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Mody i pluginy do Garry's Mod
Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
Hardly Raining | Sugarmill Restoration
przez 76561198044940820
What is this? This is a faithful restoration of the L4D2 Hard Rain Sugar mill to be "Pre-Infection" I've added ambiance and sounds to the environment to make it feel more alive, vents will hum and the distillery tanks have bubbling water inside them. Most textures like cracked plaster, dry grass and dead foliage will have all be replaced to be green or restored. I edited a bunch of models for this since the white brick sugar mill building was like 80% models. There's also a few tiny details like windows with bullet holes are replaced and most trash has been cleaned up. Why? After seeing the large amount of "Pre-Infection" maps that were made, i was a bit dissatisfied with their overall quality. They were good on their own but felt still quite dead. Textures were still old and destroyed, and trash littered most maps. Along with the dead foliage and general lack of ambiance it was really immersion ruining. So i felt like making my own version on my arguably favorite campaign. This took like around a week and a few days to make. Elevator Concerning the elevator, it probably won't be fixed. But you can climb any vines you see on the map. Credits - Me for restoring a bunch of the props and fixing up the map - Valve for the original map and props - Various discord's i'm in for fixing errors - Ferretium for laughing at the name i chose ARE THERE INFO NODES!? YES!!!!! There's also navigation mesh! SPARE ME. Do you need L4D2!? Nope! map is "gm_sugarmill_restored"
HOMIGRAD CONTENT 9
przez 76561198311349723
Контент для игрового режима Homigrad
[simfphys] Kamaz Tanker Spintires
przez 76561198029258795
Kamaz Tanker from Spintires maked on simfphys base by AronMcZimmermann
[Gamemode: TTT] Traitor Portal Gun
przez 76561198033782710
This is a PortalGun buyable by the Traitor. This is just a reupload, since the original version can only be baught by the Detective. All Credits go to: https://steamcommunity.com/sharedfiles/filedetails/?id=409155327
CB-BRP PM Pack - Gopnik Bear
przez 76561197986768728
"You see Bear, Track suits make you look good!" Hello Comrades! And here I present another slice of greatness! With a dash of awful beer and a stylish Tracksuit. Here with this you can walk, squat, and eat all the sunflower seeds you can possible dream of! Not all at the same time ofcourse! "What is CB-BRP??" CB-BRP or ComradeBear's Bear Role Play, Is a project I've been working on for sometime, Anyways. CB-BRP is basicly DarkRP with a reskin. A Bear reskin that is.. It will have some other animals in it but thats later on or WiP atm. Theres alot of stuff happening so I suggest heading to the Steam Group here!: http://steamcommunity.com/groups/cbbearroleplay Features List Bodygroup for Bear arms and head. fully posable fingers wonky rigging Eye Posable All your friends will admire you like trash! Credits - If it werent for these following. This playermodel would not have been possible! Ever... superaldo - Bear Head/Arms Model/Textures Valve - Eye Texture Infinity Ward - Body Model/Textures Comrade Bear - Texture Editing/Rigging head and hands/Model editing/Compiling Half-Dead - Rigging of the body Designated Kitty - Shaders If I missed anyone in the credits please leave a comment so that I can correct any issues! If you find any issues please report them in the comment section!
Shadow Omega Squad NPCs
przez 76561198193341582
The clone commandos, alternatively known as the Republic commandos or Clone Republic Commandos, were elite clone troopers of the Grand Army of the Republic who were trained to be more lethal and efficient than the average clone trooper. Clone commandos were often tasked to handle covert operations throughout the galaxy and were known to work in squads of four. This pack contain 4 varients of commandos inspired from delta squad. Contents (Freindly and Hostile): -Shadow Clone Commando 1 -Shadow Clone Commando 2 -Shadow Clone Commando 3 -Shadow Clone Commando 4 Credits: -Mars Marshall, For the original models for Jedi Academy -Captain Charles, for porting and rigging for Source. -Sono (making the models) -Me (coding them into npcs) To Note: -Anything used in this pack for public use please let me or Sono know ahead of time, we'll probably be fine with it but just let us know
gm_seabase_alpha [Read Description] [10/26/2016]
przez 76561198016596475
This is not my map, as I've said in may of my comment now. I just re-uploaded this amazing map because I couldn't find it on workshop, and I think it's a really cool map. The original creator of this map is -> http://steamcommunity.com/id/brerben/ I've been told that this no longer works. As stated in the first paragraph of the description, I did not make this map, and the original creator is credited. If it doesn't work, then contact him, otherwsie, I have no responsbility for it. I have tested it myself, and everything workds correctly. I'm pretty sure you need Counter Strike Source for thngs to work correctly. Anyways, here is a video of everything working correctly: https://www.youtube.com/watch?v=_7L--OMDLdY ** ** Original description from Garrysmod.org addon - "The second of my underwater base maps. I responded to the suggestions given on Facepunch.com forums by making this one much bigger; it's actually as big as the Source Engine would let me make it. However there is one source limitation that I simply cannot overcome: THERE CANNOT BE A SURFACE!! If I make an underwater base with glass windows, there simply cannot be an above-water island or "elevator" like so many people suggested. I really tried to make one, but the main problem was that the env_fog_controller entities are server-side, not client-side. I can't try to explain this, but just trust me. There is coral, kelp, little coral fish (just in the base), and a sunken ship. I also threw in some underwater theme music to listen to as you explore the ocean floor. Finally, I built an airlock to easily launch your submarine contraptions. Here is the forum thread: http://www.facepunch.com/showthread.php?t=933566 " Bugs to fix: - No such variable "$refracttexture" for material "water/invis_water" - Water Overlay "_rt_fullframefb" is Error! - Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/underwaterbk) - Error! Flag "$translucent" is multiply defined in material "effects/freeze_overlayeffect01"! - Error: Material "effects/magmalurk_hotglow" : proxy "TextureScroll" unable to initialize! - Error: Material "effects/plasma_particle" : proxy "TextureScroll" unable to initialize!
Strider Cannon SWEP-REMAKE [Outdated]
przez 76561198023454151
THIS IS A SWEP, NOT A TOOL THAT LET'S STRIDERS SHOOT THEIR OWN CANNONS! This is a remake of the famous ol' Strider Cannon. It includes 3 different cannons, which you will see in the video. Credits for the model to Jaanus. Credits for the mod to Teta_Bonita. Ok listen you dumbasses out there, if you haven't played Half-Life 2 yet, go fucking play it. I am tired of the same question over and over again "What's the map called" "Wow, what map is that" you've got to be fucking kidding. Who wouldn't play Half-Life 2. I'll show you how hard it is to play on a Half-Life 2 map in Garry's Mod: Step1: Go to your Map selection Step2: Click on the "Half-Life 2" section Step3: Doubleclick on one of the levels you want to play. Wow, you really did it! You selected a map from the Half-Life 2 category! HOW TO GET THE SMOD HUD: http://steamcommunity.com/sharedfiles/filedetails/?id=255271262
Sonic Lost World - Deadly Six pack
przez 76561197983441904
"You're goin' home in a BOX!" Type of addon: Ragdolls and props Links for Source Filmmaker versions (Extract to your Steam's SteamApps/common/SourceFilmmaker/game/usermod/ folder) USE THE FACEPOSER TO OPEN THE EYES. Sonic Lost World ragdolls. JUST ragdolls. Source: - Sonic Lost World Contents: - Zavok (has eye/finger and faceposing) - Zazz (has eye/finger and faceposing) - Zeena (has eye/finger and faceposing) - NEW! - Zik (has eye/finder and faceposing) - NEW! Recommended: Sonic the Hedgehog addon collection Thanks: Special thanks to chrrox, Link, Kentilan, ItsEasyActually and RandomTBush for the original model-porting script and RandomTBush for supplying the models to me. Disclaimer: The Deadly Six are ©Sega, and are used without permission.
Aerial Ladder Truck
przez 76561198067111915
VCMod available, Must have it to turn on the lights. Missing Textures!?, Be sure to download them with the link below. http://steamcommunity.com/sharedfiles/filedetails/?id=218869210
[simfphys] BMW M8 GTE
przez 76561198128823009
● Exterior and Interior Lightning works ● No passenger seats ● Working digital dashboard ● Working wipers (StormFox 1 or StormFox 2 required) ● 3D Sounds System (Sounds from Forza Motorsport 7) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission. ______________________________________________________________ Skin template: *CLICK* Put your skins at: " materials/models/sim_fphys_bmw_m8_gte/skin* ", Where * - is the number of skin Maps used for screenshots - TDM Showroom Maps Supported by UwU
[TFA] Colt 1851 Navy Revolver
przez 76561197981664595
Warning! You need The TFA Base in order to get this thing to work properly! If you don't download that, the gun won't fire and it's gonna spam your gmod screen with lua errors! Anyways, here's the Colt Navy Revolver which was ported directly from Fistful of Frags. All I did was add c_hands, put it in the TFA base and nothing else. Now I can finally upload the big guns, since I'm planning to upload the things that are already made such as the volcanic pistol and the sawed-off shotgun later on. And then the melee weapons, the bow and explosives are going to be the last ones for me to upload since I still don't know how to make custom particles and I am still horrible at coding. After this it's just gonna be back to modern or sci-fi weapons, playermodels and vehicles. Features: -View and world models -Reacts to cubemaps -C_hands -You can fan the hammer (press the "zoom" key) Credits: Fistful of Frags - Everything, from the gun, the animations, the textures and such. Ceiling Spiders (Me) - For attempting to put c_hands on this thing and making it into a SWEP. Want to see more awesome content? Join or follow these groups! Instagram: https://www.instagram.com/theoctogalaxy/ Facebook: https://www.facebook.com/The-Octo-Galaxy-Police-384715395062941/ Discord: https://discord.gg/9QePCQS Steam: https://steamcommunity.com/groups/octogalaxypolicedept Do you want me to make more stuff like this? Just give this addon a like and follow my account!
Sword Art Online Hud
przez 76561198044377208
OUTDATED DOWNLOAD NEW FROM: HERE Hud from Sword Art Online. Workshop dosent allow use custom font, and we cant fap on the sao font :D Open customiztion menu, type in the console: sao If you want play with with hud in mp, type in console: lua_openscript_cl saohud_mp.lua (IF THIS DOES NOT WORK, PLEASE ASK THE SERVER ADMIN IF THE SERVER HAS CLIENTSIDE LUA ENABLED) Features: - Smooth color and moving - LvL system (kill NPCs or players to increase lvl) - Teams - Multi-size nickname - Death effects Enjoy :D
Realistic Jetpack
przez 76561197960487064
This TF2 Thermal thruster reskin of the propeller engine makes you fly faster than noclip, using smooth pitch, yaw & roll flight for realism and player tilting. don't try to crash into towers... Findable under Entities Tab-->Fun + Games-->Realistic Jetpack Jump=Thrust Jump+E=Invert Thrust Walk=Half Thrust Sprint=Accelerate Thrust Crouch=Air Brake i don't own the code, credit goes to whoever made the propeller engine jetpack. More TF2 Weapons make sure to check out my other addons if you are interested. My Created GMOD Addons
The Flash (CW Version) Playermodel
przez 76561198119294776
His name is Barry Allen and he is the fastest man alive. -After over a year of waiting for someone else to make this mod, I got tired of waiting and decided to make it myself. -I modeled the entire thing from scratch using Blender as well as textured and rigged it. -I will be doing the Reverse Flash after this mod and it will (finshed) be on the workshop soon. http://steamcommunity.com/sharedfiles/filedetails/?id=476186011 -one thing to keep in mind is that the mod still needs to be worked on as you'll notice the legs and feet as well as the fingers look a little jacked up comment below on what you think of the mod and what you'd like to see next. :)
Props Pack #1
przez 76561198042360389
A small package of physical props for Garry's Mod Next Pack: http://steamcommunity.com/sharedfiles/filedetails/?id=1279823490
gm_norad
przez 76561197972497202
gm_norad is a visually impressive stage map that was designed for a Saxxy 14 entry. Included in the download is a large interior room for a massive office like futuristic environment. Also in the pack is a set of furniture to populate the environment. FAQ: Q: Why do the doors not work? Why is the upper office sealed off? A: It was designed as essentially a movie set, there was no need to make anything functional. The upper office had an elevator placed as props to fill out the scene. Q: Why is it so dark? A: Most of the lighting is designed to be dynamic lighting. Place some lamps. It'll look better anyway. Q: Where are the desks? A: All models are in 'all games/lt_c/norad' Q: Why can't I move the guys in the desks? A: They don't have physics. Use a bone manipulator tool. Q: Can you make it do stuff/make it bigger/make a whole facility? A: No. Don't ask. I will not entertain requests for additional functionality. Q: This is cool, can I use it in my movie/screenshot/RP/whatever? A: Yes. This is why I released it in the first place. Q: Can I hire you to make more of this map for my RP server? A: No. You can decompile it and have someone else modify it though, I don't care about that. Just credit where credit is due. Q: Can you upload the architectural models you used for the supports and whatnot? I want to do some scenebuilding. A: Pick up the direct download version from facepunch. Q: Why does the map look like this? A: This map is HDR only, and you're likely not running gmod in DX9. It's a persistent problem that happens with a small minority of users, nothing that I can fix. It's the game that's broken. Includes: maps/gm_norad.bsp models/lt_c/norad/chair.mdl models/lt_c/norad/desk.mdl models/lt_c/norad/desk_row_5.mdl models/lt_c/sci_fi/headset_2_vr.mdl For more on the project and how this map was made, be sure to check out this post about the maps and this post about the models
2012 McLaren MP4-12C
przez 76561198097337421
hot muclarin based on simfphys Q:Gmod crushed when i spaun your cars A:Set model and texture quality on maximum Q:How to spawn A:DL simfphys base Q:missing textures A:DL shared textures Q: Why car is so small? small... A: This is it's real size
gm_liminal
przez 76561199022683347
so this is my first ever map and my take on a liminal space in gmod i hope it gives you the chills and have fun playing no ai nodes yet but ill be sure to add in future thanks for reading this ;) so no update for quite a while reason being that im completely changing everything about the map due to the fact that i want it to be more than just an office or a liminal space for that matter and also because i dont like that its always associated with the backrooms thats not what i went for so its only fair i continue to work to make this map what i always wanted it to be thanks for reading this,hopefully you guys understand ;)
[ArcCW] TF2 Engineer Pack
przez 76561198014609262
-Features- ~ Be sure to get the Multi Class SWEPS The Engineer's weapon pack is now here! Featuring one weapon, two nades/ents and still no melee. -Credits- Valve - Models/Materials Arctic - Yeah that Dispenser is mainly a Map-aps reskin Pavlendia - Gmod Rig -Claymore Model- Zombie Plastic Clock - Model Creator Smasters - Texturer Waffles Mgee - Concept Art -Mini dispenser- Neodos - Model Creator
Doctor Alphys (Undertale)
przez 76561198104198083
Dr. Alphys is a female, reptilian monster that lives in the lab in western Hotland. She is the incumbent Royal Scientist, a position she was awarded by Asgore after the death of her predecessor. Find the SFM version here! --- Important! Please read before using! Do not export/reupload without my permission! Questions & Answers! --- Notes Blush textures are stored under skins. May be slightly prone to clipping. Glasses can be separated from the head and then be replaced by 'blank glasses', called alphys_glasses.mdl. Her dress is aqua blue rather than black, due to the fact the overworld sprite of her wearing the dress is never seen. So I had some artistic freedom there and chose a color complimentary to her skin. Her tongue is blue. Because reptiles. :) Don't step on her tail. Because potato Credits Pipann : Modeled in 3DS Max and hand-painted in Photoshop. DaRealUser : Ported the Alphys model over to Garry's Mod. © Undertale 2015 - Toby Fox I do not own Undertale or any of its content. This is a fan-made model.
Zangetsu
przez 76561198053049221
Zangetsu model from the anime Bleach ported into gmod and turned into a SWEP. This is my first port, each hit does 50 damage, enjoy! Was originally made just for Implosion Gaming Deathrun. http://steamcommunity.com/groups/implosiongaming_dr Credits: http://gamebanana.com/models/3328 Me Swep Creation Tool LordAnders Base
FS_Western
przez 76561197998218505
A Western Themed Map Work Time: 2013-09-09 - 2014-01-11 (B077) 2014-02-08 - 2014-02-09 (B086) 2014-02-13 (B087) 2014-03-18 - 2014-04-27 (B096) Jesse V92 @ Mapping / Textures / Models Fistful of Frags @ Models / Textures Black Mesa @ Textures CS:S @ Textures / Models CS:GO @ Textures / Models TopHATTWaffle @ Textures Xhizor @ Textures License I do not allow edits, redistribution, or reuploads of this file, period. I reserve the right to retroactively change this notification without prior warning.
gm_trench
przez 76561198120387360
This is a map of all time. This map has - Verticality - Utilizes most of the space in hammer - Fun with friends - Exploration - Secrets - Custom models - Dynamic shadow lights, Just two tho lol - HDR and LDR - Attempts to tie in with my other maps and maybe make some "lore" - AI Nodes - NavMesh - You defeintily should have a sniper battle with friends, a lot of fun! Source Game Requirements: Half Life 2, Episode 2 (trees, and some textures), Lost Coast (Skybox), and Counter Strike Source (a ton of props in the map and decals), portal should no longer be required. I love big maps in gmod and I wanted to put my hat in the ring for the third time, This time I wanted to bring my Blender skills to the table and learn material and asset creation, and its really addicting! I am really proud of this map, I've learned alot about hammer in the last year or so working on it and I hope you enjoy it! I also see a lot a comments asking if Halo was a inspiration, and I'd say absolutely, especially Halo 1 and 2, I've always been a sucker for sick vistas and insane heights Also Thanks to all the folks who made or will make videos about this map, I love watching them, they make my day! If you make a video about this map let me know! and to those who've asked if i will ever make another map, more than likely, I'm just slow (trench took 2 years to finish, due to interest shifts in projects), and more importantly I want to have a fun core idea. Because at the end of the day all i really want to make is a fun map to dink around on! THINGS TO KNOW -Random Skin (Custom Model Support) mod conflict This mod will mess with models in the map like keycards so if your exploring this map Id highly recommend disabling it and it can spoil some secrets in the map which is a bummer. -If the sky is black or textures are missing read the source game requirements you may look to see if you need to verify your games files, if its more indepth some of the discussions might help. -Gwater 2 hates this map, easy insta crash, at least for me. -The buttons can be tricky most elevators have two buttons ones for up and the lower is for down has this thing where you don't have to aim directly at the button to use it so they end up overlapping, Im sorry for the annoying thing. -Realistic Inertial Redux (Custom Model Support) mod can cause crashing on this map due to some of the Easter eggs in the map.
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