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Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.
[DrGBase] Yakuza Kiwami Goro Majima Nextbots
przez 76561198116913256
DISCONTINUED Contains: . Majima (Thug Style) . Majima (Breaker Style) . Majima (Slugger Style) . Majima (Mad Dog Style) . Majima (Shirtless) . Mad Dog of Shimano . Officer Majima . Goromi . Goromi (Mad Dog Style) . Taxi Driver Majima . Zombie Majima . Bartender Majima . Everyone's Idol Goro . Hannya-Man . Hannya-Man (Mad Dog Style) . Funeral Majima . Majima Everywhere (Beta) . Majima (Dragon of Dojima) Had to remove possession Credits: . SutandoTsukai181 (For the GMT Tool) . Roach & Dragoteryx (DrGBase) . SEGA (Yakuza Series) . theturboturnip (GMD tool) Please don't re-upload this addon without permission.
Godzilla Vs Kong - Legendary Godzilla (Official)
przez 76561198294064062
So listen, Godzilla vs Kong came out a week and a half ago. I frickin loved it. But yesterday on Deviantart, somebody ported a movie accurate godzilla from this app called, "Terra Virtua". And that godzilla model is the best of all time. It's the official model from the movie. But it's just low poly. But the textures are amazing quality. And the atomic breath texture is the best. I did need to make a few modifications. But what's important now, is that it is out in gmod. It's already in SFM by that Ultraman Ultimo guy who I like. With a purposeful grimace and a terrible sound, he pulls the spinning high tension wires down! Also PLEASE FOR MY SAKE DON'T ASK FOR AN NPC! THAT'S THE ONE THING I CAN'T DO MATE! OR COMMENTS WILL BE DELETED! Wanna Catch Up With My Latest Activities? Then This Group Is The Perfect Place: https://steamcommunity.com/groups/lukie1542 Credits: Based On The Character, "Godzilla" Created And Owned By Toho Exported From Terra Virtua. Credit goes to tetTris11 for porting the model: https://www.deviantart.com/tettris11/art/Godzilla-FBX-875812374
Player Models
przez 76561198129439300
None of these player models are mine. They are just a lot of player models in 1 workshop addon. No pics no CLICKS
Tardis - House
przez 76561197975070629
An application of Dr. Matt's rewrite. The interior is called "house" in the interface of the tardis. You need to respawn the tardis to see a difference !
TTT-FUN Weapons
przez 76561198080010880
Add this addon to join the TTT-FUN Servers faster
S.T.A.L.K.E.R. Blind Dogs SNPCs
przez 76561198094770332
Hi, my name is WickedRabbit and I want to give you the Dogs of the game S. T. A. L. K. E. R. Addon contains NPC: Blind Dogs Dogs have 5 texture Credits: WickedRabbit - Porting on Source Engine. GSC Game World - All game files. All rights remain with GSC game world. Tags: S.T.A.L.K.E.R. Dogs STALKER SNPCs
[TGFB] The Gmod FNaF Bundle - Five Laps at Freddy's Content
przez 76561198174095453
Uploaded with gmpublisher
[simfphys] McLaren MP4-12C GT3 (REWORKED)
przez 76561198128823009
Adaptation of McLaren MP4-12C GT3 for simfphys ● Exterior and Interior Lightning works ● FULLY WORKING DIGITAL DASHBOARD ● No passenger seats ● 3D Sounds System (sounds from original addon) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Click 'H' (by default) to turn on special lights. Click 'H' again to honk. Press 'H' to turn off special lights. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps
PH_Neighborhood
przez 76561197998304974
This map is a prophunt map that has a cul de sac neighborhood with a fairly large size and a lot of props around the place making some hiding place for props and hunters have some grenades hidden around in the area. This map requires Counter-Strike: Source The maps has 32 playerspawns so its good for servers
DeathRun_Mineshaft
przez 76561198236458058
Mine themed death-run map. It's map from TF2. It just import. P.S. Map by - Lucidly Awake
gm_Floatingworlds_2_Night
przez 76561197989875617
►► maps.TimRichter.de ◄◄ Basically Floatingworlds 2 at night with a lot of nice lights. Enjoy ;)
Air Cavalry Huey
przez 76561197989018905
AIR CAVALRY HUEY NPC A helicopter NPC capable of spawning and deploying of troops! FEATURES - Friendly and Hostile Huey Helicopters! - Helipad respawn points for both! - 4 new NPC weapons! - Custom sound effects! ABOUT I always loved the mechanics of drop ships in video games, so I'd been planning to make something like this for a while. Now, finally, here it is. A fully functional Vietnam War style Huey that deploys troops on enemies. This took a tremendous amount of work and I did my best to pay extreme attention to detail on this one. I spent a good amount of time on the AI for this as well, so it should work in most open environments, including forests and cities. REQUIREMENTS You can find the required models here: Soldier Models M16 Models Big thanks to all the model creators for making this project possible! You don't need any additional games for this to work. Things to be aware of: You can control how long it takes before a crashed helicopter despawns with the ac_heli_despawn_time command. Default 60, set to 0 to never despawn. There's a lot going on with each one of these, so if you spawn a lot of them your game will start to lag out. Hostile helicopter crews jitter around due to the default behavior of npc_combine_s of setting a particular animation each frame. I have no idea how to fix this, but if you do, let me know. Helicopters won't navigate well in small spaces, better for open maps with tall skyboxes. The NPC's weapons are just for NPCs and can't be used by players. The addon "Auto Remove Stuck NPCs" will cause helicopter crews to disappear, so make sure that addon is disabled if you plan to use this. Enjoy!
[simfphys] Dacia 1300
przez 76561198128823009
● Exterior and Interior Lightning works ● 3 Passenger seats ● Working wipers (StormFox 1 or StormFox 2 required) Write to В.И.Лкин about commission. ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by UwU
Evocity Props
przez 76561198005564434
This pack contains (some models) which can potentially replace any errors on the Evocity maps (more for EvoCity v33x). I take no credit for the models contained in this pack, they're simply the models made by the authors of the Evocity maps.
[simfphys] Hot Wheels World Race
przez 76561198014289383
cars from game Hot Wheels World Race
Magic Rainbow! (Prop+Entity)
przez 76561198160844735
Welcome to my magic rainbowland!! Ok first of all, don't be a hater and keep your offensive coments for yourself, ok? Welp, lets all give a big hug to our very best friend, Magic Rainbow! She love us so much ^^ don't she? This pack includes: Prop with skin and bodygroups Entity, friendly partner who will follow you on all your adventures (could be heard saying censored swears), under the category "Fnaf World Update 2" Modeled and imported by me Estefanoida, script based on the Perfectly Harmless Tails Doll Entity (see? Harmless!) **If ya got any issues, please let me know! (The Entity works when you're not looking ;) ) ***Icon to be fixed :P
star wars commando weapon modify
przez 76561198077277128
- Addon modify - Original Addon : Star Wars Weapon : Syntax_Error752 Star wars Weapon (update):here Commando Knife SWEP : Dan costum by : Sauronox Modification : Category Weapon : Star Wars commando Weapon DC-17m Blaster Rifle : - Damage : 45 - munition : 600 DC-17m Sniper Rifle: - Damage a : 250 - Munition : 50 DC-15 Side Arm: - Damage : 25 Commando Knife : Degat augmenter a : entre 100 Bacta Gel Tube : Heal 125 -> 800 hp max
FN MAG/M240 Machine Gun PROP
przez 76561197983268072
THESE ARE RAGDOLLS AND PROPS. This pack contains an FN MAG General Purpose Machine Gun featuring all the bodygroups nessecary to turn it into an M240B, with a whole heap of accessories and props to go with it. Full contents list: FN MAG GPMG FN MAG GPMG on tripod Tripod Detached barrel Fabric ammunition sack Large metal ammunition can As with the M60 i've done before this, every part you could ever want to move or pose is bodygrouped and rigged for use with the joint tool, even down to the sights, individual bipod legs, feed cover, and the barrel lock. Both the regular FN MAG and the tripod mounted version have the nessecary railed feed cover, flash hider, and handguard bodygroups needed to turn it into an M240 or M240B machine gun, as well as a choice of plastic or wooden buttstock skins. The entire model is ported from Battlefield: Project Reality - Falklands, with the same tripod and ammunition box from the M60 i did before. The tripod and ammo can models are literally the exact same models from my previous M60 pack, and are named accordingly. These are all props and ragdolls with bodygroups, and i'm not going to make them drivable/npcs/playermodels/sweps. Credits: Battlefield: Project Reality developers - Original models and textures. Trek - Extracting the original model and textures for me. Kali - Porting, adding bodygroups, rigging, etc. Lt_Commander & Mctbone - Testing & generally being cool guys. FP Thread: http://facepunch.com/showthread.php?t=1404703&p=45223838 The maps used in the pictures are from the mods Insurgency and Neotokyo. The soldier used in the first screenshot is one of AlexVestin's MW2 Operators and, the other guy is part of a pack that isn't released.
1986 Toyota Corolla GT-S - SCar HD
przez 76561197996896725
Make sure to visit the Red's SCars Steam Group! --- This is a drivable 1986 Toyota Corolla GT-S from Need for Speed: Carbon. The car comes with the following features: - 2 skins for the body: black lower body (colorable), white (colorable) - 1 skin for the wheels: white (colorable) - 1 manual body group: license_plate - 4 seats: driver and 3 passengers - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_windows (damage level 2 and higher - black smoke) - hand_brake (using the hand/parking brake) - headlights (turning the engine on/off) - shifter (gear shifting) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_corolla\skin_1.vtf This method replaces the second (white) skin. If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!
[VJ] The Raider NPC materials 2
przez 76561198127088638
The materials for the raider npc
CSGO IDF Playermodels
przez 76561198218306097
Hello all! - This addon have 4 playermodels (IDF from Dust 2) This playermodels ported by me. Don't Reupload!!! - If you help me my steam trade link: https://steamcommunity.com/tradeoffer/new/?partner=258040369&token=3tY4rePm Thanks!
Campbell's Estate (PropHunt)
przez 76561198057037670
Edited Version of Greenwood Estate (Murder) for use with PropHunt. Will possibly contain more props later. Thanks to OCDev for Pontiac Sunfire and GMC Truck model. Thanks to 🍎Spicy_Apples🍎 for a few miscellaneous models. This map requires Counter-Strike: Source for textures to work, everything else is included. If You're feeling generous, and want to contribute some cash towards me and my work, feel free to donate! Just click the image below.
[TTT/2] Prop Disguiser Improved
przez 76561198296181418
Original post Changes ► Prop has half of player's hp (50hp before). ► After leaving the disguise player's hp will be returned correctly (100hp before). ► Player can no longer drop weapon during disguise. ► Convars added with ulx support. ► Working Icon (Thank AlgeeTwice). Usage Right-click: Disguise Left-click: Leave Disguise R: Change Prop (if valid) Convars ttt_prop_disguiser_time (original: 25, default: 10) ttt_prop_disguiser_cooldown (original: 2, default: 30) ttt_prop_disguiser_min_prop_size (original: 5, default: 5) ttt_prop_disguiser_max_prop_size (original: 100, default: 100) NOTE: Player can still go outside the map or may get stuck in other props. Check TTT2
Strona 563 z 82727 (1,985,435 wyników)
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