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Mody i pluginy do Garry's Mod
Ten katalog zawiera 1 974 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
TTT_slender
przez 76561198031473814
I take absolutely no credit for this map, and I am only uploading this to workshop so players who play on the Evocati server have ease of access to it and can download the map faster and more efficiently. The original creator from garrysmod . org is: Bennyis ^Legali ***Willing to take down upon request of Bennyis ^Legali or Valve, to avoid any type of ban.***
[Photon] Bugatti Veyron SS Police
przez 76561197972339451
This is the files need to enable emergency lights and sirens for TDM's bugatti veyron ss. You will need tdm's bugatti addon and Schmal's Photon: Emergency & Car Lighting Engineaddon. Youll also need lone wolfiess chevy surburan / tahoe addon for the light bar. Photon Bugatti Veyron SS Light Bar Parts
Coffin Dance Nextbot | Meme
przez 76561198272242643
STAY INSIDE, or say hello to the other side :) - Will chase you no matter what - Will break through frozen objects to get to you - And YES it plays the music : https://www.youtube.com/watch?v=rixHrdBgVBA
Faith Playermodel (Plus Runner's Bag)
przez 76561197973881924
Just saw Celeste on Workshop, but not Faith. Here she is, eye posable, face posable and finger posable. Includes a Runner's Bag. Now available as a rudimentary playermodel. Works with Gmod legs too. If the original creator requires me to take this down, I'll promty comply. And sorry for the lack of a better image. I'm just too lazy to add one :P >>EDIT<<: This DOES NOT include playermodel hands. Sorry. Model's creator: Nexus_Elite (No relation to my name :D) Playermodel's creator: Mr. Charles (you can find him on SWS too)
Advanced Settings
przez 76561198040373516
Greetings, everyone! I reuploaded this old forgotten mod that I have been using for quite some time. I don't remember the author of it, but he has removed it from the Workshop years ago, and I had a bunch of old addons including this on an old external HDD. This addon allows you to change things such as: ►Death Notice Time ►Autosave Time ►Walkspeed ►Run speed ►Net Graph Display ►FOV ►Crouched Walk Speed
Coconut (Playermodel) - Nekopara
przez 76561198181673746
Coconut from Nekopara - Playermodel - Jigglebones : Ears, Tail, Breasts Ported from MMD & Model rigged into Valve Skeleton: JazzMcNade
CoD 4 AIRSTRIKE (dupe)
przez 76561198106263030
One of my best so far, I think. Devastating, and no addons needed! Fire the duplicator at the target area, then press RShift to call it in. *NOTE*: Make sure there is enough space behind you for the planes to spawn in open air. Otherwise, they won't be able to move. I tried to make it as much like the one in CoD4 as possile. Comment any suggestions or issues you have with it, and give a thumbs up if you think I deserve it! Also that makes it visible to more people, so they might enjoy it as well. To find out how to download dupes from the Steam workshop, CLICK HERE.
Darkest Dungeon II: Crusader (PM&NPC + Ragdoll)
przez 76561198389624531
The Crusader (or Reynauld) from Darkest Dungeon II It's the kleptomaniac crusader, Reynauld!!! God I love his 3D adaption. Red Hook really nailed translating Chris' artstyle into 3D. They nailed it so well, in fact, that if you take a picture of Reynauld or literally any of their models it'll look like a drawing instead of a model; it's nuts. Includes: Various jigglebones Unique path palettes. Sword and pouch bodygroups. C-Arms that also change with the current palette. Sword props. Ally and enemy npc variants. A ragdoll. Credits: Red Hook Studios: For creating the original assets and game. Kerosenn: Everything except creating the assets. Support me! My Ko-Fi! My PayPal! The original model and textures do not belong to me! Please support the original creators!
[DrGBase] Bendy and the Dark Revival Nextbots
przez 76561198876342574
The Ragdolls are Finicky The world of Joey Drew Studios returns to Garry's Mod with a full fledged pack made by yours truly... The pack isn't finished but I wanted to release this for Christmas Eve NPCS: - Alice Angel - Allison Angel - Beast Bendy - Bendy - Boris - Big Steve - Fisher - Ink Demon - Ink Widow - Lost Ones - Piper - Sammy Lawerence - Searcher - Seasonal Lost One - Shipahoy Dudley - Slicer - Striker - Tom WILL BE ADDED EVENTUALLY: - Audrey - King Widow - Wilson CREDITS: Models - Whynotboi (ripping), Joey Drew Studios (Actually making the model), Mentrillum (Shipahoy's Model) Extras - Thicc Pyro Gaming (DrGBase Logo Edit + Ragdolls), WyldKat (Custom Animations) Want to find a place to chill and hang out with fellow people, or maybe just a place where you can find the latest addon updates and leaks? Join the remade whynotboi discord server! It's got rewards for being active and some really nice people inside: https://discord.gg/RH7Ar86TEf
Realistic Movement Speed Mod
przez 76561198382453261
"get real" - someone Realistic Movement Speed Mod is a mod that changes player movement speed to be more realistic. You can easlily adjust speeds in .lua file of this addon. Commands: Command Description sv_rms_enable 0/1 Toggle speed changing Feel free to share your opinion of this mod!
Los Pollos Hermanos (Breaking Bad)
przez 76561198060435226
Hello dear Steam User, does seems like any other fast food restaurant, doesnt it? Yes, it does. may some of you think. But no This is not your everyday fast food restaurant. This particular place appears in more than one scene in the famous tv show Breaking Bad . The Owner is none other than Gustavo "Gus" Fring - prominent methamphitamine distributer in the Southwestern United States. But what does this map makes so special, but the fact that it's in a tv series? It is the Amount of detail . Mostly everything is made 1:1 from the original inside the tv series and in reallife. Oh did i mention that it's actually a real working restaurant in the United States? No? Oh i'm sorry because it is. Albuque... whatever, New Mexico. A beautiful place, well except the name. Nice to read but difficult to pronounce. Let's not forget about the restaurant. It's called "Twisters". Actually well known. I'm from Germany I wasn't able to view the place in person. So i used Google Streetview, pictures and scenes from the internet or Breaking Bad . It does sound a bit arrogant, but quite impressive right? :) Some things espacially the back part of the restaurant is how i'd imagined it. And yes i know it's not reallistic but shut up... I'm sorry. Hope you'll appreciate it.
rp_stalker
przez 76561197987624522
rp_stalker S.T.A.L.K.E.R. Roleplay map made for Taco 'N' Banana by Dave Brown. Frequently used on our server, and a large area with different towns and settlements, allowing for several factions to set up their own bases. This map includes a very neat 'blowout' button, located slightly below spawn. Drop by and say hello on our forums! CSS is required for this map.
Korean Army SNPCs
przez 76561198073293323
Prepare for Second Korean War You need to download these to make it work: VJ Base Material Pt 1 Material Pt 2 Chinese Soldier NPC Feature: Speaks Korean Include Friendly & Enemy Three new weapons (K2, PKM, SVD) Groups (Kind of OP) Original HL2 NPCs North hates South SNPCs List: -Korean People's Army KPA Soldier KPA Female Soldier KPA Infantry KPA Light KPA Heavy KPA Sniper KPA Police KPA Advanced Soldier -Republic of Korea Army ROK Infantry ROK Officer ROK 707th Special Battalion Force Q&A: Q: Why you using chinese soldier npc? A: Because some people say they look like North Korean, so I decide to add it. Q: Why my npc was missing texture? A: You need to download those material pack, look up these description. Q: Do I need VJ Base? A: You don't have to get but I very recommended to use it. Q: How long you been making that SNPCs A: Took me about 7 months. Q: ADD TANKS, HELICOPTER AND MORE PLZ!!! A: Please just no. Q: Kim Jong Un was include? A: Nope sorry :( Q: Do you speak Korean? A: No but I know what the language sound like. But anywhere what is your next nation will be in SNPC? (Please follow my workshop to know what I upload) Nevermind u can have someone else to take over. Working SNPC in Progress: China MGSV (I am waiting for CFA models) Vietnam (looking for south vietnamese voice) Credit: DrVrej - By making awesome base Me - Bodygroup, Model Edit/Rig, Screenshot, Code editor vad36 - Porting these model Kaos Studios - Homefront Models/Textures Sledgehammer - Advanced Warfare Models/Textures Crytek - Korean Voice Valve - Korean Voice Alraekinn - PKM Models Nexon - CSO 707th Models/Texture
[simfphys] BMW 750i E38
przez 76561198128823009
Adaptation of BMW 750i E38 for simfphys ● Exterior and Interior Lightning works ● 3 Passenger seats ● 3D Sounds System Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by Megumin
Instant Kill Headshots Mod
przez 76561198976669728
What is simple headshots mod? Simple headshots mod allows you to instantly kill NPCs , Players or Nextbots by hitting them in the head. Some NPCs for example , Do not instantly die from headshots , An example of an NPC that does not instantly die normaly is Barney. This mod allows you to kill NPCs / Players / NextBots with headshots even at 100000% Health. Its simple , Lightweight and customizable. It does not impact performance at all. You can also make headshots more satisfying by making the bullet spark when a headshot has been performed. List Of Console Commands Use 1 to enable and use 0 to disable. SimpleHeadshots_allow_headshot_blood Default 1 Should it splash extra blood around on headshot? SimpleHeadshots_allow_headshot_spark Default 1 Does it show a spark on headshot? SimpleHeadshots_allow_headshot_sound Default 1 Does the blood make a splash sound on headshot? Does the spark make a reflection-like sound on headshot? SimpleHeadshots_players_can_headshot_npcs Default 1 Enable players to instantly kill NPCs on headshot? SimpleHeadshots_players_can_headshot_players Default 1 Enable players to instantly kill other players on headshot? ( Armor prevents this ) SimpleHeadshots_npcs_can_headshot_npcs Default 1 Can NPCs instantly kill each other with headshots? SimpleHeadshots_npcs_can_headshot_players Default 0 Can NPCs instantly kill players with headshots? ( Armor prevents this ) SimpleHeadshots_players_can_headshot_striders Enables the ability to headshot striders with ( Rocket Launchers ) now. Position seems a little precise. FAQ -----------------------------------------------------------------| Does this work on NextBots? Yes, It depends if part of their hitbox has ( HITGROUP_HEAD ) Would you/Can you add a console command for NextBots To my knowledge right now , I am not sure how to do that. NextBots share the same damage hook as NPCs. ITS NOT WORKING: Anything i hit in the head does not always instantly die. There are a few reasons why this can happen. * First one is you may have a mod conflict. * The second reason maybe that , The target you are trying to hit does not have ( HITGROUP_HEAD ) in their hitbox meaning its a ( model problem ) * The target's code may have some sort of damage resistance which may override this mod. I can not really fix that. SPAMMMMMMMMMMMMMMMMMM Where did it go? -----------------------------------------------------------------| Do not forget to rate and favourite if you like this mod or found it helpful! Have Fun! If you reupload this mod , Some small credit to me would always be nice but you don't have to.
[DrgBase] Dead by daylight Demogorgon Nextbot
przez 76561198113597829
REQUIRES DrgBase TO WORK MAKE SURE THE DBD SNPCS ARE UNINSTALLED WHEN USING THIS ADDON. NOTE : Pressing V while possessed allows you to use first person mode! If you are getting crashes from this addon, try running Garry's mod in 64 bit (go to betas and select ) Adds the Demogorgon from DBD/Stranger things Features Full settings menu to customize how it works. (located in the spawn menu towards the right.) Possession support. Has multiple cosmetics. Can open multiple kinds of doors (for possessors, you need to have your "Suit Zoom bind bound to Middle Mouse or any other key) Can kick open locked prop doors(configurable). Dealing physics damage (like shooting props towards them using gravity gun) stuns it. Power Can pounce and set down portals/teleport Pounce Charges up, and leaps towards its target. Landing a pounce hit deals extra damage (configurable) Portals/Teleport While patrolling, will set down portals. When he is able to teleport, and there is atleast 2 portals, he will search for a portal to use and teleport to a random portal. (Quick note : If you are possessing it, you will need to look towards a portal in order for the teleport to start) Will roar when using a portal, which can alert players that it teleported. Enemies are revealed to it when it teleports (configurable). Credits Behavior Interactive - original textures,models,and sounds. Jmar(me) - porting, and making the nextbot. Dragoteryx - DrgBase Map used for screenshots is - https://steamcommunity.com/sharedfiles/filedetails/?id=858049276 Support for anyone who wants to show support : https://www.buymeacoffee.com/jmartgsteam
Jazzpunk: Wedding Quake [TTT]
przez 76561198054459450
From the Jazzpunk minigame "Wedding Quake" comes this brand new TTT level! The terrorists of terrortown thought they had formed a truce for the detective's wedding. Little did they know, the cake was filled with quantum dynamite - transporting everybody at the wedding into the alternate reality of Jazzpunk. Now the remaining citizens of terrortown need to figure out who planted the explosion, and find a way to escape this strange dimension. Can you trust your significant other? Features: - A medium map for 6-18 players - Supports a variety of play-styles - from close-quarters combat to sniping - Plenty of player and weapon spawns - Host your own wedding, or sabotage one - Bouncy pads! Hope you enjoy this level. I put a lot of work in trying to make it as accurate as possible - let me know if anything needs changing. Russian translation provided by berry!
[Simfphys] [INS2] AAVP-7A1 "Amtrac"
przez 76561198072670107
"If I charge, follow me. If I retreat, kill me. If I die, avenge me." United States Marine Corps Adds the AAVP-7A1 "Amtrac" Amphibious Assault Vehicle to Garrysmod, armed with a Mk19 grenade launcher and coaxial .50 caliber M2 Browning machine gun and capable of carrying up to 10 passengers. Comes with four skins; Forest, Desert, Forest (Generic), and Desert (Generic). Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Overview The AAVP-7A1, formerly known as the LVTP-7, or "Amtrac", short for "Amphibious Tractor", is an APC used by military forces around the world, including the US Marines. Armed with a 40mm automatic grenade machine gun and .50 caliber HMG, it is capable of carrying 3+21 crew and passengers, though the in-game version can only carry 1+10. The Amtrac is capable of travelling at 8mph in-water on full throttle, though this will generate a considerable amount of precession which the driver must counter. Fully functional; includes track with suspension. Credits - Arctic: Making this mod. Support me on Patreon for as little as $3! - New World Interactive: Insurgency, which this vehicle is from. - Luna: Making Simfphys. - (You): For your inspiration, your support, and your time. Here's to (You)!
Half-Life: Alyx Assets in Garry's Mod [Replacement]
przez 76561198365411625
Replaces HL2 Props with HL:A ones Original: https://gamebanana.com/mods/291754 Credits: Key Authors: Valve Corporation: Original models and textures JersonGaming: Models and textures provider Dynamic_: Tires and bucket collision models Volkolak: Porting Special Thanks: Just Jacob: For Tutorials HLA, Half Life Alyx
Garrygrad Metropoliten [pack 5/5]
przez 76561198059081733
===THIS IS GARRYGRAD METRO CONTENT=== content for gm_mus_orange_line gm_mus_neoorange gm_mus_crimson_line gm_mus_loopline gm_mustox_neocrimson_line other packs: -pack 1 (download here) -pack 2 (download here) -pack 3 (download here) -pack 4 (download here) -pack 5 (this) ===YOU NEED METROSTROI=== -metrostroi collection (download here) ===THIS IS BETA VERSION OF gm_mustox_neocrimson_line MAP=== Write here about bugs on map, it will be fixed in next update! ===MADE BY=== toxin1pilot - Map design, signaling; MyCbEH - Models, stations Kid :3 - design of signs, schemes, emotional support and inspiration glebqip(RUS) - master of lua Αλέξανδρος - SPB's things ===FROM TOXIN=== Special thanks for Kid :3 Signals and any functions will be upgrade soon
[DIZ] Citizens Survivor Males
przez 76561197961768086
PM's can be found here https://steamcommunity.com/sharedfiles/filedetails/?id=2060524957&tscn=1587791924 Casual Citizens and Reskins without Half-Life 2 attributes for RolePlays There are 2 versions of them for different gamemodes. 1. With NPC animations 2. With PM animations Bodygroups of top, lower and head included apart. Thanks community authors for original models and porting it into Gmod :) Have Fun! Leave a like :3
rp_c24_v1
przez 76561198002319944
City 24 V2 now available! - https://steamcommunity.com/sharedfiles/filedetails/?id=1542655022 Requirements This map does not have Atmos support You will need the following items below to play City 24 without model errors and missing materials. Be sure to subscribe to both content packs. Map filesize: 316 MB Both content packs: 399 MB - C24 content pack 1 & 2 - Half-Life 2 - Half-Life 2 Episode 1 - Half-Life 2 Episode 2 - Counter-Strike: Source City 24 Announcing City Twenty Four, the most ambitious Half-Life 2 Roleplay map to date, made for all Garry’s Mod Hl2RP communities to enjoy. An expansive project, smashing into the very limits of what Source can handle. The map is inspired by the city of Geneva but isn't shaped by it, set with two large districts made specifically to cooperate together with differentiating contrasts. Recommended for large communities. Set in Europe, Geneva, the city’s differentiated itself from the rest of the Universal Union administrated cities via an almost fanatical route of propaganda manipulation. Its plentiful red banners soaring through the city, creating a sense of Unionistic nationalism, whereupon the old eagle of Geneva’s crest is made harsher and ever-watching, with the red colour of old Switzerland’s flag. Up-front the city resembles whispers of the old world via its fake posture of prestige and comfort, its road and street buildings remain well kept and relatively clean. Two large districts are at focus, with a bridge separating the two. There lingers rumours of resistance activity across the leech filled waters, all the while the Department of Propaganda naturally denies such rumours to be anything but untrue and madness. Will you be that one citizen to seek such rumours, or will you be the one to stay within the confines of the UU-propaganda city? Projects like these take a huge amount of time and effort to finalize. If you want to see more maps made by me, consider donating as that’ll help me justify the creation and updating of projects. If you do donate, thank you, it means a lot. C24 Civil Protection Model Thanks to Nicrobe, c24 has its very own civil protection model! You may find the amazing model via the following link: http://steamcommunity.com/sharedfiles/filedetails/?id=1119769089 Special thanks: - Atle - Project lead and tireless mapping engine - Ronald - First of his name, slayer of limits, creator of compilers, king of the Source. - Shadow Flex - Initial concepts & art style development, optimization guru. - Legion - Poster, logo and graffiti genius. - Hoovie the Apansenok - Logo wizard - Blackquill - Writer mc'writingson Credits: - Valve - L4D2, CS:S, CS:GO and HL2 models & materials - Neil Rogers - Original city announcer & attached sounds - de_marquis - Window frame exterior models & attached materials - City 8 project - Pipe model - Highway improbable - Pipe models - Black Mesa Source - A few lab props & materials - de_tulip - 3D skybox material - Dear Esther - Candle model - FakeFactory Cinematic Mod - A few wall and sprite materials Music credits: - Cole Porter - Anything Goes - Frank Sinatra - Blue Moon - I Monster - Blue Wrath - I Monster - Goodbye Sun - Caravan Palace - Brotherswing - Tony Bennet - Rags to Riches - The Decemberists - Summersong - Iggy Pop - The Passenger - The National - Exile Vilify - Kiki's Delivery Service - A Town With an Icean View Performance issues: - This map does not support Atmos, lighting will be weird with it activated and will cause lag. - Try these console commands if you have dual core capability: gmod_mcore_test 1; mat_queue_mode -1; cl_threaded_bone_setup 1 - Try verify the integrity of your Gmod cache - Alternatively, if you have an abundance of cosmetic and or Gmod addons in general, a very large amount can cause lag, try remove some you don't need Experiencing errors: - Subscribe to both content packs - Make sure to have both ep1, ep2 and css properly mounted in Gmod - Try verify the integrity of your gmod cache - Alternatively temporarily unsubscribe from the content packs, locate your Gmod addon folder and delete any c24 content pack files. Once that is done re-subscribe to the content packs. - Check for any conflicting duplicate addon folders Want to edit the map?: You may make your own edit of the map, but you will need to add Atle and ask permission beforehand. If accepted, he'll provide you with the required files, compiler not included. Released edits need to link back to this original version, placed on the top of the workshop page. To edit this map, you will need a specialized compiler capable of extending the entity limits of Hammer. The compiler used for C24 is not available for download, you'll either need to remove parts of the map or locate a capable compiler to make it work. Will there be a new version?: I'm currently working on a 'smaller' version of the map, although to consider it a small map will be a mistake. The map scope will still be quite big, but rather than dividing the city into 2 parts I'll be merging them together. The idea is to move all rebel activity into the main part of the city, and remove the area across the bridge. All apartments will be moved into the city with an expanded underground for rebel activity, plus a few additional shops and tweaks.
Sawedoff Shotgun
przez 76561198046658252
This is the SawedOff Shotgun from SMOD Redux mod. Special Thanks to: lenoax - Worldmodel Migueliko5 - Tester SMOD Team - They did the mod. Enjoy it!
The International Mall
przez 76561198447129180
The International Mall was by all means ahead of its time when it was first unveiled back in 1965. A massive sprawling underground mall where people from all over the globe gather around to sing, dance, shop, create, and more. Nothing like it was done before, at least in Ascot and it was a massive success, laying the foundations for many malls after it. It also spawned many underground artists that would later receive international success. The mall ran until 2020. Surprisingly enough, the outbreak wasn't the sole reason it closed doors. The mall had gone through two CEO's. Oliver Henrikson who was the original founder of the International Mall passed away from cancer in 2015. The second one is far more troubling. Ben Anderson, a rich guy with a large ego hailing from Silicon Valley who thinks the mall is just another way to make some cash. A day after he took over, he displayed his collection of luxury cars in front of the mall entrances. Everyone hated it. He also announced plans of remaking the mall to fit with modern standards and adding a second floor. However, once resources and money started drying up, he raised the amount of time needed for workers and would threaten them with their jobs if they refuse. The pandemic didn't help much either. This would lead to a mass strike that would last months until he closed the mall completely, running away with the money. Every worker lost their jobs and every customer was heartbroken. Ben was later found dead in an alleyway, It was presumed to be a homicide. Despite the mall being closed for good, it hasn't stopped the younger generations from reopening it somewhat and making it a hub of their own for clubs, parties, hangouts and what not. The older generations who were around when the mall was still opened volunteered to maintain the mall for future generations to enjoy. "I used to bring you here a lot when you were young. It was incredible back then. Every single corner of the mall had something new to discover, whether it'd be artists, music, games or what not. It felt like a constantly changing museum." The sound of your dad's voice echoed across the massive hallways as you turn up the volume on your laptop. It was New Years, and oddly enough no one was in the mall to celebrate. You always go to the mall with friends but since they were out celebrating, you thought it was a nice The smell of paint and grime was sickening but oddly comforting. The fireworks from outside echoing from the entrances reminded you of a better time. Your dad thought so as well. "This place used to be something amazing, but now its all gone to hell. Just like this city." Well this was a journey from beginning to end. The biggest, most ambitious map from me with the longest development time so far, 3 months. The idea of making an abandoned mall map originated way back in September 2022, which I then forgot and later revisited in January 16th, 2023. Many ideas and concepts were scrapped and a lot of things in general changed from the initial vision of what I wanted it to look like versus what it is now. In March 18th I published a W.I.P map to Steam Workshop to gather feedback and ideas. Some ideas I still haven't implemented (sorry) due to me still trying to figure out how Source works. A lot of research and time has been poured into making this map. From the design of the mall which is just one massive hodgepodge of abandoned malls all throughout the world and the underground ones here in Ha Noi to the lighting style going from a naturalistic one to a more saturated neon look. All the posters took two weeks to make with absolutely zero skill in graphic design and during that time I got heavily invested in typography which I now can't get rid of. It was simply put, extremely tiring. But well worth it in the end. This map has made me stay awake for far too long. I hope you guys enjoy it. There are AI nodes. Credits: Loiste Interactive - textures Valve - props FOOL's neon signs - https://gamebanana.com/mods/289443 https://www.getpaint.net/ - a saviour Glowstick props from No More Room in Hell - Lever Games The people that gave me feedback on how to improve the map. Thank you. And the countless amounts of authors that made their beautiful fonts free to use and distribute. This map wouldn't have its look without it.
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