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Mody i pluginy do Garry's Mod

1 974 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 974 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

[CW 2.0] SV-98 – Garry's Mod Mod

[CW 2.0] SV-98

przez 76561198086508644

I like guns. So do you, otherwise you wouldn't be here. The SV-98 (Snaiperskaya Vintovka Model 1998) is a Russian bolt-action sniper rifle designed by Vladimir Stronskiy. In 2003 special operations troops were armed with the 7.62 mm 6S11 sniper system comprising the SV-98 sniper rifle (index 6V10) and 7N14 sniper enhanced penetration round. The rifle has been used in combat during operations in Chechnya. Credits: - Original Addon, Model Compile and lua help: Mike Hawk - Workshop Upload: Memelin - Conversion to CW 2.0: Me - Description Text: Wikipedia fire sounds by FrostFire

15,624 pobrań Szczegóły →
Cinematic Lens Flares – Garry's Mod Mod

Cinematic Lens Flares

przez 76561198447129180

Ever wanted to add a bit of flair to your GMOD Realism's? (if that's still even a thing) Then this is the addon. I tried modelling this off of real anamorphic lenses and I feel I got relatively close enough. It's not perfect and it's not really the prettiest but I can only do so much with sprites until I have to rely on bloom-based post processing flares. Credits Original code by mahalis Newer code by rush_freak

13,968 pobrań Szczegóły →
Star Wars Battlefront EA Stormtrooper Playermodels – Garry's Mod Mod

Star Wars Battlefront EA Stormtrooper Playermodels

przez 76561198093349470

These Models are for anyone to use. There are no bodygroups, each model has a different pauldron. Model Maker - Sono Server Made For - Vanguard Nations Imperial RP While the models are being fixed I am going to put the model ID's in the description. models/player/fatal/troopers/trooper.mdl models/player/fatal/troopers/sergeant.mdl models/player/fatal/troopers/officer.mdl models/player/fatal/troopers/commander.mdl

18,634 pobrań Szczegóły →
Dell's Proto-Arm SWEPs – Garry's Mod Mod

Dell's Proto-Arm SWEPs

przez 76561198354805207

These are multi-mode, armor-based weapons Due to popular demand, here it is. This is my personal version of the Scythe, plus another prototype arm for you to try out. The original mod where the Scythe came from is currently broken. Even so, you could find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2628354353 The general gist of these weapons is simple. Use the gun for high damage at the cost of armor. Land melee hits to gain armor. Contains: - The Scythe - Knockout - Flare Punchers - Shockjaw In the Works: - Lead Storm Configurations (Utilities/Resort's Weapons/Dell's Proto-Arms) Enable/Disable Zero Armor Cost Damage Settings (Half, Default, Double) Path for Personal Modding: "steam/steamapps/workshop/content/4000/2978930502/temp.gma" Credit To: Treyarch for the animations and some sounds Valve for some mechanical sounds ID Software and Rex for many sounds, particles and the micro-missile code Bungie and Delta for some weapon sounds FlamingFox and mav for the foundation of the mod

33,355 pobrań Szczegóły →
Tda Miku Append Purple (v2) – Garry's Mod Mod

Tda Miku Append Purple (v2)

przez 76561198168528151

I'd like to give like credit to CaptainBigButt for making the original Tda Miku Append model in the first place, all I did was change the textures so please go visit his steam page subscribe to his addons, favorite them, etc. And I would like to give credit to dreamydark for creating the textures, I just put the textures into Garry's Mod with the help of Spearmint! :D CaptainBigButt's Workshop CaptainBigButt's Website dreamydark's DevianArt Playermodel includes: -Faceposing -Eyeposing -Hands -Bodygroups -Proportions If there is any bugs with the playermodel please tell me!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ IF YOU ARE MEAN OR RUDE ON ANY OF MY WORKSHOP POSTS YOU WILL BE BLOCKED AND NOT ALLOWED TO SEE ANYMORE OF MY WORK ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Join our group today! We will keep you updated with what we are working on. We are working on actual models now (No more reskins!). Onion Juice Models If you like this addon subscribe to it and give it a like so i know to make more like it!!! :D

38,985 pobrań Szczegóły →
BF3 walking sounds – Garry's Mod Mod

BF3 walking sounds

przez 76561198051639178

walking sounds from BF3 (restart game to apply new sounds)

12,504 pobrań Szczegóły →
Animated PurpleGuy Nextbot – Garry's Mod Mod

Animated PurpleGuy Nextbot

przez 76561198844645025

© Scott Cawthon © Five Nights at Freddy's 2 Song (The Living Tombstone) © Xyxen (Sanic Hegehog) © utilized addon/code base -- It's fun for five minutes! Sanic will chase down any players or NPCs that find themselves close enough to be noticed. When Sanic is near, their theme (gradually increasing in volume as they draw closer) will let you know of their presence © Xyxen (Sanic Hegehog) Q&A: Q: What's he saying in reverse ? A: William Afton Voice (From FFPS)

30,616 pobrań Szczegóły →
[simfphys] LAV 6.0 – Garry's Mod Mod

[simfphys] LAV 6.0

przez 76561198104495607

DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - 25mm cannon - Drives at a speed of ~100km/h - Turret max elevations are realistic (-3°/+40°) - Main cannon has a stabilizer from Gredwitch Base which allows the gunner to stay on-point in movement - Hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle Addon contains the following tanks: - LAV 6.0 FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Q: Make <XYZ> tank please! A: Join the discord and post a commission or just wait until I make it some day Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby and Gredwitch Materials - Shelby Models/Rigging - Shelby Sound - Shelby No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.

18,213 pobrań Szczegóły →
ttt_Cryptic_Keep – Garry's Mod Mod

ttt_Cryptic_Keep

przez 76561198069871131

You find yourself on an island or peak of a mountain. The traitors seem to have acquired some magical abilities, being able to teleport and manifest object. The map includes: A tester (It activates when a person enters it) Entrance blocking bars (T Button) Proximity blade trap (T Button) Disappearing Wooden planks (T Button) Disappearing labyrinth floor (T Button) Explosive rock (T Button) Axe (T Button) Explosive Gargoyles (Shoot its mouth to make it explode) also (Resets every 60 sec) Plenty of player spawns Special thanks to: You can find the Textures I used at https://shop.bitgem3d.com/ Arck for creating the Icon for the map

46,887 pobrań Szczegóły →
"Hand" Gun – Garry's Mod Mod

"Hand" Gun

przez 76561198048475301

THUMBS ARE NICE. ALSO ASK ME BEFORE YOU JUST SHOVE IT IN YOUR COLLECTIONS PLEASE! :D Remember back in the past when you would run around the neighborhood, holding two fingers out and yelling "BANG BANG! TAKE THAT BAD GUY!"? This is that exact feeling once again. PREPARE FOR THE "HAND" GUN! The "Hand" Gun is a revival of your childhood for Gmod once again. Just be prepared. This time, the bullets are real. Primary fire: Shoots a bullet that instantly kills all that touch it! IF YOU CAN NOT FIND THE GUN ON THE WEAPONS TAB, TYPE "give handgun" IN CONSOLE! NOW WITH NEW SOUND! I lately noticed that there is another "hand gun" on the workshop. Please note that this is the original. Even compare the dates. Mine uploaded first, making it original, and the other a late plugin.

27,627 pobrań Szczegóły →
Tyrael – Garry's Mod Mod

Tyrael

przez 76561197998977721

remember - if you like it, thumb it up! Created by Nexus fingerposing - yes bodygroups - yes :Wow, thanks guys, keep it up, THANK YOU

33,899 pobrań Szczegóły →
[simfphys] Mercedes-Benz SLK 55 AMG – Garry's Mod Mod

[simfphys] Mercedes-Benz SLK 55 AMG

przez 76561198128823009

Adaptation of the Mercedes-Benz SLK 55 AMG for simfphys. All the lights work, there are seats for passengers in it. Also it has original sounds from LW's addon. It has a folding roof! Type "simf_roof_open" in your console to fold the roof. You can bind this command to a key - type in the console: bind "key" "simf_roof_open" You can't fold/unfold the roof when you drive faster than ~30 km/h Thanks DangerKiddy ( https://steamcommunity.com/id/DangerKiddy ) for folding roof script.

20,475 pobrań Szczegóły →
[ TFA ] [ AT ] M16A1 Remake – Garry's Mod Mod

[ TFA ] [ AT ] M16A1 Remake

przez 76561198136976811

M16A1 Remake by The Master MLG after a lot of time, finally i made a remake for the m16a1. a lot of people told me that u want a remake of the m16a1. what i remake?: i port the btk doi version, and i change the fire sounds with the navaro´s set. in a future u will have more remakes. Now enjoy with this. Credits: Born To Kill Vietnam Team: Materials/Models/Anims Navaro: Sounds New World Interactive: Sounds The Master MLG: Lua Coder. "Commissioned by Outer Haven, click in that link to join the discord" https://discord.gg/vhm3np9

12,704 pobrań Szczegóły →
Samus NPC (Other M) – Garry's Mod Mod

Samus NPC (Other M)

przez 76561198074017911

After realizing that everyone used only that old SSBB Samus model, I decided to turn that one in the Metroid Model Pack into a NPC. I didn't make the model, I just edited it a lot to turn it into a NPC (also, the face and fingerposing are broken). Just to make sure: I DID NOT MAKE THIS, I JUST EDITED IT TO MAKE IT A NPC. You can get the original one from the Metroid Model Pack. Also, it's a playermodel now. Minor update: made the playermodel visible in the selection. Now working with the new "playermodel hands" update. And I added Varia Suit playermodels, as some people requested me. Also as requested: GF ("Young Samus") NPC and Playermodel. And check out my addon with some models from Other M.

32,643 pobrań Szczegóły →
[CW 2.0] SR-3M Vikhr (Currently being updated!) – Garry's Mod Mod

[CW 2.0] SR-3M Vikhr (Currently being updated!)

przez 76561198068079227

Hello everyone! :3 I'm bringing you another CW 2.0 weapon, and this time, it's the SR-3M Vikhr russian assault rifle! :D (The hands position for the foregrip was a pain in the bum to make, I've spent a whole night just working on that...) THE FOLLOWING ITEMS ARE REQUIRED FOR THIS WORK: Customizable Weaponry 2.0 Unofficial Extra Customizable Weaponry 2.0 You can find this weapon in the "TheRambotnic09's CW 2.0" tab Attachments: -MicroT1 -C-More Sight -Rifle Reflex -Trijicon Sight -EoTech -Aimpoint -Elcan -CS:GO ACOG -CS:GO 556 Sight -PBS-1 Suppressor -Foregrip Ammo: -Magnum Rounds -Match Grade Rounds Credits: Model: ??? Textures: ??? Animation: ??? Sounds: ??? Compile: ??? The SR-3M Vikhr was featured in the old CW 1.0 addon, and the gamebanana submission has been trashed 3 years ago, so I have no clue who made this weapon. If you know who made it, please let me know! NOTE: I'm new to Lua, so if you have any bugs like 'not being able to pickup ammo', 'not being able to change sights', etc, please read the F.A.Q in the Customizable Weaponry 2.0 page OR check out the Bug Report discussion!

14,729 pobrań Szczegóły →
[xdR-wOS] Left 4 Dead Re-animations (Dynabase) – Garry's Mod Mod

[xdR-wOS] Left 4 Dead Re-animations (Dynabase)

przez 76561197987779820

This is a modified version of xdshot's Left 4 Dead reanimations so they don't replace any of the XDR animation slots, allowing it to be managed and merged with other animations that share slot 046 in the DynaBase You must have the DynaBase subscribed to use this addon How to Use: Subscribe to both this and the DynaBase addon. Open the Animation Manager menu through the DynaBase and simply enable this addon. The register for these re-animations are: wOS.DynaBase:RegisterSource({ Name = "L4D Reanimations", Type = WOS_DYNABASE.REANIMATION, Male = "models/xdreanims/m_anm_slot_l4d.mdl", Female = "models/xdreanims/f_anm_slot_l4d.mdl", Zombie = "models/xdreanims/z_anm_slot_l4d.mdl", }) To use with wos_dynabase_mountorder, append the following name L4D Reanimations Credits: xdshot - 99.9999999999% for everything in the addon King David - 0.00000000001% for modifying the model data to move it from Slot 46 of XDR Original Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=2411672781 If you need help please reference the DynaBase addon page. It is located in the required addons tab

30,926 pobrań Szczegóły →
HL2 Keypad HD Reskin – Garry's Mod Mod

HL2 Keypad HD Reskin

przez 76561198365411625

You can riid numbers now! If you need of course. . . -,- Original: https://gamebanana.com/skins/176666 Credits: Key Authors: JersonGaming: Modeler

13,729 pobrań Szczegóły →
[PM] Simon - Cry Of Fear – Garry's Mod Mod

[PM] Simon - Cry Of Fear

przez 76561199027884032

Simon - Cry Of Fear To be honest, the workshop doesn't really have a great Simon PM addon, the bag having problem, disgusting ai upscale, ugly hands.. So I decided to create this addon. - Hands will follow skin option! (ex: when you change your skin to Sick Simon, the sleeve will be the brown one.) - All costumes is added! (Bonus: Book Simon!) - All features follow original! (The faces aren't separated, it's also in the skin option.) - Bag is fixed (The bag shading has problem, so i fixed it.) - And the most important... No AI upscaled textures. All credit goes to Team Psykskallar, they made the models and the textures.

45,144 pobrań Szczegóły →
Star Wars Battlefront: DLT19 – Garry's Mod Mod

Star Wars Battlefront: DLT19

przez 76561198011219147

Star Wars Battlefront DLT-19 on CW2.0 Base. There really isn't any attachments because I don't really know what you could actually put on this. I really wish I could do a cooldown thing like the actual game. :( Thanks to https://steamcommunity.com/id/abnormaldouchness for uploading the models! Requires CW2.0 Base: https://steamcommunity.com/sharedfiles/filedetails/?id=349050451 Credits: Star Wars Logo ( Remade in Photoshop ) - Rainbow Dash Original Logo Design - EA/LucasFilm/DICE/UPRISE Customizable Weapon 2.0 - Spy Attachment Codes - Spy Animations - Rainbow Dash Model & Textures - EA/LucasFilm/DICE/UPRISE Compile, World Model - Rainbow Dash Port - Corra_Ashu Sounds - EA/LucasFilm/DICE/UPRISE Draw Sounds - NightmareMutant Pictures Used - https://media.starwars.ea.com/content/starwars-ea-com/en_US/starwars/battlefront/videos/the-planets-of-star-wars-battlefront/_jcr_content/media/image/renditions/rendition1.img.jpg http://hdwallpaperbackgrounds.net/wp-content/uploads/2015/10/Star-Wars-Battlefront-Wallpaper.jpg Hope you all had a great holiday!

15,556 pobrań Szczegóły →
Tda Yukari Yuzuki (Doll Dress) Playermodel & NPC – Garry's Mod Mod

Tda Yukari Yuzuki (Doll Dress) Playermodel & NPC

przez 76561198102348071

Vocaloid Yukari Yuzuki in a doll dress, ported from MMD. Features: - Faceposing (includes eyes) - Fingerposing - Jigglebones (hairbangs, hair, front hair tail, skirt, ribbon, breasts, cat ears) - Bodygroups (check screenshot) - c_arms - NPCs, both friendly and enemy found under Vocaloid - Hitboxes - Ragdolls - Blinking animations (UPDATE!) *Known Bug(s): - Skirt clips when crouched. *Note: This model port is slightly different to its MMD counterpart, with the flowers on the heels removed. Since crowbar wasn't able to compile properly with such heavy number of polygons, this stupid error occurs despite the weightpainting is perfectly fine. Credits: - Original character design: TDA - Original MMD author: Saryta-Chan - Proportions: CaptainBigButt - Porting and rigging to Valve skeleton: 8sianDude - 1st screenshot preview: Matsumoto Leave all model suggestions in this group pls

26,815 pobrań Szczegóły →
[VJ] Halo Sentinel SNPCs – Garry's Mod Mod

[VJ] Halo Sentinel SNPCs

przez 76561198018188128

SgtFlex is available for Commission work! Leave a comment on my profile if you are and send a friend request. If you like this addon and if you wish to help me out, consider donating. Making addons takes a lot of time and work. https://www.paypal.com/paypalme/Sgtflexxx "Following the construction of the Halo Rings , Sentinels were built to serve as the first line of defense against Flood outbreak and external intrusion. The non-organic composition of the Sentinels allowed the Forerunners to battle the parasite without contributing to its numbers. Controlled by their own autonomous AI and their Installation's Monitor, Sentinels patrol the Halo rings and destroy anything deemed to be a threat." With the release of the flood into Gmod, infestation has grown out of control. The sentinels need to purify this infestation before it gets any worse... - Updated 4k Textures! - (All) Weighted Random Sentinel ---NOTE: All Halo Wars Sentinels are missing their original models and are using placeholders at the moment. - (Halo Wars) Aggressor - (Halo Wars) Aggressor Major - (Halo Wars) Offensive Protector SW0459 - (Halo Wars) Healing Protector SW0459 - (Halo Wars) Shielding Protector SW0459 - (Halo 3) Sentinel Aggressor - (Halo 3) Sentinel Aggressor Major - (Halo 3) Sentinel Auto Turret (NPC/Deployable Weapon) - (Halo 3) 343 Guilty Spark - (Halo 2) Sentinel Constructor (Which constructs sentinel emitters around the map to spawn more sentinels) - (Halo 2) Sentinel Assembler - (Halo 2) Sentinel Enforcer shielded - (Halo 2) Sentinel Enforcer unshielded - (Halo 2) Sentinel Aggressor - (Halo 2) Sentinel Aggressor Major - (Halo 2) Sentinel Needler - (Halo 1) Sentinel Aggressor - (Halo 1) Sentinel Aggressor Major - Sentinel weapons - Death gibs - Death variations (Any combination of these can happen, giving a total of 36 combinations!) -Regular -Fall out of the sky -Explode into Gibs -Ignite area on death -Delayed death explosion -Weapon malfunction - Sentinel Emitter (Spawns sentinels) A full set of commands (and a menu for adjusting them) such as: - Whether sentinels spawn friendly or not - Whether 343 Guilty Spark is armed - Whether sentinels drop weapons or not - Whether to spawn Particle FX (helps perfomance) - Sliders to adjust the % chance that sentinels perform a death variation - A set of weights to adjust the chance that a sentinel will spawn from "(All) Weighted Random Sentinel" A full set of commands (and a menu for adjusting them) for adjusting sentinel emitter spawns such as: - Time between spawns - Max active of sentinel type overall before spawning more - Max active per spawner before spawning more - The Emitter's health itself - The amount of emitters that Sentinel Constructors will construct on the map at a time - If the emitter only takes damage when it's open - If the emitter can be targeted by other NPCs I've been working on this addon for a bit on and off, but school and work has been keeping me occupied and unable to dedicate as much time to finishing this as I wanted to. This is my "first" addon so cut me some slack. I tried to faithfully replicate a few things to make them feel like their halo 3 counterparts, but it's made with a lot of spaghetti code. There's also some leftover files that I will be using later and cleaning up, I just wanted to get this out there since I had this just kinda sitting on my computer, and hopefully people using it will give me more motivation to spend time on it. I still have some stuff planned in general that, perhaps when I get better at addon creation, I will perhaps get to such as - Illumination on eyes of all sentinels - More sentinel variants - Halo CE & 2 Anniversary - Halo Wars 2 - Retriever if possible eventually - Unique models for all variants that are missing it (such as Halo Wars) Full list of convars vj_sent_GSArmed vj_sent_useParticles vj_sent_chanceFire vj_sent_chanceFall vj_sent_chanceGib vj_sent_chanceTimedDeath vj_sent_chanceRandomFire vj_sent_sentinelsFriendly vj_sent_sentinelsDropWeapon vjstool_sentinelemitter_healthEmitter vjstool_sentinelemitter_maxActive vjstool_sentinelemitter_maxActivePerSpawner vjstool_sentinelemitter_spawnDelay vjstool_sentinelemitter_spawnType vjstool_sentinelemitter_damageOnlyWhenOpen vjstool_sentinelemitter_canBeTargeted vjstool_construct_sentinelemitter_healthEmitter vjstool_construct_sentinelemitter_maxActive vjstool_construct_sentinelemitter_maxActivePerSpawner vjstool_construct_sentinelemitter_spawnDelay vjstool_construct_sentinelemitter_spawnType vjstool_construct_sentinelemitter_damageOnlyWhenOpen vjstool_construct_sentinelemitter_maxEmitters vjstool_construct_sentinelemitter_canBeTargeted vj_sent_sentinelDamageModifier vj_sent_H1AggressorWeight vj_sent_H1AggressorMajorWeight vj_sent_H2AggressorWeight vj_sent_H2AggressorMajorWeight vj_sent_H2AggressorNeedlerWeight vj_sent_H2ConstructorWeight vj_sent_H2AssemblerWeight vj_sent_H2EnforcerUnshieldedWeight vj_sent_H2EnforcerShieldedWeight vj_sent_H3AggressorWeight vj_sent_H3AggressorMajorWeight vj_sent_H3AutoTurretWeight vj_sent_H3GuiltySparkWeight vj_sent_HWAggressorWeight vj_sent_HWAggressorMajorWeight vj_sent_HWAttackProtectorWeight vj_sent_HWHealProtectorWeight vj_sent_HWShieldProtectorWeight vj_sent_HWSuperSentinelWeight Lastly, want to give thanks to those who helped me out in the VJ Discord when I asked for it. Cpt Hazama as well for the advice - Cpt Hazama's Flood SNPC's (What are the holy warriors to purify without the infestation?) - Vio's Vfire (Adds some neat effects when sentinels die) Credits: DrVrej: For making the base Bungie: For models,textures, sounds, etc Various others: For giving me ideas and pointing me in the right direction

14,341 pobrań Szczegóły →
[Half Life: Alyx] Jeff (Player, Ragdoll) – Garry's Mod Mod

[Half Life: Alyx] Jeff (Player, Ragdoll)

przez 76561198042422678

Jeff from HL:A SFM compatible - just extract the addon and drag & drop models & material folders into your usermod directory. The C Arms are directly from Gmod's .dir package and are not part of this addon! SFM users will experience missing textures for these arms If you like this item, be sure to rate and favourite! Includes: - Playermodel (includes c_hands), Ragdoll (for posing) - Valve.bip support - A lot of joints, spore bones, "flytrap" bones etc, use Adv Bonetool - Jigglebones for body elements Credits: - jQueary - Porting - Valve - Models and Textures Tools (Highly recommended for posing): Ragdoll Mover Advanced Bone Tool (for posing additional joints that cant be normally moved with a physgun) If you are experiencing issues/bugs relating to this addon, be sure to make a discussion about it and I will try to help you as soon as I can. Be sure to describe these bugs as detailed as possible! (e.g providing screenshots, console error logs, etc) tags; halflifealyx halflife hl2 hla alyx combine grunt soldier weapon irifle ar2 pistol ipistol grenade scifi trailer model ragdoll headcrab zombie corpse gore dead undead pose poseable eyes glow jigglebones scenebuild artwork art metallic shaders 2k textures 2ktextures zomie mynameisjeff jeff monster P.S Any comments regarding model requests will count as SPAM and will be removed from the addon's comment section, this may also result in a BLOCK if the commenting becomes repetitive.

15,842 pobrań Szczegóły →
Jenssons Chainsword Weapon (Warhammer 40k) – Garry's Mod Mod

Jenssons Chainsword Weapon (Warhammer 40k)

przez 76561198044525091

The Chainsword is the standered chain weapon you well find in the spacemarine army DISCORD https://discord.gg/qG43RQn our patreon page https://www.patreon.com/user?u=2794734&ty=h&u=2794734 if you wanna see what am working on right now here is the link: http://steamcommunity.com/groups/KingsNJenssons/discussions/0/485623406963479538/ follow me on twitter if you want updates join my steam group if you want to submit ideas for Weapons http://steamcommunity.com/groups/KingsNJenssons if you would like to support me in any way please have alook at my channel https://www.youtube.com/channel/UCBigb4s9gIDfBeljGO1Or2w

23,371 pobrań Szczegóły →
Dynamic Prop Ambience – Garry's Mod Mod

Dynamic Prop Ambience

przez 76561198308759192

No soundscapes? No problem. Whether you want more life brought into your builds, or you can't handle deafening silence, this mod will be sure to give your ears something more pleasant to enjoy. The video was made during the early stages of this mod, sounds are fine tuned and not as interruptive! What is this mod? This immersive lightweight mod adds over 100 unique ambient sounds that play on a wide variety of props, each distinguished to their own models and types. It will provide an extra sense of life and awareness to include into your gameplay. Some map-baked props may work with it while most others may not, it depends, so give it a shot! There are convars, however due to my not-so-great programming, they most likely don't work for the moment. dpa_sv_enabled true / false Toggles the mod on or off. dpa_cl_mutesounds true / false Mutes or Unmutes sounds for the client. dpa_blacklist_addprop (name) Adds props to a blacklist to avoid playing sounds for whatever keyword is entered Final Disclaimers! I am in no means a programmer, but I have used whatever knowledge I do have plus help from ChatGPT 4.0 to help make this mod. It was literally made in maybe less than a day but I have tried my best to polish it. Credit where it's due, the sounds are from Fallout, Warface, Freesound, and Project Zomboid. Tags: immersive immersion dynamic prop ambience ambient sounds sound soundscape soundscapes fallout project zomboid half life 2 overhaul realism effect

34,363 pobrań Szczegóły →

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