- Mody
- /
- Factorio
Mody i wtyczki do Factorio
Ten katalog zawiera 22 000+ projektów Factorio ze źródła Factorio Mod Portal. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
AAI Signal Transmission - signal previewer
przez Quezler
Adds a sussy laptop on which you can see the red & green signals.
Missile Defense Systems [SA]
przez kafoaai
Introducing 3 types of missile shooting turrets, integrating them to 'Space Age' DLC base version: https://mods.factorio.com/mod/missile_defense_systems
Rabbasca Orbit Patch
przez Kryzeth
Minor aesthetic compatibility patch for Rabbasca and PlanetsLib, changing Rabbasca to properly display as a moon with an orbit around its parent planet (defaults to Gleba)
Terra Palus Orbit Patch
przez Kryzeth
Minor aesthetic compatibility patch for Terra Palus and PlanetsLib, changing Terra Palus to properly display as a moon with an orbit around Gleba, its parent planet.
Gleba Carbon Plus
przez Phantom139
Adds the ability to plant and grow trees on Gleba to produce coal at a more effective rate compared to coal synthesis. Also introduces productivity researches for additional Gleba products; All fully customizable through mod settings.
Start Power Armor
przez TylerVonTyr
Gives the player a Power Armor MK2 pre-equipped at the start with night vision, laser defenses, batteries (x2), energy shield MK2, personal roboport MK2, exoskeleton and a portable reactor. Now adds runtime checks to adapt to different Factorio API versions.
Early Space Exploration Logistics
przez jpelczar
Simple mod which allows research of logistics network using rocket science, however logistics is expensive and requires 10k of each science
Wireless Power (Ported)(Possibly not working.)
przez Codebender
Introduces Tesseracts and Personal Tesseracts which allow for long range and trans-surface power without the use of electric poles. Reacts to the presence of bob's mods, adding new tiers of Tesseracts and Personal Tesseracts.
Carnivorous Bacteria
przez Pithlit
Breed flies and feed their eggs to flesh-eating bacteria.
Better Gleba Start
przez Pithlit
Modpack, that rearranges some technologies to provide a smoother start if you choose Gleba as start planet. Designed for multiplayer, where other players start on different planets.
Magic Chemistry
przez KrisLukacs
Transmute raw materials using only electricity.
Recipe Book (2.0 ONLY)
przez raiguard
A compendium of information about recipes, materials, and machines, with advanced filtering options. This mod will not be updated to Factorio 2.1.
Smart Deconstruction Planner
przez fynnbrem
Instantly create a deconstruction planner filtered to the hovered entity for fast, precise cleanup.
OSHA Hot Swap
przez OSHA-Jackson
Allows you to quickly swap between items in your cursor that share similar item types. Fully configurable.
WaterExtractor1x1
przez nightpablo
Adds a Water Extractor that extracts water from the underground
Blueprint Character Settings
przez HackSlash
Save/Load personal logistics and quickbar slots as portable blueprints.
Artillery Range
przez Stargateur
Change and allow to customize artillery Range, default is now 512.
Missile Defense Systems
przez kafoaai
Introducing 3 types of missile shooting turrets. Space Age version: https://mods.factorio.com/mod/missile_defense_systems_sa
Mod by GogoFox
przez GogoFox
CME Detector Station
przez Hexaspark
A combinator for CME detection. Outputs in Seconds
Custom Trigger Technologies
przez Saniee
Strona 282 z 953 (22,869 wyników)
Factorio Guides
Serwer Factorio z obsługą modów
Uruchom własny serwer Factorio w kilka minut.
Wynajmij serwer Factorio