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Mody i pluginy do Factorio
Ten katalog zawiera 23 000+ projektów Factorio ze źródła Factorio Mod Portal. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Normalized Science Ratios
przez Gabby-Violet
This mod normalizes the cost of technologies so that they all require the same quantity of each type of science. For example: A technology that costs: '(10 red + 5 green + 2 blue) x 300' would become '(1 red + 1 green + 1 blue) x 300'.
Baron Turrets
przez wasmoo
Adds three new turrets that compliment each other for an ideal defense
Science ratios tweak
przez jaaaco
This mod adds changes all science pack ratios to be 1:1 for equal SPM
Assembler Assay Fixes
przez Strategic_Sage
Typo corrections and a pre-requisite change.
Even Research Costs (Updated)
przez Gabby-Violet
Changes all technology science costs to be equally required. This is a re-upload of this mod for the latest version of factorio (1.1).
pyanodons warehousing Resizing MOD
przez yaoya_totan
Baron Two At A Time
przez wasmoo
Machines are smaller and can only combine 2 ingredients at once, resulting in intermediate products and additional process steps.
Baron Many Little Things
przez wasmoo
Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.
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przez kuxynator
P.U.M.P. with H.O.T.K.E.Y. (pulled and deprecated)
przez sicksicksix
DEPRECATED: GO USE P.U.M.P. BY XCONE. WE GOT OUR PULL REQUEST ACCEPTED BOIZE AND GOILZE!!! WOOOOOO! P.U.M.P. with H.O.T.K.E.Y. (Prevent Unwanted Manual Pump-placement, Hold On - That Kills Efficiency, Yo!) adds a hotkeyed selection-tool for oil wells to plan the layout of pumpjacks and pipes without having to doitchaself or *shudder* click a ui button.
Jeffroid Extensions
przez QuirkyCat
A moderate rework of the base game adding more complexity: * rockets are launched earlier in the game * many processes produce waste products that need to be recycled * many new intermediates are added * wood has many more uses and can be produced in a greenhouse
SA-Humvee-K2-Compat
przez Beathoven
Fixes the Humvee's equipable items in the grid for Krastorio2.
Electric Train (Microhawk Edit) Krastorio2 Grid fix
przez Beathoven
Enables K2 compatibility for the train/wagon grid.
No Handcrafting Burner Start
przez Strategic_Sage
Adds an inefficient burner assembling machine to Schmitt's No Handcrafting mod, to allow scaling up before getting electrical power.
Twitch_Blade's edits for mods
przez Twitch_Blade
A group of edits I have made for various mods I use on my servers.
Integration Helper [ALPHA]
przez Sil3ntSt0rm
[ALPHA] This is an early access release, as such errors and bugs may happen, which might cause you to lose progress in your save game. Provides some helper functionality for stream integration. Intended for Factorio streamers that seek to spice up their game by having viewers trigger actions in the game. This mod does not do anything on its own. It merely provides a remote interface which needs to be called (e.g. via RCON) for things to happen.
Gas-fired furnace [updatedfixed]
przez GeneralTank
Somebody light a match. an updated version of adamo's mod Gas fired furnace for 1.1. See https://mods.factorio.com/mod/gas-furnace for details on how the mod works.
HC Exotic Industries tweaks
przez Hardcode
My personal tweaks for Exotic Industries mod, nothing to see here.
Recipes Reload
przez AivanF
This mod does one simple thing: it reloads researched recipes when new mods get added or updated. Unfortunately, Factorio doesn't do this by default. Some mods forget doing this and you get missing recipes, other ones add the same script, but duplication leads to performance degradation. So this mods intended to be a dependency for single recalculation of researched technologies results. It works automatically, but you can also call it manually with /recipes-reload command.
Factorissimo2 Inception
przez oof2win2
Start the game inside of a Factorissimo2 factory. No escape from the factory now!
Rubber and Resin K2 Edition
przez GeneralTank
Adds Rubber and Resin to the game! Breed trees to find resin in Greenhouses and smelt resin into Rubber to make better belts and vehicles. This works K2's own greenhouse and recipes.
Plantable & Printable Trees - RampantFix
przez problemlow
Rampant(and others) fix by problemlow. Originally by Yes-Man, his description was as follows: Craft and plant (blue-printable) tree saplings that grow into trees, and automate it with the Recursive Blueprints mod. This is an update of 'My Tree Mod' from SamuelCombrinck, which was inspired by 'Simple Saplings' made by hypermark which apparently was a fork of 'JJtJJs Tree Planting Mod'.
Strona 572 z 964 (23,124 wyników)
Factorio Guides
Instalacja modów Factorio na serwerze – poradnik
Zainstaluj mody Factorio poprawnie na swoim serwerze: portal modów, folder mods, mod-list.json, synchronizacja graczy i rozwiązywanie problemów.
Wynajem serwera Factorio – zbuduj fabrykę multiplayer
Skonfiguruj Factorio Dedicated Server: server-settings.json, opcje mapy, mody, prawa admina, testy i troubleshooting w zwięzłej formie.
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