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Mody i pluginy do Garry's Mod
Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Cartoon Combine [RESKIN]
przez 76561198121336036
PM/NPC Version Coming Soon Cel shaded combine! Textures illustrated by yours truly. This was a random project I decided to do. NO I wont do Zombine NO I wont do Synths NO I wont do other NPCs or Props or Weapons blah blah blah Blood Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2980845744&searchtext=blood+by+doge
Upscaled HL2 Helicopter Bomb (Blue Light)
przez 76561198365411625
Reskins HL2 Helibomb Original: https://gamebanana.com/skins/179175 Credits: Key Authors: Valve: OG Assets GeneralEcchi: Editor
Caine (TADC) {Fanmade} Beta
przez 76561198132015789
SFM Version: https://steamcommunity.com/sharedfiles/filedetails/?id=3011343911 Hello again to all The Amazing Digital Circus fans, Duz1771 or Glithware here READY FOR A BIG SHOT... I mean SHOOOOW!!!! Present you "Caine" Includes: - Ragdoll - PM - NPCs - Hat - Stick - The WaCkyWaTch (done by C_Art) - Too many booones Caine is a character created by Gooseworx and Glitch Productions. Go watch the trailer here: https://youtu.be/cHBOMgh8RIk?t=237 Check out Gooseworx: https://www.youtube.com/channel/UCqvpFAiRcY96CjKwiGHgwpg Check out both Glitch Productions and SMG4: https://www.youtube.com/channel/UCn_FAXem2-e3HQvmK-mOH4g Credits: - Model and texture done by Glithwere_403 and C_ART (THANK YOU CREK!!!!!!!) future updates for this addon, right now its the v1.0
Combine Survival
przez 76561198003486115
So here you can find two maps where you need to survive against combines. I didn't make these maps,they've been uploaded by "INIESTA" on garrysmod.org have fun!
Call of Duty - Ghosts: Remington R5 RGP
przez 76561198011219147
Call of Duty - Ghost Remington R5 RGP on GDCW. All stats based off Call of Duty Ghosts. Credits: Generic Default - GDCW Weapon Base Model - Infinity Ward & Activision Sounds - Infinity Ward & Activision Textures - Infinity Ward & Activision Animations - HyperMetal Texture and Pattern Port - theoneman Compile and World Model - RETOUR Sounds - Navaro & Others Picture - http://auluftwaffles.files.wordpress.com/2013/11/class-setup5.jpg
Deltarune Dark Fountains
przez 76561198876402945
!!!DELTARUNE SPOILERS!!! You should play the game before using this addon Open dark fountains and become The Roaring Knight Opening dark fountain doesn’t do anything besides creating smoke, this is just a visual effect, i made it because i thought it would be easy and quick to do (it wasn’t) UPDATE: Now you can change the map by opening a dark fountain. This is optional, regular version that doesn't do anything is still available Another update: you can seal the fountains. How to use: Located in weapons / DELTARUNE Hold LMB until sound effect stops Look at the ground Release LMB You can press undo (default “z”) to remove the dark fountain There is a settings menu located in Spawnmenu > Options Credits Deltarune by Toby Fox Map in gifs - https://steamcommunity.com/sharedfiles/filedetails/?id=2970364333 and gm_construct Models in gifs: Knight - https://steamcommunity.com/sharedfiles/filedetails/?id=3505472585 Everyone else - https://steamcommunity.com/sharedfiles/filedetails/?id=3509456728 And also Thanks to Toby Fox and other Deltarune developers for making an amazing game!
ttt_portal2_coop
przez 76561198000557690
My first map for TTT and first mapping after 15 years (made maps for CS 1.6). Worked on this Map for about 80 hours, including watching and reading various tutorials. Map is playable for about 16 players. There are various traitor traps around the map, but if innocent are good players you can play without running into them. There are also two audio secrets on the map ;-) No additional content downloads needed. Because it Is my First TTT Map i will be Happy if you give me a comment what to make better. I'd like to Work and improve this Map :-)
ttt_Bankcore_Tower
przez 76561198057231759
TTT_Bankcore_Tower is a medium to large sized map that is meant for 4 to 10 players. The map plays great for Trouble in Terrorist Town, Murder, and Prop hunt. (Although there is a lot of ground to cover) You will need CSS to play this map. Feel free to comment on any major bugs you might find in the map. Enjoy :) - Korvallis. Important FAQ's 1. This map DOES REQUIRE CSS to see props and a few textures. 2. You are not meant to be able to walk into the street. 3. There are no AI nodes on this map.
|ZG| Weapon'S WW2
przez 76561198049710857
I use a BASE M9K. I release them to the public for people to use for their own use. This pack contains 13 weapons of World War II. Also ammo for each weapon included in this pack. Pistol: — Luger P08 — Remington 1858 Submachine gun: — PPSH-41 — MP-40 — STEN Mk III — Thompson Model 1921 Shotgun: — Winchester Model 1887 Assault rifle: — Sturmgewehr-44 Sniper rifle: — SVT-40 with Scope — Kar98k with Scope Light machine gun — DP-28 — M1918 BAR Machine gun — Maschinengewehr-42 Instruction: If it's PPSH-41, MP-40, Thompson, StG-44 or M1918 E(USE) + R(RELOAD) - Mode change Automatic\Semi-automatic. If it's SVT-40 or Kar98k E(USE) + R(RELOAD) - Zoom change.
FA:S 2.0 CS:S SMGs Re-Model Pack
przez 76561198089282101
These guns are either from the FA:S 2.0 collection or (If I am unable to get them to work) a re-model from Gamebanana that kinda fits in with the FA:S 2.0 collection. These guns cannot be customised. DISCLAIMER: These Re-models might not work on some servers, such as TTT servers that has changed the stats of the CS:S weapons significantly. These do infact work in Single player, but the TTT server I tested all of these weapons on, the guns would look empty, no gun at all, no reload animation, etc. Original FA:S 2.0 Workshop uploader: http://steamcommunity.com/id/sipsublast These guns will replace the default CS:S weapons, some might have sound, some might not. You might need FA:S Base to run this, it is best to download the original FA:S 2.0 Base and maybe even all of the other stuff, but you definetly need CS:S -- TMP Re-Model Credits-- yukzx Animator compiler Blade Master Compiler Modeler LATTEH Model and texture Sound NightmareMutant reload sounds sound 2 Doktor haus Shoot Sound
Bioshock Infinite: Burial At Sea - Jack (NPCs & Playermodel)
przez 76561198152907909
"When Mum and Dad put me on that plane to visit my cousins in England, they told me, 'Son, you're special, you were born to do great things.' You know what? They were right." ―Jack Link to Gas Helmet's ragdoll, check him out! First of all I want to mention that there's a reason why they didn't show his face in Burial At Sea. I had to edit Jack's textures and face a bit to look at least decent for the people of the Garry's mod workshop :) I think he looks alright now, I'm satisfied. What's Included? - Playermodel - Enemy/Friendly Npcs - FPS hands Donate "Would you Kindly" support me by donating here: Donate Credit - Game: BioShock Infinite Burial at Sea DLC - Developed by: Irrational Games - Published by: 2K - Ripped by: An awesome person on Deviantart (doesn't wish to be credited) - Rigged & Compiled by: RatedR4Ryan - Edited Textures & face fix by: RatedR4Ryan current to do list - Bioshock Protagonist Pack (Booker, Delta & Jack. Will have new skins.) - Five Nights at Freddys Playermodels & Npcs - Bioshock Protector Playermodels & Npcs - Last Of Us Playermodels & Npcs - Lara Croft Pack - Hidden projects and whatever I feel like doing ;) (Probably won't be released in that order.)
FN FNP-45 Tactical (RE-UPLOAD)
przez 76561198082300136
Hey guys! Sorry for taking this off but it had some major fixing to do, =WHAT'S NEW= More Attachments! (PBS-1 SILENCER, EOTECH SIGHT, AIMPOINT SIGHT) Now takes .45 ACP Bullets! All rights belong to their respective owners. PLEASE have Spy's CW 2.0 before downloading! Any comments? Bugs? Inspirational quotes? Put them in the Comments below! (And leave a Thumbs up guys :) )
ZONA StalkerRP Content
przez 76561198036921278
Контент для сервера ZONA StalkerRP | IP: netzona.org:27023
Gravity Editor
przez 76561198063802810
This tool can be found in the 'Construction' panel. The options (for single props) - Left-click a prop to take away it's gravity, and right click to give it's gravity back. - Change the two 'freeze' options in the menu to stop props falling back to earth if gravity is restored back to them (or taken away). This option also affects the boxes that affect all props. The physics gun can unfreeze props, if you don't already know. - Toggle the 'unfreeze' option to override the default function of the tool (changing prop gravity) to simply unfreezing props. - Toggle the 'apply to all bones' option to change the effect of all the settings above, obviously applying them to all bones instead of just the selected ones. The options (for all props) Note these options will be hidden if you are not an administrator, super administrator, or moderator. - Toggle the 'legacy' option to make the first box below it (take away the gravity of all props) function as the Gravity Manipulator does, taking away the environment gravity, instead of looping through every single entity, removing the gravity. Note that if you use this option and click the box below it, you will not be able to modify the gravity of any entities individually, as the gravity has not been taken individually, You can only modify gravity by changing the settings of all props with the buttons below this option. - Click the 'take away gravity of ALL props' button to remove the gravity of all props (and all their bones), noting that the 'legacy' option changes this button's function, as described above. - Click the 'give back gravity to ALL props' button to not only change the physics environment gravity back to normal, but change the gravity of all props (and all their bones) back to the default setting. - Click the 'freeze ALL props' button to freeze all props (and all their bones) in place, as you would with the Physics Gun. - Click the 'unfreeze ALL props' button to unfreeze all props (and all their bones), as you would with the Physics Gun. - Change the 'Player + NPC gravity' slider to change sv_gravity to a different value. - Change the 'gravity timescale' slider to change phys_timescale to a different value. Code on GitHub
rp_city24_v2
przez 76561198002319944
Requirements This map is not Atmos compatible You will only need the C24 V2 content pack, nothing else is required. You only need the optional content pack if you do not have css, ep1 or ep2 installed. Map filesize: 269 MB City 24 Sandbox version: https://steamcommunity.com/sharedfiles/filedetails/?id=1578463050 Announcing City Twenty Four, the most ambitious Half-Life 2 Roleplay map to date, made for all Garry’s Mod Hl2RP communities to enjoy. An expansive project, smashing into the very limits of what Source can handle. The map is inspired by the city of Geneva but isn't shaped by it, set with two large districts made specifically to cooperate together with differentiating contrasts. Set in Europe, Geneva, the city differentiated itself from the rest of the Universal Union administrated cities via an almost fanatical route of propaganda manipulation. Its plentiful red banners soaring through the city, creating a sense of Unionistic nationalism, whereupon the old eagle of Geneva’s crest is made harsher and ever-watching. Up-front the city resembles whispers of the old world via its fake posture of prestige and comfort, its road and street buildings remain well kept and relatively clean. There lingers rumours of resistance activity deep beneath the city, all the while the Department of Propaganda naturally denies such rumours to be anything but untrue. Will you be the citizen to seek such rumours, or will you be the one to stay within the confines of the UU-propaganda city? If you do decide to pop in a donation, then thank you very much! Thanks to Nicrobe and Ronald, c24 has its very own civil protection model! You may find the amazing model via the following link: http://steamcommunity.com/sharedfiles/filedetails/?id=1119769089 C24 V2 Changes - New interconnected city layout - Expansive underground and slums resistance locations - Shop interior overhauls & new shops - City Administration overhaul - Redone loyalist club - More apartments - Redone theatre interior - Research labs no longer underground - Merged workshop factory with the rations terminal - Improved performance - Visual improvements - Navmesh - Lots of fixes & small additions Credits: - Valve - L4D2, CS:S, CS:GO and HL2 models & materials - Neil Rogers - Original city announcer & attached sounds - de_marquis - Window frame exterior models & attached materials - City 8 project - Pipe model - Highway improbable - Pipe models - Black Mesa Source - A few lab props & materials - de_tulip - 3D skybox material - Dear Esther - Candle model - FakeFactory Cinematic Mod - A few wall and sprite materials Music credits: - Frank Sinatra - Blue Moon - I Monster - Blue Wrath - Caravan Palace - Brotherswing - Kiki's Delivery Service - A Town With an Icean View Experiencing errors: - Subscribe to the content pack - If you do not have css, ep1 or ep2 installed, subscribe to the optional content pack - Try verify the integrity of your gmod cache - Alternatively temporarily unsubscribe from the content packs, locate your Gmod addon folder and delete any c24 content pack files. Once that is done re-subscribe to the content packs. - Check for any conflicting duplicate addon folders Performance issues: - Try these console commands if you have dual core capability: gmod_mcore_test 1; mat_queue_mode -1; cl_threaded_bone_setup 1 - Only works before you join a server - Try verify the integrity of your Gmod cache - Alternatively, if you have an abundance of cosmetic and or Gmod addons in general, a very large amount can cause lag, try remove some you don't need Want to edit the map?: You may make your own edit of the map, but you will need to add me and ask permission beforehand. If accepted, I'll provide you with the required files, compiler not included. Released edits need to link back to this original version, placed on the top of the workshop page.
Piranha NPC
przez 76561197981664595
"I'm a piranha! They're in the Amazon!" - Darla from Finding Nemo Apparently I can't find any piranha NPC in gmod so this one should do for now. The AI currently sucks due to the fact that it uses the leech AI which was shittily ported by Valve. If anyone wants to make a SNPC out of this, feel free to do so. Hopefully you can do it better than I can. Credits: They Hunger - Piranha model
Breadnade
przez 76561198047164438
REQUIRES TF2! This is a remake of the classic turtlenade that we all know and love... with bread! This now supports most gamemodes including TTT and Sandbox which means you can bread away on many servers! Rate if you like this addon and as always, feedback is appreciated! Credits: Cheeseman - Bread model Valve - Amazing bread Alternate Source: https://garrysmods.org/download/24/breadnade
[LW] Ford F350 - SAMU
przez 76561198056858396
Informations: 🚑 • Véhicule crée par http://steamcommunity.com/sharedfiles/filedetails/?id=343729375 • VCMOD • Groupe de corps personnalisable • l'addon fonctionne sans autres addons • Si vous ne voyez pas le véhicule désabonnez vous et réabonnez vous ------------------------------------------------------------------------------------------------
[TFA][AT] INS:S M249
przez 76561198454729207
EN: There's few machine guns, as my friend said, so I brought M249 here Also I might do more INS:S Weapons or more INS2 machine guns or some Canadian or Japanese or whatever rifle There will be one rifle released on Christmas(probably), so wait for it Features: Long Firepower Sights and scope up to PO4x Auto (That's how machine gun work) Performance based on real life Models, textures, suppressors from INS:S 200 rounds to mess around Issues: I fix the belt! You tell me Note: Seems like the bullet texture may go wireframe, that's because the vmt of bullet conflicts with some other tfa weapons that contained the same bullet vmt in them, for example other inss weapons like mp5a5 Credits: New World Interactive/Insurgency: Sandstorm - Models, Textures, Animations, Sounds Gildor: UE Viewer (for asset extraction) Katka: Porting everything to Source, Animation & Model editing/mixing/fixing, Renders, Thumbnail, Insurgency compile TAYLOROV ISAIAH X: Firing Sounds Ⱥ. CarterG4Y: Porting MW2019 Handling Sounds YukiZ: Porting to GMOD, Editing texture shaders, Weapon icons, QC editing, Lua, GMOD Compile Anyways, enjoy CN: 机枪太少了,我朋友老跟我吐槽要一个,所以我整了这个 包含: 长久强大火力 到4倍数的瞄具 全自动 根据现实的武器数据 来自沙暴的模型和消音器 200发弹箱 缺陷 弹链修了 我不到啊你告诉我 好好玩
Black Cat Jinx
przez 76561198081734787
Black Cat Jinx ● Playermodel ● 2 NPCs Enemy & Friendly (Black Cat Jinx) ● Ragdoll ● Firstperson view arms ● Bodygroups (Neko Ears, Neck band, Arms Band, Belt, Tail, Legs band) ● Facepose / Eyepose (using faceposer) / Fingerpose ● Hitboxes for Deathmatch or Trouble in Terrorist Town ● Jigglebones (Hair, Tail) ● More than 110 Bones ● You can move her eyes and tongue using bones ● MMD shader ● Eye blink animation ● Mouth animation mic talk ● Move bones angles, scaling and the location using Advanced Bone Tool ● 64 - 128 Facepose/Faceflexes data support use Enhanced Faceposer ● Custom taunt feature supported DOWNLOAD DOWNLOAD Credits : Model & Textures: TDA, MMD Original Download Model rigged into Valve Skeleton: by me Requested by: Void Salts I didn't own any model i only port/convert them into source engine
[Fay] HonKai3rd: Liliya - P.M. / NPC
przez 76561198261274644
由驾梦与LOyalists共同完成的崩3伏特加女孩 模型皮肤。 如果有什么问题请第一时间联系我。 —————————————————————————————————————— 】内容: ○ 拥有精致外观与手模。 ○ 拥有布娃娃。 ○ 拥有玩家模型 / npc。 ○ 拥有可变更的配件部位。 ○ 拥有动作代码,可跳舞。 ○ 使用高级骨骼工具移动骨骼角度、缩放和位置。 ○ 自定义拉紧功能。 ○ 拥有游戏阴影。 ○ 更多... ———————————————————————————————— ×××× 禁止在作者未允许情况下搬运及修改 ×××× ———————————————————————————————— 欢迎评论和关注收藏,有任何问题请在评论区讨论或私聊通知我,我会很快回复。
FFVIIR Tifa Lockhart PM
przez 76561198820046489
I did NOT make this! It is a request I commissioned for CyanBlue! CONTAINS Member of the Italian Senate.....wait. Playermodel Jiggle Bones (Hair,Breasts, and Clothes) Faceposing Blinking Ragdoll Friendly NPC C_Hands/C_Arms CREDITS CyanBlue is the creator of the mod and who provided the model. SQUARE ENIX Who officially owns and developed Tifa Lockhart and the game series Final Fantasy, please support the official developers.
Strona 554 z 82722 (1,985,327 wyników)
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