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Garry's Mod Mods & Plugins
Ten katalog zawiera 1 974 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
[MW Unofficial] AR2
przez 76561197983204692
Requires MW Base & MW Assault Rifles Change your firemode to use the alt-fire! Hold mouse1 down to fire. The Overwatch Standard Issue Pulse Rifle (OSIPR), also known as Pulse Rifle or AR2 (Assault Rifle 2; stemming from a development codename), is a Dark Energy/pulse-powered assault rifle featured in Half-Life 2. It is manufactured by the Combine. The OSIPR is essentially a Combine variant of current assault rifles, commonly issued to Overwatch Soldiers and Overwatch Elites. - Half-Life Wiki Features: Custom Animations based on the Kilo Custom Attachments Custom Sounds Credits: Viper, Mushroom Guy - Original Animations, Base .8fps - Compiling, Animations, Rigging Shadowdark - Custom Firing sounds, Updating to new base, Energy Ball function, Muzzle flashes Half-Life 2 MMod Team - Reloading sounds Juniez - Materials, Textures, Models AidenTheZapperGuy - Sending .8fps the uncompiled model Me - Lua, Icons, Screenshots
RP Fists V1 PORTED
przez 76561198049524525
Ported by me. This using Half-Life 2 Gordon Freeman hands. (No C_ model) Use default Garry's mod 13's fists, not this.
Athena the Gladiator [player/npc]
przez 76561198010780650
-------------------------------------------------------------------------------------------------------------------------- Texture eyes do not work - rmb on the game => properties => launch options => + mat_dxlevel 95 Не работают текстуры глаз - пкм на игре => свойства => параметры запуска => + mat_dxlevel 95 -------------------------------------------------------------------------------------------------------------------------- Athena from the game borderlands the pre-sequel. Афина из игры borderlands the pre-sequel. Please read the FAQ before asking questions. Do not add me as a friend ! Used in the screenshots. / Используемое на скриншотах. - Old Athena from Borderlands 1 - gm_bar map - ClapTrap Please report if at someone is not working at the eye texture. Use this tool
Battlefield 4 SAR-21
przez 76561198011219147
Battlefield 4 SAR-21 on GDCW Base. All stats are based off BF4. Credits: Generic Default - GDCW Weapon Base Animations - ImBrokeRU Model, Sounds & Textures - EA/DICE Compile - ModChina Port - N/A World Model - Volt Picture - http://www.gry-online.pl/Galeria/Html/Poradniki/1382/360670161.jpg
gm_highriseapartmentiguess
przez 76561198018608266
Yeah, it's an apartment map with cubemaps, HDR, and a neato 3D skybox. Besides the four extra variants, that's just about it. Also, all the stuff is packed in the map, so you don't need to worry about having CSS or L4D mounted or whatever. Also, if you're getting error textures on the tile floor, countertops, glass windows or whatever, try typing in buildcubemaps in the console. That should probably fix the cubemaps. If it doesn't, you'll have to disable the specular by typing in mat_specular 0 in the console to get rid of the error reflections.
Call of Duty 4 NPCs
przez 76561197991034290
All credit goes to Jason278 who originally uploaded these NPCs as part of his COD NPC V3 pack on garrysmod.org Be sure to download the other Call of Duty NPCs I have uploaded to workshop also from Jason278 on garrysmod.org Call of Duty Modern Warfare 2 NPC Pack: http://steamcommunity.com/sharedfiles/filedetails/?id=296065966 Call of Duty Modern Warfare 2 Russian NPCs: http://steamcommunity.com/sharedfiles/filedetails/?id=296022592
gm_snowyisolation_v3
przez 76561199126128058
!! DOES NOT REQUIRE CS:S !! mostly everythings packed in third version of my snowy isolation map i know very original includes more areas and bigger outside area, might drop your fps a bit when looking at the entire city has an enterable autoshop, gas station and a book store the vending machines, traffic lights and fire escapes actually work (somewhat) and some more secrets have been added thanks Trent for a funny sign in the city thanks idotman for helping me plan out the outside area for this map includes AI nodes and a navmesh
[simfphys] T-72A
przez 76561198104495607
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - 125mm 2A46 Smoothbore cannon - Drives at a speed of ~60km/h - Turret max elevations are realistic (-6°/+13°) - Main cannon has a stabilizer from Gredwitch Base which allows the gunner to stay on-point in movement - Main cannon currently has these shells: HEATFS, HE, APFSDS - Main cannon ammunition capacity is currently 44 shells on spawn, according to IRL information - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle - Skins! Addon contains the following tanks: - T-72A FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby Materials - Shelby Models/Rigging - Shelby Sound - Stalol Discord server for commissions No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
Xala's Movie Helper
przez 76561198023506701
----------------------------------------------------------- BRASIL, Junte-se: https://discord.gg/ytkXGNU GMBR, criadores BR de addons e vídeos e tudo. ----------------------------------------------------------- Xala's Movie Helper helps you with your Machinimas! !! THIS TOOL ONLY FULLY WORKS WITH SV_CHEATS 1 !! Creating movies in Garry's Mod presents several challenges. Whether you're a seasoned filmmaker or just starting out, it's clear that key commands are often missing, and certain elements can disrupt scenes without an easy fix. That's why I've been tasked by the masters of the universe to develop this tool - aimed at making our lives just a little bit easier! With XMH you can - Remove bodies from the ground; - Remove sprays, paintings and marks of bullets, blood, explosions etc; - Clean decals on selected models; - Stop disturbing sounds, mainly the buggeds; - Fix broken windows; - Remove dropped weapons and items on the map; - Auto remove corpses and decals every 30s; - Write your ideas / notes / plot in a text editor; - Turn on the automatic lip sync; - Shake your screen; - Turn the sky of *most* maps into green; - Autosave the game every 6 minutes; - Control pupil size; - Adjust some FOV options; - Hide the current view and world model; - Hide the crosshair; - Hide all view models; - Hide all weapons in the selection menu; - Make you visible/invisible to everyone; - Make players visible/invisible to everyone; - Hide toolgun trace, selection ring and selection point; - Mute toolgun; - Remove all physgun effects at once; - Hide big red ERRORs; - Hide weapons, item and ammo pickup notices; - Hide the voice notification windows that appears on the right down corner when players use the mic; - Hide the icon that appears over player heads when they use the mic; - Turn off the footsteps sound; - Enable/Disable the rendering of decals on models, 3d skybox, particles, ropes, laser beams and entities; - Set the maximum number of bodies on the floor; - Set the maximum exhibition time for death icons; - Set the maximum exhibition time for automatic messages in chat; - Control decals quantity; - Set detail props render distance; - Lock flashlight position; - Enable flashlight full brightness; - Control min flashlight range; - Control max flashlight range; - Control flashlight FOV; - Make NPC(s) walk/run; - Make NPC(s) run randomly; - Turn NPCs into pedestrians; - Enable/disable slow motion mode; - Enable a realistic fall damage (CSS like); - Control the game speed; - Adjust the impact force that an object/NPC suffers when the player hits/kills them; - Adjust the push and pull force made by the physgun; - Control players throw force; - Adjust the noclip, walking and running speed; - Adjust the jump force; - Set the players friction with the world; - Check current shadows texture resolution; - Change shadows texture resolution; - Reduce shadow bleeding; - Control shadows blur; - Turn on maximum brightness, creating interesting effects; - Enable/disable third person; - See third person informations; - Enable/disable third person camera colisions; - Change third person camera distance, velocity and angles; - Drop or remove active weapons or all weapons; - Remove primary and secundary ammo from active weapons or all weapons; - Get GMod and HL2 weapons; - Set individually the tool sections automatically to defaults for you; - Set individually the tool sections automatically to defaults for everybody! About languages If translations are available, the tool changes its language according to the game, otherwise English is selected. But you can force it with the following command: xmh_forcelanguage "options" The current "options" are: pt -> Portuguese from Brazil en -> US English game -> Tries to use the game's language Thanks For support and testing: Francis, Pepeu, Matsilagi, HomemCamisinhaCósmica, NickMBR, TaBoo, BombermanMaldito, LuanGames, Reborn, Phillipe, Crazze, VirusSSj5, Qualee2, Magnum and many more. Source code Here it is: https://github.com/Xalalau/Xala-s-Movie-Helper End If there is something interesting that I can include in my tool, please, leave a comment! If there are English errors or stupid text, please, let me know! More tags: video / cinema / youtube / vimeo / cinematic / playx Enjoy it, Worth the Weight.
[Vmanip] Amour Plate (reup)
przez 76561198319904471
in case you want to tediously waste time equipping armour for some reason revision with better model (no shading issue!!!!) and slightly less jarring camera, basically a shameless reskin -Credits- datæ: coding No i wont upload the original texture
Moo Snuckel Player Model
przez 76561198013819520
Here it is. The Moo Snuckel Player Model. Includes Player model Ragdoll Finger Posing Feature Credits and Huge Thanks To Rockstar- Clothes, Textures, models Super Chief- (me) making it to a player model, porting models and textures from GTA V & rigging
GM Arid Valley V2 Night
przez 76561197999579193
Get the day version here: http://steamcommunity.com/sharedfiles/filedetails/?id=510346779 --Changes from V1-- -Removed ambient soundscape -Made the grass sprites smaller and less dense -New custom textures -New cave system with water running through it (will push physics objects down with it if they have buoyancy, for example: barrels, wood boxes, ragdolls, etc...) -Fog and light changes to tweak the atmosphere of the map -Reduced texture size from 4096x4096 to 2048x2048 in order for the map to be small enough to upload to the workshop. This also helped the performance. --Features-- -2048x2048 custom made rock and grass textures -Cubemaps -AI nodes to guide NPCs -Large open areas --Credits-- Map and textures: Headstub Skybox texture: Strelok Water textures and particles: TopHattWaffle -- Tips -- To increase the render distance for the grass sprites, type "cl_detaildist *number*" in the console. Here are some recommended values: Low - cl_detaildist 1200 (Default) Meduium - cl_detaildist 2400 High - cl_detaildist 4800 Off - cl_detaildist 0 Turning the grass sprites off can help you get a better framerate. Sun Rays can be toggled on in the Post Process tab under Shaders. --Troubleshooting FAQ-- Q: Help my game freezes when I spawn into the map with a message on the screen saying "Node graph out of date Rebuilding" A: This is normal, the game will freeze while the nodegraph is being rebuilt. Just wait for it to finish and the game will unfreeze. ------------------------------------------------------------------------------------------------------------------------------ Q: I load the map, but it's missing textures. What do I do? A: The download must not have finished properly. Delete the .GMA file in your addons folder called "gm_arid_valley_v2_night_001_GMA.gma" and relaunch the game to let the map be redownloaded. ------------------------------------------------------------------------------------------------------------------------------ Q: I try to launch the map on my server, but I only get an error saying "Hunk Engine Overflow". How do I fix this? A: You need to disable Hunk Memory. This is disabled in Gmod by default, but not for the servers. To fix it type "r_hunkalloclightmaps 0" into the server console before you load the map or add it to an autoexec.cfg. ------------------------------------------------------------------------------------------------------------------------------ Thanks for checking out my map! If you use it in a Lets Play or Machinima, please let me know in the comments bellow. I would love to see it. -Headstub
CGI Anakin Playermodel
przez 76561198220668088
This Is CGI Anakin Playermodel It was created for my personal use Hope you enjoy it and I thought all the anakin models kinda sucked so uploaded this because of my fond memorys of The Clone Wars Series All the Jedi from the catergory listed "CGI Stuff" will be released over the next two weeks. https://trello.com/b/fAuuQpsL
[h] Drivable Wheelchair
przez 76561198255893797
Description Squeaky wheelchair that you can ride! Where to find Q -> Entities -> Wheelchair Available on Github
[RealisticBike] Sanchez GTA V
przez 76561198844841956
Title Realistic Bike from GTA V ! Wheeling Available. Press Right Click Crédits : ©︎ Rockstar Games. ©︎ CeiLciuZ for the script ! Rules : Warning ♠ Any new publication is strictly prohibited. ♠ Any modification is strictly prohibited. ♠ Any resale is strictly prohibited. Copyright 2019 Gama & CeiLciuZ. Ce contenu est interdit de publication sur Steam
Weed Plants
przez 76561198040671068
Get ready to grow some canna-bliss with these state-of-the-art pot plant models!
Skibidi Toilet Pack 2
przez 76561199510652386
sPrinter - Content
przez 76561198387898442
gm_myhouse [Myhouse.wad Recreation]
przez 76561198077345685
Garry's mod recreation of the House from Myhouse.wad originally created by Veddge on Doomworld. Like this map? Check out the Brutalist House https://steamcommunity.com/sharedfiles/filedetails/?id=3006502087 NOTE This map only contains a recreation of the base house from the mod, and does not have the functionality/progression of the full mod. This map utilizes Seamless Portals in one part of the map. The addon is NOT required for this map to work, but the attic area is only accessible from the main house if you have the addon installed. Works fine without it. Link to Seamless Portals. Features: - Built for sandbox - Has each room from the base house of Myhouse.wad - Attic accessible if you have the Seamless Portals addon enabled - tons of movable furniture and physics objects - all windows are breakable - features some of the secrets from the original mod - Navmesh and AI Nodes included - All custom content is packed into the map. Likes are appreciated. Credits: - Original house and inspiration from Myhouse.wad by Veddge - Uses some textures from episode 1, 2, and css - Custom textures sourced from 3Dassets.one - Custom models sourced from garrysmod.org (Pack o' Furniture, The Sims 2 Furniture, Left4Dead prop pack) - Sailboat painting used in the 2nd bedroom is Summer Regatta, painted by Julia Purinton Video Walkthrough
Meet the Pyro Baby Models
przez 76561198033547232
Unofficial meet the pyro baby models: Heavy, Scout, Demo Credits Project lead - Aymen "Saints" Burhan Character design/Modeller - Rain Rigger/additional texturing/additional normal maps - Maxxy Texturing - Psyke Developer notes: Saints - "The true talent here are Rain, Maxxy, and Psyke. They took characters that only existed in Meet the Pyro and turned them into excellently modelled, fully rigged masterpieces! The video "Crackpot" was made for the community, by the community. So it only makes sense to release the TF2 babies for the community to use! Have fun with the characters; I can't wait to see what interesting things the community can come up with!" Maxxy - "If you like the models, share it to your friends and leave a rate! Source Filmmaker download link FAQ: "All the 9 classes will be finished?" - Unfortunately there are no plans currently for finishing the other classes. "The upper teeth is dark, can you fix that?" - At the time when the models were created the method used for compiling/decompiling the heads resulted in incorrect teeth wrinklemaps, so unfortunately the models will stay this way.
[TFA] Destiny 2 - Whisper Of The Worm
przez 76561198200439958
A Guardian's power makes a rich feeding ground. Do not be revolted. There are parasites that may benefit the host… teeth sharper than your own. The iconic Exotic Sniper Rifle, Whisper of The Worm, from Destiny 2. This weapon fires heavy, hard hitting solar rounds. Its perk, Whitenail, refills the magazine from reserves on 3 consecutive hits. Its other perk, Mulligan, has a chance to return a bullet on miss. Originally from Destiny 1 as the Black Hammer and Black Spindle. Features from the game: - Animations Recreated - Weapon Sounds + ADS Whisper - Animated Taken Effect - Malligun, White Nail, and Whispered Breathing Perks! Enjoy! Let me know what works/doesnt work. Credits: Models from: Bungie/Destiny Discord: Delta#3953 Twitter: @DeltaDesignss Copyright 2024 Delta. This item is not authorized for posting on Steam, except under the Steam account named Delta STEAM ID . (That means dont reupload my stuff)
Defensive Camp /Wooden Defense [Props] By Neiremberg
przez 76561198119236166
Wooden Defense V2 : https://steamcommunity.com/sharedfiles/filedetails/?id=1565653535 Don / Donation Ⓟ --> paypal.me/Neiremberg ------------------------------------- /// Other Creations/D'Autres Creations \\\-------------------------------------------
TTT Better Equipment menu / Shop
przez 76561198125279214
This is a Better Equipment menu / Shop Addon for TTT. Features: - Settings in the Settings Tab (F1) - Searchfunction - Sort items by name, slot and default - Autobuy to buy a set of items by pressing a key - Automatic autobuy at the beginning of every round - Filter (Favorit and Autobuy) - New favoritemarker and autobuymarker in the itemlist - Tooltips nearly everywhere - Configurable iconsize - Configurable rows and colums in iconlist - Closing the menu by pressing the key to open it (Def: C) again (Configurable) - Configurable Colors with transperency - Configurable markers in the iconlist - fixed description function (ALPHA may not work 100% correct) - Shows visual slot of items when they block a slot (BETA may not work 100% correct) - Compatibility with TTT Vote + Totem ( http://steamcommunity.com/sharedfiles/filedetails/?id=828347015 ) (ALPHA Works only if you install first this addon and then TTT Vote + Totem. To be shure that it works just reinstall both addons in the correct order.) - Compatibility with TTT2 by Alf ( https://steamcommunity.com/workshop/filedetails/?id=1357745995 )(ALPHA may not work 100% correct) Usage: The usage of the menu should be self explanatory exapt the usage of the autobuy. To use the autobuy script type "bind autobuy" in the console to bind the key you want to use for buying automatic and add or remove items to the autobuy list in the equipment menu. ConVars: ttt_bettermenu_fixeddesc | Enables or disables the fixed description button and function. Def: 1 ttt_bettermenu_defaultorder | The default order of the menu. (1 = Default, 2 = Name, 3 = Slot) Def: 1 ttt_bettermenu_closebypressc | Closes the menu when your pressing C and its open. Def: 1 ttt_bettermenu_iconsize | The items icon size in the menu. (16-1024) Def: 64 ttt_bettermenu_rows | The rows filled with items in the menu. (1-100) Def: 5 ttt_bettermenu_colums | The colums filled with items in the menu. (1-100) Def: 3 ttt_bettermenu_custommarker | Enables or disables the custommarker in the menu. Def: 1 ttt_bettermenu_favoritemarker | Enables or disables the Favoritemarker in the menu. Def: 1 ttt_bettermenu_slotmarker | Enables or disables the slotmarker in the menu. Def: 1 ttt_bettermenu_autobuymarker | Enables or disables the autobuymarker in the menu. Def: 1 ttt_bettermenu_autobuy_roundbegin | Enables or disables if autobuy should be runed on the beginning of every round. Def: 0 ttt_bettermenu_autobuymessage | Enables or disables the autobuy messages in the chat. Def:1 ttt_fgaddons_textmessage | Enables or disables the message in the chat. Def:1 ttt_bettermenu_TTT2_desc_item_info | Enables or disables the advanced TTT2 Item Info. Def: 0 Color ConVars (I recommend using the settings in F1 menu): ttt_bettermenu_colors_window | The color of the EQMenu window (r g b a or nil). Def:nil ttt_bettermenu_colors_tab | The color of the tabs in EQMenu (r g b a or nil). Def:nil ttt_bettermenu_colors_box | The color of the boxes in EQMenu (r g b). Def:r90 g90 b95 ttt_bettermenu_colors_text_title | The text color of the type in EQMenu (r g b). Def:r255 g255 b255 ttt_bettermenu_colors_text_type | The text color of the type in EQMenu (r g b a). Def:r255 g255 b255 a255 ttt_bettermenu_colors_text_description | The text color of the type in EQMenu (r g b). Def:r255 g255 b255 ttt_bettermenu_colors_text_filter | The text color in a box which shows the filter in EQMenu (r g b a). Def:r255 g255 b255 a255 ttt_bettermenu_colors_text_good | The good text color in EQMenu (r g b a). Def:r0 g200 b0 a255 ttt_bettermenu_colors_text_bad | The bad text color in EQMenu (r g b a). Def:r220 g60 b60 a255 ttt_bettermenu_colors_text_slotcap | The text color on the slotcap in EQMenu (r g b a). Def:r255 g255 b255 a255 ttt_bettermenu_colors_item_outline | The outline color of the selected item in EQMenu (r g b a). Def:r255 g200 b0 a255 ttt_bettermenu_colors_item_darkened | The color which is subtracted from the icon if you cant by it in EQMenu (r g b a). Def:r255 g255 b255 a80 Credits: The original code belongs to the Trouble in Terrorist Town Gamemode i just have edited it. Some little parts of this addon belong to Gamefreak ( http://steamcommunity.com/id/realgamefreak ). I used them to make this addon compatible with TTT Vote + Totem. Credits by Alf (helping me with the compatibility) I will remove this addon if I will be asked to. Known Bugs: - the compatibility with TTT Vote + Totem may not work (for tipps look at the discussion) Feel free to report bugs!
rp_downtown_v4c
przez 76561198071993792
Reupload of the V4C of downtown. Thanks to everyone who clicks on "Like"! :D If you get errors, you need the CS:S content.
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