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Mody i pluginy do Garry's Mod

1 984 000+ modów dostępnych Źródło: Steam Workshop ↗

Ten katalog zawiera 1 984 000+ projektów Garry's Mod ze źródła Steam Workshop. Wpisy mogą być serwerowe, klienckie lub wymagane po obu stronach, a także obejmować mapy i inne treści użytkowników. Przed instalacją sprawdź podlinkowaną stronę źródłową, wersję gry i zależności.

Drivable Boats + Advanced Air/Water Drag Simulation – Garry's Mod Mod

Drivable Boats + Advanced Air/Water Drag Simulation

przez 76561198000695508

Have you ever thought "the HL2 airboat is great, but I wish it were way slower and less cool and couldn't move on land"? Probably not but I made this anyway. This addon turns the little boat props from HL2 and Lost Coast into bona fide vehicles. These are not simply airboat reskins - they use a custom drive mode and drag physics simulation to behave much more like real boats. The controls should feel familiar though: sprint to max out the throttle, walk to halve it, crouch to toggle third person, scroll to zoom etc. The blue HL2 boat is the least cumbersome and most of the systems were designed around it, so it tends to be the most pleasant to drive and look at. Besides the spawnable vehicles, you can effectively create your own ones by using the Boatify tool on any prop to turn it into a drivable boat and editing its properties in the context ("C") menu. These can then be saved as dupes. Currently you can configure engine power/position, forward direction, seating position, and first-person view position. This system is currently very barebones, but I may add to it in the future. Features: - (Almost) fully simulated hydrodynamic/aerodynamic drag, using an adaptation of the method shared by Project Borealis here. - Tool to simulate this drag on any prop - yes, this works in air too! Complex phenomena like lift are not simulated though, so it may not be suitable for building planes. - Water splash effects using the same system. This involves simulating again on the client - to save frames, you can turn this off using "cl_advdrag_effects 0" in the console. - Original animated engine model. Textures sourced from Annie Spratt, Tanya Barrow, Yan Ots, Frank Weichelt, Trina Power, Mike Hindle, and Takis Politis on Unsplash. Possible future features if I get around to them (read: probably never): - Missing simulation aspects i.e. pillow effect, rotational drag - More usable boat models - Make water inside the boat invisible - Better sounds - Water turbulence so the ride isn't perfectly smooth Maps in the screenshots: fy_rivertrek, gm_construct, d2_lostcoast, and gm_coast_prewar_v2 If you have a bug report or feature request, please post it in the discussions section where it's easier to... discuss. This project is only a hobby so I can't make any promises that I'll get around to implementing anything, but I'll try to fix any serious bugs and consider any popular requests that aren't too much work.

40,256 pobrań Szczegóły →
Slendytubbies Tinkywinky 3D! [NEXTBOT] – Garry's Mod Mod

Slendytubbies Tinkywinky 3D! [NEXTBOT]

przez 76561198264353568

Added TinkyWinky from Slendytubbies 1 In game only t pose... canonically! >:D And of course this «AAAAAAA!» every time, every second

25,972 pobrań Szczegóły →
Crack-Life Resurgence – Garry's Mod Mod

Crack-Life Resurgence

przez 76561198019834880

An official expansion pack to Half-Life Resurgence. Version - 1.3-beta1-hotfix2 Change Log - Change Notes Tab Source - GitHub VJ Base (Required) - Workshop Page Half-Life Resurgence (Required) - Workshop Page Half-Life Resurgence Videos - YouTube Playlist FEATURES - Fully recreated most of the NPCs encountered in Crack-Life, mostly retaining their original behavior. - Original effects, particles, decals and textures wherever possible. - Full controller support for all of the SNPCs. NPCS & ENTITIES - Admin Vladimir (Vlad) - Annoying Houndeye - Big Smoke - Bonewheel - Bullchicken - Chav - Chav (Super) - Chav (Mega) - Corrupted Gonarch - Disco Vortigaunt - Evil Scientist - Fat Assassin - Filthy Controller - Foundation Repairman - Gentlecrab - German Grunt - Mario Zombie - Pink Panther - Retarded Scientist - Retarded Security Guard - Shrek - Skellington - Skrillyd - Skrillyd's Player - Soviet Grunt - Steveman - Suicide Bomber - The Crowbar - The Final Boss - Viking Gargantua - Zombozo - JOJ UFO - Skellington Master (reimagination from an unused model) - Snark - Snark Nest (bonus) - - CIA Man - Forklift - Gentlezombie - JMan - Monkey - Fedora Scientist - Rocket Gina - UN Peacekeeper - Vaccinator - Pollo COMMUNITY LINKS Click on the icons to open the links! FAQ - Half-Life: Source required? No, VJ Base and Half-Life Resurgence is required. - Chrome Texture Issues? This is caused by running the game on the lowest settings OR using a very old computer. We cannot help you with this issue. - What about pack? I do not take requests for more packs like HLR & CLR, however there are already some official HLR expansion packs in the works. Please be patient for their release. - Can I have both Workshop and GitHub version? No, only one should be installed at a time. - Will there be X from Crack-Life? New NPCs from siemka321's Crack-Life: Anniversary are currently being worked on. CREDITS - oteek - Coding, porting and fixing models, materials, sounds. - DrVrej - Coding assistance. - Cpt. Hazama - Coding assistance. - siemka321, International Minds, Valve & others - Original models, textures, sounds. - bdbd - Admin Vladimir's turret and JOJ UFO extraction from Crack-Life: Campaign Mode's maps. MAPS USED IN SCREENSHOTS AND VIDEOS - gm_hl1_squarestadium - GM_HL1_Lily_PostDisaster_Redo - HL1 Construct 13 Copyright © 2010-2025 by oteek, All rights reserved. All trademarks are property of their respective owners. No unauthorized version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198019834880. Doing so would be violating Valve's Terms and Conditions. tags: crack-life, crack-life snpcs, international minds, half-life, valve, vj, , vj base.

14,318 pobrań Szczegóły →
[simfphys] liaz-677 – Garry's Mod Mod

[simfphys] liaz-677

przez 76561198309058823

The vehicle is made on the basis of Features: - All headlights and dimensions work. - There are twelve seats. - There is an animation of the steering wheel. - There is a possibility of changing wheels. - Gas tank point. - Working exhaust. - Fits well into the atmosphere of Half-Life. The models and textures from the Snowdrop Escape modification were taken as a basis. Please report bugs.

14,887 pobrań Szczegóły →
Peashooter Dancer Playermodel – Garry's Mod Mod

Peashooter Dancer Playermodel

przez 76561198090186833

This is a haha funny model for player i made this with no sleep. custom physics model, hitboxes, and first person hands.

31,274 pobrań Szczegóły →
gm_battle_trench – Garry's Mod Mod

gm_battle_trench

przez 76561198018577899

Welcome to my fourth map it took me a lot to complete this (mainly because the hammer editor kept crashing on me) but at the end I managed to complete it. This map is made by two phases: a defense one where you have to protect yourself and your base from combine assaults and an offensive phase where you have to infiltrate in the combine stronghold in order to open the gates and capture it with the help of the rebels. I really hope you'll like my map and don't forget to like and comment. THIS MAP REQUIRES HALF-LIFE 2 EPISODE TWO IN ORDER TO LOAD PROPERLY MAP FEATURES: - cool fog rain and sound effects create the atmosphere of trench warfare - different settings: battle the combines in your trench or bring the fight to them by infiltrating in their base - waves of combines to fight against featuring soldiers, elites, striders, hunters and APCs - special combine attacks randomly hit the map: helicopters will bomb your position and combine mortars will wreack havoc in your lines - plenty of ammo and medical supplies hidden inside bunkers - An underground tunnel allows you to reach every point of your fortifications undetected - fully noded map that allows NPCs to attack, pursue and take cover from enemies and players - advanced combine AI makes them work toghether seek cover and help each other - combine soldiers throw grenades and combine elites (the white ones) can shoot energy balls - striders can use their warp cannon - combine APCs will fire at you with missiles and machine guns - medics will heal you and citizens (the blue ones) will give you ammo P.S. since I pushed the source engine to its limits with this map I had to delete many parts from the last battle in the combine stronghold so it's basically on a beta phase (few navigation nodes for AI and low-detailed light effects). I hope i'll be able to actually finish it in another map. P.P.S. to all people complaining about the invisible wall in the middle of the map it is there to prevent you from reaching the combine base before the combine assault stopps. Once the enemy attack ends you'll see an on-screen text and the wall will disappear

13,716 pobrań Szczegóły →
MTVR(simfphys) – Garry's Mod Mod

MTVR(simfphys)

przez 76561198414710707

Замена Medium Tactical Vehicle ( MTVR ) представляет собой серию транспортных средств, на основе общего шасси , которые отличаются от требований к полезной нагрузке и миссии. MTVR является специально разработанным военным транспортным средством, хотя небольшое количество транспортных средств было продано в коммерческих целях для специализированных операций, таких как борьба с лесным пожаром. Первоначально было четыре варианта MTVR, число которых увеличилось до семи, а затем девять вариантов (плюс подвариант) по мере продолжения поставок и разработки. Также были изготовлены специальный трейлер и прототип / разработка MTVR. Первый MTVRs были поставлены в конце 1999 года MTVR является американскими морскими пехотинцы "эквивалентом американской армии «s Семьи среднего Tactical Vehicles (FMTV). Морские пехотинцы не используют FMTV (за исключением HIMARS на основе FMTV); армия не использует MTVR. MTVR был разработан и изготовлен компанией Oshkosh Defense .

9,600 pobrań Szczegóły →
ƎNA - ENA: Dream BBQ – Garry's Mod Mod

ƎNA - ENA: Dream BBQ

przez 76561198090186833

It's barbeque ena wow! in my garry's mod. been a big ena fan since auction day. glad chapter 1 of dream bbq is finally out. includes, ally and enemy NPCs, seperate hat/hair model for PAC3, TTT-ready hitboxes, a custom lightwarp, an optimized physics model, toggleable outline and first person arms. I'm working on porting over most the 3D characters! Model from ENA: Dream BBQ by Team ENA and Joel G. Edits, Clean-up, Porting by Electric Blood Mage (me)

38,186 pobrań Szczegóły →
RP_Stingard – Garry's Mod Mod

RP_Stingard

przez 76561197998218505

Nice Town, I'll Take It A roleplay map originally made for the Darklands RPG server back in 2010. Fixes include fixed cave textures, adding teleports to building interiors, and an opening gate that can be opened by pulling the lever, Kronk. The skybox uses the Lua skybox provided by GMod and can be hooked into by addons such as Atmos or such that provide weather in combination with env_skypaint. Includes - Map icon Requirements - Nothing Credit Where It's Due - Evil Scotsman - Map - V92 - Fixes, map icon, tweaks.

13,857 pobrań Szczegóły →
[simfphys] Rolls-Royce Phantom VII Series II – Garry's Mod Mod

[simfphys] Rolls-Royce Phantom VII Series II

przez 76561198128823009

● Exterior and Interior Lightning works ● 3 Passenger seats ● 3D Sounds System (Sounds from Forza Motorsport 7) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect. Write here about commission.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Supported by Rombus9

16,214 pobrań Szczegóły →
2006 Koenigsegg CCX - SCar HD – Garry's Mod Mod

2006 Koenigsegg CCX - SCar HD

przez 76561197996896725

This is a drivable 2006 Koenigsegg CCX from Need for Speed: Carbon. The car comes with the following features: - 1 skin for the body: white (colorable) - 1 skin for the wheels: white (colorable) - 1 manual body group: license_plate - 2 seats: driver and 1 passenger - LOD (level of detail) support Dynamic body groups (and what triggers them): - damage_body (damage level 1 and higher - gray smoke) - damage_windows (damage level 2 and higher - black smoke) - hand_brake (using the hand/parking brake) - shifter (gear shifting) - steering_wheel (turning) The non-dynamic body groups can be changed by pressing and holding the key, right-clicking on the vehicle and selecting "Body Groups". Any dynamic body groups changes are retained as long as the vehicle is not used and (preferably) remains frozen with the Physgun. --- Custom skin (single-player only) A custom skin can be created using the skin template above. It must be converted to the VTF texture file format (using VTFEdit, for example) and saved as skin_0.vtf in the following directory: \steamapps\common\GarrysMod\garrysmod\materials\models\red_hd_ccx\skin_0.vtf If the skin contains an alpha channel, only the opaque areas will be colorable with the Color tool. The default white skin can be restored simply by removing or renaming the created VTF file. --- SCars controls (default key mapping): , - accelerate, brake/reverse , - turn left, right - handbrake - turbo - enter/leave - engine on/off - headlights on/off - horn - change camera - change seat --- This addon requires SCars Slim to work. Once downloaded, you can find it under the "SCars" tab, section "Red's SCars HD". Base model and textures made by EA Black Box. Please do not send me friend requests. If you like my addons, subscribe to my workshop here (click Follow Red). You can use the comments and discussions section to report bugs, ask me questions or simply share your thoughts on the addon. Thank you!

19,822 pobrań Szczegóły →
[JJGMA] Gyro's Spin – Garry's Mod Mod

[JJGMA] Gyro's Spin

przez 76561198146071125

This SWEP is located in the tab named "Steel Ball Run" When I'll make horses and a saint corpse, I will update this addon (Ballbreaker + Scan confirmed). Addon settings can be found in Q menu, in the right corner there is tab named "JJGMA". You can change dmg and hp bonus, also you can change the skin of your weapon. TO BIND G AND H ABILITIES WRITE IN YOUR CONSOLE THIS : bind g +alt1 / bind h +alt2 R - change throwing mod (spectating / usual) LMB - throw steel ball (outside water) / water spin (in water) RMB - use your spin on medium prop (you'll take this and spin until you release RMB. After releasing the key you'll shoot this prop) G - defence (holdable, you can hold it only 3.5 seconds, after this you need to wait before it'll recharge) H - place a trap (outside water) Mods ---------------------------------------------------------------------------------- Spectating - during this mod, you will spectate the steel ball thrown on LMB and you can change its direction. Also, the ball will not bounce off the props. Usual - just throw the steel ball which can also ricochet from props Water spin ---------------------------------------------------------------------------------- When you are in the water, it starts spinning in your hands. When you fully charge it, you can control it like a steel ball. Everyone in the water will spin and be attracted to the charge (they will also take damage). Defence ---------------------------------------------------------------------------------- As long as you hold the key, any damage to you is reduced to a minimum. Damage from bullets is zero. Place a trap ---------------------------------------------------------------------------------- You throw a trap, next to which everyone takes damage and slows down. Level of Spin ---------------------------------------------------------------------------------- In Garry's Mod some props have a golden ratio. As long as you are close to them, then your spin level rises (more props - more levels). The level of spin affects the strength of all abilities, the speed of the projectiles and the recharge rate of the defence (also some visual effects). Another feature ---------------------------------------------------------------------------------- When you hit an enemy with the steel ball, you make his body disobey him. For the next three seconds, his shots will be directed against him, which can kill him. CREDITS Steel balls models ported from JoJo Eyes of Heaven and I don't claim ownership of them. Water spin model is custom and made by me. Gyro's model which I used for screenshots is here - https://steamcommunity.com/sharedfiles/filedetails/?id=1717133364 Thanks to everyone who supports me.

16,514 pobrań Szczegóły →
BONEWORKS / BONELAB  Crowbar – Garry's Mod Mod

BONEWORKS / BONELAB Crowbar

przez 76561198009328918

Crowbar from BONEWORKS (replacement) (weapon and model) !!! This is actual model from the game, not a reskin !!! Thanks to ShadowRUN 幸運な for editing the materials ! Please leave a comment if you want more models from BONEWORKS and other games =)

12,850 pobrań Szczegóły →
Five Nights at Freddy's: Sister Location Private Room – Garry's Mod Mod

Five Nights at Freddy's: Sister Location Private Room

przez 76561198094602089

READ ME REQUIRES CSS and HL2 leaked props. http://steamcommunity.com/sharedfiles/filedetails/?id=310835919 This is my own remake of the private room from fnafsl to gmod. There are no events in this map, don't ask me to add events. Map name: "fnafslprivate"

15,102 pobrań Szczegóły →
[simfphys] BMW M135i F21 – Garry's Mod Mod

[simfphys] BMW M135i F21

przez 76561198128823009

● Exterior and Interior Lightning works ● 3 Passenger seats ● 3D Sounds System (Sounds from Forza Horizon 4) Use client cvar "simf_firstpersonsounds_enabled" to change modes: "0" - disabled "1" - enabled After changing the mode you need to restart the map or reconnect.    ______________________________________________________________ Maps used for screenshots - TDM Showroom Maps Map from the video - gm_susquehanna Supported by 4NT0N

14,310 pobrań Szczegóły →
ASTW2 - Star Wars Battlefront DLC Pack – Garry's Mod Mod

ASTW2 - Star Wars Battlefront DLC Pack

przez 76561198040373516

Hello, everyone! WARNING! DOWNLOAD THE ASTW2 BASE MOD BEFORE DOWNLOADING THIS OTHERWISE IT WON'T WORK! Here's some more SWEP's for this mod to play with! This time using Classic Star Wars Battlefront weapons, effects and sound design! Features: ►Custom blaster bolts for every single weapon, using the effects from the original game! ►All original sounds packed in! ►Custom impact effects, remade as close to the original as possible! 30 weapons included so far! Clone War Era Clone Weapons: ►DC-15 Blaster Rifle ►DC-15s Sidearm Blaster ►DC-17 Commando Pistol ►DC-15x Sniper Rifle ►DN Bolt Caster ►PLX-1 Rocket Launcher ►EMP Launcher ►Z-6 Chaingun Separatist Weapons: ►E-5 Blaster Rifle ►Wrist Blaster ►SE-14 Blaster Pistol ►E-5s Sniper Rifle ►E-60R Rocket Launcher ►RD-4 Radiation Launcher Galactic Civil War Era Rebel Weapons: ►DH-17 Blaster Rifle; ►DL-44 Blaster Pistol; ►E-17d Sniper Rifle; ►CR-1 Blast Cannon ►HH-15 Missile Launcher ►Bowcaster Imperial Weapons: ►E-11 Blaster Rifle ►ST-1 Blaster Pistol ►E-11s Sniper Rifle ►E-11e Blast Cannon ►MiniMag PTL Rocket Launcher ►V-6D Mortal Launcher Misc Equipment ►V-1 Thermal Detonator ►EMP Grenade ►Concussion Grenade ►Cycler Rifle Credits: ►Me: rigging all the models, ripping sounds, editing textures and coding weapons, ripping Imperial, Rebel and other weapons; ►𝓒𝓡𝓔𝓜𝓔 TANGERINE: ripping the Republic, CIS weapons and items; ►Syntax_Error752: original code for the blaster bolt effects and impact effects, I found inspiration from there when trying to make the tracers and impact effects; ►LucasArts: creating Star Wars;

12,724 pobrań Szczegóły →
Doom Screen-Melt Effect – Garry's Mod Mod

Doom Screen-Melt Effect

przez 76561198040928829

Recreation of the original classic Doom screen wipe/melt effect for when you respawn. Console variables (all clientside): screenmelt_respawn_enable 1 screenmelt_speed 1.5 screenmelt_width 160 Comment if you have any feedback or find any issues! Want to leave a tip?

15,344 pobrań Szczegóły →
WTNO: Fire Trooper P.M. and Ragdoll – Garry's Mod Mod

WTNO: Fire Trooper P.M. and Ragdoll

przez 76561198066223715

Huge thanks to Luxox_18 on FacePunch for extracting the model and converting it to OBJ. ✓ If you put SPAM in this article: DELETED ✓ If you want a model and you don't comment in the correct side: DELETED ✓ If you don't like the model, put me a dislike, but if you comment me "this is bullshit", you know what to do: DELETED Give me your like! or if you want... Updates: 30/04/2016 (2:38) - Phy Fixed. 30/04/2016 (13:12) - C_Hands Added. Credits: MachineGames - Model, Textures. Kenway - Images. Luxox - Extract. Me - Rigging and Face Poser.

13,282 pobrań Szczegóły →
Stierlitz – Garry's Mod Mod

Stierlitz

przez 76561198135610692

“Out of gas” thought Stirlitz. Max Otto von Stierlitz (colonel Isaуev) - character of Yulian Semyonov book series, movie "17 Moments of spring" and a hell lot of jokes and anecdotes - now in Garry's mod! Worth noting that this character is a Soviet spy fighting against Nazism, any claims like “Fascism / Nazism propaganda!” are Inappropriate. Features: - Faceposing - Fingerposing - Eyeposing - PlayerModel - Viewmodel hands (c_hands) - Working fasical animations (for example - blinking) - New animation in Playermodel selector menu - Bodygroups: - Censor the swastika - Second shoulder strap - Remove belt - Different physmodel - more posable! Write in the comments any jokes about Stierlitz that you only remember - make this anecdote hero international! If you want to support my models, you can trade me: https://steamcommunity.com/tradeoffer/new/?partner=175344964&token=3zHh48Wn accepting TF2, CS:GO and steam items

17,782 pobrań Szczegóły →
gm_green_mountains – Garry's Mod Mod

gm_green_mountains

przez 76561198811021020

Features: - Large realistic landscape - Large skybox - AI-nodes (in progress) Please do not repack/reupload this addon without my permission.

17,477 pobrań Szczegóły →
Void Places: Void Mall – Garry's Mod Mod

Void Places: Void Mall

przez 76561198068329846

Inno's music was made with SUNO AI Check out: https://suno.com/ If you like what I do, consider supporting me: https://www.patreon.com/user?u=108264506 "I'm absolutely sure that this song is making fun of me" ATTENTION: You will need to be subscribed to "gm_voidplaces" for this map to run correctly

29,062 pobrań Szczegóły →
Nicos Nextbots - Personoid Nextbot – Garry's Mod Mod

Nicos Nextbots - Personoid Nextbot

przez 76561198275946478

23,262 pobrań Szczegóły →
Novosibirsk Line 2 - Map for Metrostroi – Garry's Mod Mod

Novosibirsk Line 2 - Map for Metrostroi

przez 76561198048069967

Map for Metrostroi addon. In-game call gm_metro_nsk_line_2_v6. Have work-in-progress status that not except some bugs about what you can report in addon's comments. May be you got developer answer. Don't forget subscribe required content. It contains announsers and some textures. Map have 2/6 signalisation. For change switches use commands, that you can see below. Enjoy you ride! I track: Zolotaya Niva - Ploschad Garina-Mikhailovskogo II track: Ploschad Garina-Mikhailovskogo - Zolotaya Niva 2 track Ploschad Garina-Mikhailovskogo towards Sibirskaya !sopen gm2-2 Sibirskaya !sopen sb1-3 - from 1 track to dead end !sopen sb3-2 - from dead end towards 2 track Sibirskaya Berezovaya Roscha !sopen br2-1 - from 2 to 1 track !sopen br2-2 - close route above !sopen br1-1 - close route above(x2) from 1 track BR

29,623 pobrań Szczegóły →
SFM Port: TF2 Blood Pool Prop – Garry's Mod Mod

SFM Port: TF2 Blood Pool Prop

przez 76561198042422678

In order to use it, unsubscribe this addon. Contains: • Can be resized by using Resizer Credits: Mickyan for creating the original SFM mod. jQueary for porting the model to Garry's Mod, adding CollisionModel. Colorable Blood Pool available here.

13,487 pobrań Szczegóły →

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