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[SWCW] Star Wars : The Clone Wars Music Soundtrack - Part 02 – Garry's Mod Mod

[SWCW] Star Wars : The Clone Wars Music Soundtrack - Part 02

przez 76561198092810486

It's an extended version of an Addon called "Star Wars Music Speakers" With this mod you can spawn the speaker from the enities menu, in the Star Wars Music section. Press " E " on the speaker to play the Music. In this Addon you can find 91 Music Soundtrack of Star Wars : The Clone Wars : - Star Wars Main Title & A Galaxy Divided - Admiral Yularen - Battle Of Christophsis - Meet Ahsoka - Obi-Wan To The Rescue - Sneaking Under The Shield - Jabba's Palace - Anakin vs. Dooku - Landing On Teth - Destroying The Shield - B'omarr Monastery - General Loathsom / Battle Strategy - The Shield - Battle Of Teth - Jedi Don't Run! - Obi-Wan's Negotiation - The Jedi Council - General Loathsom / Ahsoka - Jabba's Chamber Dance - Ziro Surrounded - Scaling The Cliff - Ziro's Nightclub Band - Seedy City Swing - Escape From The Monastery - Infiltrating Ziro's Lair - Courtyard Fight - Dunes Of Tatooine - Rough Landing - Padmé Imprisoned - Dooku Speaks With Jabba - Fight To The End - End Credits - Anakin Talks to Ahsoka - Duel in the Jedi Temple - Drop Off - Ahsoka Captured - First Hunt - Ahsoka Fight - Plans - Second Attack - More Attack - Passing the Secret - Ahsoka Chased - Scavenging - Crazy Battle - A Born Leader - Sniper Attack - Escape - Train Fight - Hondo’s Services - Withdraw the Army - Buzz Droids - Jedi Eulogy - Running for a Ship - Anakin Wants Her Alive - Fugitive in the Sewers - Wish Me Luck - Coruscant Runner - Runaway Elevator - Send Out the Probes - The New Ventress - Mystery Attacker - Lightsaber Duel on Level 1315 - Ahsoka is Captured - Jedi Council Hearing - Entering the Chambers - Questioning Barris - The Truth Emerges - Ahsoka’s Decision - Battle Of Christophsis - Luminara Ending - Plokoon Fights Droids - Rancor Fight - Slick Fight & Clone Theme - Approaching Rodia - Battle Won - Indian Pop Source - Bad Guy Loose - Crash and Aftermath - Battle of Fellucia - Slick Captured - Cad Bane Lands - Anakin and Padme - A True Trooper - Bail Attacked - Your People Are Waiting - Padme’s Speech - Everyone Fighting - Hamlet-Like Tragedy - Father’s Sacrifice - Calm Before the Storm Hope you Enjoy. Credits : LucasArts, Cartoon Network, TNT & Netflix (US and Canada) for Star Wars : The Clone Wars Kevin Kiner (composer), Takeshi Furukawa (Additional music), Matthew St. Laurent (Additional music), David G. Russell (Additional music) The Hunter & Ukushino for the concept 'Star Wars Music Speaker'

16,421 pobrań Szczegóły →
Ratchet and Clank - Ratchet (Player Model & NPC) – Garry's Mod Mod

Ratchet and Clank - Ratchet (Player Model & NPC)

przez 76561198089443129

One of two addons I trully made for myself Ratchet and Clank - Ratchet (Player Model & NPC) My collection of all models I've made so far My Workshop Collection! My The Walking Dead & The Wolf Among Us Collection! My TWD & TWAU Collection! My little cute fur ball... Model Features & Extras - First Person Arms - Ragdoll - NPCs - Jiggling ears and tail

36,698 pobrań Szczegóły →
Div Foliage And Props – Garry's Mod Mod

Div Foliage And Props

przez 76561198371414747

Foliage and farm props. Now, without of backdoor Enjoy touching the grass Tags: nature, park, garden, tree, landscape, flora, plant, bush, herb, flower, forest, environment, green, organic, jungle, wild, botany, summer, terrain, background, outdoor, mapping, level design, prop pack, placement, fill map, scene, build

58,759 pobrań Szczegóły →
[simfphys] Toyota Sprinter Trueno AE86 Black Limited – Garry's Mod Mod

[simfphys] Toyota Sprinter Trueno AE86 Black Limited

przez 76561198128823009

Adaptation of the Toyota Sprinter Trueno AE86 Black Limited for simfphys. All the lights work, there are seats for passengers in it. Added speed chime (it will activate when your speed is > 100 km/h) Use cvar "sim_fphys_ae86bl_chime_mode" to change modes: "0" - disabled "1" - only for driver "2" - for everyone Also it has original sounds from Roy's addon.

20,380 pobrań Szczegóły →
[WAC] Republic P-47D20 Thunderbolt – Garry's Mod Mod

[WAC] Republic P-47D20 Thunderbolt

przez 76561198192375265

ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Requires WAC Aircraft Requires the original addon Credits to damik for porting the original model Requires Gredwich's base Q&A Q: It's an error! A: Download the addon again or restart the game. Q: How to fly them? A: I hope this guide will help you. Q: How to drop the bombs? A: Switch weapons and fire (the guide up there explains you how to do it). If the bombs is a JDAM, switch to camera mode (guide), press the Free view key (guide) if you are the driver to move the camera, and fire at the place where you want the bomb to blow up. Q: Where is it located? A: In the spawnmenu -> Entities -> Gredwitch's Stuff.

18,380 pobrań Szczegóły →
Spiderman Playermodels – Garry's Mod Mod

Spiderman Playermodels

przez 76561198108636046

CREDITS: Jason278 - Rigging and Models and textures Me - Coding and Lua Stuff This pack includes Web of Shadows Spiderman and Web of Shadows Black Spiderman. With this pack its alot more fun if you want to use the spiderman swep which i will be adding soon it has more features than the original :D :D :D :D :D :D :D If you would like to make a youtube video with this please copy this link and paste in the video desc: http://steamcommunity.com/sharedfiles/filedetails/?id=299119910 BTW This is my First Working Playermodel pack!!!!!!!!

32,177 pobrań Szczegóły →
TF2 Maps Texture Fix – Garry's Mod Mod

TF2 Maps Texture Fix

przez 76561198052091560

This addon fixes the textures in TF2 maps. ---------------- OMG NOW 5000+ Subscribers! Yes, some people say its affects Non-TF2 maps. (only solution is the unsubscribing and disabling it)

28,972 pobrań Szczegóły →
[simfphys] Chevrolet Corvette Z06 – Garry's Mod Mod

[simfphys] Chevrolet Corvette Z06

przez 76561198128823009

Adaptation of the Chevrolet Corvette Z06 for simfphys. All the lights work, there are indicators on the dashboard, there is a place for a passenger in it. Also it has original sounds from SGM's addon.

21,699 pobrań Szczegóły →
GoudX Nuclear Strike [Outdated] – Garry's Mod Mod

GoudX Nuclear Strike [Outdated]

przez 76561198023454151

-------------------------------------------------------------------------------------- BEWARE: Warning, this addon might be too big for your PC or can make your game crash! Only subscribe if you are sure you want to risk! !!!NEEDS CSS FOR HAND TEXTURES!!! GET THIS FONT FIRST: https://www.dropbox.com/s/38t20n6ikq76j90/pecot.zip -------------------------------------------------------------------------------------- Note: I only fixed and improved it, don't ask me if I can make more nuke mods. !!! THIS IS NOT A NUKE PACK 4 MOD !!! !!! THIS WAS NOT MADE BY TETA_BONITA !!! !!! IT'S A WHOLE NEW SWEP !!! This is an old mod, made by GoudX 5-6 years ago. Aim to a certain position & launch a nuke with huge blast radius. Thanks to GoudX for this great nuke mod, credits to him. HOW TO GET THE HUD IN THE SCREENSHOTS : http://steamcommunity.com/sharedfiles/filedetails/?id=255271262

32,388 pobrań Szczegóły →
[MW Unofficial] S&W Model 500 – Garry's Mod Mod

[MW Unofficial] S&W Model 500

przez 76561198454729207

The Model 500 was built on the entirely new X-Frame, which was developed exclusively to handle the immense muzzle velocity and pressures generated by firing of the .500 Magnum cartridge. It is among the most powerful revolvers in the world since its original release in 2003, and is marketed as "the world's most powerful handgun" by the manufacturer. --Wikipedia Finally some powerful revolver, also one of my favorite weapon The sixth MWU swep I made, S&W Model 500 I don't know what to add but I like it Report any problems plz! Features: Using 357 Magnum's Animation Almost perfectly rigged for Viewmodel and Worldmodel Custom stats like damage, recoil, handling etc Standard pistol attachments You can really use the laser point on it Watermelon Issues: Well you tell me To-do(Probably): IDK Q&A(might be helpful to you guys): Q: Not working? A: Make sure you have MW base and Pistol Pack and enable them because there's all the stuff this needs Q: Are you gonna make more MWU? A: Sure, but As long as I have time Q: Suggestions/requests? A: If you got an idea that I like, I will do it since I would like to see how it work out, otherwise I won't not take into account Q: Can I edit/reskin it? A: Of course you can, I would love to see some fancy reskins! But make sure you correctly credit me and the authors down below for this addon to happen Credits: Activision/Modern Warfare 2019: Original 357 Magnum Assets for me to use Krycek: S&W Model 500 Model Soldier11: Textures Strelok & MSKyuuni & Zira: Sounds Cele: INS2 Compile that I took the model from Yanky700: 410 Bore Models & Textures Oguri Cap 【GM】: Firing Sounds Viper's team: Modern Warfare Base, porting the stuff that make this work Aidenzappering: Guide on how to rig animation to model with .qci files and $includemodel 勿忘地球人: Suggestions and guidance when I have few experience in Blender and MWB, thanks for your patience! YukiZ: Porting, Rigging, Model and QC edits, Weapon Icons, Lua edit, GMOD Compile Probably the largest revolver you could find, here it is.

13,386 pobrań Szczegóły →
Wire Door – Garry's Mod Mod

Wire Door

przez 76561198100869202

I've seen alot of DarkRP servers with Wiremod, but without a Wire Door. I think the Wire Door is useful, because you can control it with an E2 chip for example. This Wire Door is extracted from the Wire Extras SVN.

25,519 pobrań Szczegóły →
Tda Cybertech Miku Append (v2) – Garry's Mod Mod

Tda Cybertech Miku Append (v2)

przez 76561198159137206

I would like to give credit to CaptainBigButt for the original Tda Miku Append Model. All I did was change the textures! Subscribe to CaptainBigButt's models and favorite them, rate them, you get the point. Credit goes to NovaSOF from DeviantArt for the textures. I received help from Carrot! I am a nub at this. If there are any problems, you can message me but I honestly prefer you message Carrot about this. xD Like I said before, I am a nub. CaptainBigButt CaptainBigButt's Tumblr NovaSOF Carrot If you like this addon, subscribe and fave please! I am still practicing so requesting a model is a no-no right now. xD Sorry! Join our group today! We will keep you updated with what we are working on. We are working on actual models now (no more reskins!). Onion Juice Models Oh and I own a Gmod Murder server too. It's called Dinner Time Premium! You should check it out and join the group too! :DD Dinner Time Premium

35,458 pobrań Szczegóły →
[Outlast] Chris Walker SNPC – Garry's Mod Mod

[Outlast] Chris Walker SNPC

przez 76561198095156121

This addon includes the character Chris Walker from Outlast. This addon was nuked by Tensor along with most of his SNPCs, let me know if you want a specific reuploaded. Features - First-person, Outlast-like fatality - Dynamic soundtrack system - Door breaking - Configuration ConVars - sk_chris_walker_health (0, ∞) - sk_chris_walker_dmg_punch (0, ∞); how much damage Chris Walker's punches inflict - chris_walker_always_fatality (0 or 1); determines whether or not Chris Walker should always grab and kill his enemies - chris_walker_doorbash_enable (0 or 1); determines whether or not Chris Walker can break down doors - chris_walker_enemy_maxhealth (0, ∞); sets a limit on the HP the enemy can have in order to be grabbed - chris_walker_fatality_enable (0 or 1); determines the ability for Chris Walker to grab and then kill his enemies - chris_walker_gib_model (); sets the model of the gib that Chris Walker rips out of enemies with non-ValveBiped skeletons and non-humanoid NPCs - chris_walker_grab_nonbiped (0 or 1); determines whether or not Chris Walker can grab enemies using non-ValveBiped skeletons (see ValveBiped Bones)—i.e. non-humanoid NPCs or non-Valve-game human NPCs which use unique skeletons - chris_walker_music_enable (0 or 1); determines whether or not the dynamic music system will play - chris_walker_vault_enable (0 or 1); determines whether or not Chris Walker can jump over objects - chris_walker_view_dsitance (0, ∞); adjusts the distance within which Chris Walker can detect enemies Credits - Red Barrels - models, textures & sounds - Tensor - programming & porting assets to Source

34,350 pobrań Szczegóły →
D.Va NSFW [PM]
 – Garry's Mod Mod

D.Va NSFW [PM]

przez 76561198391274179

D.Va from Overwatch warning, this addon contains explict content......... Discord: https://discord.gg/P8QagXGV9P

30,859 pobrań Szczegóły →
TTT_Atlantis_v3 – Garry's Mod Mod

TTT_Atlantis_v3

przez 76561198041296804

This is a map based on the show Stargate Atlantis. Works in Sandbox, TTT and possibly other gamemodes. You can find this map under Trouble in Terrorist Town. Features: CAP Sounds Working Stargate Fixed Textures Working Transporters TTT Ready with Weapon Spawns Awesome Skybox Addon contains 2 files: ttt_atlantis_v3.bsp and the mapicon ttt_atlantis_v3.png. Easy to add to your server. Credits: Doctor(Me) - Fixing textures, adding all resources into BSP, Uploading. Venin - Map Creator, Thanks for this awesome map! Carter's Addon Pack - For the awesome sounds. Max - Uploading the stuff to workshop (check his addon here http://steamcommunity.com/sharedfiles/filedetails/?id=126259546 ) Guide/How to. The big ring is the Stargate The console under the screen does nothing (i think) In the main control room, the 2 raised consoles control the bay doors up top the console nearest to the bridge controls the Gate Shield The next console to the right is the DHD, press it to dial the gate (each press dials a symbol, once all symbols are dialed press it again) The next console to the right plays the SGA theme In the Midway Station, dial the gate by pressing the panel on the wall on the second level to the right of the Atlantis gate. (wait for it to close) To use the teleporters, press E on the screen. The Stargate: There are many ways you can be killed while attempting to use the stargate. Stand clear of the gate when it is opening, the beam coming out is the Unstable Vortex, it kills you. Walking into the back side of the gate will kill you. Incoming/ Outgoing If the gate is incoming, the symbols will go all around the ring, entering it will kill you. If the gate is outgoing only the symbols under the chevrons are lit, it is safe to enter. If the gate shield is active, anyone coming from the Midway Station will be killed if they enter, the shield doesnt last long and can only be used once. Known bug: City gate has 8 symbols instead of 7. ( i cant fix this)

56,677 pobrań Szczegóły →
Saints Row 4 Professor Genki Playermodel/Npc – Garry's Mod Mod

Saints Row 4 Professor Genki Playermodel/Npc

przez 76561198131471506

Saints Row 4 Professor Genki Playermodel/Npc I finally redid Professor Genki, now he is smoother, new spawnicons, and better viewmodel arms enjoy! Includes: New Better Spawn Icons New Better Playermodel New Better Npcs New Better Viewmodel Arms Jiggle Bone Tail My Group Join If You Wanna Get Updates On My Next Mods: http://steamcommunity.com/groups/mlgpizzarollnpronoscopers# Credits: The MLG Pizzaroll - Rigging,Compiling,Editing,Textureing,etc Volition, High Voltage Software, G5 Entertainment - Saints Row

31,887 pobrań Szczegóły →
Minecraft Pig Playermodel – Garry's Mod Mod

Minecraft Pig Playermodel

przez 76561198234581744

Rigged by me. Model ripped from Minecraft. Hope you enjoy!

40,619 pobrań Szczegóły →
Banana Peel Entity – Garry's Mod Mod

Banana Peel Entity

przez 76561198048019197

🍌

42,376 pobrań Szczegóły →
The Wizard (Playermodel/NPCs) – Garry's Mod Mod

The Wizard (Playermodel/NPCs)

przez 76561198226761716

***UPDATED! (AGAIN)*** Added face posing support ***UPDATED!*** PM now includes a togglable hood w/ new face & more color options! Ever wanted to be a wizard and use your magic to slay your enemies? Now you can with The Wizard (unrelated to the 1989 movie) PM. It has bodygroups as well so you can toggle the belt, potions, and bags and legs on or off. Dual wield shotgun and AK are from this addon: https://steamcommunity.com/sharedfiles/filedetails/?id=2926739280

57,291 pobrań Szczegóły →
!REPLACEMENT!HL:Alyx Metropolice – Garry's Mod Mod

!REPLACEMENT!HL:Alyx Metropolice

przez 76561197987190249

Replaces default metrocops with Alyx ones You need main addon to make it work.

8,323 pobrań Szczegóły →
Zombie SWEP – Garry's Mod Mod

Zombie SWEP

przez 76561198048089766

BRAAAAINS!!1! Standard Fists but it has new view model and 3rd person uses zombie animations. Made one to test and make showcase of Zombie player anims.

18,927 pobrań Szczegóły →
Boosette [PM/NPC] – Garry's Mod Mod

Boosette [PM/NPC]

przez 76561197981664595

Again this is someone's OC so if you got a problem with it, just deal with it. This time it's supposed to be the Boo from Mario. -Playermodel -Faceposing (Yes, it blinks and stuff). -NPC (You can find it in the "TF:RE" section of the NPC tab). -C_Hands -Somewhat functioning hitgroups -Bodygroups -Jigglebones Credits: Custom Order Maid 3D2 - Assets https://steamcommunity.com/id/renanakano12/ - Creating it. Ceiling Spiders - Shittily porting over to gmod. Want to see more awesome content? Join or follow these groups! Instagram: https://www.instagram.com/theoctogalaxy/ https://www.instagram.com/isqueedward/ (Ceiling Spiders's account. Mostly rants about my "rat" problem, but I do post cool stuff here from time to time.) Facebook: https://www.facebook.com/The-Octo-Galaxy-Police-384715395062941/ https://www.facebook.com/bruce.cockedbum (Also Ceiling Spiders's account. Follow this one if you want to see weird content not related to the GPD.) Discord: https://discord.gg/9QePCQS - For GPD related content Steam: https://steamcommunity.com/groups/octogalaxypolicedept Do you want me to make more stuff like this? Just give this addon a like and follow my account! Tags: Boosette , Boo , Ghost , Mario , Mario Bros

22,155 pobrań Szczegóły →
Telekinesis, 1-Handed [Gravity Gun]
 – Garry's Mod Mod

Telekinesis, 1-Handed [Gravity Gun]

przez 76561197998218505

A c_arm compatible Gravity Gun replacement that makes it look like you have Telekinesis. Works for the Gravity Gun, the super-charged version, and the Physics Gun. Requirements - sv_pure -1 Other Versions - Garry's Mod - Synergy

18,967 pobrań Szczegóły →
CrSk Autos - Porsche 911 (993) GT2 '95 – Garry's Mod Mod

CrSk Autos - Porsche 911 (993) GT2 '95

przez 76561198017348899

One of the best 911 Car features: - Full VCMod support by DangerKiddy - Forza Motorsport 4 lod0 port - Hiqh quality interior & exterior (improved model and textures by me) - Working speedometer and tachometer - Working fuel meter (need VCMod) - Illuminated dashboard and interior elements (turn on running lights using VCMod) - Detailed collision model - Optimized model for multiplayer Available bodygroups: - Front splitter - 2 Front bumper options (Stock GT2/Turbo) - Front and rear japanese license plates - 3 Spoiler options (Stock GT2/Turbo/Carrera) - Front and rear window tinting (4 levels) ↓ Missing textures? Subscribe to my texture pack. Still no textures? Restart gmod ↓ ↓ Be sure to join my steam group for latest news and announcements ↓ Skin template available https://drive.google.com/open?id=101Ja6NhmP8CDuAmnu1GQpz_gm-MSX9tP name it skin2.vmt, skin3.vmt, etc Materials path: models\crskautos\porsche\911_gt2_993_1995 Known issues: - None yet Additional information Map from screenshots I didn't create original model, textures (except some) or sounds Fixing model, rigging, animating, porting, texture editing - me Sounds by SGM Porting cars to GMod is a hobby for me. Thus, what and when I'm porting depends on my desire. You can request/suggest, but don't expect that I will obligatory port what you want.

24,099 pobrań Szczegóły →

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