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Mody i pluginy do Garry's Mod
Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Resident Evil - Monster pack
przez 76561197998141987
This is only ragdolls !! Monsters from resident evil. =::Credits::= Madmanmad: ragdolling/compileing Mariokart64n: porting (i think it was him) Capcom: makeing the models and the games. Link to garrys org: http://www.garrysmod.org/downloads/?a=view&id=68741
Star Wars - [rp] Imperial training outpost
przez 76561198008129232
A basically roleplay training map. 32 hours of work with 8 different Versions (some versions wasnt visable). It's an outpost from the empire on Dantooine. Like it? Have fun! For the FAN's who want to knew something about the flying species named brith:The brith was a species of large, flying creatures that were indigenous to the grassy Outer Rim world of Dantooine. They were similar in both appearance and behavior to the Felucian flying manta and, to a lesser extent, the thrantas of Alderaan. Its fin-like wings gave it the appearance of swimming through the air. Behind the scenes Although the player cannot directly interact with them, brith can be seen flying above the plains of Dantooine in the game Star Wars: Knights of the Old Republic. The name "brith" is never said in the game. It is, however, present in the game files. Quotes from Star Wars Wikia. What you can expect: - jail - (25) baracks - spawn room (using as recuit room) - a lot of training areas - flying unknown creature... - talking house - parkour - labyrinth - fleet tower - Two TIE-Fighter platforms - Blast Door to outside - Sith Temple (only enterable with Noclip or force jump! Star Wars lightsaber addon) - Police Barracks on top of cells - a lot of hills - Vehicle platforms Map is atm really laggy ... Im so sorry for that! Q: Do I need HL2 EP1 & EP2 Textures? A: no, you dont need any content. Q: What is ? stands for roleplay map. Imperial Textures (Wall): Lord Tribe xx.10.2017 - General Update - New landing platform - better performance - star destroyer 23.07.2016 - Addon release
Noel Vermilion (Xeno Aisam)
przez 76561198040552116
------------------------------------------ (Note from uploader) This model is not mine, all rights are XenoAisam. I am only uploading it to the steam workshop. If you would like to know more about this model visit http://xenoaisam.deviantart.com or http://xenoaisam.com. ------------------------------------------ Want the full package? Grab the Bolbverk Gun at http://steamcommunity.com/sharedfiles/filedetails/?id=161438568 ------------------------------------------ ====================== Half-Life2 ; Garrysmod model and Obsidian Conflict model ====================== Tag: Noel Vermillion, BlazBlue, manga , anime , model , xenoaisam ~Apa Khabar Semua!~ TITLE: Noel Vermillion AUTHOR: XenoAisam E-MAIL: [email protected] WebSite: http://xenoaisam.wordpress.com FILENAME: NoelVermillionGmod & NoelVermillionOC FILESIZE: -Varied- DATE RELEASED: 6 November 2012 VERSION: 1.0 ============ Requirement: ============ +Make sure you know your steam location directory +Have the original garrysmod engine game because its all up-to-date got from steam application update while piracy is not. +Have Obsidian Conflict mod ============ DESCRIPTION: ============ Noel Vermillion is a former lieutenant of the Novus Orbis Librarium who was assigned to return the AWOL Jin Kisaragi to his post, and a playable character in BlazBlue series. Noel also serves as the main heroine in BlazBlue game. ============ CREDITS: ============ -Noel Vermillion 3D model © XenoAisam -Character ‘Noel Vermillion’ © Arc System Works ==================== FEATURE DESCRIPTION: ==================== -Normal version -With default and additional faceposer -Heavily modified v5 Naluri source reference model -Jiggleboned -npc usage (garrysmod) -ragdoll usage (garrysmod) -player model usage (garrysmod) & (Obsidian Conflict) ======================== Optional Requirement: ======================== -play with any model by xenoaisam ============ Known issue: ============ -The jigglebone got no gravity applied. So the rope (at her arm) will look hanging if the npc bend their arm ups. ask valve to fix the jigglebone and add gravity features -Some animation for face poser is weird -Her faceposer combination sometime change her face looks weird and ugly, use carefully especially under direct light. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Legal Stuff: THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Valve or Steam. ELEMENTS TM & © valve AND/OR ITS LICENSORS. DO NOT MODIFY THE CONTENTS OF THIS PACKAGE AND THAT THIS PACKAGE BE DISTRIBUTED WITH ALL FILES INTACT. Also, YOU MAY NOT SELL THIS BY ITSELF OR AS PART OF ANY OTHER PACKAGE WITHOUT PRIOR PERMISSION FROM ME. This work is licensed under a : Creative Commons Attribution-NonCommercial 3.0 Unported License. You are free: +to Share — to copy, distribute and transmit the work +to Remix — to adapt the work Under the following conditions: +Attribution — You must ask my permission before do any kind of above. +Noncommercial — You may not use this work for commercial purposes.
Ropes and Leashes (Collars too)
przez 76561198040756376
Scentus' Ropes & Leashes! Ever wanted another player as your own personal pet? Ever missed the early days of gmod where you could rope players together? Ever wanted to eternally bind your lifeforce to another player? Ever wanted to tie up another player and ? WELL NOW YOU CAN!!~ -Text and Main image courtesy of Razor This is an addon that i designed a while back to allow players to collar each other and drag them around, with the influence going either one way or both depending on setup. Some people I know have been pushing me to make this addon public for a while now and I finally gave in and did it. Despite the above image this addon works on both humans and ponies (I also maintain the pony mod and it was originaly designed for that before having human compatability added). I haven't properly tested it with every single human model so it might not work for some. Inform me if that's the case and I'll try to get around to fixing those (eventually, I've got a final semester of college to finish and two part time jobs so it might be a while but I will get around to it). The menu's for the collar addon are in the tools menu. Have fun~ Someone pointed out that I should consider allowing it to collar NPC's. I'd have to look into that since I didn't put much throught into it during the design phase. Won't be for a while though.
[TFA] Call of Duty Infinite Warfare Weapons
przez 76561198040341417
UPDATE, June 10th : Description changed due to some interesting findings about Jaxine recently. NOTE : I didn't made this, I just reuploaded it. Originally made by Jaxine. Currently includes: Banshee DCM-8 EMC Erad FHR-40 KBAR-32 M1 Mauler Oni Raijin-EMX RPR Evo Stallion .44 VPR I may try to make my own version of it one day, if I can get my hand on COD IW and learn how to make SWEPS properly, but still. Now I know that some other people might or already made their own versions of the SWEPS, but this is just a reupload of what someone had accomplished. Every addon had their creator's effort put into them, we all should be grateful that someone is willing to put their own free time doing all of these to us.
[LVS] Eland Armored Car
przez 76561198027025876
A South African recon vehicle with high speed and powerful armaments. "Our journey to victory has begun! Death to the MPLA!" Contents Main Weapon: 90mm cannon OR 60mm mortar OR 20mm autocannon Secondary Weapons: 2x 7.62mm MG; smoke launchers The Eland-90 has the cannon, the Eland-60 has the mortar, and the Eland-20 has the autocannon. Variants are mostly identical besides their weapon, turret speed and vertical angle. Operated by 3 crew: driver (1), gunner (2) and commander (3). The gunner can be configured to use the turret instead of the driver. Features - Armor and weak spot configuration - 2 skins - Alternative destroyed model with wrecked skin and separated turret - Working lights and doors - Visible players in all seats (driver/gunner hatch will open when in third person) - Dynamic MG/Autocannon spread (higher heat = more spread) - Configuration menu Credits Original assets from Call of Duty: Black Ops 2 (Treyarch). Ported and rigged by Kally. Top MG and mount originally from Graviteam, ripped by North22Rus, and ported by Kally. Screenshots taken from rp_oilfieldsdawn and rp_oasisdawn. Known Issues - You won't be able to damage the top gunner even though it's exposed. Would be tricky to implement, so not doing for now.
Toy Bonnie - FNAF 1 Style Ragdoll
przez 76561198143647461
This is a FNAF 1 Bonnie with the 'Toy Bonnie' face , think of it as a hybrid of the two. Original edit by ColgateGamer
gm_abandoned_factory
przez 76561198273160155
Dive into gm_abandoned_factory map, it’s a small sunflower factory located in this countryside industrial zone of sorts. After years of operation, factory went bankrupt and stood dormant for a long time, by the time you show up, the building is already run-down. Map is set before the 7 Hour War. Special thanks to: -Wahns, for testing -Kendżuo, for testing -Pasieka, for ideas and big thanks to those who gifted me with steam items, I appreciate you all. Navmesh is included. Map does not require any custom models nor textures. Tags: abandoned, factory, warehouse, pre-war, industry.
More Clone Troopers Playermodel Pack V1.0
przez 76561198112700215
More Clone Troopers Pack By Sono This mod was requested by Nebula Servers. Nebula Servers IP: 45.32.246.146:27015 This is a pack of clone troopers ported from a mod created for Star Wars Jedi Knight: Jedi Academy. Credits for the textures go out to the original owner. All clone troopers and their commanders are not canon, they were made up by their creator. Because these troopers didn't have a designated regiment when they were ported, me and my friend gave given them regiments. The commanders were named by the original creator. This Pack Includes: Commander Bolton & Bolton Trooper Commander Frenek & Trooper Commander Sohn & Trooper Commander Killik & Trooper Commander Trackshot & Trooper Commander Rawls & Trooper To Be Added: Nothing I hope you all like this pack. Once again, thanks to the original creator of the textures. Be sure to check out the pack of troopers I created based off Commander Frenek and his regiment: http://steamcommunity.com/sharedfiles/filedetails/?id=696374642 If you have any questions or requests, please comment them below. If you like this mod, don't forget to show your support by clicking the like button and favourite button. The textures were ported (mostly). This mod was requested by Nebula Servers. Nebula Servers IP: 45.32.246.146:27015 Like this mod? Wish to support me and my work? Feel free to donate here! https://steamcommunity.com/tradeoffer/new/?partner=152434487&token=7U9uKw6Q Thanks, Sono.
GameGear Playermodel/Npc/Ragdoll
przez 76561198090856916
The Sega Hard Girls finally come to Gmod, second being Game Gear! get Uzume Tennouboshi Here! Get Sega Saturn Here! Features: - Playermodel - NPC (Located in the Hyperdimension tab.) - First-person hands - Ragdoll (Search for it in the spawn menu.) - Fingerposing - Bodygroups for facial expressions - Original skeleton and weights - Updated hitboxes so she's ready for competitive play. - Enhanced materials - Proportions Known issues: I highly recommend using the Easy Bodygroup Tool for the facial features, since it uses sliders instead of right clicking each time. To use it, select the tool in the spawn menu, then click on the ragdoll/NPC. Hold C and move the sliders to change the group settings. I also included the bear on her back as a prop with rigged arms. Its eyes glow in the dark. This is off by default but can be changed via texturegroups. Ripping: RandomTalkingBush Gmod port: Shi Misc textures: Shi Proportions: CaptainBigButt
ARES Area 9 Atrium
przez 76561198065913874
(PLEASE READ BEFORE YOU COMMENT) !!! If the map lacks HDR for you (It seems dark and has low quality shadows/no glow effects) type "mat_hdr_level 2" into the console. !!! SEE MY OLDER ARES MAPS: https://steamcommunity.com/sharedfiles/filedetails/?id=1448345830 ---------------------------------------------------------------------------------- After a two-year hiatus, ARES is back! In 1983, in a paranoid cold war era America, An underground military science facility nestled deep in the pacific northwest lies and waits. Welcome to A.R.E.S. Arms. Research. Engineering. Science. This map is an employee center and office complex in area 9, by far the most advanced and newest area in the facility. This sector features a drafting office complete with microfiche readers, a comfortable employee lounge for pondering research papers, and an administrative office for the sector manager. ---------------------------------------------------------------------------------- Credits and other info (PLEASE READ BEFORE YOU COMMENT) A.R.E.S, and its associated facilities are entirely my creation. It was inspired by games such as INSIDE, Control, Half life, and Portal among many others. Despite this, it bears no relation to the games that were the source of said inspiration. All assets were created by me. This map does not have AI navigation. Thanks to Kazerlight for making a background ambient track and helping me with packing the map's content. Thanks to Brotherjethro for making two of the book textures. Lastly, I read your comments! If you have any issues, I will make very sure to do what I can to help. I will warmly appreciate any and all constructive criticism.
Saitama Playermodel (One Punch Man) [RE-UPLOAD]
przez 76561198012484573
"WARNING THIS IS A RE-UPLOAD! ORIGINAL CREATOR DELETE THIS MODEL FROM WORKSHOP! IF YOU CREATOR AND WANT TO DELETE IT! SAY ME! Saitama Playermodel (One Punch Man) Dont forget to like!
[TTT2] Sniffer [ROLE]
przez 76561198049831089
The magnifying glass in front of his eyes helps him to see the footsteps left by the terrorists. He does his best to get the crime under control. You have to use TTT2 in order to use this role. Report bugs concerning this role here and submit new role ideas here. A list of all currently available roles can be found here. Discord: https://discord.gg/9njYXGY Source: https://github.com/Alf21/ttt2-role_snif The sniffer plays as a normal detective with his role visible to everyone. He is able to see footsteps of every player with the help of his magnifying glass. Additionally he is able to see blood on top of the footsteps of the killer. Plays best with: - TODO - TODO - TODO -- Credits: Alf21: creator of this role addon Mineotopia: designer of the role icon
A quite good house (dupe)
przez 76561198019234484
This is the first dupe that was built "quite" well.
[NSFW] Sexy FNAF Playermodels
przez 76561198830229696
This is my attempt to make NSFW FNAF playermodels. SFW version This addon contains 5 animatronics: -Frederika -Bonnie -Chica -Foxy -Mangle And also contains: Bodygroups for almost everyone Ragdolls C_Arms This my first playermodels for gmod. I hope you liked it. tags (ignore this): nsfw 18+ nude fnaf furry fur boobs ass comic cartoon roleplay playermodel playermodels pm ragdoll ragdolls
[simfphys] Kampfpanzer 70
przez 76561198104495607
DISCLAIMER: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. Features: - 152mm XM150E5 cannon - Drives at a speed of ~60km/h - Turret max elevations are realistic (-10°/+20°) - Main cannon currently has these shells: HEAT, APFSDS - Main cannon ammunition capacity is currently 48 shells on spawn, according to WT information - Suspension, tracks and hatches are animated! - Sounds fade to distant sounds when you're far away from the tank - Nice models from War Thunder - Hatches - Fully physical shells with ricochets and stuff - Fancy particles - Shells actually whistle Addon contains the following tanks: - KampfPanzer-70 (KPz-70) FAQ Q: Broken and script errors! A: You're probably missing required addons. If you don't, paste in a console log in the comments. Q: Missing textures! A: Make sure you've downloaded all the required content, and make sure it's enabled. Q: Where is it located? A: In the spawnmenu -> simfphys-> Shelby's Playground {Simfphys}. Controls: - (Walk key, ALT by default): freeview - K: change shell type - M: change gun - L: sight mode - LShift: zoom (only in sight mode) - G: Smoke grenades You can change the binds by holding C -> Gredwitch's Base -> simfphys options -> client (bottom) Credits: Lua - Shelby Materials - Shelby Models/Rigging - Shelby Sound - Shelby Planned vehicles spreadsheet Discord server for commissions Commissioned by this guy No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198104495607", or without permission from said account.
[LFS] Sci-Fi Shuttles
przez 76561198152047773
A few weeks ago I jumped back into gmod for the first time in awhile and I found out this mod was very broken after some recent LFS updates. So last night I went and fixed a lot of the broken stuff as well as rebalanced the mod to better grasp what I was trying to achieve in the original version. As of 6/22/2021 this mod works with no extra addons enabled, any bugs or broken features are a result of addon conflicts. All shuttles have had speed nerfs to better balance them against other LFS addons on the workshop, and to have them preform better on maps as small as gmod maps. -- The Armed shuttle is the only one with shields, having 1200 shield HP. The base HP for the armed shuttle without shields is 2500. The Cargo shuttle has the highest HP at 3500. The Transport shuttle is the weakest shuttle of the bunch with a HP of 1250. -- The Armed shuttle is now the fastest and most nimble shuttle with a top speed of around 210 km/h. The Cargo shuttle is now the slowest and least nimble shuttle with a top speed of around 115 km/h. The Transport shuttle is now the middle child of the two other shuttles with a top speed of around 160 km/h. The Admin shuttle is still the fastest and almost unflyable with a top sped of 362 km/h. -- All shuttles sport new sounds. The armed shuttle has had a firerate decrease of its main lasers but a very slight increase in damage. Shuttle names have been changed in the menu to better show which shuttle is which. The armed and cargo shuttle variants now have new default skins. ----------------------------------------------------------------------- Credit to Lt_Commander for the shuttle models. https://steamcommunity.com/id/lt_commander Also HUGE thanks to Lt_Commander for giving me direct permission to use his model for this addon. ----------------------------------------------------------------------- -- Admin Shuttle Pitches Down at high speeds Armed shuttle will drain all ammo if you turn the shuttle off and back on again Cargo and Transport shuttles dont have engine startup/shutdown sounds ----------------------------------------------------------------------- -- ----------------------------------------------------------------------- -- Armed Shuttle Cargo Shuttle Transport Shuttle Admin Only Shuttle ----------------------------------------------------------------------- CONTROLS OUTSIDE VEHICLE: E = Enter Vehicle ALT + E = Enter closest passenger/gunner seat INSIDE VEHICLE: W = Increase Throttle // fly UP in VTOL-MODE S = Decrease Throttle // fly DOWN in VTOL-MODE // fly DOWN in VTOL-MODE-HYBRID A = Roll Left D = Roll Right R = Start Engine. Make sure you are aiming forward. There will be a signal-sound and red flashing line if your view isn't centered. Space = Toggle Landing Gear + Flaps // Toggle S-Foils // Toggle vtol mode Shift = Pitch Up // fly UP in VTOL-MODE-HYBRID Left Mouse Button = Primary Attack Right Mouse Button = Secondary Attack ALT(Hold) + Move Mouse = Free Look ----------------------------------------------------------------------- Any comments that self promotes or is toxic will be deleted. This does not include constructive criticism because they are not the same thing(I only say that because a lot of people in the gmod community can't tell the difference), just be civil about it.
John Cena Jihad Bomb (TTT)
przez 76561198058963854
Ever want to kill your enemies in an explosion by none other than world famous wrestler John freakin Cena? Well now you can with the push of a button! This bomb plays the well known theme song of John Cena and the taunt asks for the champ. Note: The sound will sometimes be cut off if you have a custom deathsound CS:S Is required!!! Sandbox Version : http://steamcommunity.com/sharedfiles/filedetails/?id=496096038 Bill Nye Bomb: http://steamcommunity.com/sharedfiles/filedetails/?id=517338351
Star Wars | Imperial Base
przez 76561198166508189
This map is no longer supported. Feel free to edit it. (please provide credit) In-game : rp_banankin_starwars Lord Trilobite(Textures) : https://steamcommunity.com/id/lordtrilobite/myworkshopfiles King Pommes(Props) : https://steamcommunity.com/id/jakobb71/myworkshopfiles Statua(Textures) : https://steamcommunity.com/id/Statua/myworkshopfiles Cody Evans(Textures) : https://steamcommunity.com/id/itscodieeh/myworkshopfiles Map Editing This map can be edited, and is 100% Open Source. Edits to this map must be uploaded to the workshop. Downloading and editing this map you agree to : - Any edit must be a forward facing public workshop addon. It must be classified as a map and appropriately named (not hidden away as “server content”). - All authors are properly credited in the description. - Edits of this map must also be open source. - We will not provide technical support. Violating these rules may result in a DMCA.
Realistic Underwater Effect
przez 76561199077228646
This addon adds on a realistic underwater effects Realistic Underwater Effect adds effects for players in and out of underwater. Improved visual effects in underwater with added underwater sound and improved DSP. Plus new visual effects once the player gets out from underwater. Features: - You can turn on/off this addon. Go to console commands and type this out. Set to 1 by default. cl_kn_rue_addon - Clientsided - Improved underwater visual effects. Adds a new blurry refraction. - Improved DSP. It means the sounds will be very muffled now. - Added underwater sound. - New visual effects once player goes out from underwater. Adds a dripping water effect. Proper Showcase If you like this addon then consider following my workshop or donation :)
Left 4 Dead 1 Swep Pack
przez 76561198069753217
THERE ARE LEFT 4 DEAD 2 WEAPONS INCLUDED! DON'T TAKE TO THE COMMENT SECTION TO REMIND ME! Thanks to tomaz for fixing a great deal of this mod, as well as helping me with the confliction problem. This doesn't require Left 4 Dead 1/2 Have you ever saw all those Left 4 Dead 2 swep packs and thought, hey, what about Left 4 Dead? After a lot of porting and lua coding it's finally done! A pack full of Left 4 Dead 1 (and 2) weapons with the appropriate animations. (And c_hands added) FEATURES - M1911 Pistol (along with the dual) - Desert Magnum - Renegade Rangemaster Shotgun - Remington 870 Marine Magnum Shotgun - Uzi Submachine Gun - Suppressed MAC-10 Submachine Gun - Benelli M1014 Auto Shotgun - Franchi SPAS-12 Auto Shotgun - M16A2 Rifle - FN SCAR 16S Rifle - AKM (AK-47) Rifle (Snipers coming NEVER... sorry) BUGS The fingers may clip in some guns - The auto shotgun has delayed reloading sounds, I don't think I can fix this - Script errors may pop up if the player is killed while reloading or shooting - On some shotguns, the player will load 7/9 out of the 8/10 shells The muzzleflash is all over the place, this may be fixed later Some weapons in third-person will 'hover' a little After the Magnum and M1911 shoving animations, the viewmodel will be very low CREDITS tomaz - Allowing me to use his pack as a base. Fixing and helping me with bugs. Lt. Rocky - For some animations Theuaredead - For some animations EEEN - For making porting easier
CW 2.0 TF2 Fake/Joke Weapons Pack
przez 76561198073293323
This is not a trick -Spy REQUIREDMENT Team Fortess 2 CW 2.0 base TF2 Main Base Particle Effects Weapon List -Meem-Gun -Aussie Pocket -Dead Finger -Mann co. Keys -Ban Hammer -Twin Forces Of Nature -Super Mega Ultra Alpha Valve Rocket Launcher -Super Mega Ultra Alpha Valve Grenade Launcher -Super Mega Ultra Alpha Valve SMG Mod or map used? Maps tr_karma Credit: Me - Bodygroup, model edit, code edit, screenshot Spy - CW 2.0 base Valve - Team Fortress 2 models, texture, sounds Karma Charger - Cool Idea And rest who make unofficial attachments and weapons.
[VJ] Mass Effect Atlas Mech
przez 76561198099411526
In this addon NPCs: -Default Atlas -Atlas with grenade launcher -Atlas with rocket launcher -Atlas with mashinegun -Atlas with flamethrower -Atlas with all custom weapon -Pirate Atlas(Mashinegun version) -Mercenaries Atlas(Mashinegun version) in plan: -Eclipse \Blue Sun\ Alliance version ____ Model from this addon: https://steamcommunity.com/sharedfiles/filedetails/?id=217432131
Strona 477 z 82676 (1,984,210 wyników)
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