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Mody i wtyczki do Factorio
Ten katalog zawiera 22 000+ projektów Factorio ze źródła Factorio Mod Portal. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Custom Trigger Technologies
przez Saniee
Select Technology Ignore Cost Multiplier
przez guy-732
Choose which technologies ignore the tech cost multiplier settings. For example, make all infinite technologies keep their original base cost despite having a x50 tech cost multiplier in map generation settings.
Belt Balancer 3
przez nightpablo
Adds Balancer Parts, that can be put together, to balance all adjusting lanes. Updated for better performance and Factorio 2.0, fixing some bugs from previous versions.
Future Technology Inc: SE+K2
przez Eldrinn
Mod pack based on Space Exploration and Krastorio 2 with the addition of several additional mods.
Recycler Deadlock Recipe Cleaner
przez timer67
Prevents recycling recipes from outputting Deadlock stack items, so Recyclers recycle instead of stacking.
Resources Scanner
przez Helfima
Resources Scanner, visualize resources on map.
quality: uncommon & rare
przez ArkadiPorovozov
quality levels are now available in individual technologies
Bob_Lob-law's SE Modpack
przez Bob_Lob-law
This is a list of mods for players who are new to Factorio who want to play a long game and get a good understanding of Factorio, and those people who have been playing Factorio for some time. This modpack includes Space Exploration, Voidcraft(With a tiny bit of tweaking), Renai Transportation, Parallel Research, and other game-changing mods. Currently, there are no mods that change the enemies, although that will probably change soon. READ DESCRIPTION FOR VOIDCRAFT COMPATIBILITY.
Burner Drill 4x4 Area
przez cr4zy_we4sel
Changes Burner Mining Drills to have 4x4 drilling area instead of default 2x2 (right under).
Enhanced Offshore Pumps (No SA)
przez Tryopy
Adds burner and electric variants of offshore pumps with different power requirements and recipes
Jelly Carbon Fibre
przez linzefeng
Changes CF recipe to use jelly instead of yumako mash
Colony Builder
przez BozeHendrik
Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.
LordOdin's Recipe Combinator
przez thelordodin
LordOdin's Recipe Combinator is implemented as a simple 1×1 assembling machine — not a complex scripted entity. When wired and configured cleverly, it can function as a recipe combinator, but without any per-tick logic or scripting overhead. This mod adds just one entity, and has zero performance impact compared to tick-based implementations.
Better Planetary Starts - Preload
przez Pithlit
Compatibility layer for the better planetary start mods.
Productivity Module 3 on Aquilo
przez rullc
Moves the productivity 3 module technology to Aquilo. Changes module ingredients to require lithium. Based on the mod Stack inserters on Vulcanus by baldbyte
Pipe Visualizer 2.0
przez Ashier
Visualize the layout and contents of pipe networks. Press Y to draw the selected entity's fluid systems. Press Shift + Y to draw all visible fluid systems. Press Alt + Y to automatically visualize systems on mouse-over. Press Control + Y to toggle between color-by-fluid and color-by-system.
Grappling Gun Ammo Copper Cable Recipe
przez sadris
Modifies the Grappling Gun Ammo recipe to use copper cable instead of iron sticks.
Heating Tower Increased Cost
przez EquinoxIsWin
Modifies the cost of heating towers to reflect their increased default heat.
Randovania
przez darkszero
Shuffle all technologies, with random recipes for your science packs. Create new experiences, while still using the same intermediates and buildings.
Strona 283 z 953 (22,869 wyników)
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