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Mods & plugins voor Terraria

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Deze catalogus bevat 15.000+ Terraria-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.

Mod Reloader – Terraria Mod

Mod Reloader

door 76561198152929668

Mod Reloader Build faster. Test smarter. Mod Reloader improves your modding experience with instant reloads, practical tools, and solid support for other mods. It's built to make the mod reload and compile process easier and more efficient, while also adding helpful tools for modders and players. Features - Quick Reload: Instantly reload (and rebuild) selected mods with just one button! - Multiplayer Reload: Just like Quick Reload, but allows you to instantly reload the server and clients with one button too! - In-Game Mod Toggle: Enable/disable mods without exiting a world! - Private Field Access : Use any private fields as if they were public with Publicizer! - Log Tools: Set the log level for every logger. - UI Tools: View UIElement hitboxes, sizes, and positions to make UI development easier. - Main Menu Tools: Navigate the menu faster with helpful options to speed up testing. - Exception Menu Tools: Copy error messages, retry reload, and go to line with exception. - Supports other mods: Fully compatible and integrated into DragonLens, Cheat Sheet and Heros Mod. Links - Source code hosted at: GitHub - Got questions or suggestions? Join us at: Discord - Wish to support my mod development? You can do so at Ko-Fi Developed By Erky & Cotlim

46,729 downloads Details →
灾厄东方风音乐包 Calamity Touhou Music – Terraria Mod

灾厄东方风音乐包 Calamity Touhou Music

door 76561198975741407

CalamityTouhouMusic  Intro  This music pack plans to implement (including but not limited to) Touhou remix of all tracks in the official Calamity music pack, which is still being updated. - The tracks used in the music pack are recreation Doujin of Touhou, and complies with relevant laws and regulations, including the Touhou project guidelines.  Credits  Orchestrated BY 天琈紫菀 (Tenshion) Programmed BY Furgo And special thanks to all friends who support this music pack.  Links  You can get the source files of the music package directly on  github . P.S. I (Tenshion) will probably be uploading all my work to OneDrive & BandLab soon.  Change Log   0.3.0  Updated the following 9 tracks: フィルシーブラッドドラゴン Filthy Blood Dragon Theme of the Hive Mind & the Perforators Original:      - The Filthy Mind - DM DOKURO & SixteenInMono - Blood Coagulant - DM DOKURO & SixteenInMono - スモーキングドラゴン - ZUN 无瑕的分形能量 The Pure Fractal Energies Theme of Bio-center Labs Original:      - Engineer's Sanctum(Old ver.) - Heart Plus Up! 硫海之下,渊海之灵 Beneath the Sulphurous Sea is the Abyssal Spirits Theme of Abyss Original:      - Hadopelagic Pressure - DM DOKURO 极地都市秘境 Rural Polar City Esoteria Theme of Cryogen Original:      - Antarctic Reinforcement - DM DOKURO - 魔界地方都市エソテリア - ZUN 法界之水 Waters of Hokkai Theme of ??? Original:      - Siren's Call (Seafoam Mix) - DM DOKURO - 法界の火 - ZUN 月上星辉原 Moonrise at the Astral Land Theme of Astral Infection Original:      - The Heaven-Sent Abomination - DM DOKURO - 夜のデンデラ野を逝く - ZUN 无尽虚空 ~ Void of the Scourge Ceaseless Void ~ Void of the Scourge Theme of Ceaseless Void Original:      - Servants of the Scourge(Type V) - DM DOKURO スカッジ・オブ・ユニバース Scourge of Universe Theme of the Devourer of Gods (Phase 1) Original:      - Scourge of The Universe - DM DOKURO 普遍性崩坏 ~ Universal Collapse General Collapse ~ Universal Collapse Theme of the Devourer of Gods (Phase 2) Original:      - UNIVERSAL COLLAPSE - DM DOKURO  0.2.0  Updated the following 4 tracks:      - Sea Breeze in the Wasteland      - The Rusty Sea that Reflects One's Home Planet      - The Rusty Vases that Reflects One's Mallet      - Azafure Fair Modified some of the previous music.  Track List  昔时之海的守卫 Guardian of the Former Seas Theme of Desert Scourge Original:      - Guardian of the Former Seas - DM DOKURO 深蓝群系所带来的黑暗 The Darkness Brought In by Glowing Mushroom Biome Theme of Crabulon Original:      - 1NF3$+@+!0N - DM DOKURO - 燕石博物誌が連れてきた闇 - ZUN フィルシーブラッドドラゴン Filthy Blood Dragon Theme of the Hive Mind & the Perforators Original:      - The Filthy Mind - DM DOKURO & SixteenInMono - Blood Coagulant - DM DOKURO & SixteenInMono - スモーキングドラゴン - ZUN 极地都市秘境 Rural Polar City Esoteria Theme of Cryogen Original:      - Antarctic Reinforcement - DM DOKURO - 魔界地方都市エソテリア - ZUN 硫火安魂曲 Lullaby of Brimstone Flames Theme of Brimstone Elemental Original:      - Left Alone - DM DOKURO - 廃獄ララバイ - ZUN 废土的海风 Sea Breeze in the Wasteland Theme of Aquatic Scourge Original:      - Outcast of the Sulphurous Seas - DM DOKURO - 風の循環 ~ Wind Tour - ZUN 法界之水 Waters of Hokkai Theme of ??? Original:      - Siren's Call (Seafoam Mix) - DM DOKURO - 法界の火 - ZUN 星际践踏 ~ G Normalize Interstellar Stomper ~ G Normalize Theme of Astrum Aureus Original:      - Interstellar Stomper - DM DOKURO - 天空のグリニッジ - ZUN 疫蜂飞舞 ~ Fly of Beelzebub the Flight of the Plague Bee ~ Fly of Beelzebub Theme of Plaguebringer Goliath Original:      - Fly of Beelzebub - DM DOKURO - Stinging Onslaught - Turquoise - ハルトマンの妖怪少女 - ZUN - MEGALOVANIA - Toby Fox 维苏威晶簇 ~ Open Frenzy Vesuvius Geode ~ Open Frenzy Theme of Ravager Original:      - Open Frenzy - DM DOKURO 风暴编织者 ~ Weaver of the Scourge Storm Weaver ~ Weaver of the Scourge Theme of Storm Weaver Original:      - Servants of the Scourge(Type W) - DM DOKURO - 有頂天変 ~ Wonderful Heaven - ZUN 无尽虚空 ~ Void of the Scourge Ceaseless Void ~ Void of the Scourge Theme of Ceaseless Void Original:      - Servants of the Scourge(Type V) - DM DOKURO スカッジ・オブ・ユニバース Scourge of Universe Theme of the Devourer of Gods (Phase 1) Original:      - Scourge of The Universe - DM DOKURO 普遍性崩坏 ~ Universal Collapse General Collapse ~ Universal Collapse Theme of the Devourer of Gods (Phase 2) Original:      - UNIVERSAL COLLAPSE - DM DOKURO 日渐荒废的海洋遗址 The Obsolescent Oceanic Remains Theme of Sunken Sea Original:      - sanctuary - DM DOKURO - 廃れゆく産業遺構 - ZUN 无瑕的分形能量 The Pure Fractal Energies Theme of Bio-center Labs Original:      - Engineer's Sanctum(Old ver.) - Heart Plus Up! 故乡之星锈蚀之海 The Rusty Sea that Reflects One's Home Planet Theme of Sulphurous Sea (Day) Original:      - wasteland - DM DOKURO - 故郷の星が映る海 - ZUN 故乡之锤锈蚀之罐 The Rusty Vases that Reflects One's Mallet Theme of Sulphurous Sea (Night) Original:      - wasteland - DM DOKURO - 故郷の星が映る海 - ZUN - Cerebrawl - Laura Shigihara 硫海之下,渊海之灵 Beneath the Sulphurous Sea is the Abyssal Spirits Theme of Abyss Original:      - Hadopelagic Pressure - DM DOKURO 阿萨福勒集市 Azafure Fair Theme of Brimstone Crags Original:      - The Step Below Hell - DM DOKURO - 業火マントル - ZUN 月上星辉原 Moonrise at the Astral Land Theme of Astral Infection Original:      - The Heaven-Sent Abomination - DM DOKURO - 夜のデンデラ野を逝く - ZUN 幻想的冬之港湾 Illusionary Harbor of Winter Theme of Blizzard Original:      - Cold Front - Turquoise - 春の湊に - ZUN - Antarctic Reinforcement - DM DOKURO 残酷世界之传说 The Tale of a Cruel World Theme1 of Title Original:      - The Tale of a Cruel World - DM DOKURO 灾厄收藏家的午后 The Calamity Collector's Afternoon Theme2 of Title Original:      - The Tale of a Cruel World - DM DOKURO - コレクターの憂鬱な午後 - ZUN Developed By 天琈(Tenshion) & Furgo

46,994 downloads Details →
Black Clover - Grimoires – Terraria Mod

Black Clover - Grimoires

door 76561198141819521

New Update o Added a config option to clear all of the grimoire spells in your book so you can reselect them again o Added a config option to reset the number of spins so that you can keep getting them from the Sorcerer o Cannot use Tongue Grimoire when another grappling hook is being used o Fixed Gold Skull not doing anything Grimoires! o 49 different magic books each with 7-11 unique spells! o 200+ New projectile animations to see! o From the popular anime show Black Clover! o See Dark Magic, Fire Magic, Demon Magic, Dream Magic, and much more! o There will be an old wizard who gives you your grimoire o Along with the grimoire you will get your class (peasant, commoner, noble, or royalty) and grimoire level (3 to 5 leaf clover) o These factors will affect how many kills you need to level up and how strong your grimoires can be! o You are given a desired amount of rerolls. After those rerolls you can not get any new grimoires o This mod is a side mod to Atherius Mod! It is added here for those who only want to experience more of a Black Clover feeling. o If you'd like to check out all of the grimories and their abilities, you can download Atherius Mod which has all the grimoires craftable instead! o Click here to see Atherius Mod Current Grimoires: o Most Likely: Water, Fire, Lightning, Wind o Common: Poison, Light, Dark, Plant, Ice, Earth, Tongue o Rare: Compass, Dice, Spatial, Food, Transformation, Heart, Fortify, Mischief, Smoke, Crystal, Mercury, Plasma, Gold, Beer, Sword o Very Rare: Time, Paint, String, Void, Trap, Dream, Curse, Chaos, Music, Skin, Mirror, Star, Rotting, Echo, Explosion, Techno, Legion, Key o Demon: Demon (aka Anti), Gravity, Blood, Word, Death Current Royalty Rankings: o Peasant: Lesser magic. Takes more mana to use along with smaller and weaker attacks o Outsider: Guaranteed from one of the other 3 kingdoms. Gets custom perks based on the kingdom they're from o Commoner: Normal for the most part. No big nerfs or buffs to their attacks o Noble: Slightly stronger and faster magic attacks o Royalty: Can uses a lot less mana while doing stronger and faster attacks o Wizard King: Best damage and scale increase, along with lesser mana needed o Spirit: Mana is practically no issue and the damage is obsurd. Recommend using if OK with an overpowered weapon Current Grimoire Rankings: o Three-Leaf Clover: Basic grimoire, no perks o Four-Leaf Clover: Takes less mana to use as well o Five-Leaf Clover: Uses practically zero mana o Spade Kingdom: More damage is done at nighttime o Diamond Kingdom: Damage relies a lot more based on the players mana o Heart Kingdom: Damage relies a lot more based on the players heart o Spirit: Again, mana is practically no issue and the damage is obsurd. Recommend using if OK with an overpowered weapon F.A.Q. Q: How do I get 4 or 5 leaf Grimoires? A: 4 leaves are a 3% chance, 5 leaves are only if you get 1 of the 5 demon Grimoires, which each have a 0.5% chance Q: How do I get the wizard? A: Normal terraria NPC. Just have a house ready for him. No requirements or anything Q: Can I reroll if I don�t like my grimoire? A: You get 3 rerolls. No takebacks. Q: What does mana zone do? A: Mana zone allows some of you projectiles to spawn at your mouse position instead of the players position. Note that not all Grimoires have a mana zone spell. Q: My grimoire's kill count is not going down? A: Are you still in pre hardmode / what is your grimoire level? Grimoires at level 3 will not level up anymore until you are in hardmode. Q: My void grimoire is only doing 1 damage? A: Void grimoire is probably the most similar grimoire to the show. It straight up “removes” the npc rather than killing it. So to make it a little less op it’s health needs to be less than 100, 150, or 200 in order for it to work and send it away. Q: My projectiles are going through enemies? A: They will do that if your weapon does 0 damage. Grimoire damage is dependent on your mana so if you’re fresh in and have only 20 max mana, you are going to be really weak and potentially do 0 damage. Q: How can I check my level? A: There is a keybinding that displays your grimoire level and how many kills are needed to level up. Be sure to check out my other mods! o Cobler's Mod o Attack on Terraria o Psychokinesis o Runes of the 7 Sins o Display Kill Count This is part of the Cobler's Mod Discord If you like what you see, please consider donating! I'm just one person doing this along with many other mods, so any little bit helps. Thanks! (If you can't donate, don't worry. Your support is enough!) Patreon Page Thanks to all who decide to try out this mod! Developed By Merfinator

43,413 downloads Details →
Clamity 汉化 mod – Terraria Mod

Clamity 汉化 mod

door 76561198935956561

This is a Chinese localization for the Calamity 1.4.4 version (direct subscription). Usage Instructions: Subscribe to both Calamity and this Mod. Launch TModLoader (TML), and enable both Calamity and this Mod in the Mod Manager. Once installed, start playing the game. This Mod provides a complete Chinese localization for Calamity Add Mod. For issue feedback, you can join the QQ group: 895423665.

42,263 downloads Details →
珊瑚石 (Coralite) – Terraria Mod

珊瑚石 (Coralite)

door 76561199080870913

Coralite Mod Currently in early beta, expect lots of bugs. ***Serious issues can arise in multiplayer*** Content added so far: - Flying Shield weapons, Hyacinth Series weapon, Thyphion Series weapon and Land Of The Lustrous Series weapon - Some interesting weapons and accessories - 7 BOSS - Magike System - 1 Secret Seed Program: 瓶中微光,ROH,小天使,HoCha113,幻梦 Artwork: 阿形,Rin,万圣,毒昂,京墨,杜格,云酱,凝胶,枫,WZD,陌林 mitsuha,依琳,中学生 BGM: 普通花盆,als,正弦鱿 English Translation: ILoveWater ▶ Discord ▶ This mod is open source onGithub, feedback or contributions about localization are welcome! Developed By 瓶中微光

43,462 downloads Details →
CeleryMan's More Pets – Terraria Mod

CeleryMan's More Pets

door 76561198284132292

Celeryman's Pets aims to add a lot of pets from various different franchises. The mod currently has: 55 Pets: - 50 Normal Pets - 5 light pets Pet House: - Crafted at a sawmill, Place a pet summon inside and the home will summon the pet. - Works for most modded pets - Also has an echo variant Most pets are planned to be obtainable pre-hardmode and to try not to conflict with other mods' progression. More pets will be added in later updates. Submitted sprites will be credited in the item and workshop's description Join the official discord server for: - A full list of pets and methods of obtaining them - Suggesting pets for me to add to the mod - Reporting any bugs you find https://discord.gg/4ZDDTs7xPP Credits: - Sampel - Dart monkey - Bloons - Ducky Ninja - Helpy - Fnaf Dallas - Payday - Tert - Murkrow - Pokemon Developed By CeleryMan

54,223 downloads Details →
Paranoia – Terraria Mod

Paranoia

door 76561199145532721

Replaces "Storm before Dawn" in the headphones with "Paranoia" by Kentenshii. Unlikely to be updated. Special music for the Infernum Mode. Works without Infernum enabled. Do note that PinpinNeon, the musician and owner of these tracks, intends and wishes for this music mod to be used during infernum mode fights! While you're free to use this music mod outside of infernum mode, the music is tailored for said mode specifically, and you may find that the tracks will feel a lot more special if you do decide to use this mod exclusively for infernum fights! It's all up to you, however- do whatever you feel is best! Please report any bugs/issues via the Bug-Reports forum on the discord server. Developed By Dominic Karma, Toasty, Penrosian

31,185 downloads Details →
[DISCONTINUED] Draedon`s Expansion – Terraria Mod

[DISCONTINUED] Draedon`s Expansion

door 76561199017004725

Why he discontinued: Since Brainstorm update they removes an charge system from draedon's arsenal and make no point to Draedon's Expansion as QoL mod for chargeble items. Now some items will moved to Clamity Addon such as reworked t0 weapons Draedon: Hmm... My machines and weapons not perfect. Need improving! Hello. After a long time i, Draedon, make new utilities and accessories for chargeble items Currectly i made - Battery which charges items by consuming his charge - Accessories which has chance to not consume charge or reduces charge cost - Mana Frower analogue for chargeble items - Flask of Electricity - New early game draedon arsenal - Drill which uses charge but better then other his level pickaxes Developed By WitherTaco

42,779 downloads Details →
Immersive Projector 沉浸投影 (BETA) – Terraria Mod

Immersive Projector 沉浸投影 (BETA)

door 76561198151832781

A mod that allows you to project anything (terrain/building/creature...) in your world from anywhere. The projection area can be as large as the whole world. 从此你能投影世界上的一切,不论山川草木,整个世界不过咫尺 ---------- v0.1.1: Bug fix, performance optimization, new features. 修复了一些Bug,提升了性能并加入了新功能。 Configable lighting frequency, HSV filter, relative position, parallax, dust system, and mixing lighting from both source and target areas. 如光照频率,HSV滤镜,相对位置,视差,粒子系统,源区域和目标区域的光照混合。 ---------- Features: + Project anywhere: The projector can capture and project real-time image from anywhere even if being out of your screen. + Highly Customized: You can config area of capturing and projection, scale, rotation, color, layer, blending mode and much more with a friendly UI. + Compatible with vanilla camera mode Usage Examples: + Building foreground: Build two buildings with the same shape (one for building outlook and one for inside). Then setup a projection that projects one into the other. Set the projector behavior to "When players enter - Half-faded". Now you have a enterable building with foreground wall. + Water reflection zone: Setup a projector that projects the area above water to an area under water. Set the "flip" option to "flip vertically". Then set the "Capture Entities" option to "All Entities". Now you have a water surface with beautiful reflection. + Customized Hologram Setup a projector that projects anything you want. Then set the "Blending" config to "Additive light", set filter to "Hologram". Also set "Projection layer" to "Behind Furnitures". At last, set behavior to "When players enter - Distorted". Now you have a cool hologram which get distorted when you step into. And much more...! As long as you can imagine. Warnings: * This mod is in version. All features might be changed in future iterations. * Multi-player is fully supported in current version. You can still see the projection in multi-player mode, though all the changes on projector settings would be synced. (If you have to play multi-player mode. You should first setup all the projector in single-player and leave them unchanged during your multi-player gameplay) * It is highly recommended to use lighting mode. Recipes: + To craft a Mini Projector, you'll need: 1 Iron / Lead Bar 1 Glass Block 3 Fallen Stars and craft at a Workbench Then all you need is to place it in your world and do some configurations. Mail: [email protected] Version 0.1.1 by Moebius Meow 主要功能: + 远距离投影: 不管离屏幕多远,都能实时捕获与投影 + 高度定制化: 通过友好的UI配置投影的范围、缩放、旋转、颜色、层级、混合模式还有更多乱七八糟的选项 + 和原版截图模式兼容 用法举例: + 建筑前景层: 建造两个同样轮廓的建筑,分别用作建筑的外墙和内饰。使用投影仪把外墙投影到内饰建筑的重合位置,设置行为选项为“影像触碰玩家时-淡出一半” 现在你就有了一个可进入的多层立体建筑了! + 水面反射区域: 使用投影仪把一块水上区域投影到水下,然后设置“翻转”为“上下翻转”。接着设置"拍摄实体"选项为"所有实体"。 现在你就有了一块漂亮的水反水面了。 + 自定义全息投影 使用投影仪投影你想投影的东西,然后设置“投影混合”为“颜色叠加”,设置滤镜为全息投影。 也要设置“投影层级”为"家具后",最后设置行为"影像触碰玩家时 - 扰动"。 现在你就有了一个炫酷的全息投影,在你走上去时还会被扰动。 以及更多! 只要你想得到 注意: * 这个MOD现在是版本,所有机制在未来都可能改动。 * 当前版本多人游戏。尽管你可以在多人模式看到已经放好的投影,但是你对投影做的改动不会被同步。 (如果你真的急着在这个版本玩多人,你可以在单人游戏配置好所有投影,进多人以后就别再动了) * 请使用“彩色”光照模式(其他模式的适配还在进行中) 配方: + 微型投影仪: 1个铁锭/铅锭 1个玻璃块 3个落星 然后在工作台合成 接下来你只要放置和配置就行了! 反馈和联系作者可以联系 [email protected] Bilibili @三月猫MMU Version 0.1.1 by Moebius Meow

30,341 downloads Details →
Fractures Of Penumbra – Terraria Mod

Fractures Of Penumbra

door 76561199025147685

Fractures of Penumbra is a WIP Terraria content mod featuring new bossfights, biomes, sanity mechanic, etc. This mod currently has: - 174 items - 36 weapons - 2 bosses - 11 enemies - 2 town NPCs - 1 biome - 2 world generated structure - 40 blocks - 4 vanila recipes - Boss Checklist and Census Mod Support Note that this mod is still being developed, everything in this mod is not final, report for any bugs through the Discord server down below. Steam comments will not be answered. It is not recommended to make a full playthrough with this mod due to the lacking amount of content. This mod is not compatible for multiplayer as several features will not function properly as intended. The music mod has also been merged with this mod. You may join this mod's Discord if you like to: https://discord.gg/6mRP3bYR2j Developed By InsouciantGote

31,241 downloads Details →
Extra Equipment Loadouts – Terraria Mod

Extra Equipment Loadouts

door 76561198354981102

Extra Equipment Loadouts is quality-of-life mod that adds 6 extra loadouts. Note: Make sure you remove all items from the loadout slots BEFORE disabling the mod! Loadout menus 4 through 9 are only accessible while this mod is enabled. Cross-Mod Support - Transferable Loadouts: Allows you to favourite equipment to carry them between loadouts (including loadouts added by this mod!) - Other mods can add support by following these instructions Recent Changes (v2.0.1) - Fixed a saving/loading error and crash that affected certain player files. Recent Changes (v2.0.0) - Removed Loadout Voodoo Dolls. Instead, please use the Transferable Loadouts mod (by MingCat), which this mod now supports! - Loadouts added by this mod now support mod accessory slots. This means that this mod now works with Wing Slot and similar mods ;) - Items from loadouts added by this mod are dropped on Mediumcore death. - Completely revamped multiplayer code to be significantly more stable and resilient. - Added Mod.Call functions to allow other mod developers to easily add support. If you found this mod useful, consider leaving me a tip on Ko-fi! Links - GitHub: https://github.com/pbone64/ExtraLoadouts - Discord: https://discord.gg/TRJqeq3Acm - Cross-Mod integration documentation: https://github.com/pbone64/ExtraLoadouts/wiki/Mod.Call Developed By pbone

49,756 downloads Details →
Angler Shops Alternative – Terraria Mod

Angler Shops Alternative

door 76561198041411600

Angler Shops Alternative Based on the mod "Angler Shop" , (formerly "No Fishing Quests"), with the author's permission. This is NOT AN ADDON. Only use one mod. Compared to the original mod, this mod has two shops for the Angler NPC, which allows adding the missing items, including the fishing bobbler, the bottomless honey bucket, the honey absorbant sponge and other quest rewards. It also adds the option to lock some items behind bosses in the Mod config. Shop 1 contains utility items and equipment. Shop 2 contains vanity sets and decorations. The Quest button and Happiness button are still there. Fully compatible with the mod Dialogue Panel Rework. The items Fin Wings and Hotline Fishing Hook are only available once in hardmode - just like fishing quest rewards. Additionally, Chum Buckets are available during blood moons. By default in this version of the mod, some items are locked behind bosses : - Locked behind beating any boss : Bottomless Water Bucket, Super Absorbant Sponge, Master Bait. - Locked behind beating the Eater of Worlds or Brain of Cthulhu : Golden Bug Net, Can of Worms. - Locked behind beating Queen Bee : Bottomless Honey Bucket, Honey Absorbant Sponge. - Locked behind beating Skeletron or Deerclops : Golden Fishing Rod. These items being locked behind bosses can be disabled in the mod Config if you want to be able to buy them right away. Custom currency setting : When toggled in the mod's Config, a custom currency (angler coins) will be enabled for the two Angler shops to use. Angler Coins are earned by completing fishing quests (1-4 per quest at the start, increases the more you complete quests, up to 15 coins per quest beyond 100 quests completed.) Angler Quest rewards also have a 30% chance (+1% per quest completed) to include a can of worms. This, combined with the can of worms being purchasable in the Angler Shop at an expensive price, allows easier farming for a Gold Worm to get the Gummy Worm. The Angler giving/selling can of worms can be disabled in the config. If you have any problems, bugs, or suggestions, leave a comment or report the bug in the Bug Reports discussion. This mod should not be used with the other angler shop mod, or you'll get 3 shops. Only use one of them ! Credits: ALL credits go to NotLe0n the author of the original mod "Angler Shop", as well as Crapsky233 for adding support for the "Dialogue Panel Rework" mod, Æterna for the Angler Coin sprite, and RighteousRyan for giving NotLe0n code that allows the angler coin to be placed into the coin slot. Developed By Champygnakx, NotLe0n

48,897 downloads Details →
Movement Speed Fixed – Terraria Mod

Movement Speed Fixed

door 76561198837984431

Now with boot stacking! Movement speed is kind of a useless stat in Terraria. Normally, putting on sprinting boots or wings essentially caps your max speed, and only your acceleration can be boosted. This mod reworks how movement speed bonuses apply when wearing sprinting boots or wings, making movement speed a more worthwhile stat throughout the game. Specifically, the speed increase you would get if you weren't wearing boots/wings is calculated and then added to your max running/flying speed. With movement speed being much more useful, I had to make several balance changes to items that granted movement speed to prevent absurd speeds being reached easily, and to better distribute movement speed throughout the game. They are as follows: -Movement speed gained from Well Fed buffs decreased from +20%/+30%/+40% to +5%/+7.5%/+10% (equal to the damage increase the buffs give). -Swiftness Potion speed increase lowered from +25% to +20% to compensate for its increased strength past the early game. -Sugar Rush movement speed increase lowered from 20% to 10% to stay lower than Swiftness Potion (mining speed boost is unchanged). -Aglet movement speed bonus increased from 5% to 10%. This is now essentially an Anklet of the Wind, but the Anklet has been reworked with an acceleration bonus (see below). -Asphalt's movement speed scaling is greatly reduced due to it now being able to stack with the effects of boots. Previously it multiplied your speed by 3.5x, now it only multiplies it by 2x and then adds a flat movement speed bonus to keep it the same without movement speed bonuses. Acceleration has also received several tweaks: -The player's base acceleration has been increased by 25%! This makes early game play feel just a little bit more fluid. -Anklet of the Wind now gives a 50% acceleration buff instead of movement speed to be a little more unique and to better fit as a component to lightning boots (see below). -Lightning Boots and its upgrades have the 25% increased acceleration (from the Anklet of the Wind), and their max speed has been increased from 34 mph to 36 mph to be a more appealing choice compared to Amphibian Boots. -Reduced the multiplicative bonuses provided by Shadow Armor and Magiluminescence (both speed and acceleration). -The majority of acceleration bonuses are no longer multiplicative, but instead additive. Unless you were using Shadow Armor, Magiluminescence, and the Soaring Insignia all at once you probably won't feel a difference, but this is necessary to compensate for the addition of several new sources of acceleration. Furthermore, boot stacking has been implemented. Each additional sprinting accessory past the first increases you max running speed by 5 mph (about 17% increased maximum speed compared to a single pair of hermes boots). This only affects your ground mobility, and does not affect how fast you accelerate, only your max speed. (This can be disabled in the config if undesired) -On a related note, it no longer matters what order you equip your boots. In vanilla, equipping Lightning Boots in an equip slot above Hermes Boots will use the Hermes Boots' lower accRunSpeed, but this has been fixed. Additional balance changes: (These can be disabled in the config if undesired) -Bee Greaves got a 10% movement speed increase, summon damage bonus reduced (only by 1%) to match the other armor pieces. -Stardust Leggings got a 20% movement speed increase, the whip range was moved entirely to the Breastplate to compensate. Mod Compatibility: -This mod is intended as an add-on to any playthrough that doesn't overhaul movement speed in its own way, and it shouldn't have any major issues that come up. -However, boot stacking as well as the boot accRunSpeed priority fix will not work with modded boots. Modders can add their own boots to this list by using the following method in their Mod file: public override void PostSetupContent() { Mod moveSpeedFix = ModLoader.GetMod("MoveSpeedFix"); if (moveSpeedFix != null) { moveSpeedFix.Call("AddStackableSprintAccesssory", "<YourModName>", "<YourItemName>", <YourItem'sAccRunSpeed>); } } ^ the AccRunSpeed field of your modded boot would be whatever the player's accRunSpeed stat is set to in UpdateEquip. Most boots set it to 6f, while lightning boots+ in vanilla have 6.75f (and this mod sets them to 7.2f as long as balance changes are enabled). Developed By OblivionAXiS

46,031 downloads Details →
Faster Building – Terraria Mod

Faster Building

door 76561198118755733

Faster Building allows you to change the build speed of your blocks and walls! Go to config to set the scaling of how fast you want them placed. Config will affect ALL players. Potential easter egg might be found ;)

44,974 downloads Details →
WADTU (What Ammo Does This Use) – Terraria Mod

WADTU (What Ammo Does This Use)

door 76561198391954556

WORKS WITH EVERY MOD What Ammo Does This Use. Its in the title! This mod adds an extra line to the tooltip which shows the ammo a weapon uses. Update V0.1.3 | icon Icon Upgrade Update V0.1.2 | Customizing Update Added config to change the AmmoLine message. Added config to disable the AmmoItem. Update V0.1.1 | Clientside Update Makes mod clientside. Developed By Red Laser

48,191 downloads Details →
Vanilla Bosses Remade – Terraria Mod

Vanilla Bosses Remade

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Vanilla Bosses Remade is a mod that attempts to overhaul most vanilla bosses (master mode changes included) to be more interesting and engaging, suitable and intended as a side addition for other major mods. Each overhaul can be disabled in the config, so you can pick or drop whichever ones you want. This is compatible with MOST mods as long as they don't alter the same things that this mod does. This mod only changes boss AI, their minions, their vanilla projectiles, and natural spawns (which can also be disabled). Also works in multiplayer! Currently, this mod reworks: - King Slime - Eye of Cthulhu - Eater of Worlds - Brain of Cthulhu - Queen Bee - Skeletron - Wall of Flesh - Queen Slime - Destroyer - Twins - Skeletron Prime - Plantera - Golem - Duke Fishron With more to come! Things to note: Most bosses, projectiles, and minions DO NOT deal contact damage unless they are specifically dashing/ramming you. This is to make fights more melee-friendly. Most entities that are translucent can be safely passed through without taking damage. Feel free to leave feedback and report bugs in the comments (and put the difficulty you're on too). I might not reply to every comment but I'll probably see it. Planned features (Within the next couple of updates): - Tweaks/bugfixes to current reworks - Lunatic Cultist (Will drop some time after tmod 1.4.5) What I will NOT rework: - Event bosses - Deerclops (Not interested in crossover content) - Empress of Light (I don't have much to consider for her) Known bugs/Incompatibilities (Not exhaustive) - Calamity - Fine on non-Calamity difficulty modes - Soul Mod Eternity Mode - Untested, my reworks may not appear/cause bugs - TRAE boss reworks - Some bugs, similar to above - Mech Bosses Rework - Partially incompatible due to how MBR implements their changes, messing with configs do not completely fix this - Eater of Worlds is invincible after a segment is killed - This is intentional behavior. He transitions into phase 2 after a majority of the segments are "killed", but if he stays invincible and not transition then there is a mod conflict Donation Jar: Developed By Core

46,013 downloads Details →
Bound NPC Immunity – Terraria Mod

Bound NPC Immunity

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This mod makes all bound npcs (goblin tinkerer, mechanic, stylist, wizard) immune until they are interacted with. The regular npc will not be affected, they will only be immune to damage when bound. This can prevent them from dying while you search for them, because that annoys some people a lot. Join the discord! => https://discord.gg/G5cbT7tj9K Mod icon border created by otterly Developed By MooMoo

56,189 downloads Details →
灾厄天钻饰品汉化 – Terraria Mod

灾厄天钻饰品汉化

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这是灾厄天钻饰品的汉化模组 灾厄天钻饰品添加了诺克萨斯(因此,需要前置模组众神之怒)后的饰品,可将天钻套装合成为对应的饰品以避免天钻套装时期的尴尬 另外,请看我的灾厄钨钢鳄鱼的汉化的描述 Developed By yuyan2024

23,597 downloads Details →
Vanilla Fishing Expansion – Terraria Mod

Vanilla Fishing Expansion

door 76561198254726408

Mod Support PAKO TAKO Kory Devora Thanks for supporting the mod!! -The rod will give you 285% fishing power -Can throw 12 to 27 hooks -Can fish in lava I will be updating this mod little by little and adding more content as time goes by. Updates v0.11.2 - Added sound when the rod throws the hook V0.11.3 Added 4 new baits - Solar Bait - Bait Nebula - Stardust Bait - Vortice Bait v0.11.4 1 new potion added - Super Crate potion - I added the translation of the mod to English v0.11.5 - Added 4 new Pre-hardmode Rods - A new Potion was added - Changed the crafting of the Super Crate Potion v0.11.6 - Added 4 new Hardmode rods - 1 object was added - New Material - 1 new accessory added v0.11.7 - Added 4 new Pre-hardmode Rods v0.11.8 - Added 5 new Hardmode rods - Rework to the zenith fishing rod - The way to obtain the Starfury fishing rod has been changed (now it can also be obtained in sky or azure crates) - The way to obtain the enchanted fishing rod has been changed (it will no longer be craftable, it will only be obtainable through gold or titanium crates) v0.11.9 - Added 2 new fishing rods Pre-Hardmode and Hardmode - 28 new baits added - A new Fishing-Mining system was implemented v0.11.9.1 - hotfix - 1 new accessory added v0.11.9.2 - Added 1 new Hardmode fishing rod - Fixed rod drops when a world is in Expert mode or higher v0.11.9.3 - Added 3 new Hardmode baits - 1 new material added - Added 1 new Hardmode Accessory v0.11.9.4 - Fixed collisions of all objects in the mod v0.11.9.5 - hotfix v0.12.0 - Fixed the dropping of the beekeeper fishing rod - Added 7 new Pre-Hardmode baits - Added 1 new Pre-Hardmode fishing rod - The new Fishing-Botanical system was added v0.12.1 - hotfix v0.12.2 - Fixed Deathweed bait crafting - Added more description to mineral and magnetic fishing rods - Changed the crafting of pillar baits v0.12.3 - 1 new Hardmode material added - Added new life increase - Added alternative crafting to the zenith fishing rod v0.12.4 - Added the living loom to wooden and pearlwood crates - Reworks were made to the bone fishing rod and beekeeper fishing rod v0.12.5 - Added 2 new rods - New bait added - Added a stat boost (Food) - 7 new Crates added - Eclipse Crate (only obtained by fishing in the forest biome on the surface during the eclipse) - Honeycomb Crate (only obtained by fishing in honey using the beekeeper fishing rod) - Temple Crate (only obtained after defeating the Golem and fishing while in the golem's temple) - Cave Crate (only obtained by fishing in the cavern layers) - Marble Crate (Only obtained by fishing in the marble biome) - Pumpkin Crate (Only obtained by fishing during the Pumpkin Moon, on the surface) - Gift Crate (Only obtained by fishing during the frozen moon, on the surface) - Added accessories to certain Crates and other objects. - Added 5 key molds and their key crafting - The way to obtain fish souls has been changed, they will now be obtained after defeating the duke fish in the Seaside Crate - Increased the number of fish souls in Seaside Crate - Added the crafting of the duke fish's wings (it's the fish dog's fault for not giving me the wings) - And more things v0.12.6 - +34 new hats - New accessories - Bug fixes - And more v0.12.6.1 - hotfix Developed By No SrKuaker Re-write zh-Hans By Flandre Scarlet

48,361 downloads Details →
GemToGem – Terraria Mod

GemToGem

door 76561198395089232

GemToGem This Mod allows you to craft Diamonds into every gem of the vanilla game and to craft said gems into a Diamond! You are able to do this at an anvil. It's intended to make Magic Storage Grinding much easier and more bearable by easily converting the gems into the ones you need! As of v1.3.0 there's support for the Thorium Mod with the gems "Opal" and "Aquamarine". Check out my new Spin-Off Mod "FruitToFruit" https://steamcommunity.com/sharedfiles/filedetails/?id=3489402306 Developed By Refusion

55,714 downloads Details →
TerraTCG: PvP Update! – Terraria Mod

TerraTCG: PvP Update!

door 76561198043876895

 TerraTCG: The Terraria Collectible Card Game! Mod Source Terraria Forums Discord TerraTCG is a Collectible Card Game built inside of Terraria! Challenge your friends, Town NPCs, and bosses to intense games of 1v1 card-based combat, grow your collection with booster packs, and experiment with exciting new strategies! The initial set of TerraTCG contains over 100 cards, with over 25 NPC decks, 11 boss fights, and a friendly PvP mode! PvP is now available! You can now invite your friends to duel! Craft 3 Duel Invitations into a "Friendly Duel Invitation" at work bench, then use the item in a multiplayer server to find a friendly game with another player! Getting Started To begin playing TerraTCG in-game, craft a TerraTCG Deckbox at a workbench using 5 wood. The Deckbox gives access to the Deck Editor. You'll only start with a few cards, but more can be gained by defeating any town NPC in a duel! To kickstart your collection, you can also find a small number of packs scattered in chests in any newly generated world. Talk to the Guide first for a good first opponent, and the option to view an in-game tutorial! Beyond the guide, the following NPCs can all be challenged to a game at any point: - the Guide - the Merchant - the Nurse - the Arms Dealer - the Goblin Tinkerer - the Traveling Merchant - the Clothier - the Dryad - the Mechanic - the Nerdy Slime After defeating the Wall of Flesh in card-based combat (see below), the following NPCs may also be challenged: - the Party Girl - the Zoologist Grow your Collection All 100 TerraTCG cards can be obtained by opening packs rewarded by beating NPCs or bosses in a game! Each pack has a 1-in-15 chance to upgrade a card to a rare foil variant! Up the Stakes! Once you've gotten enough practice playing against your Townsfolk, you're ready to challenge the bosses themselves! Beating an NPC's second deck awards you with a "Duel Invitation", an item that can be used in the presence of a boss to start a life-or-death game of TerraTCG! Defeating a boss in a game of TerraTCG will slay the boss and unlock its progress in the world, but losing that game will result in death! The following bosses can currently be fought: - All Pre-Hardmode Bosses - The Queen Slime - The Mechanical Bosses Disclaimers - The mod is known to have a couple compatibility issues with High FPS Support mod, but should still be playable while it is installed. How to Play For a full illustrated gameplay tutorial, talk to the Guide in-game and ask to duel! Initial Setup TerraTCG is a card game played between two players. Each player begins by shuffling their deck and drawing 5 cards. One player is then selected randomly to go first. Each player has 3 resource types: - Hearts: The player's life total. Each player starts with 4 hearts, losing one whenever a Creature they control dies. If a player loses all 4 hearts, their opponent wins the game! - Mana Crystals: Spent to perform most actions in the game, such as attacking with Creatures or equipping Items. Start at 1 per turn, then regenerate at a growing rate throughout the game. - Townsfolk Emblem: Used to cast Townsfolk, powerful one-off cards that can turn the tide of the game. Only 1 is generated per turn. Card Types There are 3 types of Card in TerraTCG: - Creatures, which are placed onto the battlefield for combat - Items, which provide temporary or permanent buffs to creatures - Townsfolk, which provide powerful single-use effects like card draw. Creature Cards are the core of gameplay. They can be placed onto the battlefield from the hand for no cost. At any point in your turn, you may declare an attack with a creature in your Offense Row. Attacking with a creature consumes Mana Crystals equal to that creature's attack cost. Dealing damage to opponents' creatures via attacks is key to victory, since you need to reduce 3 opposing creatures' health to zero to win the game! Item Cards can be attached to creatures, and provide bonuses to their stats. It costs Mana Crystals to play Items from the hand. Items provide effects such as - Increasing a creature's attack damage - Reducing a creature's attack cost - Restoring a creature's health Carefully balancing your Mana Crystal usage between buffing creatures with items and dealing damage will allow you to gain advantage over your opponent over the course of a game! Townsfolk are a special card type that provide powerful sources of advantage, such as: - Drawing cards - Gaining extra mana crystals - Buffing your creatures without spending Mana Crystals You can only use one Townsfolk per turn, which consumes your single Townsfolk Emblem. Credits Development: Billybobmcbo, Direwolf420 Playtesting: Direwolf420, Harblesnargits, Iceman970, Jadams Developed By billybobmcbo

51,903 downloads Details →
Infinite Munitions – Terraria Mod

Infinite Munitions

door 76561198027190983

Adds endless quivers and musket pouches for every arrow and bullet in the game. Craft at a Crystal Ball with 3996 of a specific ammo type (for example, x3996 Silver Bullets = 1x Endless Silver Bullet Pouch). Most importantly, press Q (configurable) to change ammo while using a weapon! Also works for swapping the spectre hood/helmet while holding a mage weapon. Also adds: - Endless Health and Mana Potions. Craft with 120 Super Health/Mana Potions at a Crystal Ball. - Wormhole Mirror. Craft with 20 Wormhole Potions and a Magic/Ice Mirror. Art and design by Xelladia/Xel the Corgi NOTES: - Trying to craft an Endless Tungsten Bullet Pouch will result in an Endless Silver Bullet Pouch as they are of the same tier and serve the same functionality. CANCELLED (artist busy): - Infinite dart items and rockets. - A "Mobius Star" (infite star ammo) for the Star Cannon. Developed By Chicken Bones, Xelladia

42,207 downloads Details →
Guiding Light – Terraria Mod

Guiding Light

door 76561198810027884

This mod adds a new light pet, the "Guiding Fairy". The fairy glows very dimly at first, but becomes brighter as you get close to a rare enemy or critter (with the exception of fairies). Once close enough, the fairy will fly towards the rare creature and wait for you to reach it (or get too far away) before it starts following you again. The light pet is summoned with an "Enchanted Leaf", sold by the Dryad for 20 gold.

44,094 downloads Details →
Assorted Crazy Things – Terraria Mod

Assorted Crazy Things

door 76561198001458179

Assorted Crazy Things (or ACT for short) is a mod that adds... an assortment of crazy things! We've got a lot of content, most of which is incredibly unobtrusive to the game. Care has been taken to make sure that sprites, coding, and content are all satisfying, and we absolutely want to keep everything running smoothly. Our mod contains pets, fun weapons, an armor set, one boss, a bunch of accessories, and a few mechanics that will surprise you. ACT has quite a selection of pets to choose from, ranging from humble slimes to endearing miniature enemies. Spread throughout the game's various stages, you'll find no shortage of colorful and lively pets to accompany you on your adventures. Some pets come from enemy drops, some are sold by the Traveling merchant, and some you can catch in the wild with a net or a fishing rod. Some pets even have a special feature where they can be customized. You can find more information regarding this feature on our Pet Vanity wiki page. Any Terrarian knows that to survive in a harsh environment, you need to be armed to the teeth and look stylish while doing so. We have a plethora of weapons, equipment, and stylish accessories to cover you on all fronts. Carry a balloon made of cobblestone into battle, or use a slingshot to summon tiny slimes that fight for you. Wear armor made for a summoner and slam your face into enemies to deal damage, and use an assortment of candles to burn your foes with pretty colors. Struggling against an overwhelming opponent, and need that little bit of help? You'll receive consolation prizes that weaken a boss for you so that you can have a slightly easier time. There's bound to be something to catch your fancy, or at least keep you alive for just a little bit longer. While the main focus of the mod is to provide an assortment of crazy things, that doesn't mean we're slacking on including hostile forces! We've included several enemies that can seamlessly blend in with their environments, as well as some outstanding creatures that demand your immediate attention. Though this enemy count is not high, they still make their presence known one way or another while not being so common as to drown out other spawns. We've taken great care to make sure that our enemies are polite enough to let other mobs spawn just as often. Who's to say bad guys can't be polite? However, not all enemies are kind. Upon defeating Skeletron, your journey into the dungeon will be met with a peculiar room with a locked chest and a cage with an obscured figure. Find a way to open the secrets of this room, and experience a unique adventure in the dungeon with an unlikely and tentatitve companion. The contents of our mod are highly modular. We have two configuration files, accessible in-game via the gear icon next to our mod when managing your mods in the Workshop -> Manage Mods menu. There are quite a few options, some of which have text on hover that will further explain what is removed if the options are toggled. There is quite a bit of content in this mod, and we recognize that some of the contents may not be interesting to everyone. So, we included these configurations so that you can pick and choose what you'd like from our mod with ease. Some features are disabled by default, so be sure to take a look at the configuration to customize your experience. Hopefully, you will find that the content of this mod livens up your world without intruding on vanilla gameplay or modded gameplay. Consider Assorted Crazy Things to be a supplementary mod which subtly adds a bit more to the world, rather than a mod that makes its presence known with a bang. As we have a lot of content, please refer to our wiki to see all that we currently offer. Mod Contents: - 16 Tiles - 59 NPCs, including one boss - 217 items, including pets, accessories, armor, and more - Cross-mod content with "The Amulet of Many Minions" - More things to come! Cross-Mod Compatibility: - "The Amulet of Many Minions" : 62 of our vanity pets can be turned into minions if this mod is enabled! For more detailed information, including what each pet does when converted, please see our wiki page here. Other Links: - Wiki, Changelogs & Source Code - Terraria Community Forums homepage If you happen to come across a problem with the mod, please report it on our Terraria Community Forums homepage or on the Steam Workshop page in the appropriate discussion page. Localization: If you want to add support for different languages, you are welcome to contribute localizations here: GitHub List of localization contributors: * Simplified Chinese: GamMa * Russian: GodHybrid * Italian: Sea Noodle * Spanish: CDT_Maggot * Brazilian Portuguese: GuiSaiUwU * Polish: Placuch, Roton Disclaimer: Italian, Spanish, and Brazilian Portuguese localizaztion is very incomplete. Currently looking for contributors to finish it Developed By Harblesnargits, direwolf420

33,547 downloads Details →

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