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Ten katalog zawiera 1 974 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Modern Warfare 2019 SWEPs - Kel-Tec RFB 2.0
przez 76561198451596822
The Kel-Tec RFB (Rifle, Forward-ejection, Bullpup) is a gas-operated bullpup type semi-automatic rifle, manufactured by Kel-Tec Industries of Florida. At the 2008 SHOT Show held from February 2 to 5 in Las Vegas, Nevada "dont download this" -hyper Included : - Icon - High Poly Models - Cool Recoil - Third Person ofc Special Thanks: - Infinity Ward - hyper (Original Addon, Models) - Viper (For MWBase And MWAR) - 勿忘地球人 (for his Extra Attachment shared pack) - box (Play testing, Screenshoot) - me (Hacking the models, Editing the lua, etc) I dont take request, i will do the weapons if i have time (Pls rate i have family, i have low end laptop, i run blender at 12fps, i run gmod at 6-24fps)
[DrGBase] Slender Fortress Pack 2
przez 76561198396321420
it's finally here the pack 2, and with buzz there is already the toy story pack ALL THE MODELS HERE ARE PUBLISHED ON THE SLENDER FORTRESS GITHUB NPCs: -Corrupted Buzz -Paraonia -Bunny -Ethre -Bad Batter -Spaghetti Shrek (Drek is a skin) -Memphis Tennessee NEW NPCSs: -Armless -Big Smoke -Craig -Fleshpound -Kate -The Neighbor -Trypophobia -Quadralex Credits: NextKuromeThe76Soldier made the jumpscare script https://steamcommunity.com/id/Castor76TheSoldier Astolfo Alter made Paraonia Alphonse made Ethre Glubbable and Alphonse made Bunny Diviously made Memphis Tennessee Painkiller and Alphonse made Bad Batter Oimbox made Corrupted Buzz The Gaben made Spaghetti Shrek and Drek Painkiller made Big smoke and craig Vince sf made Kate Vincentor and Glubbable made Fleshpound Mentrillum made The Neighbor Glubbable made Trypo I didn't find who made Quadralex and Armless
[TFA] Warface Shared Parts
przez 76561198303607377
Shared Attachments used in my warface weapons Include: Sights, Scopes, Muzzle attachments, Suppressors, Grips, Knifes All of the attachments have almost identical stats to the ones in warface. Credits : Blackwood Games,Crytek, Allods Team, Crytek Kiev - model, animations, materials, sounds Dorian15 - porting model,animations,materials to source,weapon lua,animations TFA - TFA Base YuRaNnNzZZ - TFA Base, Sway Code, Grenade Launcher code and c_hands conversion ak47toh - Grenade Launcher entity code
[CW 2.0] TankGewehr M1918
przez 76561198040751970
A big gun that fires a big bullet. Report any problems, concerns or ideas, plesae do not spam. ===Requirements=== Customizable Weaponry 2.0 Battlefield 1 models: German Rifles PROPs ===Sources=== TankGewehr model By Moon. Scope By Dusty. ===CREDITS=== New model and compile: Moon. Scope model and textures: E3245 Scope rigging and compiling: Dusty Makers of the Customizable Weaponry base: Spy, tigg, SlaYeR™, bro, Matsilagi Original model and textures: DICE Coding the weapon for Customizable Weaponry, compiling, bodygroups, error fixing: White Snow ===Special Thanks=== Reizuko B. Zusa : Commissioner
rp_coolsnow_lvp
przez 76561198064071669
This is a modification of the gm_coolsnow map in order to adapt it for Star Wars Roleplay. It has the same layout of the original map, but a simplified venator has been added above the map. Credit to the original map maker.
CoD: Modern Warfare - Velikan (Reduced Filesize - PM Only)
przez 76561198215364196
Models Included - Playermodel - Viewmodel hands directly from Modern Warfare 2019, with some changes Model Features - Finger posing - Adapted physics, hitboxes for TTT - Reduced filesize from 160mb - primarily for server use. - Reworked VMTs - No additional mods required, but no bodygroups, and is missing some due to the material limit. Model and textures: Activision, Infinity Ward, Raven Software Greyhound: Scobalula Original Creator: KuMa Weapons used in screenshots: Modern Warfare 2019 SWEPs - Assault Rifles Third Person Addon: Simple ThirdPerson - Sliders & Fixes! Original Addon: CoD: Modern Warfare - Velikan (Playermodel & NPC) CALL OF DUTY, MODERN WARFARE, CALL OF DUTY MODERN WARFARE
[simfphys] Mazda Furai
przez 76561198128823009
● Exterior and Interior Lightning works ● 1 Passenger seat ● 3D Sounds System (Sounds from original addon) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write to В.И.Лкин about orders. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by RezRoulette
[ TFA ] [ AT ] M40A1
przez 76561198136976811
M40A1 By The Master MLG So guys new weapon, this time we have the famous usa sniper rifle used in the vietnam war: The M40A1. one of my favorite snipers, anyways enjoy it. credits: Born To Kill Vietnam: Materials/Models/Anims New World Interactive: Sounds The Master MLG: Lua Coder
[ARC9] EFT Extras+
przez 76561198832885177
ARC9 EFT Extras+ is compatible with ARC9 EFT Extras features - Full auto - Heavy Bolt - LightBolt - More slots - civilian internals - Slower reload - Faster reload - Snake shot - More recoil - More Visual recoil - 2 Round Burst Selector - More damage - Less damage - Less visual recoil - Hyper Full Auto - 3 Round Burst Selector - 4 Round Burst Selector - Auto Selector this mod uses a unused line of lua code in EFT Extras and my shitty code 2025 july 23 REQUESTS ARE BACK!!!. Credits Who? What did they do? Darsu made the original mod Stan_Jacobs all sticker slot attachments 1Cento editing the original mod *This addon contains assets from Urban Decay and Urban Renewal*
[simfphys] UAZ-452 (REWORKED)
przez 76561198128823009
Adaptation of UAZ-452 for simfphys ● Exterior and Interior Lightning works ● 7 Passenger seats ● Ambulance version ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps
rp_fallout3_v002 - MAP
przez 76561197993797551
Fallout 3 themed roleplay map with various locations and a lot to discover. If you want to support me you can donate me on Patreon, Thanks! :) https://www.patreon.com/optimum _______________________________________________________________________ New features with the version. 002: - A vault with animated doors (big thanks and credits to Bizzclaw for helping with this one) - Improved Enclave base - Added more street connections - Fixed the window bug - Added a drive-in theatre - Added Robot repair center - Added Car dealership - Added Cave system - Map uses now the painted skybox. You can set up your own athmosphere _______________________________________________________________________ For those who cant find the Vault entrance _______________________________________________________________________ !IMPORTANT! You need the 6 content packs for the map. You can find them on the right side -> _______________________________________________________________________ Map Requirements: - Counter Strike: Source - Half Life: 2 - Half Life: EP2 _______________________________________________________________________
Musical Keyboard
przez 76561198229921180
Stand not included A playable keyboard for Garry's Mod! It's under Entities > Fun + Games. Features - All instruments in one entity - Quite a few keyboard layouts to choose from - Wiremod support - MIDI support (Module installation guide) Instruments - Grand Piano - Grand Piano (Soft) - Electric Piano - Analog Piano - Binary Piano - Music Box - Harp - Harpsichord - Nylon Guitar - Marimba - Vibraphone - Piccolo - Pizzicato Strings - Choir Oohs - New Age - Polysynth - Soft Synth - Space Voice - Saw Lead - Square Lead - Jazz Guitar - Picked Bass - Slap Bass - Acoustic Bass - Drums (Standard) - Drums (Analog) - Drums (Jazz) - Drums (Brush) - Honky Tonk All samples used on this project are part of freely available soundfonts. - GeneralUser GS ( Custom License, http://www.schristiancollins.com/generaluser.php ) - Alex's gm soundfont version 1.3 ( Creative Commons Attribution 3.0, https://musical-artifacts.com/artifacts/1390 ) - LMMS Presets ( https://docs.lmms.io/user-manual/8-legal/8.1-license )
Floppa | NextBot
przez 76561198863017901
FLOPPA IS NOW IN GARRY'S MOD!!! YOU CAN NOW PLAY WITH FLOPPA BUT BE CAREFUL IT IS DANGEROUS!
Neonpolis Circuit V1
przez 76561197995187362
Gm_neonpolis_circuit_v1 is my 5th race track map inspired by futuristic racing games like Wipeout and F-Zero, and in this case a dash of Blade Runner. Neonpolis is a big glowing metropolis contained in a gigantic glass sphere floating above the ocean. FEATURES: - A long track with banked turns, wallrides, elevation changes, two ramps and a loop - Working starting lights with reversible course direction - 8 areportalled building garages - Suspension test with resettable slalom cones - Dirt track - Dragstrip with working lights and win-lane indicators - Long water canal - A plaza with 2 big apartments, 4 store spaces and a movie theater - A small community space with 6 store spaces and 6 medium apartments - One office space - 6 small container apartments - Sky editor and fog editor support - Some AI nodes in key spots - Extensive optimization - A secret No extra content needed. CREDITS: Map by Nerd Koopa Textures by Aeo, Llamasassboat and Nerd Koopa Tags: track, circuit, course, race, racing, future, futuristic, neon, outrun, retro, city, metropolis, blade runner, scifi
Transit - neotokyo
przez 76561198117399143
Features * Fully AI Noded * Nav Mesh included in map * Soundscapes Requirements NONE! (NO CSS, no neotokyo, no content packs. Nothing required at all! ) ---------------------------------------------------------------------------- Known Issues (Read Before Commenting) * Are textures too bright/white/shiny? Turn Off HDR Options -> Video -> Advanced -> High Dynamic Range, Change to None Don't forget to disconnect and rejoin the map Credits Me, porting to Gmod Map originally from NEOTOKYO (by STUDIO RADI-8)
gm_rockyisland
przez 76561198051016836
A simple island map. Not much else to say. Features: -Nothing is required, all custom content is included with the addon. (if you do see missing textures, tell me pls) -Map is (nearly) maximum size -HDR -A runway that is probably not long enough. -Sparse AI nodes in the flatter areas of the island. -A house -Rocks -Water Have fun. Or don't.
Initial D AE86 Skin
przez 76561198306076934
SGM Cars (Replaces Skin 1 ~ 4) 1985 Toyota Sprinter Trueno SGM Shared Textures Roy's Cars (Replaces Skin 1 ~ 4) Roy's Cars - Toyota Roy's Cars - Shared Textures
Touhou Project - Komeiji Koishi [Anek] - Player Model and NPC
przez 76561198155295525
This is my sixth ported model in Steam’s workshop. If someone has advices about my models, please give your comment to me and I will improve my ported works! Komeiji Koishi is Komeiji Satori's younger sister. To escape the fear and hatred which other beings feel towards the satori species, she attempted to destroy her mind-reading ability by closing her Third Eye. However, this had the side effect of sealing away her own conscious mind, causing her to lose all thoughts and motives; she could no longer be hated, but neither could she be loved, or even remembered by people who saw her. This pack contains 1 default variant for npc and 1 default variant for playermodel(no difference between two models). This addon also includes Koishi’s hat as a prop(steel helmet). All the models in the pack are from MikuMikuDance. Credits: - Original character design: ZUN - Original author of this model: King.M(キングM), Kanata, Anek, Arlvit(アールビット) - Porting: ZeniCrow - Provided proportions: 8sianDude - Photography: Orbit_Usagi(軌道兎) This model was created by Anek. To follow the original author’s twitter can let you get more details about Kanata’s models and redistributed models! Features: - Polished Materials - Jigglebones (hairs, sleeves and skirts) - Facial Animations - ValveBiped Rigging - PlayerModel and NPC with spare parts *I'm Going to Call You Now, So Answer the Phone!* All my ported MMD models are not allowed to commercial use and R-18 works(if you are found by me). If I find that someone is using the model to do something undesirable, I have the rights to protect the original author’s reputation.
(UNSUPPORTED) Arx HUD - useful addition to any HUD
przez 76561198150706935
warning this shit might not work at all (i don't really care) Arx HUD - fully customisable HUD element, that adds smooth arcs with ammo, reload progress, health and armor near reticle. It can make battles more dynamic. You can be use Arx both together with other HUDs and alone. The settings menu is located here: Features: - Arc of ammo in magazine - if your weapon with low capacity, arc will be devided into segments. - During reloading, its progress is shown - 3 different style to choose (Options > Arx HUD). - As the magazine is emptied, its arc fills red. - When the last rounds are left in the magazine, the sound is played as in CS:GO. (you can hear it in video) - Arcs of health and armor - if you received damage - both arcs light up, in 30 seconds they will go to sleep mode (semi-transparent). In a minute they will disappear completely. - If context menu (C) or suit zoom (B) are opened HP and armor arcs will show up for 30 seconds. - On pressing Alt (slow walk key) - they will go instantly. - Regeneration (by example from my syringes) shown on health arc. - Displaying the number of ammunition on weapons without magazine (RPG, crossbow, grenades, syringes and etc.) - Displaying heat of ArcCW weapons. (https://youtu.be/TQkUrnVfz0Y?t=32) - Dynamic feature: - Distance of arcs to screen center can be changed with slider (Options > Arx HUD). Extra features (they can be turned on in menu): - Number of ammo in reserve during reload. - Number of ammo in magazine after reload end. Smoothly disappears after a couple of seconds. - Showing HP as number - dubious thing, but if you want to get rid of other HUD's entirely it can be useful. Shows up after HP after replenishing HP and on context menu and zoom open. - Disabling HL2 HUD. Colors of all elemets can be changed. Some features may not work in singleplayer! Launch the game for 2 players. Wow, addon gets into first place in workshop after only a hour https://i.imgur.com/HkBIOJr.png I also have many other cool and useful addons
Doom 3 Sweps
przez 76561198023744778
May require CSS for the particle effects. This pack gives you working doom 3 sweps for garry's mod 13. The pack does not include the fists and flashlight yet.
TTT M9K Weapons Pack (With icon)
przez 76561198051669004
-Lua and icon only no model. -Model can download in REQUIRED ITEMS list. -Work TTT Gamemode Only. -All weapons can zoom. -TTT icon style. o Pancor Jackhammer o AK-47 o M134 Minigun o Silient AW50 o Detective AW50 ========Weapon List========== http://pasted.co/27eda8f1 =======Get Translation========= http://pasted.co/3e431bee
TTT Advanced Disguiser
przez 76561198072140251
This is the Advanced Disguiser for TTT. Contents - Advanced Disguiser (Traitor) Steal player's identity. ConVars - ttt_advdisguiser_disable_living_players (def. 0): Should the Advanced Disguiser be disabled for living players? - ttt_advdisguiser_disable_detectives (def. 0): Should the Advanced Disguiser be disabled on detectives? - ttt_advdisguiser_force_reveal_before_steal (def. 0): Should the Advanced Disguiser only be usable when you have your original identity? - ttt_advdisguiser_inloadout (def. 0): Should the Advanced Disguiser be in the loadout for Traitors? - ttt_advdisguiser_autoequip(def. 0): Should a stolen identity be auto-equipped? Known Bugs - None - Found a bug? Let me know in the comments! Coming Soon™ - Nothing planned - Want a feature? Let me know in the comments! Source Original code is not by me. I just tweaked and extended the code to my liking. Viewmodels are by me. Donations Buy me a beer: PayPal Steam Items
Prop Hunt The Bunker V3 (ph_bunkier_v3x)
przez 76561198086789110
I. Information & Update None provided. II. Map Usage Rule (IMPORTANT) Since this was due to unauthorised copy was made, there are several rules to use this map design (with or without contents): - You are allowed to use this map in Garry's Mod ONLY. - Usage to copy (Content/Design Layout) outside of Garry's Mod but only in around Source Engine game/mods are allowed unless you need a permission to the author for allowance. - Usage to copy (Content/Design Layout) outside of any Non-Source Engine game/mods with OR without author permission IS NOT ALLOWED. - The content of the map were partially used from the Self Resources and originated from garrysmod.org/workshop (Shared). III. Support Please do a support to keep maintained for future map progress. https://www.wolvindra.net/donate/ IV. Description A Special Map Collaboration with ρϊоţʀèкρоƖṧкâ An Improved, extended version of ph_bunkier which is very best suit used for the crowd Public Servers. Do this map has similar layout from the original ph_bunkier2? For this version of map it does, however there are alot major changes, additional areas as well as extended levels so it doesn't stay within 1 level story, but instead 2 levels. This was complete remake, improved version from the map ph_bunkier2. The map itself does not require any game contents to load with. However, if you having some problems such as texture went missing or weird behaviour, you can post some issues below in the comment. V. FAQ Q: Can I use this map design outside of garry's mod? A: Please see the 'II. Map Usage Rule' section above. Q: Help! I got "map differs from server" error when join to any Server! A: Here's how to fix: 1. Contact the Server Administrator immediately - Tell them to update the map and delete the existing server's map. 2. Disable 'this' addon on your Garry's Mod "Addon" menu and join to the server, let the map downloads from the server by itself (Since they're still using FastDL). 3. Re-enable 'this' addon again if you want to join to the servers with updated map. !! Server Owners: Please avoid renaming the *NEWER* version of the map or otherwise some visual bugs might happened. Q: I got bug/glitch on the map. e.g: I'm usually get stuck on positon: "XXX YYY ZZZ" A: Make sure you have disguise with correct props, avoid disguising too close with the prop. Use Mouse Click (in Prop Hunt: Enhanced) instead pressing E. Usually, server will provides "!unstuck" to unstuck yourself. Q: Is there any SFM Version of this map? A: No. Q: I got Missing Textures/Models and others. How do I can fix this? A: This map has nothing todo with content errors since all contents & everything has been packed in. This usually caused by Mounting problems from other maps that using improper content packaging. The only thing to do is Restart your game. Q: Is there any additional notes/contents/etc info? A: - This map does not use or require any External game contents such as: Counter-Strike: Source or any. - Use Prop Hunt: Enhanced Gamemode for better gameplay mechanics.
Starfield Map from Star Wars: The Old Republic
przez 76561198027135324
Brief Summary A large EMPTY space map. The map name is gm_swtor_starfield. Additional Information The sky of the map uses a texture found within the SWTOR game files. It something you might see while in a Galactic Starfighter match. It is about as large as gm_flatgrass. Credits The texture used for the skybox was created by BioWare, and is owned by BioWare. The ships in the screenshot are available here.
Strona 406 z 82649 (1,983,572 wyników)
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