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Mody i pluginy do Counter-Strike 2
Ten katalog zawiera 140 000+ projektów Counter-Strike 2 ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Hesmokerds
przez 76561198115162119
Hesmokerds Sounds He, Smoke, Molotov e Decoy Console commands play sounds/hesmokerds_sounds/groovey.vsnd_c play sounds/hesmokerds_sounds/holyshit.vsnd_c play sounds/hesmokerds_sounds/scream.vsnd_c play
Aim FPS
przez 76561198757844616
This is my first map for Counter-Strike, don't judge me harshly.
Dantefec Troiti by Nan
przez 76561198972603349
The original Dantefec which was my first ever map, but Wati by night style ! Be careful of the wallbangs ! Have fun !
aim_afghanistan Faithful Recreation [SFG2]
przez 76561199036808803
Recreation of aim_afghanistan from mobile game SFG2.
kz_maya
przez 76561198356483069
The map was created by "pr3da", port of the map in CS2 was made differend for cybershoke. NOTE: The map is ported with the author's permission, we are not the authors Origin map: https://steamcommunity.com/sharedfiles/filedetails/?id=2672912919
Snow Valley (Combat Arms) GyLala
przez 76561198019256630
GyLala Maps Collections https://steamcommunity.com/sharedfiles/filedetails/?id=3077990373 I made converter, fix, clip.. Combat Arms Map to CS2 Map Unfortunately, it doesn't have a minimap, and I'm uncertain about sound or music, fog, sandbox.. etc. Ever wondered why it's named "GyLala"? It's akin to versions and names like "Snow Valley" or "Snow Valley Combat Arms" where the name remains consistent. Enjoy and have fun playing workshop maps! Super WOOOHOOOOOOOOO! LOVE THESE COOL MAPS!
surf_papertown
przez 76561198031688338
Short linear map set in a white town by Sam, with 3 collectible bonuses and 2 guest bonuses. Bonus 4 by Sacred Bonus 5 by Dizzy Difficulty: Tier 2 Type: Linear (2 checkpoints) Bonuses: 5 Max Velocity: 3500 Original CS:S Gamebanana submission: https://gamebanana.com/mods/137858 This map has zone triggers adhering to the naming convention. Ported as part of the CS2Surf project: https://discord.gg/uksurKNzt5
cs_neighborhood[1.6]
przez 76561197999733585
Straight Outta CS1.6 Only for top G's! GL/HF
mg_5v5_football
przez 76561198020212646
remake of mg_5v5_football from csgo (football/soccer) - press e to take deagle at spawn (this allows you to interact with ball) - jump = lop/chip ball - walk into ball =shoot/dribble
Backrooms Deathmatch
przez 76561198191652003
Go against your friends inside the backrooms (MAX 6V6). Remake of my CS:GO version with added props. Will update in the near future with improved layout and design.
ze_obj_rove
przez 76561198134055352
ze_obj_rove_v1 行动代号:永夜行疆 --------------------------------------------------------------------------------------- Map by h0pe Hammer Technical by : NEURO 、菲洛 Material by : NEURO、BLACKMESA Models by:NEURO、BLACKMESA SFX title & Minigun by @Seth、千音星璃 --------------------------------------------------------------------------------------- 如有问题请与我反馈!感谢大家的游玩和支持!
de_inventory
przez 76561198062478853
Compact and fast paced bomb defusal map, located in a dark and rainy depot.
de_funeral
przez 76561197980894833
DE_FUNERAL Features: - 20 spawnpoints for each team - Large scale map of the central part of the village where the church, cemetery, shop and historic two-storey warehouse are located - Access to the cemetery and near ceremonial hall (bombsite B) - Access to the shop building including the roof - Access to the warehouse including the upper floor and the walkway around the warehouse - Church by the cemetery has access to the tower and roof - Many sniper spots due to access to higher grounds Story: A group of terrorists wants to disrupt an upcoming funeral, threatening to bomb the ceremony hall or the coffin car. Real location: 50.04729141636208, 17.74489785098032 If you hate snipers as much as I do, try the grounded version of this map de_funeral_grounded https://steamcommunity.com/sharedfiles/filedetails/?id=3411887719, where players don't have access to rooftops or the upper floors of buildings. This should restrict players from using sniper spots (which won't guarantee that players will find a sniper spots elsewhere). Known bugs: - Bots can get stuck on ladders or act stupid - Shading errors may occur in random places. In these places players, props and geometry do not cast cascaded shadows, but only baked ones, also player's hands have bad shading. I suspect incorrect vis clusters calculations, but since I have no control over generated vis clusters, I don't know if I made a mistake or if I hit some limitation of the Source engine 2. See screenshot of these errors - In the CT spawn area, corrupted vis clusters are most noticeable, causing bad shading This map is part of my DS MAP PACK https://steamcommunity.com/sharedfiles/filedetails/?id=3387815962
ze_forest_remake_m
przez 76561198969371442
A large, long, and well-defended map.
Murder Miners Dust II
przez 76561198147152070
Murder Miners remake of Dust 2, ported to Counter-Strike 2. This map is 1:1 from the Murder Miners version that I made, except the outside inaccessible areas were cut off. To nobody's surprise, this map plays pretty terrible. There are no "slab blocks" in Murder Miners, so a lot of crates or ledges you could jump over on the original Dust II are missing. A lot of areas are more spacious than the original Dust II, this was so that it played well on the Murder Miners version. Thank you for reading and possibly playing.
de_ironforge_galaxy - Night Version
przez 76561197976157701
Play Iron Forge Now! www.PlayIronForge.com connect 192.223.27.134:27015 Once upon a time in Round Rock, Texas, there was a new gym in town gym called the Iron Forge Gym. It gleamed with promise, boasting shiny, futuristic equipment freshly delivered from Starforge Systems. Excitement filled the air as gym-goers eagerly anticipated their first workout on these new space-age machines. But lurking in the shadows was Gold's Gym, the established rival just down the road. They caught wind of the delivery and jealousy brewed in their hearts. Determined to maintain their gyms local dominance, they hatched a plan to sabotage the new delivery. As the sun set in Round Rock, Texas, the scent of tension was in the air. Would Iron Forge's new space-age gym equipment survive Gold's Gym's devious scheme? The fate of the equipment hung in the balance, as the battle for supremacy had just begun. made with <3 This map was made with love by the ON_GRID development team. We are huge fans of the recent contect arc provided by all the creators invovled with the new Iron Forge Gym. It’s obviously not a 1:1 re-creation of the gym. We took the gym layout as inspiration and modified it to give players a fun competitive CS2 experience. Big thanks to Mizkif, Knut, Rob, WakeWilder and Fandy for bringing this gym to life. Also massive shoutout to ExtraEmily for the daily GROW THE GYATT streams, this content was the crux of our development process. Enjoy the map, play with your friends, make some memories. Have fun earthlings! ^_^ Map Details 1 Bombsite 34 Spawns Playable with bots Watch the walkthrough narrative! https://www.youtube.com/watch?v=EJJDvT9b7KU
Hotel
przez 76561198034799711
Inspired by Vertigo, Agency, Seaside, Cluster (Call of Duty 4 map by topherchris) Todo: - Port to CS2??? Nope, not wasting my time on that shit game. Thanks Valve for removing CS:GO and any ambition I had to make any content for any Counter-Strike. - Playtest - Add hotel-like features (or rename map?) - Add further detail/grittiness/texture diversity to improve visibility - Improve smooth clipping - Improve Middle, specifically the corner that has a generator currently - Balance map - Optimise map - Improve radar image - Add vscript functions, clipping, etc for Wingman game mode - Add vscript functions to remove clipping on walls for Flying Scoutsman game mode If you have any specific suggestions for map improvements please post in the suggestions thread 👍 Comments and constructive criticism welcome in the comments below 😎 👇 More like If you have any specific suggestions for map improvements please let Valve know they fucked up by leaving a negative review because they deserve it. 👍 Comments and constructive criticism welcome in the comments below if you can be bothered to jump through the hoops required to play the real game 😎 👇
Strona 348 z 6015 (144,338 wyników)
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