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Mody i pluginy do Garry's Mod

1 984 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

[Extended Render]Glow Eyes for Metropolice(No Trail) – Garry's Mod Mod

[Extended Render]Glow Eyes for Metropolice(No Trail)

przez 76561199075381326

This addon add glow eyes to metropolice in this addon: Metropolice Force https://steamcommunity.com/workshop/filedetails/?id=2233995006 (This addon will replace the default metropolice NPC model and add more skins for them) If you change their skin,their glow eyes will change color while eyes color is changed. But DO NOT CHANGE THEIR MASK!!!!!!!!!!!!!!!!!!!!!!!! This will change their eyes color because their masks have eyes with different colors! How to spawn metropolice with random skin? Use this addon: NPC Model Randomizer / Manager https://steamcommunity.com/sharedfiles/filedetails/?id=2875816421 But when you use this addon,please turn off random bodygroups by enter this command: npc_model_randomizer_bodygroups_random 0

14,274 pobrań Szczegóły →
[Geozek/SamSage FNaF AR - Special Delivery Pill Materials – Garry's Mod Mod

[Geozek/SamSage FNaF AR - Special Delivery Pill Materials

przez 76561198174095453

!!!THIS ADDON IS REQUIRED FOR THE MAIN ADDON TO WORK!!! -------------------------------------------------- Rules 1. Don't use this on your server without permission 2. Don't edit/reupload this without our permission 3. Don't use this to make OC's

16,493 pobrań Szczegóły →
VHS camera filter – Garry's Mod Mod

VHS camera filter

przez 76561198012319440

Click here to show me some love! A "Lite" version of my previous upload, containing only the overlay effect. For those that don't need the map or want a quick and dirty effect for their own maps. To enable, go to the post-processing tab and select "Camcorder VHS" under overlays. My recommended settings for other effects are as follows (to achieve the same look and feel as the demo map): -------- cl_drawhud 0 - sharpen filter: distance 1.5, contrast 1 - toytown filter: size 0.04, passes 60

22,469 pobrań Szczegóły →
[ALSR] Anti Lag System Redux - Optimization – Garry's Mod Mod

[ALSR] Anti Lag System Redux - Optimization

przez 76561198127131103

Not recommended for use, the code is outdated and not optimal Tags: antilag antilags anti lag lags system redux optimization boost bost fps server client player players fix fixed speed лаги анти лаг оптимизация ускорение буст фпс оптимизатор сервер клиент игрок игроки мод addon mod What is it? This is an object rendering system that can improve the performance of you or your server players. She draws only those objects that the player sees. The system can perform calculations both on the server side and on the client side, which makes it flexible enough to customize to your requirements. In my add-on, I try to minimize unnecessary calculations by caching data and optimizing the parsing of large lists of objects, unlike other analogues. Important! This addon was mainly developed for use on game servers. It will not increase FPS for you under heavy load, but it can increase FPS for players on your powerful server. I do not recommend using this in sandbox mode, since large maps require a large rendering distance, and increasing it for the system will reduce half the optimization to a minimum. However, this addition will be appropriate for such modes as DarkRp, where the spaces are quite tight, and do not require rendering for 5000 game units. Warning: Cvars work only once at system startup, and do not change in real time unless you manually update the file. This is done for optimization reasons to reduce the time it takes to access variables. Cvars: Server: alsr_enable - Enable or disable alsr system. alsr_server_only - Enable optimization server-side (1) or client-side (0) (Default: 1) alsr_visibility_delay - Visibility check update time (Default: 0.2) alsr_players_calcualtion_delay - Frequency of updating the number of players for calculations on the server. (Default: 1) alsr_player_view_radius - Object visibility radius (Default: 90 (It works)) alsr_player_view_distance - Maximum distance of drawing objects (Default: 1500) alsr_player_disable_detector_distance - Minimum distance at which checks stop working (Default: 500) alsr_physics_constraint - Enables or disables freezing physics when an object is lost from view (Default: 0) Client: alsr_client_enable - Enable or disable alsr system. (Default: 1) alsr_client_prop_calc_delay - Frequency of updating the number of props for calculations on the client. (Default: 1) alsr_client_visibility_delay - Visibility check refresh rate. (Default: 0.1) alsr_max_props_visibility_one_rate - How many objects will the system process in one rate? (Default: 10) alsr_client_sort_enable - Enable sorting for more correct rendering (1). Attention! This may decrease performance. (Default: 1) alsr_client_prop_sort_delay - Frequency of updating sorting of objects on the client. (Default: 1) Console commands: Server: alsr_system_start - Turns on the system in real time and updates cvars alsr_system_stop - Turns off the system in real time Client: alsr_client_system_start - Activate or reboot the system alsr_client_system_stop - Stop the system Existing problems: Temporarily not compatible with Perma Props. If the PP does not work correctly, try using this cvar - sbox_persist 0 GitHub: https://github.com/Shark-vil/ALSR-System-Optimizer Addition: I also recommend using my LLM addon, which can save your server from crashes if someone wants to put it using physical objects: https://steamcommunity.com/sharedfiles/filedetails/?id=1847285969 Video map - https://steamcommunity.com/sharedfiles/filedetails/?id=1289646999 Copyright belongs to Shark_vil. The product can only be published on Steam by an account ID: 76561198127131103

16,278 pobrań Szczegóły →
Realistic decals. [Glass] – Garry's Mod Mod

Realistic decals. [Glass]

przez 76561198276674242

Just makes new glass impact decals! Do not forget to delete the Realistic impact decals. addon, otherwise there will be a conflict (How to delete this addon is written in the description of the addon) Mods used: - My abandoned map. - The map on the mod icon. Tags: bullet , impact, hole, holes, blood, particle, concrete, metal, wood, shot, decals, new, retexture, update, realistic, real life, role play, glass, dismembered, woowz, woowz11

13,908 pobrań Szczegóły →
WW2 US Tank Crew V2 – Garry's Mod Mod

WW2 US Tank Crew V2

przez 76561198057656117

Models and textures by Darklight Games Ripped by Hauptmann Ported by me This pack includes 9 US tank crew ragdolls, playermodels and npcs Maps are from Resistance and Liberation and some of the screenshots are scenebuilds Enjoy!

12,249 pobrań Szczegóły →
EOD Playermodels (V8) – Garry's Mod Mod

EOD Playermodels (V8)

przez 76561197966759671

EOD Playermodels, with credits to Cabbage/Sono for the models, Doctor Jew for the base trooper, and Lamar for his particular EOD textures which were far less eye-watering to look at and much more fitting with the colour schemes of other Clone Wars Era troopers. These include the following classes: EOD Commander EOD Assault Trooper EOD Combat Trooper EOD Captain EOD Elite Trooper EOD Engineer EOD Elite Sharpshooter EOD Heavy Trooper EOD Jet Trooper EOD Lieutenant EOD Hazard Trooper EOD Medic EOD Major EOD Support Trooper There are also non-canon skins which reflect on my first commander job on SWRP over a year ago now with some other of my good friends: Degenerate Squad Captain Kralich Degenerate Squad Lieutenant Frost Degenerate Squad Sergeant Major Grinch Degenerate Squad Staff Sergeant Killbulldog Degenerate Squad Sergeant Sneaky Degenerate Squad Corporal Ethan Degenerate Squad Lance Corporal Bobby Degenerate Squad Private Climber Degenerate Squad Private Rogue Degenerate Squad Private Hicks This are open use for any clone wars server who's interested in them. To anyone who recognises the slight throwback on the front image, kudos to you-you're probably one of my old EOD troopers. NPCs: http://steamcommunity.com/sharedfiles/filedetails/?id=708931618

12,195 pobrań Szczegóły →
Indominus Rex – Garry's Mod Mod

Indominus Rex

przez 76561198050864205

============================= *CAUTION* This model was taken from an ARK: Survival Evolved mod, thus may contain a few issues. However I did my best to fix most of them with what I had, but you might encounter a few problems while posing. Though you can easily find a workaround with a little bit of patience and the right tools. =============================== Yup, you've seen in it pictures, on television, everywhere. A dinosaur that wreaks havoc on everything in its path, the infamous Indominus Rex. This beast is bigger, louder, and faster than the T-Rex. She was created by combining the genetic traits of multiple species such as Tyrannosaurus rex, Velociraptor, Carnotaurus, Giganotosaurus, Majungasaurus, Rugops, and Therizinosaurus. Includes: -Finger Posing *CREDITS* Indominus Rex Nemesis mod for ARK: Survival Evolved ----> https://steamcommunity.com/sharedfiles/filedetails/?id=729352919 Screenshots taken in order by Dino the Shitking, and Petri

23,725 pobrań Szczegóły →
Zeros Pyrozooka - Contentpack – Garry's Mod Mod

Zeros Pyrozooka - Contentpack

przez 76561198013322242

20,824 pobrań Szczegóły →
Summe Library (Fixed) – Garry's Mod Mod

Summe Library (Fixed)

przez 76561198305607704

New and fixed version.

22,902 pobrań Szczegóły →
[LVS] УАЗ-469 – Garry's Mod Mod

[LVS] УАЗ-469

przez 76561198849152333

VEHICLES: UAZ-469 Capacity: 1 driver, 1 navigator, 1 loading operator and 3 passengers Weapons: None Health: 500 units Note: You can mount MTPU inside ========================================== Map from screenshots: gm_alabino2 No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198849152333

22,385 pobrań Szczegóły →
Silent Hill 2 Pyramid Head – Garry's Mod Mod

Silent Hill 2 Pyramid Head

przez 76561198062162049

All credit goes, yet again, to Mr. Charles for this awesome Playermodel.

26,702 pobrań Szczegóły →
Ph_Nannerstreet – Garry's Mod Mod

Ph_Nannerstreet

przez 76561198045485569

Hello! This is a garry's mod prophunt map. You'll need CS:S to play this map. Dolphins, Chickens and Cats. Have Fun! Check out my other maps at: https://steamcommunity.com/workshop/filedetails/?id=438463355

45,658 pobrań Szczegóły →
[LambdaPlayers] Dupe Building Module – Garry's Mod Mod

[LambdaPlayers] Dupe Building Module

przez 76561198262653584

Dupe Building Module A module for Lambda Players that allows Lambdas to manually build duplications with their physics gun and paste duplications with the tool gun. GitHub: https://github.com/IcyStarFrost/lambda-building-system Lambda Dupe Creator This is the tool you will use to register duplications for Lambdas to use. Simply just click onto any duplication with the tool and Lambdas will be able to build it. The tool is located in the Lambda Players tab All saved duplications are located at DRIVE:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data\lambdaplayers\duplications This option is located in Building Options This option is located in Limits and Tool Permissions

23,910 pobrań Szczegóły →
[LambdaPlayers] Media Player Module – Garry's Mod Mod

[LambdaPlayers] Media Player Module

przez 76561198262653584

Media Player Module A module for Lambda Players that allows Lambda Players to watch Media Players. This module will add the mediawatch Voice Type for use in Voice lines/Voice Profiles and a mediawatch Text Type which can be added onto via the Text Panel This module brings back the Zeta's Media Requesting feature which will allow Lambdas to request videos onto media players. You can add videos for Lambdas to request by using the Media Panel. Simply input a youtube URL and you are done! You will have to update Lambda Data after any changes. The Panel can be located in Lambda Players>Panels You can disable video requesting in Lambda Server Settings Voice Types This module adds a new voice type for use in Voice Profiles and ect, mediawatch Text Types This module also adds a new text type for use in Text Profiles and ect, mediawatch

23,735 pobrań Szczegóły →
BaTIM - Boris NPC + Playermodel – Garry's Mod Mod

BaTIM - Boris NPC + Playermodel

przez 76561198192153428

Yay! My 1st Gmod Port! "Who's Laughing Now?" This is the Official (Ripped) Model of Boris the Wolf from Bendy and The Ink Machine Chapter Two now on Gmod! UPDATE: Ragdoll glitch fixed (head still jitters a bit) Original Model/Textures by: theMeatly Ripped & Ported to Gmod by: MinifigJoe

22,667 pobrań Szczegóły →
Metrostroi: Nevsko-Vasileostrovskaya Line (beta) – Garry's Mod Mod

Metrostroi: Nevsko-Vasileostrovskaya Line (beta)

przez 76561198113084153

Nevsko-Vasileostrovskaya Line, from Saint-Peterburg. To play on this map, you need download all necessary addons. Developing paused

29,571 pobrań Szczegóły →
Star Wars CGI Umbarans Playermodel & NPC Pack! – Garry's Mod Mod

Star Wars CGI Umbarans Playermodel & NPC Pack!

przez 76561198137433541

The Umbarans, also known as the Shadow People, were a near-human species native to the planet of Umbara. They were characterized by their pale, bluish skin and colorless eyes. In the waning decades of the Galactic Republic, the Umbarans were represented in the pan-galactic Senate by Mee Deechi. However, they ended up joining the Confederacy of Independent Systems during the Clone Wars, bringing their extremely advanced technology to the enemies of the Republic. Umbarans evolved on Umbara, a foggy and dangerous planet located in the eponymous solar system of the Ghost Nebula. During the last decades of the Galactic Republic, they were members of that democratic government. As such, they were represented in the Galactic Senate by senator Mee Deechi. Ten years after the Invasion of Naboo, an Umbaran female named Sly Moore served as an aide to Supreme Chancellor Sheev Palpatine, leader of the Galactic Senate of the Republic. Around that time, the defrocked Jedi Master Dooku created the Confederacy of Independent Systems, an alliance of solar systems that no longer felt in tune with the Republic. During the ensuing Clone Wars, the Umbarans would stay loyal to the Republic. However, after the assassination of Mee Deechi, they chose to secede from the Republic and joined the Separatist Alliance. The advanced weaponry of their militia gave the Confederacy an edge on the battlefield as clone troopers of the Grand Army of the Republic were tasked with conquering Umbara. Despite the betrayal of Jedi General Pong Krell, the Republic got the upper hand when his colleague Obi-Wan Kenobi managed to take the capital city of Umbara. At the end of the war, Supreme Chancellor Palpatine proclaimed himself Galactic Emperor. In the height of the First Galactic Empire, Umbaran technology had been appropriated for use in the Imperial Military. This is a playermodel and NPC pack that consists of Umbaran Generals and foot soldiers. Each soldier has 3 variants. The Generals have 3 variants as well. There are also two NPCs for each model. A friendly and hostile NPC. I hope you guys enjoy this pack! Please do not re-upload, decompile, repackage or edit these models and NPCs. Commisioned by Icefuse Networks!

15,854 pobrań Szczegóły →
Vtuber - Chloe Sakamata Playermodel & NPCs – Garry's Mod Mod

Vtuber - Chloe Sakamata Playermodel & NPCs

przez 76561198102348071

Sakamata Chloe (沙花叉クロヱ) is a 6th Generation female Virtual Youtuber affiliated with Hololive JP, she sports an orca style outfit. Her YouTube channel can be found here. Features: - Faceposing (includes eyes) - Fingerposing - Jigglebones - Bodygroups (check screenshot) - c_arms - NPCs, both friendly and enemy found under Virtual Youtuber - Hitboxes - Ragdolls *Known bug(s): - Skirt and coat clips a little, especially when crouching. Credits: - Sakamata Chloe model by: たららたらこ (TararaTarako) - Character design: Hololive Productions - Proportions: CaptainBigButt - Porting, rigging, facial shape keys, materials and compiling: 8sianDude

29,799 pobrań Szczegóły →
[GM] Town - Pre-war – Garry's Mod Mod

[GM] Town - Pre-war

przez 76561198064063639

Ever wanted to a see a brighter, happier Ravenholm? This might do the trick! //Requirements// Nothing should be required as it should all be packed into the bsp. The map file itself should be "gm_towncomplete_prewar", minus the quotation marks. Do note that while no game should be required, the size and scope of the map might still cause issues for users on lower end PCs despite rigorous optimization. As well, be aware that despite attempts to prevent conflicts, other workshop items might still conflict with assets used in the map. //Gameplay// - Day time version of Ravenholm - All blood and dead bodies removed, along with traps and most explosives - Spawn room with four teleport destinations: Black Mesa East, Shorepoint Base, Train tunnel at Mine Entrance, Central Ravenholm - While almost the entire layout and map comes from Valve made maps, you can add in an area made by me that connects two different areas. - Some areas with broken wooden walls and floors have been repaired. This includes the mine shafts, which have also been drained of water and have had elevator service restored While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything //Development// During the development of "Town - Complete" I had planned to use the work there for a few more map ideas. One of those ideas was a Pre-war version of Ravenholm similar to the pre-war trainstation map I made previously. The process of changing over to this cleaner version wasn't especially hard, a lot of that was just deleting blood decals and the like. The most challenging aspect was actually trying to get the lighting to be just right. I wanted to the outside to feel a lot more warm and bright and I wanted to the interiors to have more normal lights (as opposed to the lights coming from odd angles). A lot of tinkering was required, but I am quite satisfied with how it turned out. //Closing// Having learned from these past maps, learning more, and finally realizing some planned ideas, I can confidently say that the next map will be the newest version of trainstation district...and maybe after that a trainstation district pre-war... Subscribe to my workshop and subscribe to my Youtube channel if you want to see when I post new maps or see anything else I am doing with Source! Thank you to Thomas Connell for making the amazing buttons you see above and Valve for making some great assets and a great engine! //Links// (Gmod) City 17 - Trackside | https://steamcommunity.com/sharedfiles/filedetails/?id=2470528962 (Gmod) Town - Complete | https://steamcommunity.com/sharedfiles/filedetails/?id=2401394644 (Gmod) City 17 Trainstation Pre-War Night | https://steamcommunity.com/sharedfiles/filedetails/?id=2300562868

15,537 pobrań Szczegóły →
ph_bikinibottom_edit_sdp – Garry's Mod Mod

ph_bikinibottom_edit_sdp

przez 76561198128045684

This isn't my map. Map have been edited to fit more into prophunt gamemode, because original wasn't meant to prophunt. Changes: - Removed most of not really necessary invisible walls. - Added small outside part of restaurant. - Added old boat warehouse? - Added spongebob house. - Added many more props. Original addon --> https://steamcommunity.com/sharedfiles/filedetails/?id=1123262520 Credits: Squeezit and GenoCide ~Ray Dumesnil - prophunt version.

41,045 pobrań Szczegóły →
Call of Duty - Black Ops: Galil – Garry's Mod Mod

Call of Duty - Black Ops: Galil

przez 76561198011219147

Call of Duty - Black Ops Galil on GDCW Base. All stats are based off Black Ops. Credits: Generic Default - GDCW Weapon Base Infinity Ward & Treyarch - Models, Animations & Sounds Difuse - Models & Textures Millenia - Textures Sarvs - Model Freefall - Model r_populik - Models & Textures Yogensia - Model & Textures TIGG - Models & Textures Imbrokeru - Models EdgeStylez - Models & Textures KnechtRuprecht - Models & Textures SM Park - Sounds NightmareMutant - Sounds Teh Strelok - Sounds DustyAFC - Sounds AbsolutSoft - Model & Textures Racer445 - Texture, UVs, Model Logger - Model Twinke Masta - Models & Textures Soldier11 - Shaders Arby26 - Model Bull5hit - Textures Leazq - Port Sloba - Port Rimuto - Animations, Compile EOD - Model Picture - http://img3.wikia.nocookie.net/__cb20120119034857/callofduty/images/f/fa/Galil_menu_icon_BO.png All the credits are from a pack.

22,399 pobrań Szczegóły →
Finger Gun SWEP – Garry's Mod Mod

Finger Gun SWEP

przez 76561198062002340

Just a simple Finger gun swep, makes silly sound effects and voices when fired. While ironsight is toggled, It fires faster but doesn't do much damage as it does normally and becomes inaccurate. - If you think this is stolen or a reupload, there are many finger gun variants on steam workshop, it doesnt mean it's "stolen" if there are other finger guns, it's just the same idea, executed differently. --CREDITS-- Ugly Animations: - Nonhuman Swep code: - Nonhuman Voice acting: - Gigispahz Sound effects: - Stock sound effects

25,431 pobrań Szczegóły →
Invincible - Playermodels – Garry's Mod Mod

Invincible - Playermodels

przez 76561198809032594

"WHERE IS OMNI MAN?! WHERE IS HE?!" "SEA SALT!! I NEED YOU SEA SALT!" "Are you sure?" This pack includes playermodels from the comic/TV series Invincible, the models themselves originated from Fortnite. This pack is in the early stages of development and we've been too busy to get it 100% complete, but we've also grown tired of keeping you guys waiting for it so we figured we'd turn you guys loose with the beta build. This pack will be updated regularly, and it's got a few flaws since again, it's nowhere near complete. Known Issues As of right now, NPCs are not included yet, although slots for them may appear in your menu after subscribing. They will not work. We will include NPCs in one of the next updates after we add some more characters. Eye posing is also something we've been working on and have not yet completed on these models, the function is broken currently but it will be taken care of in the next update. Finally, some of the Invincible variants may be sharing the default Invincible VM hands since we haven't been able to make individuals yet. This is temporary. Cast Invincible (Mark Grayson) Blue Suit Invincible Omni-Man (Nolan Grayson) Immortal Sinister Mark Omni-Mark Doctor's note: We're taking a break from GMod for now

45,240 pobrań Szczegóły →

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