vanilla Potions, Original Potions and Ultimate Potions. Tier name / Potion Effect and Duration Multiplier Demonite Potion - x1.5 Hallowed Potion - x2 Spectre Potion - x2.5 Luminite Potion - x3 Ultimate Potion - x1000 Unlimited Potion(Cheat only) - Maximum or Infinite Anti Potion(Cheat only) - Some of Cheat Effect Developed By Magman
Fancy Hooks/Flails
door 76561198832679447
Enhanced visual effects for grappling hooks and flails' chains - purely cosmetic with no gameplay changes Adjustable intensity settings in configuration Supports all vanilla grappling hooks and chains, with partial support for modded grappling hooks and chains(Such as Homeward Journey) Unsupported hooks and chains will automatically fall back to vanilla styling You can manually disable visual modifications for any individual grappling hook through the configuration interface discord:https://discord.gg/eVR94prTmq Developed By Guida
UltraSonic
door 76561198405220527
UltraSonic is designed to be the last music mod you'll ever need in terraria. Featuring a beautiful and easy to use GUI that can be toggled with a keybind, the user can input a YouTube link to download its audio into the ingame library. From there, the user can play these songs ingame. It goes further than this though: the song can then be assigned to replace any boss theme, biome theme, or even play just before or after the user's death. This results in endless customisation that can replace any other music mod in existence. Source: https://github.com/OliHeamon/UltraSonic BUG REPORTS GO IN THE DISCORD: https://discord.gg/vYZWcXgAfR Update Log: v1.7.4: - Attempted to fix the YoutubeExplode library again. v1.7.2: - Fixed a bug where certain modded bosses would fail to have their music overwritten. v1.7.1: - Use updated YoutubeExplode library that fixes broken downloading. v1.7: - Undid the previous fix due to a large number of issues it caused. - Fixed an issue similar to v1.5.3 but for biomes. - Made the volume knob save (will no longer default to 50% each game open). - Changed MP3 importing to convert the target file with ffmpeg, which should fix many bugs related to incorrect song length/skip time/MP3 format. - Allowed selection of multiple MP3 files in importing. v1.6.1: - Applied a potential fix for some crashes that were caused by files having an odd number of PCM bytes. v1.6: - Ported the mod to .NET 8 to match Terraria's new version. - Fixed a bug that prevented pasting from the clipboard on Linux. - Fixed a bug with YoutubeExplode that prevented new downloads. v1.5.4: - The previous fix was not completely functional, so it has been fixed. v1.5.3: - Fixed a bug where the game would softlock if a modded boss had a preset and the mod was disabled. v1.5.2: - Added Solar Eclipse to the biome list. - Fixed a bug where the themes for the underground snow and underground desert biomes were not working properly. v1.5.1: - Added Eater of Worlds to the boss list. - Removed duplicate Moon Lord entries from the boss list. v1.5: - Added the ability to import local MP3 files into the ingame library. To open a file selection window, simply double click on the text box at the bottom of the GUI. v1.4: - Added Blood Moon to the biomes list. - The primary and secondary colours on the GUI's screen can now be customised in the config. v1.3.4: - Fixed a file permissions issue on linux that caused FFmpeg to not run properly. v1.3: - Fixed a major bug where text would fail to render properly on UI scales above or below 100%. - Addressed a bug where rarely certain YouTube videos would download but then crash if the user tried to play them. Instead, the user will now be notified that the video is malformatted and it will not appear on the list. - The "Now Playing" popup can now be disabled in the config (but is still on by default). - The mod now includes FFmpeg versions for Mac OSX and linux, meaning the mod now should work on all platforms. v1.2: - Fixed a major bug where overwriting an existing preset would cause the game to softlock. v1.1: - Removed the anti-russian DRM in YoutubeExplode. Developed By Oli
[1.4 Alpha] Terry's Unlimited Buffs Mod
door 76561198065977027
Built for 1.4 Alpha version of tModLoader. Makes buff potions and stations (e.g. Sharpening Station) unlimited on 30 in inventory Temporary holdover until Mutant Mod was ported, now obsolete Go download Fargo's Mutant Mod
Randomly give items
door 76561199206623214
Players will be given random items every 30 seconds
The Story of Red Cloud Music
door 76561198042528491
This is the music soundtrack for The Story of Red Cloud, compiled and audio-mixed by Vibrent. All credit and thanks for these songs go to the original composers and remixers and are used here under Fair Use. Version compatibility: tModLoader 1.4.4 & Terraria 1.4.4.9 Coding by: RecursiveCollapse and Vibrent Contact: Vibrent#7623 on Discord.com SONG CREDITS Titles in "". Author credit in (). ____________________ Boss 1 / "Dark Souls 3: Ludex Gundyr" (Tsukasa Saitoh / From Software) Boss 2 / "Battle of Stoicism" (Motoi Sakuraba / From Software) Boss 3 / "Dark Souls 3: Abyss Watchers" (From Software) Boss 4 / "Bloodborne: The First Hunter" (From Software) Boss 5 / "Dark Souls 3: Slave Knight Gael" (From Software) Boss 6 / "Dark Souls: Knight Artorias" (From Software) Boss 7 / "Dark Souls 2: Sir Alonne" (From Software) Boss 8 / "Elden Ring: Starscourge Radahn" (From Software) Boss 9 / "Elden Ring: Mohg, Lord of Blood" (From Software) Boss 10 / "Elden Ring: Regal Ancestor" (From Software) Boss 11 / "Elden Ring: Morgot, the Omen King" (From Software) Boss 12 / "Elden Ring: Rennala, Queen of the Full Moon" (From Software) Boss 13 / "Elden Ring: Lords Apparition" (From Software) Boss 14 / "Elden Ring: Godskin Apostles" (From Software) Boss 15 / "Elden Ring: Death's Kindred" (From Software) Boss 16 / "Elden Ring: Fire Giant" (From Software) Boss 17 / "Elden Ring: Beast Clergyman" (From Software) Boss18 / "Dark Souls: Pinwheel" (From Software) Boss19 / "Elden Ring: Melania" (From Software) Catacombs / "Elden Ring: Catacombs (Yuka Kitamura - From Software) Cavern / "Metroid Prime 2 - Torvus Bog Entrance" (Kenji Yamamoto) Corruption / Dark Souls Abyss ambient sounds (From Software) + "Hive Tunnel - Metroid Prime 2" (Nintendo) Crimson / "Super Metroid: Crateria Zebes Planetfall (Interior)" (The Blake Robinson Synthetic Orchestra) Dark Tower / "Elden Ring: Divine Tower" (From Software) Desert / "World of Warcraft: Desert Theme" (Blizzard Entertainment) Dungeon / Ocarina of Time - Spirit Temple Reorchestrated / Majora's Mask - Stone Tower Temple Reorchestrated (ZREO) Eerie / "Elden Ring: Prison Town" (From Software) FirelinkShrine / "Dark Souls: Fire Link Shrine" (From Software, reorchestrated by Pontus Hultgren Music) Forgotten City / "Elden Ring: Eternal City" (From Software) God-DevouringSerpent / "Elden Ring: God-Devouring Serpent" (From Software) GreatUndergroundRivers / "Elden Ring: Great Underground Rivers" (From Software) Gwyn / "Dark Souls: Gwyn" (From Software) Hallow / "Elden Ring: Altus_Plateau" (From Software) Hallow (OLD) / "Skyward Sword - Skyview Temple Reorchestrated" (ZREO) Jungle / "Ocarina of Time - Fire Temple Reorchestrated" (ZREO) JungleVillage / "World of Warcraft: Zuldazar" (Blizzard Entertainment) MetroidUndergroundDepths / "Super Metroid: Underground Depths"(Original by Nintendo, Remix/cover by Pontus Hultgren Music) Mushrooms / "The Legend of Zelda: Skyward Sword - Goddess Mission" (Hajime Wakai, Shibo Fujii, Mahito Yokota, Takeshi Hama, Koji Kondo) Night / "Skyward Sword - Separation" (Nintendo) / "Skyward Sword - Sealed Temple" (Nintendo) Ocean / "The Legend of Zelda: Skyward Sword - Sailing the Sand Sea"(Hajime Wakai, Shiho Fujii) mixed with desert wind sounds Old One's Tree / "Elden Ring: Song of Honor" (From Software) Overworld Day / "World of Warcraft: Elwynn Forest" (Blizzard Entertainment) Rain / "Faron Woods" (ZREO) Sandstorm / "Elden Ring: Black Knives" (From Software) Sky Temple / "Elden Ring: Lyndell Capital" (From Software) Tunnels / "Elden Ring: Tunnels" (Yuka Kitamura - From Software) Space / "Chozo Statue Awakens" (The Blake Robinson Synthetic Orchestra) Pillars / "Dark Souls - The Ancient Dragon" (From Software) Underground / "Ocarina of Time - Forest Temple Reorchestrated" (ZREO) Underground Corruption / "Twilight Princess - Arbiters Grounds" (Nintendo) Underground Desert / "Desert Temple - Minecraft Dungeons" (Johan Johnson) Underground Eerie / "Elden Ring: Volcano Manor" (From Software) Underground Jungle / "World of Warcraft: Stranglethorn Vale" (Blizzard Entertainment) Underground Hallow / "Elden Ring: Liurnia of the Lakes" (From Software) Underground Hallow (OLD) / "The Minish Cap - Temple of Droplets Reorchestrated" (ZREO) / "Ocarina of Time - Water Temple Reorchestrated" (ZREO) / "Oracle of Ages - Nayru's Song Reorchestrated" (ZREO) Underground Mushrooms / "Ocarina of Time - Temple of Time" (ZREO) Snow / "Dark Souls: Crystal Caves Ambient Sounds" (From Software) Underground Snow / "Metroid Prime 2: Torvus Bog Subterranean Theme" (Kenji Yamamoto) Underworld / "Elden Ring: Mr Gelmir" (From Software) Village Day / "Dark Souls: Main OST" (From Software) Village Night / "Dark Souls 2: Majula" (From Software) Water Temple / "Elden Ring: Consecrated Snowfield" (From Software) Wyvern Mage Fortress / "Elden Ring: Academy of Raya Lucaria" (From Software) ZREO = Zelda Reorchestrated: http://www.zreomusic.com/ Pontus Hultgren Music: https://www.youtube.com/@PontusHultgren Mixed in as transitions in certain songs ____________________ "Cave Ambience" (Jross aka Xeltic89) "Frog Chorus" (Echoes of Nature album by American Wilds) "Deep Woods" (Echoes of Nature album by American Wilds) "Crickets" (Echoes of Nature album by American Wilds) Removed: -Opening / "Elden Ring: Opening" (From Software) -Underground Crimson / "Brinstar - Underground Depths" (The Blake Robinson Synthetic Orchestra) mixed with "Dark Souls Ambient Sounds - Pinwheels Sarcophagus (From Software)" -Boss 1 (OLD) / Ocarina of Time - Battle Reorchestrated (ZREO) -Boss 2 (OLD) / Ocarina of Time - Ganon Battle Theme Reorchestrated (ZREO) -Boss 3 (OLD) / A Link to the Past - Boss Battle Reorchestrated (ZREO) -Desert (OLD) / "Forest Temple - The Legend of Zelda - Twilight Princess- " (Nintendo) -Ending (NEVER USED) / "Elden Ring: Ending" (From Software) -Eerie (OLD) / "Lakebed Temple - The Legend of Zelda: Twilight Princess" (Koji Kondo) -Hallow (OLD) / "Skyward Sword - Skyview Temple Reorchestrated" (ZREO) -Overworld Day (OLD) / "A Link to the Past - Dark Overworld Theme Reorchestrated" (ZREO) / "The Minish Cap - Mt. Crenel Reorchestrated" (ZREO) -Sandstorm (OLD)/ "The Legend of Zelda Breath of the Wild - Attack on Vah Naboris" (Nintendo) -Snow (OLD) / "Dark Souls - Crystal Caves Ambient Sounds" (From Software) -Underground Eerie (OLD) / "Great Bay Temple, TLOZ: Majora's Mask" (Koji Kondo, Nintendo) -Underground Jungle (OLD) / "Forest Temple - The Legend of Zelda - Twilight Princess- " (Nintendo) -Underworld (OLD) / "Pinwheels Sarcophagus - Ambient Sounds, Dark Souls" (From Software) Developed By Vibrent, RecursiveCollapse
Calamity Treads
door 76561199251506158
This is a replacement for the currently outdated mod of the same premise https://steamcommunity.com/sharedfiles/filedetails/?id=2882060244 check it out if you play on 1.4.3 Thanks 虚空大队友 for the chinese translation Developed By 0Pixelated0
Banner Bonanza
door 76561198025715866
Overview Banner Bonanza lets you combine all of your banners into one, easy to maintain Banner Rack. First, craft a Banner Rack from Rope, Glass, Topaz, and Stylish Scissors at a Heavy Work Bench and place it. Next, right click on the Banner Rack while holding banners and they will be transferred to the Banner Rack. You will receive the banner buff for all banners stored in the Banner Rack! Right click on Banner Rack for a hint on which banner to work towards next. Shift right click to see even more information. Hover over a Banner Rack to see the progress on your collection. You may be wondering how to get Stylish Scissors. The Stylist drops it rarely, so you'll have to be a bit cruel with the lava buckets, but it is well worth the guilt. See it in action: Links Source code hosted on GitHub, collaboration welcome For questions or suggestions, come to my Discord: Bug reports in the comments here will not be seen, come to Discord or Github to report issues. If you'd like to support my mods, I have a Patreon Check out all my mods Developed By jopojelly, @VoxelFox
灾厄兑换币汉化
door 76561198282427325
这是一个CalamityLootSwap1.4.4版本汉化(直接订阅) 使用方法 1.同时订阅CalamityLootSwap和本Mod 2.进入tml,在模组管理中同时启用CalamityLootSwap和本Mod 3.安装完成,进行游戏 CalamityLootSwap是一个灾厄添加模组,为灾厄(calamity mod)添加了许多道具兑换币以将Boss掉落物进行等价交换。 另外,我想在此说一下我想说的事。 我刚刚入坑还是一名萌新时,tmodloder还是在1.3版本,当时下载模组的方法还是在网页或个人群中下载,于是我加了世纪小花的群来下载他写的模组。 由于那是我开始一名萌新,常常遇到一些问题,比如说tmodloder在生成地图时,有时蜂王卵会被挤爆,这样一进游戏就会提示“蜂王已苏醒”。或是蘑菇地与地牢生成参数混乱导致部分地牢被蘑菇地代替。种种这样的事我都会截图给他们看。 但你猜他们怎么说的?“你一定时开地图编辑器了”“编,继续编” 俨然我已成了一个“爱编故事“的骗子,我说的事情成了他们嘲笑的谈资 首先tmodloder地图能不用地图编辑器暂且不论,我灾厄深渊等地形不想要了吗? 我反复澄清我并没有骗人,反复创建地图以找到开局有蜂王的原因。最后我将原因以及地图种子都告诉了他们,你猜我得到了什么? 没有人理我 我无论多少次和这些“大佬”说明,这些“大佬”都不理会。 我终于知道了,我有没有骗人不重要,把我锤成骗人的人很重要,保持他们”大佬“的自我认知很重要。 就像小六子吃了几碗粉一样,根本不重要。 那我无所谓了,你们想装大佬就装去吧,我是什么形象也无所谓了,自此之后我总是想方设法恶心这些”大佬“,无所谓别人怎么看我。 后来我加了别的灾厄群,慢慢的我了解到了原来那些所谓的”大佬“只不过是泰拉瑞亚1.4原本都没玩过的遗老云玩而已。 这种遗老云玩有很多,在此我只点名一个人,是你吧,祖安游侠。 Developed By yuyan2023
Calamity Rogue Stealth Strikes Only
door 76561199122003610
Calamity Stealth Strikes only Have you ever found yourself having too low of a focus to use Calamity's rogue stealth strikes? Well this is the mod for you! This mod forces the player to only be able to use rogue weapons if the player has enough stealth to perform a stealth strike. Also has a config to ignore the Coin of Deceit and its upgrades for if you want to only use stealth strikes at 100% stealth. There's also a hotkey (you have to bind it yourself like all other modded keys) that lets you enable/disable the stealth lock on the fly. Discord for support: https://discord.gg/rtq3jRDsrA Credits: Created by YuH Old code help by Kawaggy Mod icon by The Purple Fantum Developed By YuH
UpgradableZenith
door 76561198814263478
"What if you have zenith at the very beginning" "Hey bro, I defeat the MoonLord and Empress of Light in daytime with Zenith"
WebCom
door 76561198046878487
WebCom (formerly known as Webmilio's Commons Library) adds a couple of things I use in all of my mods. You can extract the DLL from the Mod. Sample mod: https://github.com/webmilio/Terraria.WebmilioCommons.ExampleMod Update 1.0 breaks everything except ScreenShake. All namespaces have switched from WebmilioCommons. to WebCom. Features: - Better Networking (in my opinion, at least) - Attribute-based Loading/Saving - A bunch of extensions - Proxies for internal tMod classes - Effects: screenshake (multiplayer compatible) - Math/Vector stuffs: velocity vector to point/mouse, checking if a point is inside a triangle/rectangle (since you can't with normal rectangles) - Dependency Injection container: SimpleServices class coupled with attribute allows for simple class decoupling. Credits (Team Members) - "Stupid person with good ideas" who sometimes came up with good ideas but also stupid ones Developed By Webmilio
Not Quite Nitrate (Performance and Bug Fixes)
door 76561198241091852
Implements simpler, compatible performance tweaks: it's *not quite* Nitrate. Also includes configurable bug fixes. Made by me, Tomat, 50% of Nitrate. Should work fine with Nitrate. Join the homepage for support: https://discord.gg/vPTUZcvXjg Send me money to support me: https://ko-fi.com/steviegt6 Below is a brief summary of performance patches made by this mod and their impact on their respective targets. BetterGetColorSlice: Makes GetColor4Slice and GetColor9Slice ~8x faster from limited testing. Small general performance boost during tile rendering. FasterAssetLoading: Currently just rewrites certain cases of image loading to reduce generated garbage which results in an admirable speed-up. Won't be too noticeable typically since the work is threaded. FasterBfsPlotTile: Makes PlotTileArea ~25x faster. Massive performance boost to Fairy Glowsticks and Dirt Bombs; allows 1000 Fairy Glowsticks to consume <4% of frame time (vs 89% in vanilla). FasterRenderBlack: Makes DrawBlack ~3x faster for me, depends on your logical processor count. Offloads work to multiple cores. Developed By Tomat
Calamity Infernum Nothing Patch Fix
door 76561198337140876
This mod fixes nothing. Requires Infernum Mode to run. Developed By 11111111234, Alino4kaHvoshch
Peaceful Aether
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Peaceful Aether is a mod that makes the aether (the shimmer biome) truly peaceful When the player inside the biome (all the properties are toggleable in the config): - No enemies can spawn (true by default) - Player can't take any damage (false by default) - Player can't damage anyone including target dummies (false by default) - Player's life regeneration is disabled (false by default) Author of the idea is @esoji Source code Developed By Ricoshet
[1.4 Alpha] BloodSoul
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Built for 1.4 Alpha version of tModLoader. 血魂v0.0.1 BlooSoul v0.0.1 请将主题切换为残酷破碎之界以查看公告 Please switch the topic to the 残酷破碎之界 to view the announcement. 可装载Dlc:血蚀 Loadable DLC: Blood erosion 请使用专家模式或大师模式进行游玩 Please use expert mode or master mode to play 该mod现仅支持部分英文,后续会补全 The mod now only supports some English, which will be completed later 新增244个物品 Add 244 items 新增12个Boss Add 12 bosses 目前Boss列表:(Including Blood Erosion) 史莱姆王King Slime 克苏鲁之眼+邪恶双子Eyes of ksuru + evil Gemini 火花之灵Spirit of spark 世界吞噬者/克苏鲁之脑World devourer / brain of ksuru 撼地蛇Ground shaking snake 金银双剑/Gold and silver double Swords 蜂王queen bee 骷髅王Skeleton King 英灵剑Holy Light Sword 血晶魔眼Blood crystal eye 血肉墙Flesh and blood wall 雪妖皇Snow Demon Emperor 机械三王/潮涌之灵Three kings of machinery/Spirit of tide 神圣之辉Divine glow 月球领主后After the moon Lord:死亡使者Death messenger 目前仅有血晶魔眼属于特殊分级 At present, only blood crystal eye belongs to special grade 目前有几个Boss没有掉落物将来会更新出来 At present, there are several bosses without falling objects, which will be updated in the future
Calamity Fancy UI
door 76561198890973536
Calamity Fancy UI is a client-side mod for Calamity Mod and related mods with focus on UI. Currently, it adds: - styles to Cooldown Rack Display and Rage/Adrenaline Bars. - stylized boss titles (for vanilla, Calamity Mod, Calamity Fables and Calamity Infernum). - unique rarities to relics inherited by its boss. - compatibility for Calamity Fables cooldowns to group with Calamity Mod cooldowns. - options to make the Calamity Mod and Calamity Infernum boss bar look cooler. Each feature is configurable and can be disabled. Credits: - Bobulous for making the mod icon (it's awesome) - Lucille Karma for letting me use Infernum localization for boss intro titles - John Triangle for being cool
Terraria Guides
Terraria Server Mods en Plugins – tShock-uitbreidingen
Installeer tShock-plugins op je Terraria-server, stel regio's, groepen en SSC in en controleer typische fouten stap voor stap.
Terraria Server huren – Multiplayer instellen
Stel je Terraria Server in met tShock, passende wereldgrootte, adminrechten, plugins en een duidelijke controle voor multiplayer.
Terraria server met modondersteuning
Installeer compatibele, ondersteunde mods via het serverdashboard.
Huur een Terraria server