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Mody i pluginy do Eco
Ten katalog zawiera projekty Eco ze źródła mod.io. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Lasers Boosted
przez SiriusDeLorius
The manufacturing costs of the lasers have been multiplied by 10 as well as the computer has been multiplied by 3, in addition you would need 6 lasers instead of 4, each laser consumes 20kw of energy instead of 8kw.
No More Books V13
przez WTFlox
Changes ECO skill book recipes into single-use skill scrolls. By default, each research creates 3 scrolls instead of one reusable book.
Eco Economy & Exploit Fix -- CommonCents
przez WugWugg
Detects pricing loops that let players profit from your store.
Spooky Halloween Mod
przez devisv505
Spooky Halloween prop pack for ECO. No crafting recipes—spawn items with admin /give commands. Includes gravestones, graveyard walls, scarecrows, and animated characters (Witch, Killer, Zombie).
Alternative Dendrology Advanced Paper - Shipwright
przez Zhio1
Adds another recipe to the research table to make the Dendrology Research Paper Advanced but with Wooden Hull Planks and Shipwright labor.
Old House
przez RedGooseeco
A small two-storey house built of granite and hewn wood. This building was used on the server Civilization season 10 Данное здание использовалось на сервере Цивилизация сезон 10
Eco Economy Suite [V13.0.4]
przez CivicDirector
Central bank, companies & stock market — a full economy for Eco. Zentralbank, Firmen & Aktienmarkt — eine komplette Wirtschaft für Eco.
[EPYSO] 6 slots gov - 9.7.13
przez Timortal-
Modification from my server "EpsyCo" to avoid the government having to spam buildings and organize themselves properly.
[Metropolis] Traditions of Winter's Repose
przez EcoMetropolis
Bring back the spirit of old winters to your world. Craft coziness, give gifts, and revive the traditions of the first settlers.
UpToLevelBook [V14]
przez Orflash-EcoSim
To make the higher craft level book longer. level 1 will no longer be enough but level 5 to start the search for the book
EcoAuditMod
przez RogericBot
Server mod for Eco 0.13+ that logs all player actions (mining, crafting, chat, trades...) with a GUI tool to investigate and filter events. french
Intelligence Gated Crafting
przez MaxVexis
Locks higher tier crafting behind requiring certain levels of intelligence.
Vareska Foods
przez ||Vareska||
Just a collection of some of my custom recipe foods for all stages of the game
Allow Old Growth Redwood
przez ObtuseRock
Allows Old Growth Redwood to regrow.
Free ECO Blueprint Ölbohrturm/ Drilling tower
przez craftopia_gaming
Free ECO Blueprint Ölbohrturm/ Drilling tower
Settlement Credit
przez MaxVexis
Adds an automatically created credit currency to every settlement treasury. Identical to the credits that players have, but for settlements.
Eco - Takaro Integration
przez Mad_001
💬 Discord Chat Integration 🌐 WebSocket Integration Real-time event streaming to Takaro API for live server monitoring 🎮 RCON Server Remote command execution from Takaro dashboard 👥 Player Tracking Connect/disconnect events
Basic Income
przez risewulf
Automatically pays a basic income to online players on a timer — no government required. Configurable amount and interval.
Team Eco
przez Orflash-EcoSim
New interface in the accessible browser with the G key, it allows players to create teams or for management in a city on the choice of metier and even to create common activity. no need to connect. An online version is accessible that finds the same
Calorie Exhaustion Mod
przez ObtuseRock
Replaces Eco's time-based daily exhaustion with a calorie budget: spend calories on labor until exhausted, with rollover banking, configurable rates, and per-player tracking.
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