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Mody i pluginy do Garry's Mod

1 984 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

[SCars] Battlefield 2142 – Garry's Mod Mod

[SCars] Battlefield 2142

przez 76561197998218505

Survival is the Only Thing that Matters Battlefield 2142 SCars Includes: - Mk.15 Bandit FAV - Mk.15 Bandit FAV (Northern Strike) - AMV-2 Groundhog APC - A8 Tiger MBT - UAZ-8 Ocelot FAV

12,210 pobrań Szczegóły →
Kobralost NewWay - Content UI – Garry's Mod Mod

Kobralost NewWay - Content UI

przez 76561198107512648

• Creator : Kobralost • Gmodstore Account : Kobralost • Discord : Kobralost#2710 To have a support for one of my addons you need to go on my developper discord To have a support for my server you need to go to the Kobralost Roleplay discord and to have more information about this ressource feel free to comment here.

38,988 pobrań Szczegóły →
(Simfphys) Ordnungspolizei Citroen – Garry's Mod Mod

(Simfphys) Ordnungspolizei Citroen

przez 76561198043103420

Manufacturer: Citroën Also called: Citroën 7CV Citroën 11CV Citroën 15CV Citroën Light 15 (UK) Citroën Big Fifteen (UK) Citroën Big Six (UK) Production: 7 CV 1934–41 11CV 1934–57 15CV 1938–56 Assembly: Paris, France Vorst, Belgium Cologne, Germany Slough, England Copenhagen, Denmark Designers: Flaminio Bertoni André Lefèbvre

9,999 pobrań Szczegóły →
(CBH's Trains) US GE C39/B39 Diesel Loco pack – Garry's Mod Mod

(CBH's Trains) US GE C39/B39 Diesel Loco pack

przez 76561198046527413

DESCRIPTION: This is a General Electric Dash-8 Pack of C39-8/B39-8/B39-8 Prototype! These are working vehicles. I fully model, texture, and script my locos myself, but some content like sounds, I can't produce, and some ive me screenshots, so credit should be given where it is due! Special thanks to Mafarnz for allowing me to use his horns in my mods! https://www.youtube.com/watch?v=-5DnKOHHV20 Special thanks to PeanutCat for the screenshots! https://steamcommunity.com/profiles/76561198094768359 Another very special thanks to SpeakerPolice, for allowing me to use audio from this video! https://www.youtube.com/watch?v=MV_TtU-_09Q&list=PLE447D044932FB119&index=15 CONTROLS: W/S - Notch up/down D - Horn Space - Apply brakes Left Shift - Release brakes R - Turn on Engine L - Open lights and wipers menu. SCROLL - First and third person + zoom. CAPS LOCK - Sanders Content: C39-8 B39-8 B39-8 Prototype Thanks for using!

15,297 pobrań Szczegóły →
[TFA][AT] INS:S M82A1 CQ – Garry's Mod Mod

[TFA][AT] INS:S M82A1 CQ

przez 76561198454729207

EN: Yeah another one, this time I bring the epic weapon, Barrett M82A1 CQ Features: Firepower Sights and scope up to MX4 Single(it's not going to be full auto) Performance based on real life Sound and whatever from INS:S Anti-Person & Material Issues: The hand clips into weapon when doing hip firing, since it's ikrule animated I can't do much You tell me Credits: New World Interactive/Insurgency: Sandstorm - Models, Textures, Animations, Sounds Gildor: UE Viewer (for asset extraction) Katka: Porting everything to Source, Animation & Model editing/mixing/fixing, Renders, Thumbnail, Insurgency compile Ⱥ. CarterG4Y: Porting Sounds YukiZ: Porting to GMOD, Editing texture shaders, Weapon icons, QC editing, Lua, GMOD Compile CN: 又是一沙暴武器,这次是大大滴巴雷特 包含: 强大火力 到最高倍数的瞄具 半自动 根据现实的武器数据 来自沙暴的音效和很多东西 反人员和反器材 缺陷: 腰射开火穿模(咱不会修) 我不到啊你告诉我

12,241 pobrań Szczegóły →
rp_outercanals_winter – Garry's Mod Mod

rp_outercanals_winter

przez 76561197984864071

The winter version of rp_outercanals. Made by Sniffles

14,157 pobrań Szczegóły →
gm_dust – Garry's Mod Mod

gm_dust

przez 76561198019834880

Current version: v1.2 Sandbox map set around in desert middle east city. Map is based on CS 1.6's Dust I and Dust II. This map doesn't require any other addons or games, as all of the assets are included in the map files. MAJOR BUG: Nodegraph is currently busted and all the workarounds to fix it did not work. If you want NPCs to navigate, do the following: 1. Exit to the main menu; 2. Open the console by holding the ~ key and type ai_norebuildgraph 1 3. Load gm_dust again. Credits: Dave Johnston - Dust I and Dust II. Valve - Textures. Me - Mashing Dust I and Dust II into 1 map and making it beautiful. Join my group if you like my addons: http://steamcommunity.com/groups/mawwork Copyright © 2010-2022 by oteek, All rights reserved. All trademarks are property of their respective owners. No unauthorized version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198019834880. Doing so would be violating Valve's Terms and Conditions.

17,540 pobrań Szczegóły →
MapPatcher – Garry's Mod Mod

MapPatcher

przez 76561198000622892

I'd appreciate if you rate the script, thank you. An easy-to-use tool which allows server staff to patch various exploits within maps. Multiple exploits exist in maps that allow players to get out of the map when they're not supposed to. This tool allows for server staff to patch such exploits in less than a minute. Aside from exploit patching, this tool also allows you to block off parts of a map using forcefields, or setup teleport points, making your map one of a kind. Features - Ability to view map playerclip brushes, makes finding map exploits 100 times easier. - No resource files, meaning no impact on download time on join. The textures are generated through Lua. - Gamemode independent tool, should work with most gamemodes. Available Brush Types - Player Clip - Collides with players but nothing else. - Hurt - Damages players over time, various time intervals are customizable through the menu. - Kill - Kills anyone on touch. - Remove - Removes any entities that touches it. - Force Field - Clip with sound and texture. - Teleport - Teleport player to given destination. - Bullet Clip - Blocks bullets but nothing else. - Prop Clip - Blocks props. - Clip - Blocks everything. Commands mappatcher Opens the main editor. mappatcher_draw 0/1 Enables the drawing of objects and clip brushes outside the editor. Contact Information The most appropriate channels to reach me are listed below. I infrequently review the comment section, so I request that you utilize the provided channels. Additionally, please refrain from sending me friend requests on Steam. - GitHub Issues - [email protected] (email) Links GitHub Reddit

16,508 pobrań Szczegóły →
Skull Furry Player Model (Commission) – Garry's Mod Mod

Skull Furry Player Model (Commission)

przez 76561198195028601

(Commission) Hired by Dex377 Made by Blender Compile by Crowbar VTF Textrue Edit by VTFEdit

17,933 pobrań Szczegóły →
PROPS from Dishonored – Garry's Mod Mod

PROPS from Dishonored

przez 76561197998977721

Couldn't find it in workshop, but used to be. Credits goes to creator

16,575 pobrań Szczegóły →
(V2!) Mini Sentry Chan Playermodel/Ragdoll – Garry's Mod Mod

(V2!) Mini Sentry Chan Playermodel/Ragdoll

przez 76561198141287708

Buildin' a sentry! Yep! This whole addon's been renovated and updated! If you wish to use the older version, then an unlisted version is still available Here. I was revisiting my old models and rediscovered this mini sentry model, and saw how janky and overall unpolished it was, so I took it upon myself to completely remodel, re-rig, and re-port her! I'm quite happy with the new model, and I think you guys'll be too. Shoutouts to Fizzywattr for drawing the amazing art in the 6th thumbnail image! INCLUDES: - 1 Playermodel - 1 Ragdoll - Custom First-Person Arms - Facial Flexes - Mouth Emotes - Team color bodygroups (RED/BLU) - Outfit Bodygroups - Toggleable Gun-eye CREDITS: Character design created by @fizzywattr Model created by mochi (Aka me) TF2 and its related assets and characters Belongs to Valve. Feel free to use for anything as long as you provide proper credit.

23,154 pobrań Szczegóły →
[Photon] Caisson Elementary School Bus – Garry's Mod Mod

[Photon] Caisson Elementary School Bus

przez 76561198026873437

SGM's Caisson School Bus modified for Photon lighting. Features custom textures, turn signals, and working bus stop lights. Not too much going on in this one, but hey, it's a school bus not a police car. Requirements/Download These Before Whining SGM's Caisson Elementary School Bus http://steamcommunity.com/sharedfiles/filedetails/?id=207383773 Photon Lighting Engine http://steamcommunity.com/sharedfiles/filedetails/?id=339648087 That should be it. Let me know if you run in to any problems. EDIT: The bus is located under Service Vehicles. Some people were having trouble finding it. Enjoy!

18,806 pobrań Szczegóły →
Turbo Constraint Multi – Garry's Mod Mod

Turbo Constraint Multi

przez 76561198004110583

This tool allows you to weld and parent contraptions easily and quickly. AutoMaticly nocollides when you parent. Can Remove shadows to prevent client lag. Parents Npcs, Vehicles, props without crashs.

22,755 pobrań Szczegóły →
Prop Benders – Garry's Mod Mod

Prop Benders

przez 76561198185407413

The Fifth element is here! This Addon allows you to control props and attack with them! The Prop Bender Right click: Claim props/entities, they will now start flying in a circle above you. Left Click: Attack. The prop will fly out of the circle, and then get flung towards your target. Reload(R): Toggle loyalty. Loyalty determines, whether a prop should return after being thrown. God's Hand Right click: Claim props/entites within a radius of where you have clicked. They will start flying in multiple circles above you in alternating directions.(a new circle every 20 props) Left click: Attack. The prop will fly out of the circle, and then get flung towards your target. Reload(R): Toggle loyalty. Special: If you're about to die, God's hand will convert props/entities into health. 1.5 Mass -> 1 health.(the Prop will get destroyed) The Crown Right click: Claim props/entities within a radius of where you have clicked. They will start flying in multiple circles of different heights and diameters above you, forming a "crown". Left click: Attack. The prop will fly out of the circle, get turned into explosive energy and a powerful explosion will be launched towards your target. Reload(R): Toggle Regen. Special: Health Regen. Health will slowly regenerate, consuming props and entities(prioritizing heaviest first). 3 Mass -> 1 Health. Zephyros Reload(R): Toggle Auto attack. Special: Will attract props in a certain radius to form a tornado. Attraction radius will increase with tornado size. Attack radius will increase with tornado size. The larger the tornado, the less damage you take. Slow Health regen. Admin only, due to lag potential Intended for: Small size: 200+ props. Medium size: 400+ props. Large/intended: 600+ props. critical: 800+ props. A script to quickly spawn 600 props(paste into console): lua_run for i=1,600 do local p = ents.Create("prop_physics") p:SetModel("models/props_c17/FurnitureWashingmachine001a.mdl") p:SetPos(Entity(1):GetPos() + Vector(0,0,i*60)) p:Spawn() end Atlas Left click: Jump, and then smash onto the ground! The earth will shake around you, damaging enemies and making props jump. Enemies further away will take less damage. Killed enemies will be flung back. By jumping in quick succession, you can build up momentum and travel very fast. Right click: Claim props/entites within a radius of where you have clicked. They will start flying in shield formations around you. Reload(R): Shield mode: All props will form one giant shield. In this mode you cannot use your primary attack, but in return, you only take one third of the damage (additionally to the special). While in shield mode, you cannot pick up/claim props. Special: The more shields you have, the less damage you take. For every time you take fall damage, instead you gain 5hp.(And trigger the primary attack's ground smash) Helios Warning: Incredibly overpowered. Admin only. Left click: Throw Props. Wherever they land, they will cause a mighty explosion and light things on fire! Right click: Heavens Fury! Throw all of your props in the general direction your looking at! (Also causing explosions and fire) Special: Automatic prop attraction: Radius depending on the amount of props you have. Health regen: Up to 20k health. Can only regen if all props are present, and none are thrown (returning props count as present). The more props you have, the faster your health regen is! God of Death Requires at least 60 props for tentancles to start working. Admin only, due to being very strong Special Life absorbtion on kill caused by a direct attack (Primary, GOAL, tentacles) Passive attacks (By tentancles) Automatic pickup of props Left click Cooldown: 1 second. Extreme ranged kill. Kills everything in a radius of 100 units of wherever you click. Aim assist: Can correct up to 500 units to hit. Right click: Assert dominance Fling all unclaimed props on the map into the air and cause an earthquake around you. Mostly for intimidation. Reload: The Goal of All life Requires at least 100 props. From the rings above your ahead, one giant ring will form. When this ring is complete, everything in a certain radius will be killed and you will absord all the life. This radius is slightly larger than the ring. Performance mode Convar propbender_perf <number 0-10> Default: 0 (In Console) 0 being off. When using a large amount of props, i recommend setting it to 1. It will decrease lagg and make it run smoother. Only set it above 1 if you really need to, due to the amount of props you're using. If you're using small amounts of props, i recommend keeping it off. Planned Update(s): Updates Suggest stuff!

18,554 pobrań Szczegóły →
Lilith PlayerModel (Borderlands) – Garry's Mod Mod

Lilith PlayerModel (Borderlands)

przez 76561198044621770

This is a Lilith player model from the Borderlands franchise. I know one exsists on the workshop but that one would not show up in the skin select menu. The model has hitboxes and may NOT work with M9K and does not hold Half-Life weapons, this will be looked into. Feel free to add me to speak about the model and report errors, it is a massive help. If you like it then please rate up and subscribe!

25,455 pobrań Szczegóły →
ph_hotel – Garry's Mod Mod

ph_hotel

przez 76561198099429130

Not my map. Reupload from Gamebanana here: http://gmod.gamebanana.com/maps/177430 If it's your map and you want it taken down, please contact me, thanks. • Non-CSS map here: https://steamcommunity.com/sharedfiles/filedetails/?id=1995052132

36,298 pobrań Szczegóły →
Aura's LVS Fight Radar [SWRP] – Garry's Mod Mod

Aura's LVS Fight Radar [SWRP]

przez 76561198181508205

NEW UPDATE FOR LVS BEFORE YOU COMPLAIN / ASK If you are going to complain about the new update with the map feature, do not bother, I'm going to try to answer all of your questions here and now: First, you can disable the map feature entirely in the entity edit properties menu, then you won't have to worry about setting it up, if you do want the map and want to set it up, read below. NOTE: You can use more precision on the sliders if you click on the name of the property and start dragging, moving your mouse up and down makes it more or less sensitive when you slide it. With the addition of the map, there arises new problems to get it to sync and work, which means more settings you can change. X/Y Calibration sliders: These allow you to use the map to sync up exactly where the holograms should appear in relation to the map, so stand somewhere you will recognize from above, and use the map to align your hologram of yourself to where it should be on the map using these. Offset Y slider: The OffsetY slider makes all the table elements (map, and all holograms) move up or down depending on which way you move it. Map Offset slider: This allows you to only move the map, the reason it is such a large range is because 1: Different maps need different settings due to the "normal" height of the main parts of the map, and 2: because the next slider exists and you may need to bring it down or up more Map Draw Height slider: This allows you to control what altitude the camera snaps a picture of the map from to put on the table, yes, the map you see is literally just a picture taken at the height you tell it, which is saved and used as a material, anyway, this allows you to see into caves and structures obscured from an aerial view. EntScale slider: This lets you make all entities bigger or smaller if you need them to be more visible Now, with all of these described, you can now go onto your map, and play with the settings till it is just right for you, and you don't need to bitch at me that something is broken, when you just haven't figured it out yet, if there is an error, let me know, then, something is broken. Otherwise, figure it out, I can only do so much with the way that mapping in Gmod works, with my code alone. ---------------------------------------------------------------- Information / Description This addon adds a very unique entity under the Aura's Custom Entities folder in the entities tab. Take fleet RP to the next level with this real-time radar for LVS vehicles, any vehicle that uses the LVS base will be able to be seen, in real time, to scale, on a 3D holographic display, cool right? Well, you can also see the pilot of each ship if you press E on the table, as well as the health of the ship, which is represented by the opacity of the hologram of the ship. Each ship is colored to match what it is in relation to the AI team of the table, by default, Team 2 will be blue, Team 1/0 will be Red, this can be changed in the properties menu of each table, this as well as the y-offset (height offset) of all the holograms on the table. You can also see the position of the radar, marked with a sphere on the table, all positions can be determined in relation to a direction using the compass on the table, which will turn to match the real directions given from compass HUDs. (Also works without compass HUDs, but helps for orientation) This addon is been in the works for a pretty good while, and has run into some issues, but still in the end came out really well, I wanna thank the author of the Sci-fy props megapack addon for the great models, and materials for this addon, as well as the amazing community of the SWRP developers discord. Without them, this wouldn't be possible, or at least wouldn't be nearly as cool as it is now. If there are any bugs you experience with this, please leave a comment, or post on this addon, this addon is also compatible with my big ships AI from my SWRP megapack addon. Thanks for checking this out! I hope you enjoy!

12,180 pobrań Szczegóły →
1979 Chevrolet Camaro Z28 – Garry's Mod Mod

1979 Chevrolet Camaro Z28

przez 76561198097337421

dumb muslecar Q:Gmod crushed when i spaun your cars A:Set model and texture quality on maximum Q:How to spawn A:DL simfphys base Q:missing textures A:DL shared textures Q: Why car is so small? small... A: This is it's real size

13,914 pobrań Szczegóły →
Mark V[B] Spartan Playermodel – Garry's Mod Mod

Mark V[B] Spartan Playermodel

przez 76561197972656828

Colorchangeable Halo Reach Spartan Playermodel. Note: This workshop item is no longer maintained. Don't ask me to fix/change anything, I don't work on Garry's Mod content anymore. I make no claim over these models besides that I did the work to rig them to the source skeleton. If you want to re-upload it with edits, you may do so.

16,702 pobrań Szczegóły →
[DarkRP] Ano Command - Anonymous Chat Command – Garry's Mod Mod

[DarkRP] Ano Command - Anonymous Chat Command

przez 76561198066334861

N'oubliez pas de EN : Hello, I present you the addon " /ano command ", it is a command chat which allows simply to write an anonymous message in the chat. FR : Bonjour, je vous présente l’addon " /ano command ", c’est une commande chat qui permet tout simplement d’écrire un message anonyme dans le chat. Github for the servers : https://github.com/BSHOP/ano_command

16,895 pobrań Szczegóły →
Beatrun – Garry's Mod Mod

Beatrun

przez 76561199138412423

The addon is no longer supported. Here is the original addon, and this one was a reupload from when Beatrun was on GitHub. Thank you all for the support — both through words and through your subscriptions, likes, and gifts for the addon! Original Addons : https://steamcommunity.com/sharedfiles/filedetails/?id=3467179024

20,209 pobrań Szczegóły →
Anti Propkill & Freeze all Props – Garry's Mod Mod

Anti Propkill & Freeze all Props

przez 76561198012547989

This is our anti propkill & freeze all script. Anti Propkill does just affect's props not cars or entities. Same as the "Freeze All Script" Commands: Type "FA" in console to freeze all props ( Admin Only ) supported by Gmod-Networks Please rate :D

17,585 pobrań Szczegóły →
gm_construct_ruins – Garry's Mod Mod

gm_construct_ruins

przez 76561198963470956

Construct has been torn apart. Many residents have lost their homes and attempted to flee the city and many died Construct has fallen. ------------------------------------------------------ Features: * Dark foggy variant included * Destructible balconies on buildings * Ai nodes and navmesh * Cubemap reflections * Hazy yellow atmosphere ------------------------------------------------------ Construct was already taken over by the Combine before they even had the chance to fight back. Tags: Construct, gm_construct_ruins, destroyed, ruins, destruct, combine, war, wasteland

33,368 pobrań Szczegóły →
Star Wars Battlefront EA Shadow Trooper Playermodels – Garry's Mod Mod

Star Wars Battlefront EA Shadow Trooper Playermodels

przez 76561198093349470

These Models are for anyone to use. There are no bodygroups, each model has a different pauldron. Model Maker - Sono Server Made For - Vanguard Nations Imperial RP

9,946 pobrań Szczegóły →

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