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Mody i pluginy do Garry's Mod
Ten katalog zawiera 1 974 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Office2017 (ph_office2017)
przez 76561197962022445
=---------------------------------------------------------------------------------------------------------------= This is an modern updated version of the map "ph_office" by Author: Akumu His Profile: https://steamcommunity.com/id/davethepunisher Original Map: https://steamcommunity.com/sharedfiles/filedetails/?id=188818807 http://steamcommunity.com/sharedfiles/filedetails/?id=106229933&searchtext=Furniture - Furniture Used https://steamcommunity.com/sharedfiles/filedetails/?id=108024198 - Food and Household Items https://steamcommunity.com/sharedfiles/filedetails/?id=327281224 - Roleplay Props IF YOU HAVE ANY ERRORS PLEASE DO COMMENT! Previous Map: http://steamcommunity.com/sharedfiles/filedetails/?id=879168829 =---------------------------------------------------------------------------------------------------------------=
NOAMZ Waterfront
przez 76561198030271073
Night of a Million Zombies WaterFront By Mister Dan. Reuploaded by me with his permission. Kill as many Zombies as possible and stay alive. killcounter included in the map Video made by PandoraGamingInc.
Limansk Hospital (Clear Sky)
przez 76561198102995140
RP_LIMANSKHOSPITAL A small location in the North Zone. The ruins of an old, abandoned and destroyed Soviet hospital. Almost the entire building is completely underground and is now controlled by the Monolith fighters, who protect the entrance to the Pripyat underground. This SMALL map is a recreation of the original level from S.T.A.L.K.E.R. : Clear Sky. Map have a bit different look and there few new locations. Original level from S.T.A.L.K.E.R. Clear Sky by GSC Gameworld. Map features: - Usable campfires - AI-nodes for NPCs - Admin room with blowout and ambient music systems (Located under main building) This map was funded by Shen. Tags: STALKER S.T.A.L.K.E.R. Clear Sky
gm_building_construct
przez 76561198800891290
Please Like and Favorites the map if you liked, it helps a lot! Thanks to Xalalau Xubilozo for making the trailer for the map and Thanks to NecrosVideos for making a video about the map! AMTF Posters made by Patton. Map By: Imafluffycat
Accurate Soldier Statue Entity
przez 76561198132162105
An accurate Soldier Statue entity port, made to be practically identical to the one in TF2, based off the recently released TF2 SDK. - It will occasionally speak out some Soldier voice lines (the same ones as in TF2, with the same behavior). - It can spawn at specific spots on specific TF2 maps during the Rick May tribute holiday (using the same behavior and spots as TF2 itself). - Same entity classname. If a custom TF2 map includes a Soldier statue, it'll work here. - Requires TF2 to be mounted and updated, no assets are actually shipped with this addon. Here is a list of cvars included with this addon: - entity_soldier_statue_team_check (default to 0) - If true, Soldier Statues check if the player is in RED or BLU before playing voice lines. Turning this on lets it become just a tiny bit more accurate to its original TF2 behavior, but also causes it to become non-functional in the majority of Gmod game modes. I don't know why this is in. - entity_soldier_statue_physics (default to 1) - If true, Soldier Statues are given physics. Set it to false for a more accurate but more boring behavior. This also affect their bounding boxes. - entity_soldier_statue_voice_lines (default to 1) - If true, Soldier Statues will speak when a player is nearby. - entity_soldier_statue_spawn (default to 1) - If true, Soldier Statues will spawn on specific TF2 maps during the Rick May Tribute holiday (on April 12-14, or if tf_forced_holiday is set to 12). - tf_forced_holiday (default to 0) - If you set it to 12, it'll force the statues to spawn in. Does nothing else, otherwise. Should normally work with other addons if they happen to also implement this cvar. The entity is set to have physics by default just for the sake of fun. You can change these cvars however you want to increase accuracy at the cost of said fun. Thank you Rick May.
Damage Sense
przez 76561198056493437
Ever wanted to know where the FUCK you're being shot from??? Now you too can have spidey senses and find the source of the hurt! What does it do? Will add gradient bars around the center of your screen to direct you toward the source of damage you've taken. The size of the indicators are proportional to the amount of damage you're taking.
[DrGBase] Dark Souls 1 Miscellaneous Pack #1
przez 76561198060651213
Hopefully this'll hold you over while more models are being ported. Don't request more DS1 NPCs, they're being worked on. Contains: Basilisk Capra Demon Chaos Eater Crossbreed Priscilla Darkwraith King Jar-Eel Demonic Foliage Giant Skeleton Large Rat Mass of Souls Mimic Quelaag Rat (+ Snow variation) Stray Demon (+ Firesage variation) Taurus Demon Vile Maggot Wisp Credit to FromSoftware for models, animations, and sound effects. Credit to Mayhem for putting up with my bull$hit I claim no copyright over any assets I do not own.
[TGFB] The Gmod FNaF Bundle - FFPS Content
przez 76561198174095453
Underground Facility (Prophunt)
przez 76561198057037670
Another map I created for the "Prophunt" gamemode. Great with 2-10 Players. There is also a hidden secret which causes the map to change only slightly. This map requires Counter-Strike: Source for textures to work, everything else is included. If You're feeling generous, and want to contribute some cash towards me and my work, feel free to donate! Just click the image below.
Suppression (Revisioned) (Remastered)
przez 76561198143649253
For urgent questions or bug reports refer to my profiles info box. Originally made by SweptThr.one Revisioned by "a cat" Remastered by me Frequent Errors: - lua/autorun/client/suppression.lua:53: attempt to call global 'Viewpunch' (a nil value): Install "Local Viewpunch" or disable the viewpunch option Using DWRV3 technologies (super nasa) I have improved this mod to work more efficiently and conflict with mods less. All the options are available in the q menu, and all the commands start with suppression_ Local viewpunch is only required if you plan on using the viewpunch feature in this mod.
RoboCop PlayerModel
przez 76561198096822578
"Dead or Alive, You're Coming with me!" Created By: Talon240 Now in 3D You need CSS textures for the chrome. Google it to find them The true 1987 RoboCop Animated eye included Feel free to help and support me: https://steamcommunity.com/tradeoffer/new/?partner=136556850&token=hzc8c0p7
Strider & Gunship Cannon
przez 76561198170582397
Strider & Gunship Cannon Trigger This is third addon from Half-Life 2 Roleplay collection made by me. I created this collection last year, now I'm fixed them and uploaded here. This addon will enable Strider & Gunship NPC cannon, As seen in Half Life 2. This is an Scripted Tool, not a weapon for players or NPCs F.A.Q.: Q: Where is it? A: It's under "HL2 Roleplay" category in tools list. Q: How can I use it? A: First, use Secondary attack (+attack2) to specify a point. The point can be NPC, a prop or simply world. You can't hit the sky, can you? If you want to select yourself, use Reload (+reload) key. Then, click on your NPC (This can only be Gunship or Strider) using Primary attack (+attack). Wait for specified delay and NPC acts and Voilà! Q: How can I delay the attack? A: You can do it by selecting the tool from list and use panel in right side. You can move the slider and specify seconds for delay. Don't set it more than 60 seconds. Q: How can I use keyboard to fire up? A: First specify point, then in panel, enable "Wait for keyboard input" and bind the key in above of. Now use primary attack to select NPC. Anytime you want, you can use that key to fire up the cannon. Q: Strider/Gunship isn't attacking! A: It's bug, sometimes from addon and sometimes from Source engine itself. If your map doesn't support navigation and you put the point behind a wall or somewhere out of sight of NPC, they just stuck and can't do anything. Also making many points in a time can cause it. Q: Awesome! What's next? A: I have no idea for my next addon of Half Life 2 Roleplay Collection, I welcome ideas warmly! Don't forget rate and comment.
Spider-Man: Into the Spider-Verse - Ultimate Playermodel Bundle 2
przez 76561198413625941
“Spider-Man is a fictional superhero appearing in American comic books published by Marvel Comics. The character was created by writer-editor Stan Lee and writer-artist Steve Ditko, and first appeared in the anthology comic book Amazing Fantasy #15 (August 1962) in the Silver Age of Comic Books. Lee and Ditko conceived the character as an orphan being raised by his Aunt May and Uncle Ben in New York City after his parents Richard and Mary Parker were killed in a plane crash, and as a teenager, having to deal with the normal struggles of adolescence in addition to those of a costumed crime-fighter. Spider-Man’s creators gave him super strength and agility, the ability to cling to most surfaces, shoot spider-webs using wrist-mounted devices of his own invention, which he calls “web-shooters”, and react to danger quickly with his “spider-sense”, enabling him to combat his foes.” Bundle Contents: Miles Morales Spider-Gwen Scarlet Spider-Girl Spider-Granny Spider-Man 2020 Spider-Man New 2099 Spider-Man Amazing Spider-Man Arachnoman Spider-Man Armor MK2 Spider-Man Blood Spider-Man Blood 2 Spider-Man Cowboy Spider-Man Doppleganger Spider-Man Earth-X Spider-Man Gath Spider-Man Kung Spider-Man Mercenary Spider-Man Quick-Change Spider-Man Unlimited Spider-Woman Spider-Mech Spider-Knight Spider-Ham This Bundle contains playermodels, jiggle bones, and toon shaders! Original Downloads: https://www.deviantart.com/devaintcatexe/gallery/63024002/3d-xtracts-Spider-man All rights reserved to Disney and Marvel. This is non for profit just for fanart and educational purposes only. Alter ego: Peter Parker Created by Stan Lee, Steve Ditko First appearance: Amazing Fantasy #15 (August 1962) Fictional universe: Marvel There will be more added in the near future. Related: Spiderman - Ultimate Playermodel Bundle
Nicos Nextbots - Nope Nextbot
przez 76561198275946478
PropHunt New Sounds and Nades
przez 76561197973152501
YOU NEED COUNTERSTRIKE:SOURCE TO PLAY IT !! https://store.steampowered.com/app/240/CounterStrike_Source/ I only EDIT Weapons and Sounds Changes: *Now you got an Frag grenade for more Fun :D *New Huntersounds *Added New Prop Sounds This Is the Full Mod you don't need the Official addon to play, and i really dont test to use it togehter. I Dont know if its work All Credits go to the maker http://steamcommunity.com/sharedfiles/filedetails/?id=135509255 If you Have wishes, suggestions, new ideas or must have sounds. Please dont be shy and Contact me.
C24 V2 Content Pack
przez 76561198002319944
City 24 V2 - Content Pack *REQUIRED FOR CITY 24 V2 - YOU WILL SEE ERRORS WITHOUT THIS SUBSCRIBED* - Filesize: 320 MB - No other pack required, css,ep1,ep2 pack is optional and only required if you do not have those games installed Projects like these take a huge amount of time and effort to finalize. If you want to see more maps made by me, consider donating as that’ll help me justify the creation and updating of projects. If you do donate, thank you, it means a lot. Credits: - Valve - L4D2, CS:GO and HL2 models & materials - Neil Rogers - Original city announcer & attached sounds - de_marquis - Window frame exterior models & attached materials - City 8 project - Pipe model - Highway improbable - Pipe models - Black Mesa Source - A few lab wall materials - de_tulip - 3D skybox material - Dear Esther - Candle model - FakeFactory Cinematic Mod - A few wall and sprite materials - Legion - Poster, logo and graffiti genius. - Flanders - New flag & banner design
Witcher 3 Prop Pack 3
przez 76561198050171407
Ported by AleXXX_007. Original models by Horsey: https://sfmlab.com/profile/41/ Special for Witcher RolePlay: http://steamcommunity.com/groups/BIBARP
Simfphys: CTX - Custom Jeep pack
przez 76561197999980063
Update notes: ~ Added new jeeps (listed below) ~ New audio files ~ Tweaked stats for some vehicles, so they represent their strength further Offroad just not cutting it in a Forza-ported scar? Custom jeeps! From Gamebanana to leaked HL2 alpha versions, all with unique engine sounds, and all given certain benefits in tackling your terrain of choice. Featuring TEN different jeep models, each with respectable speed and comparable stats with the Simfphys Base Jeep and Synergy Jeep. Alpha: Armor Feel the armor of this vehicle keeping you on the road, while the others remain swimming in lead. Beta: Ballance All-rounder vehicle. Can get you from point A to B in a respectable pace, so long as you dont push her. Delta: Suspension Built tough, but wont shock the earth when you land from great heights. Gamma: Traction Tear up the windy roads in this scout car, boasting more acceleration than the rest. Lambda: Verticality Make your own shortcuts by climbing over any near-vertical slope. Sigma: Speed Almost stripped to the frame, this will keep you ahead in long straights. Omega: Speed + Pull some wheelies in this loud yet light machine. Incredibly fragile, but the fastest available. Mu: Profile Tiny and light, can perform similarly to the Gamma with a slower start. Omicron: Slide Low traction but controllable, can practically drift on most flat areas if given the right amount of skill. Upsilon: Weight Roadblocks mean nothing to it, slow to build up speed, but will shrug off any collision like it was nothing. ______________________________________________________________________ May add more jeeps in the future, but still limited in knowledge in making jeep/vehicle models.
GMAN [PLAYERMODEL] // Half-Life: Alyx
przez 76561198020545493
Commissioned by ZERD. GMAN // Half-Life: Alyx - PlayerModel - C_Arms | CONTACT FOR COMMISSIONS: Playermodels (Fast and quality rig) Weapons (View models and World models) Npc's (Custom animations) Props (3D Modelling) | CHECK MY WORKS: http://kaesar.info/ // https://steamcommunity.com/id/40676D61696C2E636F6D/images/ | STEAM: https://steamcommunity.com/id/40676D61696C2E636F6D/ | DISCORD: Kaesar#5163 | BANNER: https://www.deviantart.com/redline2311
Senator Steven Armstrong [PM]
przez 76561197985602386
Playermodel Only Senator Armstrong PM Model by Platinum Games This model contains - Face and Finger Posing - C_Hands - MW Base Compatibility - Blinking Animation Original Gamebanana Modification
TF2 NAVMESH Pack
przez 76561197960487064
top notch navmesh for alot of TF2 maps includes; -_gmconstruct -achievement_engineer_idle_a1 -achievement_idle -achievement_idle-v2 -arena_badlands -arena_granary -arena_lumberyard -arena_nucleus -arena_offblast_final -arena_ravine -arena_sawmill -arena_watchtower -arena_well -cp_5gorge -cp_badlands -cp_coldfront -cp_degrootkeep -cp_dustbowl -cp_egypt_final -cp_fastlane -cp_foundry -cp_freight_final1 -cp_gorge -cp_granary -cp_gravelpit -cp_gullywash -cp_gullywash_final1 -cp_junction_final -cp_lazytown_lazyday -cp_manor_event -cp_mercenarypark -cp_metalworks -cp_mountainlab -cp_powerhouse -cp_process_final -cp_snakewater_final1 -cp_steel -cp_sunshine -cp_vanguard -cp_well -cp_yukon_final -ctf_2fort -ctf_2fort_cool -ctf_2fort_invasion -ctf_2fortbeta_v2 -ctf_2fortfight -ctf_2fort-fix -ctf_doublecross -ctf_foundry -ctf_gorge -ctf_newbine_rc2 -ctf_noturbine_d1 -ctf_sawmill -ctf_security_v2 -ctf_thundermountain -ctf_turbine -ctf_well -de_dust2_b4b -dr_psykopat -idle_awesomebox_v3 -idle_megabox_m1 -idle_megabox_v4 -itemtest -itemtest_v2 -koth_badlands -koth_c1a0 -koth_dev -koth_harvest_event -koth_harvest_final -koth_king -koth_lakeside_event -koth_lakeside_final -koth_nucleus -koth_sawmill -koth_viaduct -koth_viaduct_event -mvm_area_52_rc3 -mvm_atomgrad_a6a -mvm_atomgrad_rc5 -mvm_bigrock -mvm_coaltown -mvm_damm_r1 -mvm_decoy -mvm_decoyinvasion -mvm_destruct_b1 -mvm_ghost_town -mvm_hangtown_v1_3 -mvm_machine_attacks_ep16 -mvm_machine_attacks_ep16b -mvm_mannhattan -mvm_mannworks -mvm_rottenburg -mvm_teien_rc6 -mvm_underground_rc3 -mvm_waterfront_rc3 -pl_abandoned_upward_finalfix -pl_badwater -pl_barnblitz -pl_cactuscanyon -pl_frontier_final -pl_goldrush -pl_hoodoo_final -pl_swiftwater_final1 -pl_thundermountain -pl_upward -plr_hightower -plr_hightower_event -rats_toy_fort -rd_asteroid -sd_doomsday_event -slender_4way_v3 -slender_abandoned_b1a -slender_abandoned_b2 -slender_alpha_complex_b1 -slender_alpha_complex_b1_h -slender_arizona_a5a -slender_asylum_redux2 -slender_atomics_b2 -slender_atomics_b3 -slender_atomics_b4a -slender_cellars_b2a -slender_cellars_b3 -slender_cellars_b4 -slender_cellars_b4a -slender_claustrophobia_b1 -slender_containmentbreach_v1b -slender_containmentbreach_v1c -slender_elementary_b1a -slender_fiveroundsatfreddys_b3 -slender_fiveroundsatfreddys_b4 -slender_forgotten_tomb_b2 -slender_frost_run_b2a -slender_frost_run_b4 -slender_gutters_b1b_fix -slender_gutters_b2b -slender_hellfire_b1 -slender_hellfire_b1a -slender_hospice_b5 -slender_lobbys_b2 -slender_lobbys_b2a -slender_lockers_b3_fix -slender_lockers_b4 -slender_lockers_b5a -slender_lockers_b5b -slender_lockers_b5b_h2 -slender_manor_final1 -slender_mansion_b2b -slender_noexit_b1a -slender_parish_b1b -slender_sanatorium_b1 -slender_sanatorium_b2 -slender_scp_087_b_v2 -slender_scp_087_b_v3 -slender_sector_six_b1 -slender_sector_six_b1b -slender_sewer_b1a -slender_swamp_v3 -slender_the_abyss_r1 -slender_the_abyss_v2 -slender_the_abyss_v3 -slender_the_abyss_v4 -slender_the_abyss_v4b -slender_the_ward_b1a -slender_underground_b2 -slender_weepers_b2c -slender_weepers_b3 -tc_hydro -tf2ware2_a1 -tm_stadium_b1b -tr_dustbowl -tr_target -trade_houseofchaos2 -trade_what_fix -vsh_enchanted_woods_v3_2 -vsh_minecraftcloudstuck_b3 -zf_volcanoevac_v7 -zs_hydro_v4_fix More navmesh here make sure to check out my other addons if you are interested. My Workshop Addons
Battlefield 2 Military Buildings Pack
przez 76561198057656117
These are props Models and textures by EA and DICE Ported by me Have fun!
BAHUD - Boreal Alyph HUD
przez 76561198077439269
Discord After 15 years in development, hopefully it will worth the weight. This addon brings HUD from the Boreal Alyph game. DLib is required. Features: - Rev 0 and Rev 1 HUD modes present - LimitedHEV (or gmod_suit, if you prefer) support - Health, Armor, Ammo counters - A nice FX distort, like shown by Boreal Alyph devs - Custom weapon selector - Customizable colors! - Customizable positions! - Customizable fonts! - Custom neat crosshairs! - TFA weapons support (like any other DLib based HUD) All the settings can be found under Utility tab in spawnmenu. This addon use Alte DIN 1451 Mittelschrift Font Family which is licensed under SIL OFL This addon is licensed under MIT License sources
[Photon] Caison Fire Truck
przez 76561197972339451
This is the files need to enable emergency lights and sirens for sgms fire truck. You will need sgm's gmod vehicle pack addon and Schmal's Photon: Emergency & Car Lighting Engineaddon. Photon Fire Truck
Strona 456 z 82668 (1,984,031 wyników)
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