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Mody i pluginy do Factorio
Ten katalog zawiera 22 000+ projektów Factorio ze źródła Factorio Mod Portal. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
5Dim's mod - New Compatibility
przez McGuten
Compatibility mods for 5dim's mod This mod add compatibility with other mods Actual compatibility: - Krastorio 2 - Space Exploration - Bob's mods - Cargo Ships - Bob inserters - AAI Industry - And more!
Valerian's Planets
przez Valerian
Custom high resolution planets for the mod 'visible planets'
Cheaper Underground Belts - Space Age
przez dreamshift26
I tend to shriek when I remember how expensive underground belts are. This mod shall end my lament
Foundry Ratio Tweak
przez dreamshift26
Makes the ratios for some lava and casting related recipes much neater. Does not touch ore melting because I'm lazy.
Better Space Platform
przez dreamshift26
Highly configurable space platform foundation tiles. By default it makes them 4x cheaper, craft 4x faster, and 4x as many fit on a rocket. I made this as a rebellion against the vanilla recipe cost.
Exotic Industries: Robots (Rebalance)
przez problemlow
Adds various robots and roboports with Exotic Industries aesthetics and functionality. Makes the bots themselves more expensive both in recipe and energy cost, while significantly increasing their capability
Limit Special Building Surfaces
przez reapa
Limits the surfaces that some special buildings can be placed on. Electromagnetic plants can only be built on Fulgora, Foundries on Vulcanus & Cryogenic plants on Fulgora, Aquilo & in space.
the last one
przez plexpt
Alright, listen up, I’m not just any mod—I’m the grand finale, the last one to load
Science frenzy
przez cackling.fiend
Science is a spoiling carousel that drives you mad and deprives you of your sleep. Good luck with this puzzle!
Circuit Train Stop Renamer
przez floydwalker
Mod that renames train stops based on the first item or fluid that is passed over the red wire and resets disabled loading inserters.
Alternative Metallurgic Science Pack Recepie
przez Jonasso
Adds an alternative recipe for the Vulcanus science pack using molten iron and molten copper in the foundry.
Sane Concrete
przez Doxxie
Makes concrete use iron sticks as rebar rather than iron ore.
Warehousing Roof
przez ducktype
Changes the height of the warehouse and allows building under the roof
Schall Satellite Controller
przez Schallfalke
Adds GUI to keep track of launched rockets and items (satellites and others). The removed (from game 1.1) rocket silo stats GUI is now revived as a highly similar GUI. Options on displaying extra information. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Schall Lamp Contrast
przez Schallfalke
Replace the vanilla lamp graphics for higher contrast signal display. Vehicles no longer collide with lamps, so safe to drive over them! Also allows configuration on colour signals, including their priority. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Schall Recipe Scaling
przez Schallfalke
Adds scaled up version of recipes, in order to get around the game limitation (60 crafting per second) faced by very high speed machines. This allows for true mass production under healthy UPS. Designed for supporting scaled up machines from “Schall Machine Scaling” mod. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Schall Circuit Scaling
przez Schallfalke
Adds scaled down versions in different sizes for various circuit components. With these mini- and micro-sized (sub-tile) components, circuit designs can be made much more compact. It is also possible to construct dot matrix lamp display with finer “pixels”, offering higher resolution! Works best with “Schall Lamp Contrast” mod. Includes lamp, arithmetic combinator, decider combinator, constant combinator. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Schall Pipe Scaling
przez Schallfalke
Adds scaled up versions in different sizes for various pipes and pumps. Designed for supporting scaled up machines from “Schall Machine Scaling” mod. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Schall Machine Modification
przez Schallfalke
Adds a few vanilla-based machines for more flexible applications. Supports “Schall Machine Scaling” and “Schall Pipe Scaling” mods. Includes fluid boiler, electric boiler. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Schall Machine Scaling
przez Schallfalke
Adds scaled up versions in different sizes for various machines. Number of overtiers can be freely adjusted. Designed for megabases and gigabases, by reducing total number of entities (thus reduced save file size, improved UPS). Includes assembling machine 3, chemical plant, electric furnace, oil refinery, centrifuge, lab, boiler, steam engine, steam turbine, heat exchanger, nuclear reactor, storage tank. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Gleba Biolabs
przez reapa
Biolabs can only be crafted/placed on Gleba, now also require pentapod eggs to craft, require eggs to run and produce spores.
Self-Entertainment
przez yhzhpb8
This mod that seriously damages the balance of the game is only for self-entertainment.
Strona 422 z 959 (23,005 wyników)
Factorio Guides
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