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Mody i pluginy do Factorio
Ten katalog zawiera 22 000+ projektów Factorio ze źródła Factorio Mod Portal. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Adaptive Movement Speed
przez Aidiakapi
Dynamically modifies your movement speed, so that you can walk long stretches more quickly, without sacrificing maneuverability in your factory. Fully customizable with settings!
[OS] Speed Train
przez OnSive
Adds speed trains for faster railway transport.
Early Construction
przez Aidiakapi
Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.
Extended Laser Turrets
przez AivanF
In case you are upset with other las turrets mods due to total imbalance, have a look at this one! ELT provides new grades and variants of laser turrets with smooth grow of distance, damage, health, energy consumption, recipe cost. In addition, there are startup settings to adjust! So, it will perfectly fit your gameplay experience, no matter what modded enemies you have ⚙️
C&C RedAlert Sounds
przez blauball
Adds sounds/tones & vocals from C&C RedAlert to play with programmable speakers.
Improved Sniper Rifle and Carbine
przez AivanF
Rifles for long-range killing. The mod provides 2 guns, 3 tiers of ammo and nice balance :)
Korone Wan Gun 戌神ころねの「WAN」
przez Suika_Mochi
Replaces vanilla gun turret sounds with Korone's "Wan"! ターレットの物音は戌神ころねの「WAN」!
God Module and InstantBP
przez t1452955147
参考了既有的InstantBP,原作者不更新了,适配了2.0版本,个人自用居多,减轻压力,把重心放在工厂设计上。
Cyba's Loader Unlocker
przez CybaHeeler
This mod enables the loader, fast-loader, and express-loader recipes and items, making them available for research, crafting and usage in the game.
Chat bridge notifier
przez boring_nick
This mod allows to connect the game chat/events to other chat platforms (WIP currently)
How It Should Have Started
przez Pawz
Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start.
Mining Drill LV2
przez leion247
This mod adds a upgraded electric mining drill. It's twice as fast and offers one extra module slot, but creates twice the amount pollution. Consumes more electric energy and is expensive to craft.
Skip Queuing Prerequisites
przez LegitimateTeddy
Queuing a handcraft won't queue any prerequisite ingredients until the second click! Craft something else or close the gui to reset.
Jareds SimpleBot Start
przez Faenix1
Start with armor that provides no protection, but has 2 roboports, 90% movement speed buff, and 10 inventory slots. Also adds 50 special robots that cost no power and move 5x faster.
Project Cybersyn - Space Age Fork
przez Zoryn
The contents of this fork have been added to the main mod @ https://mods.factorio.com/mod/cybersyn
Assault Rifle
przez leion247
Adds an assault rifle to military tech 3. It shoots faster then the submachine gun and has a damage boost of 20%. Range is 20 vs the submachine guns 18. It requires 10 gear, 5 copper plates, 15 steel plates.
Dedicated Bot Charger
przez leion247
Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.
Factorio 2: Electric Boogaloo
przez remi_hinanawi
If Factorio is so good, why isn't there Factorio 2? Changes the main menu logo with the Factorio™ 2: Electric Boogaloo™ logo.
Expanding the pole range
przez SanVenturas
A simple module to extend the power range of a Class 1 pole
Construction Planner
przez ceresward
Ghosts must now be 'approved' by the player before construction bots will be dispatched. This gives the player improved control over what parts of the factory get built, and when.
Logistic Network Channels
przez ceresward
Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.
Strona 467 z 960 (23,018 wyników)
Factorio Guides
Instalacja modów Factorio na serwerze – poradnik
Zainstaluj mody Factorio poprawnie na swoim serwerze: portal modów, folder mods, mod-list.json, synchronizacja graczy i rozwiązywanie problemów.
Wynajem serwera Factorio – zbuduj fabrykę multiplayer
Skonfiguruj Factorio Dedicated Server: server-settings.json, opcje mapy, mody, prawa admina, testy i troubleshooting w zwięzłej formie.
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