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Mods & plugins voor Unturned
Deze catalogus bevat 117.000+ Unturned-projecten van Steam Workshop. Items kunnen server-side, client-side of aan beide kanten nodig zijn en ook maps of andere gebruikerscontent bevatten. Controleer vóór installatie de gelinkte bronpagina, gameversie en afhankelijkheden.
renumbered arras
door 76561198049100526
Bıyıksız Kaçakcı NPC
door 76561199136863767
DRP_Clothes
door 76561198337691890
K&H Doctor Strange
door 76561198105752176
Made privately for KodakSemiRP, reuploading it is not tolerated. A Doctor Strange out fit consists of 15000 - Shirt 15001 - Pants 15002 - Wig 15003 - Eye of Agamotto 15004 - Cloak of Levitation
Intraurban
door 76561198229502700
Hi, this is a map that I first started creating several years ago back when I was really into Unturned. I thought it would be cool to create an almost fully urban/city map for urban combat and a bit of a cramped feeling, with lots of spawns but lots of zombies, especially in the center of the city. I recently reinstalled Unturned, looked at my old maps, and realized why nobody had ever done that before. It would be absolute hell to go through and furnish everything, but I placed down the rest of the buildings and decided to submit it to the workshop anyway. Very few areas of this map are completely furnished and none have spawns, although I may add spawns in the future if I feel like it/if someone asks politely idk. A shame that I won't be able to finish it because I remember putting a ton of time into it. If anyone would like to edit/finish/modify the map at all, just ask, I'd be fine with it, though I doubt anyone is going to want to make themselves suffer. It requires this: https://steamcommunity.com/sharedfiles/filedetails/?id=1852396857 Not sure how much stuff from the modpack is actually in the map...it's just the collection I had for it already. The first 7 screenshots are images of an industrial zone turned into an emergency evac holdout area, and the next five are a few of the quarantine zone in the middle of the city. Unfortunately the pictures are the majority of the furnished POI...I just wanted to upload this because I've had it for so long. I'm sure in my absence the map making standards have increased dramatically so...this is probably not very good.
[RussianGameUNT] - ПУШКИ
door 76561198386399033
Overgrown 4 Remasterd
door 76561198444776154
Black And White mod edition
door 76561199024762336
GiperbolaRustArenaV1
door 76561198333245877
Makeshift2
door 76561198253181723
Thanks to RazLooa and Captain Lag for their suggestion. It took a while and I modified the crafting recipe and stats a little. Currently there is: Makeshift Metal Armour (ID: 18007) Makeshift Wooden Armour (ID: 18006) Makeshift Wooden Helmet (ID: 18005) Misc: Watched this for wooden helm and this for metal sheet armor + various websites for knowledge. 1. Armour and weapon strength 2. Tlingit armour early firearms' bullet deflect 3. ehow on wooden armor 4. Modern wood helm 5. Laminar armour 6. More tlingit armour pictures 7. Bulletproofing information 8. More laminar. 9. Iroquoian wooden armor.
WW2(杂项)
door 76561198975964364
夜光之际:服饰包
door 76561198871507547
UK1.35
door 76561198379597060
Supernovea.AnnounceUI
door 76561198828214849
VVV_City_Map_1
door 76561198838551989
Avi Roulette UI (OpenMod)
door 76561198113967823
Default effects for Avi Roulette UI OpenMod Plugin Effect IDs: non-scaling UI bg: 23501 scaling UI fg: 23502 SUPER IMPORTANT: TL;DR don't repack, add as dependency Repacking the mod is highly discouraged. Instead, consider adding this mod as a dependency to your mod pack. This is the only way to ensure proper operation of the plugin whenever the mod gets an update. You have been warned. Contacts: - Discord
R&R Modpack
door 76561198202873583
SAYMAN VEH #1
door 76561198253839465
NPC
door 76561198412963147
BrotherOBJ
door 76561198282443716
Ridgewood PD x2
door 76561198034535168
Hawaii Assets
door 76561198125455576
KMNVan
door 76561198320850951
ID: 35000 ________________________________________________________________________________ Creative Commons License This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License. You are free to: Share — copy and redistribute the material in any medium or format for any purpose, even commercially. Under the following terms: Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
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