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Mody i pluginy do Garry's Mod

1 984 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

Kriss Vector Dual Mag – Garry's Mod Mod

Kriss Vector Dual Mag

przez 76561198104255140

This is the Kriss Vector, with a dual magazine. I did not create the model or weapon. credit to - veti, RedRogueXIII and tigg

28,243 pobrań Szczegóły →
gm_pd_destruct – Garry's Mod Mod

gm_pd_destruct

przez 76561198032046029

- Old apocalyptic construct map - I believe HL2 EP1 is needed for the falling particles and other errors that might occur without it. (floor errors, other textures) -Credit to DEEJAYFA for fixing the fire on the map -Any suggestions on how to improve this map are welcomed in the comments section I do not take any credit for the creation of this map, I have simply re-uploaded it for Gmod 13

10,240 pobrań Szczegóły →
Chemlight – Garry's Mod Mod

Chemlight

przez 76561198061109405

Standalone chemlight addon made to update and replace old glowsticks addon. Features: - Updated glowsticks addon - Customisable lightstick - Funny ligthstick - Easy settings menu - Admin-only server setting menu - Full VManip support - C_Hands - Ability to attach chemlight to your chest - Mmm, tasty - Many QoL additions - Sticky chemlights Usage Swep: Throw - LMB Drop - RMB Additional action - R (Attach to chest / Eat) VManip: Take - Drop - Eat - Other: Pickup from ground - E - Q > Utilities > Chemlight™ Arctic's Radial Binds chemlight_equip_manual - Equip/Dequip chemlight chemlight_drop_manual - Drop chemlight chemlight_eat_manual - Eat chemlight FaQ: Q:Can I dual wield them? A:No. Q:How to use with a weapon? A:Make a bind and subscribe to VManip Q:IWantMoreFunctionsForVmanip A:Give me animations then Credit: Patrick hunt - original addon Nakotuhin - man who ported to gmod13 Datae - vmanip Red Fruit - original vmanip glowstick addon that I improved Tags: glowstick glowsticks lightstick lightsticks chemlight chemlights glow chem light stick cticks

17,104 pobrań Szczegóły →
2006 Lamborghini Murciélago LP 640 - SCar HD – Garry's Mod Mod

2006 Lamborghini Murciélago LP 640 - SCar HD

przez 76561197996896725

Make sure to visit the Red's SCars Steam Group! --- This is a drivable 2006 Lamborghini Murciélago LP 640 (European specification) from Need for Speed: Carbon. The car comes with the following features: - 1 skin for the body: white (colorable) - 1 skin for the wheels: black - 1 manual body group: license_plate (euro, us) - 2 seats: driver and 1 passenger - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_windows (damage level 2 and higher - black smoke) - shifter (gear shifting) - side_intakes (going past 100 kph / 60 mph) - spoiler (going past 100 kph / 60 mph) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_murcielago640\skin_0.vtf If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!

20,117 pobrań Szczegóły →
gm_fogisland – Garry's Mod Mod

gm_fogisland

przez 76561198118323926

Welcome to my new map, no CS:S required! This is a relatively small map or medium size map I guess, all buildings have interiors that can be entered. The map features a small island with a lab in the center, a few residential buildings and freezing water, don't go swimming you will freeze to death! The map has: ------------------------------------------------------ Info_nodes (Allows AI/Npcs move around the map, gamemodes like Horde should work on this map). Nav_mesh (Allows Nextbot Npcs to navigate the map, but keep in mind that the map features automatically generated mesh... I'm just a silly dragon, I don't know how I can even make maps, I don't have hands....) High Dynamic Range (HDR) is present. The map uses color correction, if you don't want it, you can disable it in the video options. 3D Skybox. A flushable toilet. Working vending machine. A fog_controler. Again, doesn't require any DLC (CS:S, HL-2 or it's episodes, Portal......) If you find any problems please inform me in the comments. Thank you for taking your time for checking out my map.

19,487 pobrań Szczegóły →
gm_section (Подъезд) – Garry's Mod Mod

gm_section (Подъезд)

przez 76561198161080052

The map is along the path: Sandbox ---> gm_section The map includes: -Navigation mesh. -AI Nodes. -My decals. (very important information) -Sounds ---> (On my previous map, which is called Abandonment, sounds are missing because the original was lost, and I restored what was preserved.) -Maybe there is still something, but I don't remember :-0

11,232 pobrań Szczegóły →
Hoodini Sound Gun – Garry's Mod Mod

Hoodini Sound Gun

przez 76561198121806082

Hi, This weapon was made a few days after the GTA Hoodini episode was made, I did forget to publish it, However someone reminded me, so thank you LukeLam227... Category: Coolsites Production Controls... Left Click to ask "What do you call a magic Owl?" Right Click to ask "Knock Knock, Whos There?" Reload to Say "HOODINI!"

23,928 pobrań Szczegóły →
Kino der Toten | Beta – Garry's Mod Mod

Kino der Toten | Beta

przez 76561198072282123

"Battle the undead in the theatrical installment on "Zombies". New twists and clues could uncover the final plan. It's show time!" This update isn't final as some models are still missing or need replacement. Info Teleporter function. HDR and Color Correction are highly recommended. Includes AI Nodes, Navmesh and Config for nZombies. Working radio that include 16 songs. (5 minute cooldown) Shouldn't require anything. (Except the projector sound, which is from CS:S) The map is called "nz_kino_der_toten" and is located in "nZombies" or "Other" category. Invisible walls are around the map as it was primarily created for the gamemode nZombies. This collection includes the guns and nZombies content packs. https://steamcommunity.com/sharedfiles/filedetails/?id=1991385523

19,242 pobrań Szczegóły →
Dynasty Warriors 8 Wang Yi (Default) – Garry's Mod Mod

Dynasty Warriors 8 Wang Yi (Default)

przez 76561198081734787

Wang Yi (Default Outfit) from Dynasty Warriors 8 Features : Playermodel ✓ NPC ✓ Ragdoll ✓ Firstperson view arms ✓ Bodygroups ✓ Hitboxes/TTT Ready Jigglebones Ear Ring Cloth Pose Face Eyes Fingers SFM Support ✓ (You dont need decompile) Proportions ✓ Credits : Model & Texture: Koei Tecmo, Omega Force Model rigged: by me Faceposing: by me

15,485 pobrań Szczegóły →
[ArcCW] [GSO] Ultimate M4/M16 – Garry's Mod Mod

[ArcCW] [GSO] Ultimate M4/M16

przez 76561198313320003

A gun that needs no introduction. Tons of attention to detail and crazy customization on this one. I went all out and have lost sleep over adding as much customization as possible. Features: 12 Magazines with multiple caliber conversions 8 Barrels 5 Grips 2 extra stocks Alternate animation for Rapid Reload Credits: Soldier11 - Original M16 model, textures & sounds Kally - USGI & M635 mags, stocks, XM177 & M231 handguard models & textures Olegarh - Magpul magazines, pistol grip attachment models & textures Dr. Gordon Freeman, Ph.D - Railed handguard models & textures zen1th - M635 sounds Me - Animations, model compile & editing, Lua coding Arctic - ArcCW base The map is a private custom map made by a friend. The playermodels used in the images are Casual Girl and SMOD Tactical Soldiers. FAQ: Q: Will you make ? A: Probably, probably not. Q: Where do I find the weapon? A: Under "ArcCW - Midnight's Arsenal" in the Weapons tab of the spawnmenu. Q: I have a bug. A: Put it in the bug report thread.

10,821 pobrań Szczegóły →
[ TFA ] M1 Carbine: Paratrooper – Garry's Mod Mod

[ TFA ] M1 Carbine: Paratrooper

przez 76561198136976811

M1 Carbine: Paratrooper By The Master MLG well, i thought that this can be a original and a good idea for a weapon. so why not, this american carbine in a paratrooper version is perfect for ur ww2 roleplay servers. anyways enjoy with it Credits: New World Interactive: Materials/Models/Sounds The Master MLG: Lua Coder

8,070 pobrań Szczegóły →
Automatic Culling - Dynamic auto-cull – Garry's Mod Mod

Automatic Culling - Dynamic auto-cull

przez 76561198050250649

What is this? This script is a dynamic aggressive culling applicator for Draconic's aggressive culling system I released a few weeks back. I had a fair few people ask me to make a script that makes it "automatically apply to everything". So tl;dr, here's that request, -ish. Not so tl;dr: If I were to apply it to everything you would end up losing more performance than you would gain. So I wrote this script which has a size & material count filtering system for spawned entities, as well as a blacklist for entities it should not bother with, to make sure this only applies to entities that will actually improve your performance by enabling aggressive culling on them. This also includes convars if you wish to try enforcing it on more things just to see yourself that trying to do so will only result in a net loss. Draconic's aggressive culling disables when the entity is within close proximity so you won't have to worry about stuff like weapons and gameplay objects becoming invisible near you, as well as whenever you are zoomed in. So where will this actually save my FPS? - Entities obscured by the world from player view, but not traditionally culled (either due to a large visleaf or a poorly optimized map). - Entities an extreme distance away will not render at all. - Weapons with a ton of materials held by NPCs. - Custom entities with a lot of polygons and/or materials. - If used on a server with "custom base maps" or other perma-prop-like solutions, likely to help save a decent few frames from scripted entities with lots of materials being picked up by this script. Convars - sv_autocull_enabled 0/1 -- Enable/disable this script from flagging newly-spawned entities for aggressive culling. - sv_autocull_dolargeculling 0/1 (Default 1) -- Enable/disable "large" entities from being aggressively culled (See image). - sv_autocull_domassiveculling 0/1 (Default 0) -- Enable/disable "massive" entities from being aggressively culled (See image). - sv_autocull_minimummaterials 3 (Default 3, max 32) -- Minimum number of materials an entity must have in order to be considered for automatic aggressive culling. Using this on a ton of entities with only one material will result in a loss of performance rather than a save. If you are looking for a way to manually apply aggressive culling to specific entities there is a toolgun tool I made for exactly this purpose. IMPORTANT NOTE Do NOT mix multiple culling-method addons. All you accomplish by doing this is creating extra processing overhead which will make your game run worse than if you didn't have any at all. Support me on Ko-fi If you need immediate help with any of my addons, or just want to know what I'm working on or etc, then consider joining my Discord server.

25,435 pobrań Szczegóły →
[MW Base] Modern Warfare 2022 ISO-45 – Garry's Mod Mod

[MW Base] Modern Warfare 2022 ISO-45

przez 76561198045229954

------------- MW2 Anims/model:Activision ------------- Sound effects: 185 ISO-45 对一些枪管做了修改 Modifications were made to some barrels

20,401 pobrań Szczegóły →
[Simfphys-Armed] M270 – Garry's Mod Mod

[Simfphys-Armed] M270

przez 76561198069837125

If this addon gets 270 likes I will make one of suggested in discord models :) https://discord.gg/2FVyCGEqvC Info The M270 Multiple Launch Rocket System (M270 MLRS) is an American armored, self-propelled, multiple rocket launcher. The MLRS chassis is based on the Bradley Fighting Vehicle. The first M270s were delivered to the U.S. Army in 1983. The MLRS has since been adopted by several NATO countries. History During the 2022 Russian invasion of Ukraine, the United States considered sending the MLRS as part of military aid to Ukraine. Concerns were raised that this system could be used to hit targets inside Russia. US President Joe Biden initially declined to send it to Ukraine, but on May 31 he announced that the M142 HIMARS, another vehicle capable of firing GMLRS rockets, would be supplied. On 7 June 2022, British defence secretary Ben Wallace announced that the UK would send three (later increased to six) MLRS to aid Ukrainian forces. On 15 June, Germany's Scholz cabinet also announced it would send three of its MARS vehicles from German Army stocks. Ukraine announced they had received the first M270s on 15 July. The German defence secretary Christine Lambrecht announced the arrival of the vehicles they contributed on 26 July 2022. Features Animated steering wheel Glowing headlights A lot of bodygroups To use rockets you must seat on passenger seat Includes M270 - models/M270.mdl Credits Damik, for the original model addon Me, for making it drivable

16,961 pobrań Szczegóły →
[simfphys] Dodge Diplomat – Garry's Mod Mod

[simfphys] Dodge Diplomat

przez 76561198128823009

● Exterior and Interior Lightning works ● 4 Passenger seats ● Working pedals, gearshift lever, parking brake, needles ● Working wipers (StormFox 1 or StormFox 2 required) ● 3D Sounds System Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission.    ______________________________________________________________ Skin template: *CLICK* Put your skins at: " materials/models/sim_fphys_dodge_diplomat/skin* ", Where * - is the number of skin Maps used for screenshots - TDM Showroom Maps Supported by President Franklin D Roosevelt

13,995 pobrań Szczegóły →
B.T.B Playermodels – Garry's Mod Mod

B.T.B Playermodels

przez 76561198057656117

Credits: Webzen, Vad36, natko and Professor Heavy. Weapons are extra customizable weaponry. Enjoy.

13,262 pobrań Szczegóły →
Airship – Garry's Mod Mod

Airship

przez 76561198018919031

A somewhat steampunky airship. This is the original dupe, made entirely by me (AdhesiveWombat). Use the arrows to move, "+" on the num-pad to go up and "enter" on the num pad to go down.

19,266 pobrań Szczegóły →
[ANP] Combine Units +PLUS+ – Garry's Mod Mod

[ANP] Combine Units +PLUS+

przez 76561198018489153

>>Please ensure that you subscribed to all required addons, thank you!<< >>Half-Life 2: Episode 2 is required and so is the x86 version of Garry's Mod!<< INTRODUCTION: "Something, something, remake". LIST OF ALL THE UNITS & ENTITIES: Here... CREDITS: - Me - Coding, - Sillirion - Fixed finger position on most of the female assassin animations, - fakegman - Medic's texture creator (I edited the original slightly), - RizGBlue - Proto Strider texture and sounds, - Silverlan - Some pieces of code, - manhackney_ARCADE - Overseer model, - LambdaFox, The_Funktasm - Riot Police model, - wolfcl0ck - Roller and Mine models, - wolfcl0ck - Sterilizer model, - Lt_commander - Grenadier model, - ~Eevah~ - Heavy Combine Turret model, - Rising The Bar Team - Combine Cremator model, textures and sounds, - Valve - Cars or something. Have Fun! :B1: PRESS ME \/ -- Item Donation. If you feel like my shi**y job is worth something. tags: addnpc npc ai base plus +

15,272 pobrań Szczegóły →
Camo Skibidi Toilet – Garry's Mod Mod

Camo Skibidi Toilet

przez 76561199438508053

Need CSS and CS:GO content! Credits to: DaFuqBoom!

30,546 pobrań Szczegóły →
BF3 M16A3 – Garry's Mod Mod

BF3 M16A3

przez 76561198048078680

The 3rd generation of the M16 has been upgraded with a RIS (Rail Interface System) for mounting accessories and is capable of Automatic and Semi-Automatic fire. Available to front line units engaged in urban combat, the M16A3's low recoil makes a capable all around weapon. — Battlelog description I did put a lot of effort into this, enjoy! *Features* Fully working weapon sounds Ironsight Selective fire mode, auto and semi-auto. (E + Mouse 2) Sprint and holster animation. Balanced damage and accuracy. Working worldmodel. +1 bullet in the chamber. (Will be changed if people does not want it) *Credits* The Ultimator - Original uploader and creator of the SWEP. Worshipper - Original creator of Mad Cows Weapons and base itself. Siminov - Fixed Mad Cows base and made it usable, new sound table. Twinkie Masta - Model, Textures Mr. Brightside - Animations, Compile, Texture edits Adam - Texture edits, Render SoulSlayer - RIS/plate models Thanez - RIS/plate textures antman311 - RIS normals JIHAD - Plate normals Note: HUD,Vignette effect,custom muzzleflash,gloves and map is NOT included. Report any bugs,glitch and lua error on discussion. Mad Cows Weapon is not necessary, all needed files are included. Not a perfect replica of Battlefield 3 M16A3, It's an imitation. did my best job. Try out BF3 M9 too! Contents taken from garrysmod.org Fixed,tuned up and released on Workshop. Rate and comment!

18,355 pobrań Szczegóły →
[RDV] (Clone Wars Adventures) Mega Prop Pack – Garry's Mod Mod

[RDV] (Clone Wars Adventures) Mega Prop Pack

przez 76561198173245925

Imformation Models taken directly from (Clone Wars Adventures), I do not own any of these models presented here, everything is property of Disney, Lucasfilm, and Sony. Reuploading / Repacking I request that you do not re-upload these models, as they may receive future updates. I do NOT want these bloating content packs.

19,099 pobrań Szczegóły →
Dr. Jonathan Reid - Vampyr - [Ragdoll/NPC/PM] – Garry's Mod Mod

Dr. Jonathan Reid - Vampyr - [Ragdoll/NPC/PM]

przez 76561198063395443

ATTENTION: EACH ONE OF THE ASSETS PRESENT IN THIS ADDON ARE PROPERTY OF DONTNOD ENTERTAINMENT AND FOCUS HOME INTERACTIVE. THIS IS NOT INTENDED FOR PROFIT. This addon includes: - Ragdoll - Playermodel - NPC - Faceposing, fingerposing and eyeposing. - Viewmodel arms Sword taken from here: https://steamcommunity.com/sharedfiles/filedetails/?id=1160552989 I HAVE A DISCORD SERVER NOW!: https://discord.gg/3H2AFHu This amazing model was extracted by Fil, go check his gallery!: https://www.deviantart.com/oo-fil-oo

18,122 pobrań Szczegóły →
gm_mobenix_v3_final_m2 100% WORKING – Garry's Mod Mod

gm_mobenix_v3_final_m2 100% WORKING

przez 76561198063614414

This map is made by Sportkeks. The only version where everything works, now with cubemaps. Doors are visible and water texture was added. (Found on garrysmod.org) I tested all mobenix_v3 maps from workshop and there were always some problems, this fixed version should be easy to find so I decided to upload it. Navmesh: https://steamcommunity.com/sharedfiles/filedetails/?id=2853945612 Songs from the dj panel: 1:Banana phone 2:Portal Still Alive 3:Portal The Device has been Modified 4:Loituma (Techno Remix) 5:Tetris (Trance remix) 6:Vlvx song24 7:Vlvx song22 8:Hl2 song31 9:Hl2 song29 10:MBX Techno 11:The D-Smiley Ball If this addon helped you, go ahead and leave a like.

19,569 pobrań Szczegóły →
Genshin Impact - Baal / Scam Banner. – Garry's Mod Mod

Genshin Impact - Baal / Scam Banner.

przez 76561198090009574

CONTAINS: Don't buy this shit. - Player model - Viewmodel hands/C-arms - Jigglebones - NPC - Custom toon shading CREDITS Who had the model available.: Thanks Mihoyo for providing models! . Please support the official release. If you appreciate my work consider to:

30,286 pobrań Szczegóły →

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